~ruther/qmk_firmware

c9a7161d934979770792ff1e91ccfcc3508d240b — Ryan Caltabiano 6 years ago e7af237
Reduce rgb matrix firmware size
31 files changed, 312 insertions(+), 399 deletions(-)

M quantum/rgb_matrix.c
M quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h
M quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h
M quantum/rgb_matrix_animations/colorband_sat_anim.h
M quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h
M quantum/rgb_matrix_animations/colorband_spiral_val_anim.h
M quantum/rgb_matrix_animations/colorband_val_anim.h
M quantum/rgb_matrix_animations/cycle_all_anim.h
M quantum/rgb_matrix_animations/cycle_left_right_anim.h
M quantum/rgb_matrix_animations/cycle_out_in_anim.h
M quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h
M quantum/rgb_matrix_animations/cycle_pinwheel_anim.h
M quantum/rgb_matrix_animations/cycle_spiral_anim.h
M quantum/rgb_matrix_animations/cycle_up_down_anim.h
M quantum/rgb_matrix_animations/dual_beacon_anim.h
M quantum/rgb_matrix_animations/rainbow_beacon_anim.h
M quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
M quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
M quantum/rgb_matrix_animations/solid_reactive_anim.h
M quantum/rgb_matrix_animations/solid_reactive_cross.h
M quantum/rgb_matrix_animations/solid_reactive_nexus.h
M quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
M quantum/rgb_matrix_animations/solid_reactive_wide.h
M quantum/rgb_matrix_animations/solid_splash_anim.h
M quantum/rgb_matrix_animations/splash_anim.h
A quantum/rgb_matrix_runners/effect_runner_dx_dy.h
A quantum/rgb_matrix_runners/effect_runner_dx_dy_dist.h
A quantum/rgb_matrix_runners/effect_runner_i.h
A quantum/rgb_matrix_runners/effect_runner_reactive.h
A quantum/rgb_matrix_runners/effect_runner_reactive_splash.h
A quantum/rgb_matrix_runners/effect_runner_sin_cos_i.h
M quantum/rgb_matrix.c => quantum/rgb_matrix.c +8 -0
@@ 32,6 32,14 @@
  const point_t k_rgb_matrix_center = RGB_MATRIX_CENTER;
#endif

// Generic effect runners
#include "rgb_matrix_runners/effect_runner_dx_dy_dist.h"
#include "rgb_matrix_runners/effect_runner_dx_dy.h"
#include "rgb_matrix_runners/effect_runner_i.h"
#include "rgb_matrix_runners/effect_runner_sin_cos_i.h"
#include "rgb_matrix_runners/effect_runner_reactive.h"
#include "rgb_matrix_runners/effect_runner_reactive_splash.h"

// ------------------------------------------
// -----Begin rgb effect includes macros-----
#define RGB_MATRIX_EFFECT(name)

M quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h => quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h +5 -13
@@ 2,20 2,12 @@
RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool BAND_PINWHEEL_SAT(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void BAND_PINWHEEL_SAT_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
    hsv->s = rgb_matrix_config.sat - time - atan2_8(dy, dx) * 3;
}

  HSV hsv = { rgb_matrix_config.hue, 0, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - 112;
    int16_t dy = g_led_config.point[i].y - 32;
    hsv.s = rgb_matrix_config.sat - time - atan2_8(dy, dx) * 3;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool BAND_PINWHEEL_SAT(effect_params_t* params) {
    return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h => quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h +5 -13
@@ 2,20 2,12 @@
RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool BAND_PINWHEEL_VAL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void BAND_PINWHEEL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
    hsv->v = rgb_matrix_config.val - time - atan2_8(dy, dx) * 3;
}

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - 112;
    int16_t dy = g_led_config.point[i].y - 32;
    hsv.v = rgb_matrix_config.val - time - atan2_8(dy, dx) * 3;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool BAND_PINWHEEL_VAL(effect_params_t* params) {
    return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/colorband_sat_anim.h => quantum/rgb_matrix_animations/colorband_sat_anim.h +6 -12
@@ 2,19 2,13 @@
RGB_MATRIX_EFFECT(BAND_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool BAND_SAT(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, 0, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
static void BAND_SAT_math(HSV* hsv, uint8_t i, uint8_t time) {
    int16_t s = rgb_matrix_config.sat - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
    hsv.s = s < 0 ? 0 : s;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->s = s < 0 ? 0 : s;
}

bool BAND_SAT(effect_params_t* params) {
    return effect_runner_i(params, &BAND_SAT_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h => quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h +5 -14
@@ 2,21 2,12 @@
RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool BAND_SPIRAL_SAT(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void BAND_SPIRAL_SAT_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
    hsv->s = rgb_matrix_config.sat + dist - time - atan2_8(dy, dx);
}

  HSV hsv = { rgb_matrix_config.hue, 0, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - 112;
    int16_t dy = g_led_config.point[i].y - 32;
    uint8_t dist = sqrt16(dx * dx + dy * dy);
    hsv.s = rgb_matrix_config.sat + dist - time - atan2_8(dy, dx);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool BAND_SPIRAL_SAT(effect_params_t* params) {
    return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/colorband_spiral_val_anim.h => quantum/rgb_matrix_animations/colorband_spiral_val_anim.h +5 -14
@@ 2,21 2,12 @@
RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool BAND_SPIRAL_VAL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void BAND_SPIRAL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
    hsv->v = rgb_matrix_config.val + dist - time - atan2_8(dy, dx);
}

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - 112;
    int16_t dy = g_led_config.point[i].y - 32;
    uint8_t dist = sqrt16(dx * dx + dy * dy);
    hsv.v = rgb_matrix_config.val + dist - time - atan2_8(dy, dx);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool BAND_SPIRAL_VAL(effect_params_t* params) {
    return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/colorband_val_anim.h => quantum/rgb_matrix_animations/colorband_val_anim.h +6 -12
@@ 2,19 2,13 @@
RGB_MATRIX_EFFECT(BAND_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool BAND_VAL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
static void BAND_VAL_math(HSV* hsv, uint8_t i, uint8_t time) {
    int16_t v = rgb_matrix_config.val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
    hsv.v = v < 0 ? 0 : v;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->v = v < 0 ? 0 : v;
}

bool BAND_VAL(effect_params_t* params) {
    return effect_runner_i(params, &BAND_VAL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_all_anim.h => quantum/rgb_matrix_animations/cycle_all_anim.h +6 -10
@@ 2,17 2,13 @@
RGB_MATRIX_EFFECT(CYCLE_ALL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_ALL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void CYCLE_ALL_math(HSV* hsv, uint8_t i, uint8_t time)
{
    hsv->h = time;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  hsv.h = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool CYCLE_ALL(effect_params_t* params) {
    return effect_runner_i(params, &CYCLE_ALL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_left_right_anim.h => quantum/rgb_matrix_animations/cycle_left_right_anim.h +5 -11
@@ 2,18 2,12 @@
RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void CYCLE_LEFT_RIGHT_math(HSV* hsv, uint8_t i, uint8_t time) {
    hsv->h = g_led_config.point[i].x - time;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = g_led_config.point[i].x - time;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
    return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_out_in_anim.h => quantum/rgb_matrix_animations/cycle_out_in_anim.h +5 -14
@@ 2,21 2,12 @@
RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_OUT_IN(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void CYCLE_OUT_IN_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
    hsv->h = 3 * dist / 2 + time;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
    int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
    uint8_t dist = sqrt16(dx * dx + dy * dy);
    hsv.h = 3 * dist / 2 + time;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool CYCLE_OUT_IN(effect_params_t* params) {
    return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h => quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h +7 -14
@@ 2,21 2,14 @@
RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_OUT_IN_DUAL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = (k_rgb_matrix_center.x / 2) - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x);
    int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
static void CYCLE_OUT_IN_DUAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
    dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
    uint8_t dist = sqrt16(dx * dx + dy * dy);
    hsv.h = 3 * dist + time;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->h = 3 * dist + time;
}

bool CYCLE_OUT_IN_DUAL(effect_params_t* params) {
    return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_pinwheel_anim.h => quantum/rgb_matrix_animations/cycle_pinwheel_anim.h +5 -13
@@ 2,20 2,12 @@
RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_PINWHEEL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void CYCLE_PINWHEEL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
    hsv->h = atan2_8(dy, dx) + time;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - 112;
    int16_t dy = g_led_config.point[i].y - 32;
    hsv.h = atan2_8(dy, dx) + time;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool CYCLE_PINWHEEL(effect_params_t* params) {
    return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_spiral_anim.h => quantum/rgb_matrix_animations/cycle_spiral_anim.h +5 -14
@@ 2,21 2,12 @@
RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_SPIRAL(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void CYCLE_SPIRAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
    hsv->h = dist - time - atan2_8(dy, dx);
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - 112;
    int16_t dy = g_led_config.point[i].y - 32;
    uint8_t dist = sqrt16(dx * dx + dy * dy);
    hsv.h = dist - time - atan2_8(dy, dx);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool CYCLE_SPIRAL(effect_params_t* params) {
    return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/cycle_up_down_anim.h => quantum/rgb_matrix_animations/cycle_up_down_anim.h +5 -11
@@ 2,18 2,12 @@
RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool CYCLE_UP_DOWN(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void CYCLE_UP_DOWN_math(HSV* hsv, uint8_t i, uint8_t time) {
    hsv->h = g_led_config.point[i].y - time;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = g_led_config.point[i].y - time;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool CYCLE_UP_DOWN(effect_params_t* params) {
    return effect_runner_i(params, &CYCLE_UP_DOWN_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/dual_beacon_anim.h => quantum/rgb_matrix_animations/dual_beacon_anim.h +5 -13
@@ 2,20 2,12 @@
RGB_MATRIX_EFFECT(DUAL_BEACON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool DUAL_BEACON(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void DUAL_BEACON_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
    hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128 + rgb_matrix_config.hue;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  int8_t cos_value = cos8(time) - 128;
  int8_t sin_value = sin8(time) - 128;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos_value + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin_value) / 128 + rgb_matrix_config.hue;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool DUAL_BEACON(effect_params_t* params) {
    return effect_runner_sin_cos_i(params, &DUAL_BEACON_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/rainbow_beacon_anim.h => quantum/rgb_matrix_animations/rainbow_beacon_anim.h +5 -13
@@ 2,20 2,12 @@
RGB_MATRIX_EFFECT(RAINBOW_BEACON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool RAINBOW_BEACON(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void RAINBOW_BEACON_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
    hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128 + rgb_matrix_config.hue;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  int16_t cos_value = 2 * (cos8(time) - 128);
  int16_t sin_value = 2 * (sin8(time) - 128);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos_value + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin_value) / 128 + rgb_matrix_config.hue;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool RAINBOW_BEACON(effect_params_t* params) {
    return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h => quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h +5 -11
@@ 2,18 2,12 @@
RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void RAINBOW_MOVING_CHEVRON_math(HSV* hsv, uint8_t i, uint8_t time) {
    hsv->h = abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time) + rgb_matrix_config.hue;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = abs8(g_led_config.point[i].y - 32) + (g_led_config.point[i].x - time) + rgb_matrix_config.hue;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) {
    return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h => quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h +5 -13
@@ 2,20 2,12 @@
RGB_MATRIX_EFFECT(PINWHEELS)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool PINWHEELS(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);
static void PINWHEELS_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
    hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128 + rgb_matrix_config.hue;
}

  HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  int16_t cos_value = 3 * (cos8(time) - 128);
  int16_t sin_value = 3 * (sin8(time) - 128);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos_value + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * sin_value) / 128 + rgb_matrix_config.hue;
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool PINWHEELS(effect_params_t* params) {
    return effect_runner_sin_cos_i(params, &PINWHEELS_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/solid_reactive_anim.h => quantum/rgb_matrix_animations/solid_reactive_anim.h +5 -23
@@ 3,30 3,12 @@
RGB_MATRIX_EFFECT(SOLID_REACTIVE)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool SOLID_REACTIVE(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, 255, rgb_matrix_config.val };
  // Max tick based on speed scale ensures results from scale16by8 with rgb_matrix_config.speed are no greater than 255
  uint16_t max_tick = 65535 / rgb_matrix_config.speed;
  // Relies on hue being 8-bit and wrapping
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    uint16_t tick = max_tick;
    // Reverse search to find most recent key hit
    for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
      if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
        tick = g_last_hit_tracker.tick[j];
        break;
      }
    }
static void SOLID_REACTIVE_math(HSV* hsv, uint16_t offset) {
    hsv->h = rgb_matrix_config.hue + qsub8(130, offset);
}

    uint16_t  offset = scale16by8(tick, rgb_matrix_config.speed);
    hsv.h = rgb_matrix_config.hue + qsub8(130, offset);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool SOLID_REACTIVE(effect_params_t* params) {
    return effect_runner_reactive(params, &SOLID_REACTIVE_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/solid_reactive_cross.h => quantum/rgb_matrix_animations/solid_reactive_cross.h +17 -33
@@ 11,45 11,29 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

static bool rgb_matrix_solid_reactive_multicross_range(uint8_t start, effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    hsv.v = 0;
    for (uint8_t j = start; j < count; j++) {
      RGB_MATRIX_TEST_LED_FLAGS();
      int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
      int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      int16_t dist2 = 16;
      uint8_t dist3;
      uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) + dist;
      dx = dx < 0 ? dx * -1 : dx;
      dy = dy < 0 ? dy * -1 : dy;
      dx = dx * dist2 > 255 ? 255 : dx * dist2;
      dy = dy * dist2 > 255 ? 255 : dy * dist2;
      dist3 = dx > dy ? dy : dx;
      effect += dist3;
      if (effect > 255)
static void SOLID_REACTIVE_CROSS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick + dist;
    dx = dx < 0 ? dx * -1 : dx;
    dy = dy < 0 ? dy * -1 : dy;
    dx = dx * 16 > 255 ? 255 : dx * 16;
    dy = dy * 16 > 255 ? 255 : dy * 16;
    effect += dx > dy ? dy : dx;
    if (effect > 255)
        effect = 255;
      hsv.v = qadd8(hsv.v, 255 - effect);
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->v = qadd8(hsv->v, 255 - effect);
}

bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
  return rgb_matrix_solid_reactive_multicross_range(0, params);
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math);
}
#endif

bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
  return rgb_matrix_solid_reactive_multicross_range(qsub8(g_last_hit_tracker.count, 1), params);
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math);
}
#endif

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)

M quantum/rgb_matrix_animations/solid_reactive_nexus.h => quantum/rgb_matrix_animations/solid_reactive_nexus.h +15 -29
@@ 11,43 11,29 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

static bool rgb_matrix_solid_reactive_multinexus_range(uint8_t start, effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    hsv.v = 0;
    for (uint8_t j = start; j < count; j++) {
      RGB_MATRIX_TEST_LED_FLAGS();
      int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
      int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      int16_t dist2 = 8;
      uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
      if (effect > 255)
static void SOLID_REACTIVE_NEXUS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick - dist;
    if (effect > 255)
        effect = 255;
      if (dist > 72)
    if (dist > 72)
        effect = 255;
      if ((dx > dist2 || dx < -dist2) && (dy > dist2 || dy < -dist2))
    if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8))
        effect = 255;
      hsv.v = qadd8(hsv.v, 255 - effect);
      hsv.h = rgb_matrix_config.hue + dy / 4;
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->v = qadd8(hsv->v, 255 - effect);
    hsv->h = rgb_matrix_config.hue + dy / 4;
}

bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
  return rgb_matrix_solid_reactive_multinexus_range(0, params);
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math);
}
#endif

bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
  return rgb_matrix_solid_reactive_multinexus_range(qsub8(g_last_hit_tracker.count, 1), params);
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math);
}
#endif

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)

M quantum/rgb_matrix_animations/solid_reactive_simple_anim.h => quantum/rgb_matrix_animations/solid_reactive_simple_anim.h +5 -22
@@ 3,29 3,12 @@
RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  // Max tick based on speed scale ensures results from scale16by8 with rgb_matrix_config.speed are no greater than 255
  uint16_t max_tick = 65535 / rgb_matrix_config.speed;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    uint16_t tick = max_tick;
    // Reverse search to find most recent key hit
    for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
      if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
        tick = g_last_hit_tracker.tick[j];
        break;
      }
    }
static void SOLID_REACTIVE_SIMPLE_math(HSV* hsv, uint16_t offset) {
    hsv->v = scale8(255 - offset, rgb_matrix_config.val);
}

    uint16_t  offset = scale16by8(tick, rgb_matrix_config.speed);
    hsv.v = scale8(255 - offset, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
    return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math);
}

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

M quantum/rgb_matrix_animations/solid_reactive_wide.h => quantum/rgb_matrix_animations/solid_reactive_wide.h +12 -25
@@ 11,37 11,24 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

static bool rgb_matrix_solid_reactive_multiwide_range(uint8_t start, effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    hsv.v = 0;
    for (uint8_t j = start; j < count; j++) {
      RGB_MATRIX_TEST_LED_FLAGS();
      int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
      int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) + dist * 5;
      if (effect > 255)
static void SOLID_REACTIVE_WIDE_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick + dist * 5;
    if (effect > 255)
        effect = 255;
      hsv.v = qadd8(hsv.v, 255 - effect);
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->v = qadd8(hsv->v, 255 - effect);
}

bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
  return rgb_matrix_solid_reactive_multiwide_range(0, params);
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math);
}
#endif

bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
  return rgb_matrix_solid_reactive_multiwide_range(qsub8(g_last_hit_tracker.count, 1), params);
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math);
}
#endif

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)

M quantum/rgb_matrix_animations/solid_splash_anim.h => quantum/rgb_matrix_animations/solid_splash_anim.h +12 -25
@@ 11,37 11,24 @@ RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.v = 0;
    for (uint8_t j = start; j < count; j++) {
      int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
      int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
      if (effect > 255)
void SOLID_SPLASH_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick - dist;
    if (effect > 255)
        effect = 255;
      hsv.v = qadd8(hsv.v, 255 - effect);
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
    hsv->v = qadd8(hsv->v, 255 - effect);
}

bool SOLID_MULTISPLASH(effect_params_t* params) {
  return rgb_matrix_solid_multisplash_range(0, params);
#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
bool SOLID_SPLASH(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math);
}
#endif

bool SOLID_SPLASH(effect_params_t* params) {
  return rgb_matrix_solid_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
bool SOLID_MULTISPLASH(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math);
}
#endif

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)

M quantum/rgb_matrix_animations/splash_anim.h => quantum/rgb_matrix_animations/splash_anim.h +12 -27
@@ 11,40 11,25 @@ RGB_MATRIX_EFFECT(MULTISPLASH)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS


static bool rgb_matrix_multisplash_range(uint8_t start, effect_params_t* params) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { 0, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = rgb_matrix_config.hue;
    hsv.v = 0;
    for (uint8_t j = start; j < count; j++) {
      int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
      int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      uint16_t effect = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed) - dist;
void SPLASH_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick - dist;
      if (effect > 255)
        effect = 255;
      hsv.h += effect;
      hsv.v = qadd8(hsv.v, 255 - effect);
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
      hsv->h += effect;
      hsv->v = qadd8(hsv->v, 255 - effect);
}

bool MULTISPLASH(effect_params_t* params) {
  return rgb_matrix_multisplash_range(0, params);
#ifndef DISABLE_RGB_MATRIX_SPLASH
bool SPLASH(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math);
}
#endif

bool SPLASH(effect_params_t* params) {
  return rgb_matrix_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
bool MULTISPLASH(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SPLASH_math);
}
#endif

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)

A quantum/rgb_matrix_runners/effect_runner_dx_dy.h => quantum/rgb_matrix_runners/effect_runner_dx_dy.h +19 -0
@@ 0,0 1,19 @@
#pragma once

typedef void (*dx_dy_f)(HSV* hsv, int16_t dx, int16_t dy, uint8_t time);

bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
    int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
    effect_func(&hsv, dx, dy, time);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}

A quantum/rgb_matrix_runners/effect_runner_dx_dy_dist.h => quantum/rgb_matrix_runners/effect_runner_dx_dy_dist.h +20 -0
@@ 0,0 1,20 @@
#pragma once

typedef void (*dx_dy_dist_f)(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);

bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 2);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
    int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
    uint8_t dist = sqrt16(dx * dx + dy * dy);
    effect_func(&hsv, dx, dy, dist, time);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}

A quantum/rgb_matrix_runners/effect_runner_i.h => quantum/rgb_matrix_runners/effect_runner_i.h +17 -0
@@ 0,0 1,17 @@
#pragma once

typedef void (*i_f)(HSV* hsv, uint8_t i, uint8_t time);

bool effect_runner_i(effect_params_t* params, i_f effect_func) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint8_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    effect_func(&hsv, i, time);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}

A quantum/rgb_matrix_runners/effect_runner_reactive.h => quantum/rgb_matrix_runners/effect_runner_reactive.h +31 -0
@@ 0,0 1,31 @@
#pragma once

#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED

typedef void (*reactive_f)(HSV* hsv, uint16_t offset);

bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
    RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint16_t max_tick = 65535 / rgb_matrix_config.speed;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    uint16_t tick = max_tick;
    // Reverse search to find most recent key hit
    for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
      if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
        tick = g_last_hit_tracker.tick[j];
        break;
      }
    }

    uint16_t  offset = scale16by8(tick, rgb_matrix_config.speed);
    effect_func(&hsv, offset);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}

#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

A quantum/rgb_matrix_runners/effect_runner_reactive_splash.h => quantum/rgb_matrix_runners/effect_runner_reactive_splash.h +30 -0
@@ 0,0 1,30 @@
#pragma once

#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED

typedef void (*reactive_splash_f)(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);

bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { 0, rgb_matrix_config.sat, 0 };
  uint8_t count = g_last_hit_tracker.count;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    hsv.h = rgb_matrix_config.hue;
    hsv.v = 0;
    for (uint8_t j = start; j < count; j++) {
      int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
      int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
      uint8_t dist = sqrt16(dx * dx + dy * dy);
      uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed);
      effect_func(&hsv, dx, dy, dist, tick);
    }
    hsv.v = scale8(hsv.v, rgb_matrix_config.val);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}

#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

A quantum/rgb_matrix_runners/effect_runner_sin_cos_i.h => quantum/rgb_matrix_runners/effect_runner_sin_cos_i.h +19 -0
@@ 0,0 1,19 @@
#pragma once

typedef void (*sin_cos_i_f)(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);

bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
  RGB_MATRIX_USE_LIMITS(led_min, led_max);

  HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
  uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  int8_t cos_value = cos8(time) - 128;
  int8_t sin_value = sin8(time) - 128;
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    effect_func(&hsv, cos_value, sin_value, i, time);
    RGB rgb = hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  }
  return led_max < DRIVER_LED_TOTAL;
}