~ruther/qmk_firmware

ca04babf3f85660334f5e7f816da3a56a53b9cb7 — yeimialberth 3 years ago 4267f0e
[Keymap] qwerty and dvorak keyboard setup (#16592)

Co-authored-by: Drashna Jaelre <drashna@live.com>
A keyboards/crkbd/keymaps/crkdves/config.h => keyboards/crkbd/keymaps/crkdves/config.h +105 -0
@@ 0,0 1,105 @@
/*
This is the c configuration file for the keymap

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* Select hand configuration */

#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
// #define RETRO_TAPPING
// #define IGNORE_MOD_TAP_INTERRUPT

#ifdef RGBLIGHT_ENABLE
    #define RGBLIGHT_SLEEP
    #define RGBLIGHT_SPLIT
    #define RGBLIGHT_LIMIT_VAL 120
    #define RGBLIGHT_HUE_STEP 10
    #define RGBLIGHT_SAT_STEP 17
    #define RGBLIGHT_VAL_STEP 17
#endif


#ifdef OLED_ENABLE
#   define SPLIT_LAYER_STATE_ENABLE
#   define SPLIT_LED_STATE_ENABLE
#   define SPLIT_MODS_ENABLE
#   define SPLIT_OLED_ENABLE
#   define OLED_FONT_H "keyboards/crkbd/keymaps/crkdves/glcdfont.c"
#   define OLED_TIMEOUT 30000
#endif

#ifdef RGB_MATRIX_ENABLE
#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#   define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#   define RGB_MATRIX_HUE_STEP 8
#   define RGB_MATRIX_SAT_STEP 8
#   define RGB_MATRIX_VAL_STEP 8
#   define RGB_MATRIX_SPD_STEP 10

/* Disable the animations you don't want/need.  You will need to disable a good number of these    *
 * because they take up a lot of space.  Disable until you can successfully compile your firmware. */
#   define ENABLE_RGB_MATRIX_ALPHAS_MODS
#    undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#   define ENABLE_RGB_MATRIX_BREATHING
#    undef ENABLE_RGB_MATRIX_BAND_SAT
#    undef ENABLE_RGB_MATRIX_BAND_VAL
#   define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#    undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    undef ENABLE_RGB_MATRIX_CYCLE_ALL
#   define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#   define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#   define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    undef ENABLE_RGB_MATRIX_DUAL_BEACON
#    undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#   define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#   define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#   define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    undef ENABLE_RGB_MATRIX_RAINDROPS
#    undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#   define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#   define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#   define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#   define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#   define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#    undef ENABLE_RGB_MATRIX_SPLASH
#   define ENABLE_RGB_MATRIX_MULTISPLASH
#    undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#    undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

A keyboards/crkbd/keymaps/crkdves/glcdfont.c => keyboards/crkbd/keymaps/crkdves/glcdfont.c +236 -0
@@ 0,0 1,236 @@
#include "progmem.h"

// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/
// See also: https://github.com/soundmonster/glcdfont_converter

/* Copyright 2022 Yeimi Alberth (@yeimialberth)
* This program is free software: you can redistribute it and/or modify it in the hope that it will be useful.
*/

const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8,
0xF8, 0x18, 0x00, 0xC0, 0xF0, 0xFC,
0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x7E, 0x00, 0x00, 0x00,
0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
0x22, 0x22, 0x42, 0x82, 0x02, 0x02,
0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
0x00, 0xF8, 0xFC, 0xFE, 0xFF, 0xE0,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F,
0x07, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
0x00, 0x03, 0x0F, 0x1F, 0x3F, 0x3F,
0x3F, 0x3F, 0x1F, 0x1F, 0x3F, 0x3F,
0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x1F,
0x3F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7C,
0x78, 0x78, 0x38, 0x1C, 0x0F, 0x00,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
0x03, 0x02, 0x01, 0x01, 0x00, 0x00
};

A keyboards/crkbd/keymaps/crkdves/keymap.c => keyboards/crkbd/keymaps/crkdves/keymap.c +415 -0
@@ 0,0 1,415 @@
/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H
#include "version.h"
#include "keymap_spanish.h"


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
  _DVORAK,
  _NAVIGATE,
  _SYMBOLS,
  _NUMPAD,
  _ADJUST
};

// Custom keycodes for layer keys
// Dual function escape with left command
#define KC_LGESC LGUI_T(KC_ESC)

enum custom_keycodes {
  DVORAK = SAFE_RANGE,
//   LOWER,
//   RAISE,
//   ADJUST,
  RGBRST
//   KC_RACL // right alt / colon
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
   LT(3,KC_TAB),   ./:  ,   ,/;  ,       Ñ,       P,       Y,                            F,       G,       C,       H,      L ,     BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
 LCTL_T(KC_ESC),       A,       O,       E,       U,       I,                            D,       R,       T,       N,       S,       ´ ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      LSFT_T(<),       -,       Q,       J,       K,       X,                            B,       M,       W,       V,       Z, RSFT_T('),
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,   MO(1),  KC_SPC,     KC_SPC,   MO(2),    RALT(SUPR)
                                        //`--------------------------'  `--------------------------'

        */
    [_DVORAK] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
LT(_NUMPAD,KC_TAB),  ES_DOT, ES_COMM, ES_NTIL,    ES_P,    ES_Y,                         ES_F,    ES_G,    ES_C,    ES_H,    ES_L, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
 LCTL_T(KC_ESC),    ES_A,    ES_O,    ES_E,    ES_U,    ES_I,                         ES_D,    ES_R,    ES_T,    ES_N,    ES_S, ES_ACUT,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
LSFT_T(ES_LABK), ES_MINS,    ES_Q,    ES_J,    ES_K,    ES_X,                         ES_B,    ES_M,    ES_W,    ES_V,    ES_Z, RSFT_T(ES_QUOT),
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                       KC_LGUI, LT(_NAVIGATE,KC_CAPS), KC_SPC,     KC_SPC, LT(_SYMBOLS,KC_ENT), RALT_T(KC_DEL)
                                        //`--------------------------'  `--------------------------'
    ),

    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
         KC_TAB,   z    ,   v    ,   c    , KC_LCTL,        ,                             ,        ,   ↑    ,        ,        ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
         KC_ESC,   x    , KC_LSFT, KC_LALT, KC_LGUI,        ,                             ,     ←  ,   ↓    ,  →     ,        ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD,                      KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,        ,  KC_SPC,     KC_SPC,   MO(2), KC_DEL
                                        //`--------------------------'  `--------------------------'

        */

    [_NAVIGATE] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
         KC_TAB,    ES_Z,    ES_V,    ES_C, KC_LCTL, XXXXXXX,                      XXXXXXX, XXXXXXX,   KC_UP, XXXXXXX, XXXXXXX, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
         KC_ESC,    ES_X, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX,                      XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD,                      KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI, _______,  KC_SPC,     KC_SPC,   MO(_ADJUST), KC_DEL
                                        //`--------------------------'  `--------------------------'
    ),

    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
                ,    ¡   ,    !   ,    (   ,   )    ,        ,                             ,    =   ,    *   ,    `   ,   ^   , KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,    <   ,    >   ,    {   ,   }    ,        ,                        "    ,   /    ,    +   ,    @   ,   #   ,   º    ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,    ¿   ,    ?   ,    [   ,   ]    ,        ,                             ,   $    ,    &   ,    |   ,   %   ,   \    ,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,        ,  KC_SPC,     KC_SPC,        , KC_RALT
                                        //`--------------------------'  `--------------------------'

        */

    [_SYMBOLS] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
        XXXXXXX, ES_IEXL, ES_EXLM, ES_LPRN, ES_RPRN, XXXXXXX,                      XXXXXXX,  ES_EQL, ES_ASTR,  ES_GRV, ES_CIRC, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        XXXXXXX, ES_LABK, ES_RABK, ES_LCBR, ES_RCBR, XXXXXXX,                      ES_DQUO, ES_SLSH, ES_PLUS,   ES_AT, ES_HASH, ES_MORD,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        XXXXXXX, ES_IQUE, ES_QUES, ES_LBRC, ES_RBRC, XXXXXXX,                      XXXXXXX,  ES_DLR, ES_AMPR, ES_PIPE, ES_PERC, ES_BSLS,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI,   MO(_ADJUST),  KC_SPC,     KC_SPC, _______, KC_RALT
                                        //`--------------------------'  `--------------------------'
    ),

    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
                ,        ,        ,        ,        ,        ,                        +    ,    7   ,    8   ,    9   ,   -   ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,        ,        ,        ,        ,        ,                        *    ,    4   ,    5   ,    6   ,   /   ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,        ,        ,        ,        ,        ,                        .    ,    1   ,    2   ,    3   ,   0   ,        ,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,        ,  KC_SPC,     KC_SPC,   MO(2), KC_RALT
                                        //`--------------------------'  `--------------------------'

        */

    [_NUMPAD] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
         KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      ES_MINS,    ES_7,    ES_8,    ES_9, ES_SLSH, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
         KC_ESC, XXXXXXX, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX,                      ES_PLUS,    ES_4,    ES_5,    ES_6, ES_ASTR, ES_COMM,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                       ES_DOT,    ES_1,    ES_2,    ES_3,    ES_0, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI, _______,  KC_SPC,     KC_SPC, _______, KC_RALT
                                        //`--------------------------'  `--------------------------'
    ),

    [_ADJUST] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
          RESET,  RGBRST,RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI, _______,  KC_SPC,     KC_SPC, _______, KC_RALT
                                        //`--------------------------'  `--------------------------'
    )
};


#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }

void render_space(void) {
    oled_write_P(PSTR("     "), false);
}

void render_mod_status_gui_alt(uint8_t modifiers) {
    static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
    static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
    static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
    static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};

    static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
    static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
    static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
    static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};

    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};

    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_1, false);
    } else {
        oled_write_P(gui_off_1, false);
    }

    if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }

    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_1, false);
    } else {
        oled_write_P(alt_off_1, false);
    }

    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_2, false);
    } else {
        oled_write_P(gui_off_2, false);
    }

    if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }

    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_2, false);
    } else {
        oled_write_P(alt_off_2, false);
    }
}

void render_mod_status_ctrl_shift(uint8_t modifiers) {
    static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
    static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
    static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
    static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};

    static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
    static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
    static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
    static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};

    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};

    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_1, false);
    } else {
        oled_write_P(ctrl_off_1, false);
    }

    if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }

    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_1, false);
    } else {
        oled_write_P(shift_off_1, false);
    }

    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_2, false);
    } else {
        oled_write_P(ctrl_off_2, false);
    }

    if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }

    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_2, false);
    } else {
        oled_write_P(shift_off_2, false);
    }
}

void render_logo(void) {
    static const char PROGMEM corne_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84,
        0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
        0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
    oled_write_P(corne_logo, false);
    oled_write_P(PSTR("corne"), false);
}

void render_layer_state(void) {
    static const char PROGMEM raise_layer[] = {
        0x20, 0x97, 0x98, 0x99, 0x20,
        0x20, 0xb7, 0xb8, 0xb9, 0x20,
        0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
    static const char PROGMEM navigate_layer[] = {
        0x20, 0x94, 0x95, 0x96, 0x20,
        0x20, 0xb4, 0xb5, 0xb6, 0x20,
        0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
    static const char PROGMEM lower_layer[] = {
        0x20, 0x9a, 0x9b, 0x9c, 0x20,
        0x20, 0xba, 0xbb, 0xbc, 0x20,
        0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
    static const char PROGMEM numpad_layer[] = {
        0x20, 0x9b, 0x9c, 0x94, 0x20,
        0x20, 0xbb, 0xbc, 0xb4, 0x20,
        0x20, 0xdb, 0xdc, 0xd4, 0x20, 0};
    static const char PROGMEM adjust_layer[] = {
        0x20, 0x9d, 0x9e, 0x9f, 0x20,
        0x20, 0xbd, 0xbe, 0xbf, 0x20,
        0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
    if(layer_state_is(_ADJUST)) {
        oled_write_P(adjust_layer, false);
    } else if(layer_state_is(_NAVIGATE)) {
        oled_write_P(navigate_layer, false);
    } else if(layer_state_is(_SYMBOLS)) {
        oled_write_P(lower_layer, false);
    } else if(layer_state_is(_NUMPAD)) {
        oled_write_P(numpad_layer, false);
    } else {
        oled_write_P(raise_layer, false);
    }
}

bool oled_task_user(void) {
    // Renders the current keyboard state (layers and mods)
    render_logo();
    render_space();
    render_layer_state();
    render_space();
    render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
    render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
    return false;
}

#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
//   static uint16_t my_colon_timer;

  switch (keycode) {
    /* case LOWER:
      if (record->event.pressed) {
        layer_on(_NAVIGATE);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      } else {
        layer_off(_NAVIGATE);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      }
      return false;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_SYMBOLS);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      } else {
        layer_off(_SYMBOLS);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      }
      return false;
    case ADJUST:
        if (record->event.pressed) {
          layer_on(_ADJUST);
        } else {
          layer_off(_ADJUST);
        }
        return false;
    case KC_RACL:
        if (record->event.pressed) {
          my_colon_timer = timer_read();
          register_code(KC_RALT);
        } else {
          unregister_code(KC_RALT);
          if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
            SEND_STRING(":"); // Change the character(s) to be sent on tap here
          }
        }
        return false; */
    case RGBRST:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgblight_default();
          rgblight_enable();
        }
      #endif
      #ifdef RGB_MATRIX_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgb_matrix_default();
          rgb_matrix_enable();
        }
      #endif
      break;
  }
  return true;
}

#endif

A keyboards/crkbd/keymaps/crkdves/rules.mk => keyboards/crkbd/keymaps/crkdves/rules.mk +8 -0
@@ 0,0 1,8 @@
RGBLIGHT_ENABLE    = no
RGB_MATRIX_ENABLE  = yes
MOUSEKEY_ENABLE    = no
NKRO_ENABLE        = yes
OLED_ENABLE        = yes
OLED_DRIVER        = SSD1306
LTO_ENABLE         = yes


A keyboards/crkbd/keymaps/crkqwes/config.h => keyboards/crkbd/keymaps/crkqwes/config.h +116 -0
@@ 0,0 1,116 @@
/*
This is the c configuration file for the keymap

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

//#define USE_MATRIX_I2C

/* Select hand configuration */

#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

// #define SSD1306OLED
#undef USE_I2C
#undef SSD1306OLED

#define USE_SERIAL_PD2

#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
// #define RETRO_TAPPING
// #define IGNORE_MOD_TAP_INTERRUPT

#ifdef RGBLIGHT_ENABLE
    #undef RGBLED_NUM
    #define RGBLED_NUM 27
    #define RGBLIGHT_ANIMATIONS
    #define RGBLIGHT_SLEEP
    #define RGBLIGHT_SPLIT
    #define RGBLIGHT_LIMIT_VAL 120
    #define RGBLIGHT_HUE_STEP 10
    #define RGBLIGHT_SAT_STEP 17
    #define RGBLIGHT_VAL_STEP 17
#endif


#ifdef OLED_ENABLE
#   define SPLIT_LAYER_STATE_ENABLE
#   define SPLIT_LED_STATE_ENABLE
#   define SPLIT_MODS_ENABLE
#   define SPLIT_OLED_ENABLE
#   define OLED_FONT_H "keyboards/crkbd/keymaps/crkqwes/glcdfont.c"
#   define OLED_TIMEOUT 30000
#endif

#ifdef RGB_MATRIX_ENABLE
#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#   define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#   define RGB_MATRIX_HUE_STEP 8
#   define RGB_MATRIX_SAT_STEP 8
#   define RGB_MATRIX_VAL_STEP 8
#   define RGB_MATRIX_SPD_STEP 10

/* Disable the animations you don't want/need.  You will need to disable a good number of these    *
 * because they take up a lot of space.  Disable until you can successfully compile your firmware. */
#   define ENABLE_RGB_MATRIX_ALPHAS_MODS
#    undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#   define ENABLE_RGB_MATRIX_BREATHING
#    undef ENABLE_RGB_MATRIX_BAND_SAT
#    undef ENABLE_RGB_MATRIX_BAND_VAL
#   define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#    undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    undef ENABLE_RGB_MATRIX_CYCLE_ALL
#   define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#   define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#   define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    undef ENABLE_RGB_MATRIX_DUAL_BEACON
#    undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#   define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#   define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#   define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    undef ENABLE_RGB_MATRIX_RAINDROPS
#    undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#   define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#   define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#   define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#    undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#   define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#   define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#    undef ENABLE_RGB_MATRIX_SPLASH
#   define ENABLE_RGB_MATRIX_MULTISPLASH
#    undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#    undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

A keyboards/crkbd/keymaps/crkqwes/glcdfont.c => keyboards/crkbd/keymaps/crkqwes/glcdfont.c +236 -0
@@ 0,0 1,236 @@
#include "progmem.h"

// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/
// See also: https://github.com/soundmonster/glcdfont_converter

/* Copyright 2022 Yeimi Alberth (@yeimialberth)
* This program is free software: you can redistribute it and/or modify it in the hope that it will be useful.
*/

const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8,
0xF8, 0x18, 0x00, 0xC0, 0xF0, 0xFC,
0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x7E, 0x00, 0x00, 0x00,
0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
0x22, 0x22, 0x42, 0x82, 0x02, 0x02,
0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
0x00, 0xF8, 0xFC, 0xFE, 0xFF, 0xE0,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F,
0x07, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
0x00, 0x03, 0x0F, 0x1F, 0x3F, 0x3F,
0x3F, 0x3F, 0x1F, 0x1F, 0x3F, 0x3F,
0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x1F,
0x3F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7C,
0x78, 0x78, 0x38, 0x1C, 0x0F, 0x00,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
0x03, 0x02, 0x01, 0x01, 0x00, 0x00
};

A keyboards/crkbd/keymaps/crkqwes/keymap.c => keyboards/crkbd/keymaps/crkqwes/keymap.c +415 -0
@@ 0,0 1,415 @@
/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H
#include "version.h"
#include "keymap_spanish.h"


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
  _QWERTY,
  _NAVIGATE,
  _SYMBOLS,
  _NUMPAD,
  _ADJUST
};

// Custom keycodes for layer keys
// Dual function escape with left command
#define KC_LGESC LGUI_T(KC_ESC)

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
//   LOWER,
//   RAISE,
//   ADJUST,
  RGBRST
//   KC_RACL // right alt / colon
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
   LT(3,KC_TAB),       Q,       W,       E,       R,       T,                            Y,       U,       I,       O,       P,    BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
 LCTL_T(KC_ESC),       A,       S,       D,       F,       G,                            H,       J,       K,       L,       Ñ,      ´ ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      LSFT_T(<),       Z,       X,       C,       V,       B,                            N,       M,    ,/; ,    ./: ,    -/_ , RSFT_T('),
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,   MO(1),  KC_SPC,     KC_SPC,   MO(2),    RALT(SUPR)
                                        //`--------------------------'  `--------------------------'

        */
    [_QWERTY] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
LT(_NUMPAD,KC_TAB),    ES_Q,    ES_W,    ES_E,    ES_R,    ES_T,                         ES_Y,    ES_U,    ES_I,    ES_O,    ES_P, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
 LCTL_T(KC_ESC),    ES_A,    ES_S,    ES_D,    ES_F,    ES_G,                         ES_H,    ES_J,    ES_K,    ES_L, ES_NTIL, ES_ACUT,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
LSFT_T(ES_LABK),    ES_Z,    ES_X,    ES_C,    ES_V,    ES_B,                         ES_N,    ES_M, ES_COMM,  ES_DOT, ES_MINS, RSFT_T(ES_QUOT),
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                       KC_LGUI, LT(_NAVIGATE,KC_CAPS), KC_SPC,     KC_SPC, LT(_SYMBOLS,KC_ENT), RALT_T(KC_DEL)
                                        //`--------------------------'  `--------------------------'
    ),

    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
         KC_TAB,   z    ,   v    ,   c    , KC_LCTL,        ,                             ,        ,   ↑    ,        ,        ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
         KC_ESC,   x    , KC_LSFT, KC_LALT, KC_LGUI,        ,                             ,     ←  ,   ↓    ,  →     ,        ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD,                      KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,        ,  KC_SPC,     KC_SPC,   MO(2), KC_DEL
                                        //`--------------------------'  `--------------------------'

        */

    [_NAVIGATE] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
         KC_TAB,    ES_X,    ES_V,    ES_C, KC_LCTL, XXXXXXX,                      XXXXXXX, XXXXXXX,   KC_UP, XXXXXXX, XXXXXXX, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
         KC_ESC,    ES_Z, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX,                      XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        KC_BRMU, KC_BRMD, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD,                      KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI, _______,  KC_SPC,     KC_SPC,   MO(_ADJUST), KC_DEL
                                        //`--------------------------'  `--------------------------'
    ),

    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
                ,    ¡   ,    !   ,    (   ,   )    ,        ,                             ,    =   ,    *   ,    `   ,   ^   , KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,    <   ,    >   ,    {   ,   }    ,        ,                        "    ,   /    ,    +   ,    @   ,   #   ,   º    ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,    ¿   ,    ?   ,    [   ,   ]    ,        ,                             ,   $    ,    &   ,    |   ,   %   ,   \    ,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,        ,  KC_SPC,     KC_SPC,        , KC_RALT
                                        //`--------------------------'  `--------------------------'

        */

    [_SYMBOLS] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
        XXXXXXX, ES_IEXL, ES_EXLM, ES_LPRN, ES_RPRN, XXXXXXX,                      XXXXXXX,  ES_EQL, ES_ASTR,  ES_GRV, ES_CIRC, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        XXXXXXX, ES_LABK, ES_RABK, ES_LCBR, ES_RCBR, XXXXXXX,                      ES_DQUO, ES_SLSH, ES_PLUS,   ES_AT, ES_HASH, ES_MORD,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        XXXXXXX, ES_IQUE, ES_QUES, ES_LBRC, ES_RBRC, XXXXXXX,                      XXXXXXX,  ES_DLR, ES_AMPR, ES_PIPE, ES_PERC, ES_BSLS,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI,   MO(_ADJUST),  KC_SPC,     KC_SPC, _______, KC_RALT
                                        //`--------------------------'  `--------------------------'
    ),

    /*
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
                ,        ,        ,        ,        ,        ,                        +    ,    7   ,    8   ,    9   ,   -   ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,        ,        ,        ,        ,        ,                        *    ,    4   ,    5   ,    6   ,   /   ,        ,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
                ,        ,        ,        ,        ,        ,                        .    ,    1   ,    2   ,    3   ,   0   ,        ,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            WIN/CMD,        ,  KC_SPC,     KC_SPC,   MO(2), KC_RALT
                                        //`--------------------------'  `--------------------------'

        */

    [_NUMPAD] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
         KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      ES_MINS,    ES_7,    ES_8,    ES_9, ES_SLSH, KC_BSPC,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
         KC_ESC, XXXXXXX, KC_LSFT, KC_LALT, KC_LGUI, XXXXXXX,                      ES_PLUS,    ES_4,    ES_5,    ES_6, ES_ASTR, ES_COMM,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                       ES_DOT,    ES_1,    ES_2,    ES_3,    ES_0, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI, _______,  KC_SPC,     KC_SPC, _______, KC_RALT
                                        //`--------------------------'  `--------------------------'
    ),

    [_ADJUST] = LAYOUT_split_3x6_3(
    //,-----------------------------------------------------.                    ,-----------------------------------------------------.
          RESET,  RGBRST,RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
        RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                            KC_LGUI, _______,  KC_SPC,     KC_SPC, _______, KC_RALT
                                        //`--------------------------'  `--------------------------'
    )
};



#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }

void render_space(void) {
    oled_write_P(PSTR("     "), false);
}

void render_mod_status_gui_alt(uint8_t modifiers) {
    static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
    static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
    static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
    static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};

    static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
    static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
    static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
    static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};

    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};

    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_1, false);
    } else {
        oled_write_P(gui_off_1, false);
    }

    if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }

    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_1, false);
    } else {
        oled_write_P(alt_off_1, false);
    }

    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_2, false);
    } else {
        oled_write_P(gui_off_2, false);
    }

    if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }

    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_2, false);
    } else {
        oled_write_P(alt_off_2, false);
    }
}

void render_mod_status_ctrl_shift(uint8_t modifiers) {
    static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
    static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
    static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
    static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};

    static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
    static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
    static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
    static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};

    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};

    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_1, false);
    } else {
        oled_write_P(ctrl_off_1, false);
    }

    if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }

    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_1, false);
    } else {
        oled_write_P(shift_off_1, false);
    }

    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_2, false);
    } else {
        oled_write_P(ctrl_off_2, false);
    }

    if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }

    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_2, false);
    } else {
        oled_write_P(shift_off_2, false);
    }
}

void render_logo(void) {
    static const char PROGMEM corne_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84,
        0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
        0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
    oled_write_P(corne_logo, false);
    oled_write_P(PSTR("corne"), false);
}

void render_layer_state(void) {
    static const char PROGMEM raise_layer[] = {
        0x20, 0x97, 0x98, 0x99, 0x20,
        0x20, 0xb7, 0xb8, 0xb9, 0x20,
        0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
    static const char PROGMEM navigate_layer[] = {
        0x20, 0x94, 0x95, 0x96, 0x20,
        0x20, 0xb4, 0xb5, 0xb6, 0x20,
        0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
    static const char PROGMEM lower_layer[] = {
        0x20, 0x9a, 0x9b, 0x9c, 0x20,
        0x20, 0xba, 0xbb, 0xbc, 0x20,
        0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
    static const char PROGMEM numpad_layer[] = {
        0x20, 0x9b, 0x9c, 0x94, 0x20,
        0x20, 0xbb, 0xbc, 0xb4, 0x20,
        0x20, 0xdb, 0xdc, 0xd4, 0x20, 0};
    static const char PROGMEM adjust_layer[] = {
        0x20, 0x9d, 0x9e, 0x9f, 0x20,
        0x20, 0xbd, 0xbe, 0xbf, 0x20,
        0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
    if(layer_state_is(_ADJUST)) {
        oled_write_P(adjust_layer, false);
    } else if(layer_state_is(_NAVIGATE)) {
        oled_write_P(navigate_layer, false);
    } else if(layer_state_is(_SYMBOLS)) {
        oled_write_P(lower_layer, false);
    } else if(layer_state_is(_NUMPAD)) {
        oled_write_P(numpad_layer, false);
    } else {
        oled_write_P(raise_layer, false);
    }
}

bool oled_task_user(void) {
    // Renders the current keyboard state (layers and mods)
    render_logo();
    render_space();
    render_layer_state();
    render_space();
    render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
    render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
    return false;
}

#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
//   static uint16_t my_colon_timer;

  switch (keycode) {
    /* case LOWER:
      if (record->event.pressed) {
        layer_on(_NAVIGATE);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      } else {
        layer_off(_NAVIGATE);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      }
      return false;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_SYMBOLS);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      } else {
        layer_off(_SYMBOLS);
        update_tri_layer_RGB(_NAVIGATE, _SYMBOLS, _ADJUST);
      }
      return false;
    case ADJUST:
        if (record->event.pressed) {
          layer_on(_ADJUST);
        } else {
          layer_off(_ADJUST);
        }
        return false;
    case KC_RACL:
        if (record->event.pressed) {
          my_colon_timer = timer_read();
          register_code(KC_RALT);
        } else {
          unregister_code(KC_RALT);
          if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
            SEND_STRING(":"); // Change the character(s) to be sent on tap here
          }
        }
        return false; */
    case RGBRST:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgblight_default();
          rgblight_enable();
        }
      #endif
      #ifdef RGB_MATRIX_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgb_matrix_default();
          rgb_matrix_enable();
        }
      #endif
      break;
  }
  return true;
}


A keyboards/crkbd/keymaps/crkqwes/rules.mk => keyboards/crkbd/keymaps/crkqwes/rules.mk +8 -0
@@ 0,0 1,8 @@
RGBLIGHT_ENABLE    = no
RGB_MATRIX_ENABLE  = yes
MOUSEKEY_ENABLE    = no
NKRO_ENABLE        = yes
OLED_ENABLE        = yes
OLED_DRIVER        = SSD1306
LTO_ENABLE         = yes