@@ 18,7 18,6 @@
#include "jonavin.h"
#include "layout_landscape.h"
-#define LANDSCAPE_MODE
// Defines names for use in layer keycodes and the keymap
enum layer_names {
@@ 28,6 27,7 @@ enum layer_names {
_RGB
};
+#ifdef LANDSCAPE_MODE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_landscape(
@@ 53,7 53,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FN2] = LAYOUT_landscape(
_______, _______, RESET,
- _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
@@ 91,6 91,73 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______
),
};
+#endif // LANDSCAPE_MODE
+
+#ifndef LANDSCAPE_MODE
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base */
+ [_BASE] = LAYOUT(
+ TT(_FN2),TT(_FN3),TT(_FN4),LT(_RGB,KC_PSCR),
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
+ KC_P7, KC_P8, KC_P9, KC_PPLS,
+ KC_MUTE, KC_P4, KC_P5, KC_P6, _______,
+ TT(_FN1), KC_P1, KC_P2, KC_P3, KC_PENT,
+ KC_RALT, KC_P0, _______, KC_PDOT, _______,
+
+ TT(_FN3), TT(_FN4), TT(_RGB)
+ ),
+ [_FN1] = LAYOUT(
+ _______, _______, _______, RESET,
+ KC_CALC, _______, _______, _______,
+ _______, _______, _______, _______,
+ ENCFUNC, KC_TAB, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, KC_BSPC, _______, KC_DEL, _______,
+
+ _______, _______, _______
+ ),
+ [_FN2] = LAYOUT(
+ _______, _______, _______, _______,
+ _______, _______, KC_MPLY, KC_MPRV,
+ _______, _______, _______, KC_MNXT,
+ RESET, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+
+ _______, _______, _______
+ ),
+ [_FN3] = LAYOUT(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+
+ _______, _______, _______
+ ),
+ [_FN4] = LAYOUT(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______,
+
+ _______, _______, _______
+ ),
+ [_RGB] = LAYOUT(
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ RGB_HUD, RGB_SPI, RGB_HUI, _______,
+ _______, RGB_RMOD, RGB_TOG, RGB_MOD, _______,
+ _______, RGB_VAD, RGB_SPD, RGB_VAI, _______,
+ _______, RGB_SAD, _______, RGB_SAI, _______,
+
+ _______, _______, _______
+ ),
+};
+#endif // !LANDSCAPE_MODE
typedef struct {
char keydesc[6]; // this will be displayed on OLED
@@ 99,15 166,15 @@ typedef struct {
static const keycodedescType PROGMEM keyselection[] = {
// list of key codes that will be scrolled through by encoder and description
- {"TASK", KC_TASK},
- {"INS", KC_INS},
- {"DEL", KC_DEL},
- {"PrtSc", KC_PSCR},
+ {"TASK ", KC_TASK},
+ {"PREV ", KC_MEDIA_PREV_TRACK},
+ {"NEXT ", KC_MEDIA_NEXT_TRACK},
+ {"PLAY ", KC_MEDIA_PLAY_PAUSE},
+ {"PrtScm", KC_PSCR},
{"ScrLk", KC_SCLN},
{"Break", KC_PAUS},
{"C-A-D", KC_CAD}, // Ctrl-Alt-Del
{"AltF4", KC_AF4},
- {"PLAY", KC_MEDIA_PLAY_PAUSE},
{"RESET", RESET}, // firmware flash mode
};
@@ 168,7 235,7 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
#endif
uint8_t mods_state = get_mods();
switch (index) {
- case 0: // This is the only encoder right now, keeping for consistency
+ case 0: // main primary encoder
switch(get_highest_layer(layer_state)){ // special handling per layer
case _FN1: // on Fn layer select what the encoder does when pressed
if (!mods_state) {
@@ 177,6 244,11 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
} else {
// continue to default
}
+ case _RGB:
+ if (!mods_state) {
+ encoder_action_rgb_hue(clockwise);
+ break;
+ }
default: // all other layers
if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, encoder changes layers
encoder_action_layerchange(clockwise);
@@ 190,6 262,17 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
break;
}
break;
+ case 1: // optional secondary encoder
+ switch(get_highest_layer(layer_state)){ // special handling per layer
+ case _RGB:
+ if (!mods_state) {
+ encoder_action_rgb_mode(clockwise);
+ break;
+ }
+ default: // all other layers
+ encoder_action_mediatrack(clockwise); // Otherwise prev/next track
+ break;
+ }
}
return true;
}
@@ 287,16 370,19 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
void oled_task_user(void) {
render_logo();
- oled_set_cursor(0,6);
+ oled_set_cursor(0,5);
- oled_write_ln_P(PSTR("Layer"), false);
+ oled_write_ln_P(PSTR("-JV-"), false);
+ oled_write_ln_P(PSTR(" "), false);
+ bool showSelectedKey = false;
switch (get_highest_layer(layer_state)) {
case _BASE:
- oled_write_ln_P(PSTR("Base"), false);
+ oled_write_ln_P(PSTR("BASE"), false);
break;
case _FN1:
oled_write_ln_P(PSTR("FN 1"), false);
+ showSelectedKey = true;
break;
case _FN2:
oled_write_ln_P(PSTR("FN 2"), false);
@@ 311,18 397,26 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
oled_write_ln_P(PSTR("RGB "), false);
break;
default:
- oled_write_ln_P(PSTR("Undef"), false);
+ oled_write_ln_P(PSTR(" ?? "), false);
}
- oled_write_ln_P(PSTR(""), false);
+ if (showSelectedKey) oled_write_ln(selectedkey_rec.keydesc, false);
+ else oled_write_ln_P(PSTR(" "), false);
+
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
- oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
- oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
- oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
+ oled_set_cursor(0,11);
+ oled_write_ln_P(led_state.num_lock ? PSTR(" NUM") : PSTR(" "), false);
+ oled_write_ln_P(led_state.caps_lock ? PSTR(" CAP") : PSTR(" "), false);
+ oled_write_ln_P(led_state.scroll_lock ? PSTR(" SCR") : PSTR(" "), false);
}
#endif // !LANDSCAPE_MODE
void suspend_power_down_user(void) { // shutdown oled when powered down to prevent OLED from showing Mercutio all the time
- oled_off();
+ oled_off();
+ rgblight_disable_noeeprom();
+ }
+
+ void suspend_wakeup_init_user(void) {
+ rgblight_enable_noeeprom();
}
#endif
@@ 8,12 8,12 @@ This allows you to use Murphpad in a horizontal/landscape orientation with extra
[_BASE] = LAYOUT_landscape(
TT(_FN1), TT(_FN2), KC_MUTE,
- KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_PPLS, KC_BSPC,
- KC_TAB, KC_P7, KC_P8, KC_P9, KC_PDOT, KC_RGUI,
- KC_RSFT, KC_P4, KC_P5, KC_P6, KC_COMMA, KC_RCTL,
- KC_P0, KC_P1, KC_P2, KC_P3, KC_PENT, KC_RALT,
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_PPLS, KC_BSPC,
+ KC_TAB, KC_P7, KC_P8, KC_P9, KC_PDOT, KC_RGUI,
+ KC_RSFT, KC_P4, KC_P5, KC_P6, KC_COMMA, KC_RCTL,
+ KC_P0, KC_P1, KC_P2, KC_P3, KC_PENT, KC_RALT,
- _______, _______, _______
+ _______, _______, _______
),
NOTE: VIA is enabled, but it will show it in the normal orientation until I build a landscape layout version
@@ 25,16 25,16 @@ Special Features
static const keycodedescType PROGMEM keyselection[] = {
// list of key codes that will be scrollled through by encoder and description
- {"TASK", KC_TASK},
- {"INS", KC_INS},
- {"DEL", KC_DEL},
- {"PrtSc", KC_PSCR},
- {"ScrLk", KC_SCLN},
- {"Break", KC_PAUS},
- {"C-A-D", KC_CAD}, // Ctrl-Alt-Del
- {"AltF4", KC_AF4},
- {"PLAY", KC_MEDIA_PLAY_PAUSE},
- {"RESET", RESET}, // firmware flash mode
+ {"TASK ", KC_TASK},
+ {"PREV ", KC_MEDIA_PREV_TRACK},
+ {"NEXT ", KC_MEDIA_NEXT_TRACK},
+ {"PLAY ", KC_MEDIA_PLAY_PAUSE},
+ {"PrtScm", KC_PSCR},
+ {"ScrLk", KC_SCLN},
+ {"Break", KC_PAUS},
+ {"C-A-D", KC_CAD}, // Ctrl-Alt-Del
+ {"AltF4", KC_AF4},
+ {"RESET", RESET}, // firmware flash mode
};
- Additional encoder functionality
@@ 49,7 49,7 @@ rules.mk OPTIONS - Active features from userspace
- STARTUP_NUMLOCK_ON = yes
- turns on NUMLOCK by default
-DEFAULT MAPPING
+DEFAULT LANDSCAPE MAPPING

@@ 59,7 59,18 @@ FN1 Layer 1

+FN2 Layer 2
+
+
+
+
RGB Layer 5 - Use Shift+Encoder to get to RGB layer 5

+--------------
+
+NORMAL / TRADITIONAL NON-LANDSCAPE NUMPAD LAYOUT
+
+
+