~ruther/qmk_firmware

cde9dd8b90ed41bd3f960833b7ceab891baf7560 — Albert Y 3 years ago 9e44362
Refactor Pixel Fractal effect (#17602)

* Refactor effect with smaller array

* Add RGB_MATRIX_USE_LIMITS call

* Remove spaces

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
1 files changed, 28 insertions(+), 50 deletions(-)

M quantum/rgb_matrix/animations/pixel_fractal_anim.h
M quantum/rgb_matrix/animations/pixel_fractal_anim.h => quantum/rgb_matrix/animations/pixel_fractal_anim.h +28 -50
@@ 1,19 1,5 @@
/* Copyright (C) 2021 @filterpaper
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// Copyright (C) 2022 @filterpaper
// SPDX-License-Identifier: GPL-2.0-or-later
// Inspired from 4x12 fractal created by @schwarzgrau

#ifdef ENABLE_RGB_MATRIX_PIXEL_FRACTAL


@@ 22,12 8,8 @@ RGB_MATRIX_EFFECT(PIXEL_FRACTAL)

static bool PIXEL_FRACTAL(effect_params_t* params) {
#        define MID_COL MATRIX_COLS / 2
    static bool led[MATRIX_ROWS][MATRIX_COLS];

    static bool     led[MATRIX_ROWS][MID_COL];
    static uint32_t wait_timer = 0;
    if (wait_timer > g_rgb_timer) {
        return false;
    }

    inline uint32_t interval(void) {
        return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16);


@@ 37,44 19,40 @@ static bool PIXEL_FRACTAL(effect_params_t* params) {
        rgb_matrix_set_color_all(0, 0, 0);
    }

    RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
    for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
        for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards
            if (led[h][l]) {
                rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
            } else {
                rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
    RGB_MATRIX_USE_LIMITS(led_min, led_max);

    if (g_rgb_timer > wait_timer) {
        RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
        for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
            // Light and copy columns outward
            for (uint8_t l = 0; l < MID_COL - 1; ++l) {
                if (led[h][l]) {
                    rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
                    rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - 1 - l], rgb.r, rgb.g, rgb.b);
                } else {
                    rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
                    rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - 1 - l], 0, 0, 0);
                }
                led[h][l] = led[h][l + 1];
            }
            led[h][l] = led[h][l + 1];
        }

        for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards
            if (led[h][r]) {
                rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b);
            // Light both middle columns
            if (led[h][MID_COL - 1]) {
                rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
                rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - MID_COL], rgb.r, rgb.g, rgb.b);
            } else {
                rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0);
                rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
                rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - MID_COL], 0, 0, 0);
            }
            led[h][r] = led[h][r - 1];
        }

        // Light both middle columns
        if (led[h][MID_COL]) {
            rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b);
        } else {
            rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0);
        }
        if (led[h][MID_COL - 1]) {
            rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
        } else {
            rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
            // Generate new random fractal column
            led[h][MID_COL - 1] = (random8() & 3) ? false : true;
        }

        // Generate new random fractal columns
        led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true;
        wait_timer = g_rgb_timer + interval();
    }

    wait_timer = g_rgb_timer + interval();
    return false;
    return rgb_matrix_check_finished_leds(led_max);
}
#    endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif     // ENABLE_RGB_MATRIX_PIXEL_FRACTAL