~ruther/qmk_firmware

c98e25887ca2f8e49c2f963768cab1553dfae316 — AlisGraveNil 4 years ago 200f1e8
[Keyboard] GameBuddy v1.M (#12637)

Co-authored-by: Ryan <fauxpark@gmail.com>
R keyboards/clawsome/gamebuddy/config.h => keyboards/clawsome/gamebuddy/v1_0/config.h +1 -1
@@ 24,7 24,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID      0x17B9
#define DEVICE_VER      0x0001
#define MANUFACTURER    AlisGraveNil
#define PRODUCT         GameBuddy
#define PRODUCT         GameBuddy1_0

/* key matrix size */
#define MATRIX_ROWS 5

R keyboards/clawsome/gamebuddy/info.json => keyboards/clawsome/gamebuddy/v1_0/info.json +3 -3
@@ 1,7 1,7 @@
{
    "keyboard_name": "GameBuddy",
    "url": "",
    "maintainer": "qmk",
    "keyboard_name": "GameBuddy1_0",
    "url": "www.clawboards.xyz",
    "maintainer": "AA Clawson (AlisGraveNil)",
    "width": 7,
    "height": 5,
    "layouts": {

R keyboards/clawsome/gamebuddy/keymaps/default/keymap.c => keyboards/clawsome/gamebuddy/v1_0/keymaps/default/keymap.c +0 -0
R keyboards/clawsome/gamebuddy/readme.md => keyboards/clawsome/gamebuddy/v1_0/readme.md +0 -0
R keyboards/clawsome/gamebuddy/rules.mk => keyboards/clawsome/gamebuddy/v1_0/rules.mk +0 -0
R keyboards/clawsome/gamebuddy/gamebuddy.c => keyboards/clawsome/gamebuddy/v1_0/v1_0.c +1 -1
@@ 13,4 13,4 @@
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "gamebuddy.h"
\ No newline at end of file
#include "v1_0.h"

R keyboards/clawsome/gamebuddy/gamebuddy.h => keyboards/clawsome/gamebuddy/v1_0/v1_0.h +0 -0
A keyboards/clawsome/gamebuddy/v1_m/config.h => keyboards/clawsome/gamebuddy/v1_m/config.h +45 -0
@@ 0,0 1,45 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x7767
#define PRODUCT_ID      0x0000
#define DEVICE_VER      0x0001
#define MANUFACTURER    AlisGraveNil
#define PRODUCT         GameBuddy1_M

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 7

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { C6, D7, B5, B3, B2 }
#define MATRIX_COL_PINS { B1, F7, F6, F5, E6, B4, B6 }

#define DIODE_DIRECTION COL2ROW

A keyboards/clawsome/gamebuddy/v1_m/info.json => keyboards/clawsome/gamebuddy/v1_m/info.json +41 -0
@@ 0,0 1,41 @@
{
    "keyboard_name": "GameBuddy1_M",
    "url": "www.clawboards.xyz",
    "maintainer": "AAClawson (AlisGraveNil)",
    "width": 7,
    "height": 5,
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label":"K00 (C6,B1)", "x":0, "y":0},
                {"label":"K01 (C6,F7)", "x":1, "y":0},
                {"label":"K02 (C6,F6)", "x":2, "y":0},
                {"label":"K03 (C6,F5)", "x":3, "y":0},
                {"label":"K04 (C6,E6)", "x":4, "y":0},
                {"label":"K05 (C6,B4)", "x":5, "y":0},
                {"label":"K10 (D7,B1)", "x":0, "y":1},
                {"label":"K11 (D7,F7)", "x":1, "y":1},
                {"label":"K12 (D7,F6)", "x":2, "y":1},
                {"label":"K13 (D7,F5)", "x":3, "y":1},
                {"label":"K14 (D7,E6)", "x":4, "y":1},
                {"label":"K15 (D7,B4)", "x":5, "y":1},
                {"label":"K20 (B5,B1)", "x":0, "y":2},
                {"label":"K21 (B5,F7)", "x":1, "y":2},
                {"label":"K22 (B5,F6)", "x":2, "y":2},
                {"label":"K23 (B5,F5)", "x":3, "y":2},
                {"label":"K24 (B5,E6)", "x":4, "y":2},
                {"label":"K25 (B5,B4)", "x":5, "y":2},
                {"label":"K30 (B3,B1)", "x":0, "y":3},
                {"label":"K31 (B3,F7)", "x":1, "y":3},
                {"label":"K32 (B3,F6)", "x":2, "y":3},
                {"label":"K33 (B3,F5)", "x":3, "y":3},
                {"label":"K34 (B3,E6)", "x":4, "y":3},
                {"label":"K35 (B3,B4)", "x":5, "y":3},
                {"label":"K46 (B2,B6)", "x":6, "y":3, "h":2},
                {"label":"K44 (B2,E6)", "x":4, "y":4},
                {"label":"K45 (B2,B4)", "x":5, "y":4}
            ]
        }
    }
}


A keyboards/clawsome/gamebuddy/v1_m/keymaps/default/keymap.c => keyboards/clawsome/gamebuddy/v1_m/keymaps/default/keymap.c +29 -0
@@ 0,0 1,29 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,
        KC_TAB,  KC_V,    KC_Q,    KC_W,    KC_E,    KC_R,
        KC_LSFT, KC_LSFT, KC_A,    KC_S,    KC_D,    KC_G,
        KC_LCTL, KC_N,    KC_X,    KC_F,    KC_C,    KC_M,    KC_SPC,
                                            KC_LALT, KC_LGUI
    ),

};


A keyboards/clawsome/gamebuddy/v1_m/readme.md => keyboards/clawsome/gamebuddy/v1_m/readme.md +13 -0
@@ 0,0 1,13 @@
# GameBuddy

This is a 5x7 macropad designed for left OR right hand usage in videogames, with special focus on FPS layouts!

* Keyboard Maintainer: [AAClawson](https://github.com/AlisGraveNil)
* Hardware Supported: GameBuddy, Pro Micro, Elite-C, nice!nano
* Hardware Availability: www.clawboards.xyz

Make example for this keyboard (after setting up your build environment):

    make clawsome/gamebuddy/v1_m:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/clawsome/gamebuddy/v1_m/rules.mk => keyboards/clawsome/gamebuddy/v1_m/rules.mk +22 -0
@@ 0,0 1,22 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = yes        # Console for debug
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
\ No newline at end of file

A keyboards/clawsome/gamebuddy/v1_m/v1_m.c => keyboards/clawsome/gamebuddy/v1_m/v1_m.c +16 -0
@@ 0,0 1,16 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "v1_m.h"

A keyboards/clawsome/gamebuddy/v1_m/v1_m.h => keyboards/clawsome/gamebuddy/v1_m/v1_m.h +33 -0
@@ 0,0 1,33 @@
/* Copyright 2021 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

#define LAYOUT( \
    K00, K01, K02, K03, K04, K05,        \
    K10, K11, K12, K13, K14, K15,        \
    K20, K21, K22, K23, K24, K25,        \
    K30, K31, K32, K33, K34, K35, K46,   \
                        K44, K45         \
) { \
    { K00,   K01,   K02,   K03,   K04,   K05,   KC_NO }, \
    { K10,   K11,   K12,   K13,   K14,   K15,   KC_NO }, \
    { K20,   K21,   K22,   K23,   K24,   K25,   KC_NO }, \
    { K30,   K31,   K32,   K33,   K34,   K35,   KC_NO }, \
    { KC_NO, KC_NO, KC_NO, KC_NO, K44,   K45,   K46   }, \
}