~ruther/qmk_firmware

ced2bbdac8018b08f229460b289ff5a7fce5dd43 — Bernard 6 years ago 5701b75
Add a new keyboard: NQG (#5558)

* Add new keyboard: NQG

* Delete .gitignore

.gitignore removed

Originally used to ignore .DS_Store files from being committed.

* Changed Maintainer information

Maintainer link now points to a github account.
A keyboards/emptystring/NQG/NQG.c => keyboards/emptystring/NQG/NQG.c +1 -0
@@ 0,0 1,1 @@
#include "NQG.h"

A keyboards/emptystring/NQG/NQG.h => keyboards/emptystring/NQG/NQG.h +15 -0
@@ 0,0 1,15 @@
#pragma once

#include "quantum.h"

#define LAYOUT( \
         L00, L01, L02, L03, L04,      L05, L06, L07, L08, L09, \
         L10, L11, L12, L13, L14,      L15, L16, L17, L18, L19, \
         L20, L21, L22, L23, L24,      L25, L26, L27, L28, L29, \
         L30,      L32, L33, L34,      L35, L36, L37            \
    ) { \
        {L00, L01,   L02, L03, L04, L05, L06, L07, L08,   L09},  \
        {L10, L11,   L12, L13, L14, L15, L16, L17, L18,   L19},  \
        {L20, L21,   L22, L23, L24, L25, L26, L27, L28,   L29},  \
        {L30, KC_NO, L32, L33, L34, L35, L36, L37, KC_NO, KC_NO} \
      }

A keyboards/emptystring/NQG/config.h => keyboards/emptystring/NQG/config.h +42 -0
@@ 0,0 1,42 @@
/*
Copyright 2019 Bernard Shih (twitter: @SA_EndlessGame)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x0076
#define PRODUCT_ID      0x0037
#define DEVICE_VER      0x0100
#define MANUFACTURER    emptystring
#define PRODUCT         NQG
#define DESCRIPTION     30% ortholinear keyboard

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 10

/* key matrix pins */
#define MATRIX_ROW_PINS {B6, B2, B3, B1}
#define MATRIX_COL_PINS {F7, F6, B5, B4, E6, D7, C6, D4, D0, D1}


/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define TAPPING_TERM 200

A keyboards/emptystring/NQG/keymaps/default/keymap.c => keyboards/emptystring/NQG/keymaps/default/keymap.c +61 -0
@@ 0,0 1,61 @@
#include QMK_KEYBOARD_H

#define _BASE 0
#define _LOWER 1
#define _RAISE 2

enum tapdances{
  TD_SCCL = 0,
  TD_ENSL,
  TD_N0BS,
  TD_RPPI,
};

#define KC_SCCL  TD(TD_SCCL)
#define KC_ENSL  TD(TD_ENSL)
#define KC_N0BS  TD(TD_N0BS)
#define KC_RPPI  TD(TD_RPPI)

#define KC_BSCT LCTL_T(KC_BSPC)
#define KC_ALEN LALT(KC_ENT)
#define KC_CTEN LCTL(KC_ENT)
#define KC_STAB LSFT_T(KC_TAB)
#define KC_WLNG LALT(KC_LSFT)
#define KC_LOCK LGUI(KC_L)
#define KC_ULCK LCTL(LALT(KC_DEL))
#define KC_DSTP LGUI(KC_D)
#define KC_ESLO LT(_LOWER, KC_ESC)


qk_tap_dance_action_t tap_dance_actions[] = {
  [TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
  [TD_ENSL] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ENT),
  [TD_N0BS] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_BSLS),
  [TD_RPPI] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_PIPE),
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_BASE] = LAYOUT(
             KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,   \
             KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCCL, \
             KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_ENSL,\
             KC_STAB,          KC_ESLO, KC_BSCT, KC_BSCT, KC_SPC,  KC_SPC,  MO(_RAISE)
  ),

  [_LOWER] = LAYOUT(
             KC_EXLM, KC_AT,   KC_HASH,   KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPPI, \
             _______, _______, KC_DSTP,   _______, KC_WLNG, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR,  \
             _______, _______, _______,   _______, _______, _______, KC_INS,  KC_DEL,  KC_HOME, KC_END,\
             KC_CTEN,          _______,   KC_BSCT, KC_BSCT, KC_SPC,  KC_SPC,  KC_ULCK
  ),

  [_RAISE] = LAYOUT(
             KC_1,    KC_2,    KC_3,      KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_N0BS, \
             _______, _______, _______,   _______, _______, _______, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, \
             _______, _______, _______,   _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT,\
             KC_ALEN,          KC_LOCK,   KC_BSCT, KC_BSCT, KC_SPC,  KC_SPC,  _______
  ),


};

A keyboards/emptystring/NQG/keymaps/default/rules.mk => keyboards/emptystring/NQG/keymaps/default/rules.mk +1 -0
@@ 0,0 1,1 @@
TAP_DANCE_ENABLE = yes

A keyboards/emptystring/NQG/readme.md => keyboards/emptystring/NQG/readme.md +15 -0
@@ 0,0 1,15 @@
# NQG: Not Quite Gherkin

![NQG](https://github.com/culturalsnow/NQG/blob/master/images/NQGLayout.jpg)

NQG (Not Quite Gherkin) is a 30% ortholinear keyboard with a macro key and dedicated row for thumb keys, made by emptystring studio.

Keyboard Maintainer: [Culturalsnow](http://github.com/culturalsnow)
Hardware Supported: NQG PCB, Pro Micro  
Hardware Availability: Kits are available from [SA_EndlessGame](http://twitter.com/SA_EndlessGame)  

Make example for this keyboard (after setting up your build environment):

    make emptystring/NQG:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/emptystring/NQG/rules.mk => keyboards/emptystring/NQG/rules.mk +64 -0
@@ 0,0 1,64 @@
# MCU name

MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000

#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
#   Teensy halfKay   512
#   Teensy++ halfKay 1024
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096

# Build Options
#   change to "no" to disable the options, or define them in the Makefile in
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no      # Mouse keys(+4700)
EXTRAKEY_ENABLE = no      # Audio control and System control(+450)
CONSOLE_ENABLE = no         # Console for debug(+400)
COMMAND_ENABLE = no         # Commands for debug and configuration
NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
MIDI_ENABLE = no            # MIDI controls
AUDIO_ENABLE = no           # Audio output on port C6
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no      # Enable WS2812 RGB underlight.