~ruther/qmk_firmware

cbcf888dc0e74a00e30dc9c3f577f0fafb13f1c2 — kakunpc 6 years ago d8253b8
[Keyboard] new keyboard "angel64" (#6313)

* set template

* set Duplex Matrix

* fix layout

* set default keymap

* fix indent

* remove muhen

* Update keyboards/angel64/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>
A keyboards/angel64/angel64.c => keyboards/angel64/angel64.c +51 -0
@@ 0,0 1,51 @@
/* Copyright 2019 kakunpc
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "angel64.h"

// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.

/*

void matrix_init_kb(void) {
  // put your keyboard start-up code here
  // runs once when the firmware starts up

  matrix_init_user();
}

void matrix_scan_kb(void) {
  // put your looping keyboard code here
  // runs every cycle (a lot)

  matrix_scan_user();
}

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  // put your per-action keyboard code here
  // runs for every action, just before processing by the firmware

  return process_record_user(keycode, record);
}

void led_set_kb(uint8_t usb_led) {
  // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

  led_set_user(usb_led);
}

*/

A keyboards/angel64/angel64.h => keyboards/angel64/angel64.h +48 -0
@@ 0,0 1,48 @@
/* Copyright 2019 kakunpc
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
    k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
    k28, k29, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40,   \
    k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
    k54, k55, k56, k57, k58, k59, k60, k61, k62, k63, k64\
) \
{ \
    { k01, k13, k25, k37, k49, k61 }, \
    { k02, k14, k26, k38, k50, k62 }, \
    { k03, k15, k27, k39, k51, k63 }, \
    { k04, k16, k28, k40, k52, k64 }, \
    { k05, k17, k29, k41, k53, KC_NO }, \
    { k06, k18, k30, k42, k54, KC_NO }, \
    { k07, k19, k31, k43, k55, KC_NO }, \
    { k08, k20, k32, k44, k56, KC_NO }, \
    { k09, k21, k33, k45, k57, KC_NO }, \
    { k10, k22, k34, k46, k58, KC_NO }, \
    { k11, k23, k35, k47, k59, KC_NO }, \
    { k12, k24, k36, k48, k60, KC_NO } \
}

A keyboards/angel64/config.h => keyboards/angel64/config.h +242 -0
@@ 0,0 1,242 @@
/*
Copyright 2019 kakunpc

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x0000
#define DEVICE_VER      0x0001
#define MANUFACTURER    kakunpc
#define PRODUCT         angel64
#define DESCRIPTION     A custom keyboard

/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6

/*
 * Keyboard Matrix Assignments
 *
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS

/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 64
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

/*
 * HD44780 LCD Display Configuration
 */
/*
#define LCD_LINES           2     //< number of visible lines of the display
#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display

#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode

#if LCD_IO_MODE
#define LCD_PORT         PORTB        //< port for the LCD lines
#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
#define LCD_RS_PORT      LCD_PORT     //< port for RS line
#define LCD_RS_PIN       3            //< pin  for RS line
#define LCD_RW_PORT      LCD_PORT     //< port for RW line
#define LCD_RW_PIN       2            //< pin  for RW line
#define LCD_E_PORT       LCD_PORT     //< port for Enable line
#define LCD_E_PIN        1            //< pin  for Enable line
#endif
*/

/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

A keyboards/angel64/info.json => keyboards/angel64/info.json +12 -0
@@ 0,0 1,12 @@
{
    "keyboard_name": "angel64",
    "url": "https://kakunpc.booth.pm/",
    "maintainer": "kakunpc",
    "width": 14,
    "height": 5,
    "layouts": {
        "LAYOUT": {
            "layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"back", "x":13, "y":0}, {"label":"Q", "x":0, "y":1, "w":1.5}, {"label":"W", "x":1.5, "y":1}, {"label":"E", "x":2.5, "y":1}, {"label":"R", "x":3.5, "y":1}, {"label":"T", "x":4.5, "y":1}, {"label":"Y", "x":5.5, "y":1}, {"label":"U", "x":6.5, "y":1}, {"label":"I", "x":7.5, "y":1}, {"label":"O", "x":8.5, "y":1}, {"label":"P", "x":9.5, "y":1}, {"label":"[", "x":10.5, "y":1}, {"label":"]", "x":11.5, "y":1}, {"label":"|", "x":12.5, "y":1, "w":1.5}, {"label":"Ctrl", "x":0, "y":2}, {"label":"A", "x":1, "y":2}, {"label":"S", "x":2, "y":2}, {"label":"D", "x":3, "y":2}, {"label":"F", "x":4, "y":2}, {"label":"G", "x":5, "y":2}, {"label":"H", "x":6, "y":2}, {"label":"J", "x":7, "y":2}, {"label":"K", "x":8, "y":2}, {"label":"L", "x":9, "y":2}, {"label":";:", "x":10, "y":2}, {"label":"`", "x":11, "y":2}, {"label":"Enter", "x":12, "y":2, "w":2}, {"label":"Shift", "x":0, "y":3, "w":1.5}, {"label":"Z", "x":1.5, "y":3}, {"label":"X", "x":2.5, "y":3}, {"label":"C", "x":3.5, "y":3}, {"label":"V", "x":4.5, "y":3}, {"label":"B", "x":5.5, "y":3}, {"label":"N", "x":6.5, "y":3}, {"label":"M", "x":7.5, "y":3}, {"label":"<", "x":8.5, "y":3}, {"label":">", "x":9.5, "y":3}, {"label":"?", "x":10.5, "y":3}, {"label":"\u2191", "x":11.5, "y":3}, {"label":"Fn", "x":12.5, "y":3, "w":1.5}, {"label":"Caps", "x":0, "y":4}, {"label":"Alt", "x":1, "y":4}, {"label":"Start", "x":2, "y":4, "w":1.5}, {"label":"Ctrl", "x":3.5, "y":4, "w":1.5}, {"label":"Space", "x":5, "y":4, "w":2}, {"label":"Ctrl", "x":7, "y":4, "w":1.5}, {"label":"Alt", "x":8.5, "y":4, "w":1.5}, {"label":"\u2190", "x":10, "y":4}, {"label":"\u2193", "x":11, "y":4}, {"label":"\u2192", "x":12, "y":4}, {"label":"Alt", "x":13, "y":4}]
        }
    }
}

A keyboards/angel64/keymaps/default/config.h => keyboards/angel64/keymaps/default/config.h +19 -0
@@ 0,0 1,19 @@
/* Copyright 2019 kakunpc
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

// place overrides here

A keyboards/angel64/keymaps/default/keymap.c => keyboards/angel64/keymaps/default/keymap.c +58 -0
@@ 0,0 1,58 @@
/* Copyright 2019 kakunpc
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

enum layers{
    BASE = 0,
    COMMAND
};

#define KC_COMMAND    LT(COMMAND,KC_SPC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [BASE] = LAYOUT(
    KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC ,
         KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
    KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
    KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
    KC_LCTL, KC_LALT, KC_LGUI, KC_COMMAND, KC_SPC,    KC_COMMAND, KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL
    ),
    [COMMAND] = LAYOUT(
    KC_ESC, KC_F1,  KC_F2,  KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC ,
         KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
    KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
    KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
    KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,    KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
    )
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  return true;
}

void matrix_init_user(void) {
}

void matrix_scan_user(void) {

}

void led_set_user(uint8_t usb_led) {

}

void keyboard_post_init_user(void) {
}

A keyboards/angel64/keymaps/default/readme.md => keyboards/angel64/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for angel64
\ No newline at end of file

A keyboards/angel64/matrix.c => keyboards/angel64/matrix.c +287 -0
@@ 0,0 1,287 @@
/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"

#if (MATRIX_COLS <= 8)
#    define print_matrix_header()  print("\nr/c 01234567\n")
#    define print_matrix_row(row)  print_bin_reverse8(matrix_get_row(row))
#    define matrix_bitpop(i)       bitpop(matrix[i])
#    define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
#    define print_matrix_header()  print("\nr/c 0123456789ABCDEF\n")
#    define print_matrix_row(row)  print_bin_reverse16(matrix_get_row(row))
#    define matrix_bitpop(i)       bitpop16(matrix[i])
#    define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
#    define print_matrix_header()  print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
#    define print_matrix_row(row)  print_bin_reverse32(matrix_get_row(row))
#    define matrix_bitpop(i)       bitpop32(matrix[i])
#    define ROW_SHIFTER  ((uint32_t)1)
#endif

#ifdef MATRIX_MASKED
    extern const matrix_row_t matrix_mask[];
#endif

static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;

/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values

__attribute__ ((weak))
void matrix_init_quantum(void) {
    matrix_init_kb();
}

__attribute__ ((weak))
void matrix_scan_quantum(void) {
    matrix_scan_kb();
}

__attribute__ ((weak))
void matrix_init_kb(void) {
    matrix_init_user();
}

__attribute__ ((weak))
void matrix_scan_kb(void) {
    matrix_scan_user();
}

__attribute__ ((weak))
void matrix_init_user(void) {
}

__attribute__ ((weak))
void matrix_scan_user(void) {
}

inline
uint8_t matrix_rows(void) {
    return MATRIX_ROWS;
}

inline
uint8_t matrix_cols(void) {
    return MATRIX_COLS;
}

//Deprecated.
bool matrix_is_modified(void)
{
    if (debounce_active()) return false;
    return true;
}

inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
    return (matrix[row] & ((matrix_row_t)1<<col));
}

inline
matrix_row_t matrix_get_row(uint8_t row)
{
    // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
    // switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
    return matrix[row] & matrix_mask[row];
#else
    return matrix[row];
#endif
}

void matrix_print(void)
{
    print_matrix_header();

    for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
        phex(row); print(": ");
        print_matrix_row(row);
        print("\n");
    }
}

uint8_t matrix_key_count(void)
{
    uint8_t count = 0;
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        count += matrix_bitpop(i);
    }
    return count;
}

static void select_row(uint8_t row)
{
    setPinOutput(row_pins[row]);
    writePinLow(row_pins[row]);
}

static void unselect_row(uint8_t row)
{
    setPinInputHigh(row_pins[row]);
}

static void unselect_rows(void)
{
    for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
        setPinInputHigh(row_pins[x]);
    }
}

static void select_col(uint8_t col)
{
    setPinOutput(col_pins[col]);
    writePinLow(col_pins[col]);
}

static void unselect_col(uint8_t col)
{
    setPinInputHigh(col_pins[col]);
}

static void unselect_cols(void)
{
    for(uint8_t x = 0; x < MATRIX_COLS; x++) {
        setPinInputHigh(col_pins[x]);
    }
}

static void init_pins(void) {
  unselect_rows();
  unselect_cols();
  for (uint8_t x = 0; x < MATRIX_COLS; x++) {
    setPinInputHigh(col_pins[x]);
  }
  for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
    setPinInputHigh(row_pins[x]);
  }
}

static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
    // Store last value of row prior to reading
    matrix_row_t last_row_value = current_matrix[current_row];

    // Clear data in matrix row
    current_matrix[current_row] = 0;

    // Select row and wait for row selecton to stabilize
    select_row(current_row);
    wait_us(30);

    // For each col...
    for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {

        // Select the col pin to read (active low)
        uint8_t pin_state = readPin(col_pins[col_index]);

        // Populate the matrix row with the state of the col pin
        current_matrix[current_row] |=  pin_state ? 0 : (ROW_SHIFTER << col_index);
    }

    // Unselect row
    unselect_row(current_row);

    return (last_row_value != current_matrix[current_row]);
}

static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
    bool matrix_changed = false;

    // Select col and wait for col selecton to stabilize
    select_col(current_col);
    wait_us(30);

    // For each row...
    for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
    {
        uint8_t tmp = row_index + MATRIX_ROWS/2;
        // Store last value of row prior to reading
        matrix_row_t last_row_value = current_matrix[tmp];

        // Check row pin state
        if (readPin(row_pins[row_index]) == 0)
        {
            // Pin LO, set col bit
            current_matrix[tmp] |= (ROW_SHIFTER << current_col);
        }
        else
        {
            // Pin HI, clear col bit
            current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
        }

        // Determine if the matrix changed state
        if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
        {
            matrix_changed = true;
        }
    }

    // Unselect col
    unselect_col(current_col);

    return matrix_changed;
}

void matrix_init(void) {

    // initialize key pins
    init_pins();

    // initialize matrix state: all keys off
    for (uint8_t i=0; i < MATRIX_ROWS; i++) {
        raw_matrix[i] = 0;
        matrix[i] = 0;
    }

    debounce_init(MATRIX_ROWS);

    matrix_init_quantum();
}

uint8_t matrix_scan(void)
{
  bool changed = false;

  // Set row, read cols
  for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
    changed |= read_cols_on_row(raw_matrix, current_row);
  }
  //else
  // Set col, read rows
  for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
    changed |= read_rows_on_col(raw_matrix, current_col);
  }

  debounce(raw_matrix, matrix, MATRIX_ROWS, changed);

  matrix_scan_quantum();
  return (uint8_t)changed;
}

A keyboards/angel64/readme.md => keyboards/angel64/readme.md +15 -0
@@ 0,0 1,15 @@
# angel64

![angel64](https://i.gyazo.com/6e2ea6c58d3253c496dc0518f2641ff9.jpg)

Keyboard for tablets.

Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)  
Hardware Supported: angel64_alpha, promicro  
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))

Make example for this keyboard (after setting up your build environment):

    make angel64:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/angel64/rules.mk => keyboards/angel64/rules.mk +83 -0
@@ 0,0 1,83 @@
# MCU name
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   atmega32a    bootloadHID
BOOTLOADER = atmel-dfu


# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
#   Teensy halfKay      512
#   Teensy++ halfKay    1024
#   Atmel DFU loader    4096
#   LUFA bootloader     4096
#   USBaspLoader        2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no      # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs (+400)
CUSTOM_MATRIX = yes

SRC += matrix.c