~ruther/qmk_firmware

c78a057ec4f3da9487f5fcce29a35785c930e17c — Sets3n 4 years ago 5ddbabf
[Keyboard] add kk980 keyboard (#14436)

A keyboards/sets3n/kk980/config.h => keyboards/sets3n/kk980/config.h +103 -0
@@ 0,0 1,103 @@
/* Copyright 2021 Sets3n
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x404A
#define PRODUCT_ID      0x0002
#define DEVICE_VER      0x0001
#define MANUFACTURER    Sets3n
#define PRODUCT         kk980

/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */

/* key matrix pins */
#define MATRIX_ROW_PINS { B2, B3, D3, D4, D5, D6 }
#define MATRIX_COL_PINS { E6, F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, B1, B0, D0, D1 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* number of backlight levels */

#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 8
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE

#define RGB_DI_PIN B7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 102
#define RGBLIGHT_LED_MAP { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,\
	12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, \
	26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, \
	40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, \
	54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, \
	68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, \
	82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, \
	96, 97, 98, 99, 100, 101, 102 }	// 1 --> ScollLock 2 --> CapsLock 3 --> Bluetooth 4 --> NumLock
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 230
#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#endif

#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_KEYPRESSES
#endif

#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0


A keyboards/sets3n/kk980/info.json => keyboards/sets3n/kk980/info.json +116 -0
@@ 0,0 1,116 @@
{
    "keyboard_name": "kk980",
    "url": "https://i.imgur.com/MQA6FXb.jpg",
    "maintainer": "Sets3n",
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label":"ESC", "x": 0, "y": 0},
                {"label":"F1", "x": 2, "y": 0},
                {"label":"F2", "x": 3, "y": 0},
                {"label":"F3", "x": 4, "y": 0},
                {"label":"F4", "x": 5, "y": 0},
                {"label":"F5", "x": 6.5, "y": 0},
                {"label":"F6", "x": 7.5, "y": 0},
                {"label":"F7", "x": 8.5, "y": 0},
                {"label":"F8", "x": 9.5, "y": 0},
                {"label":"F9", "x": 11, "y": 0},
                {"label":"F10", "x": 12, "y": 0},
                {"label":"F11", "x": 13, "y": 0},
                {"label":"F12", "x": 14, "y": 0},
                {"label":"DEL", "x": 15.5, "y": 0},
                {"label":"INSERT", "x": 16.5, "y": 0},
                {"label":"PGUP", "x": 17.5, "y": 0},
                {"label":"PGDN", "x": 18.5, "y": 0},

                {"label":"`~", "x": 0, "y": 1.5},
                {"label":"1!", "x": 1, "y": 1.5},
                {"label":"2@", "x": 2, "y": 1.5},
                {"label":"3#", "x": 3, "y": 1.5},
                {"label":"4$", "x": 4, "y": 1.5},
                {"label":"5%", "x": 5, "y": 1.5},
                {"label":"6^", "x": 6, "y": 1.5},
                {"label":"7&", "x": 7, "y": 1.5},
                {"label":"8*", "x": 8, "y": 1.5},
                {"label":"9(", "x": 9, "y": 1.5},
                {"label":"0)", "x": 10, "y": 1.5},
                {"label":"-_", "x": 11, "y": 1.5},
                {"label":"+=", "x": 12, "y": 1.5},
                {"label":"BS", "x": 13, "y": 1.5, "w": 2},
                {"label":"NUML", "x": 15.5, "y": 1.5},
                {"label":"/", "x": 16.5, "y": 1.5},
                {"label":"*", "x": 17.5, "y": 1.5},
                {"label":"-", "x": 18.5, "y": 1.5},

                {"label":"TAB", "x": 0, "y": 2.5, "w": 1.5},
                {"label":"Q", "x": 1.5, "y": 2.5},
                {"label":"W", "x": 2.5, "y": 2.5},
                {"label":"E", "x": 3.5, "y": 2.5},
                {"label":"R", "x": 4.5, "y": 2.5},
                {"label":"T", "x": 5.5, "y": 2.5},
                {"label":"Y", "x": 6.5, "y": 2.5},
                {"label":"U", "x": 7.5, "y": 2.5},
                {"label":"I", "x": 8.5, "y": 2.5},
                {"label":"O", "x": 9.5, "y": 2.5},
                {"label":"P", "x": 10.5, "y": 2.5},
                {"label":"[{", "x": 11.5, "y": 2.5},
                {"label":"]}", "x": 12.5, "y": 2.5},
                {"label":"\\|", "x": 13.5, "y": 2.5, "w": 1.5},
                {"label":"7", "x": 15.5, "y": 2.5},
                {"label":"8", "x": 16.5, "y": 2.5},
                {"label":"9", "x": 17.5, "y": 2.5},

                {"label":"CAPS", "x": 0, "y": 3.5, "w": 1.75},
                {"label":"A", "x": 1.75, "y": 3.5},
                {"label":"S", "x": 2.75, "y": 3.5},
                {"label":"D", "x": 3.75, "y": 3.5},
                {"label":"F", "x": 4.75, "y": 3.5},
                {"label":"G", "x": 5.75, "y": 3.5},
                {"label":"H", "x": 6.75, "y": 3.5},
                {"label":"J", "x": 7.75, "y": 3.5},
                {"label":"K", "x": 8.75, "y": 3.5},
                {"label":"L", "x": 9.75, "y": 3.5},
                {"label":";:", "x": 10.75, "y": 3.5},
                {"label":"'\"", "x": 11.75, "y": 3.5},
                {"label":"RETURN", "x": 12.75, "y": 3.5, "w": 2.25},
                {"label":"4", "x": 15.5, "y": 3.5, "w": 1.5},
                {"label":"5", "x": 16.5, "y": 3.5},
                {"label":"6", "x": 17.5, "y": 3.5},
                {"label":"+", "x": 18.5, "y": 3.5, "h": 2},

                {"label":"LSHIFT", "x": 0, "y": 4.5, "w": 2.25},
                {"label":"Z", "x": 2.25, "y": 4.5},
                {"label":"X", "x": 3.25, "y": 4.5},
                {"label":"C", "x": 4.25, "y": 4.5},
                {"label":"V", "x": 5.25, "y": 4.5},
                {"label":"B", "x": 6.25, "y": 4.5},
                {"label":"N", "x": 7.25, "y": 4.5},
                {"label":"M", "x": 8.25, "y": 4.5},
                {"label":",<", "x": 9.25, "y": 4.5},
                {"label":".>", "x": 10.25, "y": 4.5},
                {"label":"/?", "x": 11.25, "y": 4.5},
                {"label":"RSHIFT", "x": 12.25, "y": 4.5, "w": 1.75},
                {"label":"up", "x": 14.25, "y": 4.75},
                {"label":"1", "x": 15.5, "y": 4.5},
                {"label":"2", "x": 16.5, "y": 4.5},
                {"label":"3", "x": 17.5, "y": 4.5},

                {"label":"LCTRL", "x": 0, "y": 5.5, "w": 1.25},
                {"label":"LWIN", "x": 1.25, "y": 5.5},
                {"label":"LALT", "x": 2.25, "y": 5.5, "w": 1.25},
                {"label":"SPACE", "x": 3.25, "y": 5.5, "w": 6.25},
                {"label":"RALT", "x": 9.5, "y": 5.5},
                {"label":"FN", "x": 10.5, "y": 5.5},
                {"label":"RCTRL", "x": 11.5, "y": 5.5, "w": 1.25},
                {"label":"LEFT", "x": 13, "y": 5.75},
                {"label":"DOWN", "x": 14, "y": 5.75},
                {"label":"RIGHT", "x": 15, "y": 5.75},
                {"label":"0", "x": 16.5, "y": 5.5},
                {"label":".DEL", "x": 17.5, "y": 5.5, "w": 2.75},
                {"label":"ENTER", "x": 18.5, "y": 5.5, "h": 2}

            ]
        }
    }
}


A keyboards/sets3n/kk980/keymaps/default/keymap.c => keyboards/sets3n/kk980/keymaps/default/keymap.c +91 -0
@@ 0,0 1,91 @@
/* Copyright 2021 Sets3n
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT(
		KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, KC_PGDN, KC_PGUP, 
		KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, 
		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, 
		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, 
		KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, 
		KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_BSPC, KC_BSLS, KC_RALT, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),

	[1] = LAYOUT(
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),


};


//以下是RGB灯作为层切换指示
const rgblight_segment_t PROGMEM my_scroll_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{1, 1, HSV_CYAN}
);

const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{2, 1, HSV_MAGENTA},
	{56, 1, HSV_CYAN}
);


const rgblight_segment_t PROGMEM my_bluetooth_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{3, 1, HSV_WHITE}
);

const rgblight_segment_t PROGMEM my_numlocak_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{4, 1, HSV_GREEN},
	{35, 1, HSV_RED}
);

// Define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
	my_scroll_layer,
	my_capslock_layer,
	my_bluetooth_layer,
	my_numlocak_layer
);

void keyboard_post_init_user(void){
	//Enable the LED layers
	rgblight_layers = my_rgb_layers;
}

// Enabling and disabling lighting layers
layer_state_t layer_state_set_user(layer_state_t state) {
    // Both layers will light up if both kb layers are active
    rgblight_set_layer_state(0, layer_state_cmp(state, 0));
    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
    rgblight_set_layer_state(3, layer_state_cmp(state, 3));

    return state;
}

bool led_update_user(led_t led_state) {
    rgblight_set_layer_state(0, led_state.scroll_lock);
    rgblight_set_layer_state(1, led_state.caps_lock);
    rgblight_set_layer_state(3, led_state.num_lock);

    return true;
}


A keyboards/sets3n/kk980/keymaps/via/keymap.c => keyboards/sets3n/kk980/keymaps/via/keymap.c +91 -0
@@ 0,0 1,91 @@
/* Copyright 2021 Sets3n
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT(
		KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, KC_PGDN, KC_PGUP, 
		KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, 
		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, 
		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS, 
		KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, 
		KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_BSPC, KC_BSLS, KC_RALT, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),

	[1] = LAYOUT(
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),


};


//以下是RGB灯作为层切换指示
const rgblight_segment_t PROGMEM my_scroll_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{1, 1, HSV_CYAN}
);

const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{2, 1, HSV_MAGENTA},
	{56, 1, HSV_CYAN}
);


const rgblight_segment_t PROGMEM my_bluetooth_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{3, 1, HSV_WHITE}
);

const rgblight_segment_t PROGMEM my_numlocak_layer[] = RGBLIGHT_LAYER_SEGMENTS(
	{4, 1, HSV_GREEN},
	{35, 1, HSV_RED}
);

// Define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
	my_scroll_layer,
	my_capslock_layer,
	my_bluetooth_layer,
	my_numlocak_layer
);

void keyboard_post_init_user(void){
	//Enable the LED layers
	rgblight_layers = my_rgb_layers;
}

// Enabling and disabling lighting layers
layer_state_t layer_state_set_user(layer_state_t state) {
    // Both layers will light up if both kb layers are active
    rgblight_set_layer_state(0, layer_state_cmp(state, 0));
    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
    rgblight_set_layer_state(3, layer_state_cmp(state, 3));

    return state;
}

bool led_update_user(led_t led_state) {
    rgblight_set_layer_state(0, led_state.scroll_lock);
    rgblight_set_layer_state(1, led_state.caps_lock);
    rgblight_set_layer_state(3, led_state.num_lock);

    return true;
}


A keyboards/sets3n/kk980/keymaps/via/rules.mk => keyboards/sets3n/kk980/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/sets3n/kk980/kk980.c => keyboards/sets3n/kk980/kk980.c +17 -0
@@ 0,0 1,17 @@
/* Copyright 2021 Sets3n
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "kk980.h"

A keyboards/sets3n/kk980/kk980.h => keyboards/sets3n/kk980/kk980.h +34 -0
@@ 0,0 1,34 @@
/* Copyright 2021 Sets3n
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

#define LAYOUT( \
	K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, \
	K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, \
	K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215,       \
	K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, \
	K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415,       \
	K500, K501, K502,             K505, K506, K507, K508, K509, K510, K511, K512, K513, K514, K515, K516  \
) { \
	{ K000,  K001,  K002,  K003,  K004,  K005,  K006,  K007,  K008,  K009,  K010,  K011,  K012,  K013,  K014,  K015,  K016 }, \
	{ K100,  K101,  K102,  K103,  K104,  K105,  K106,  K107,  K108,  K109,  K110,  K111,  K112,  K113,  K114,  K115,  K116 }, \
	{ K200,  K201,  K202,  K203,  K204,  K205,  K206,  K207,  K208,  K209,  K210,  K211,  K212,  K213,  K214,  K215,  KC_NO }, \
	{ K300,  K301,  K302,  K303,  K304,  K305,  K306,  K307,  K308,  K309,  K310,  K311,  K312,  K313,  K314,  K315,  K316 }, \
	{ K400,  K401,  K402,  K403,  K404,  K405,  K406,  K407,  K408,  K409,  K410,  K411,  K412,  K413,  K414,  K415,  KC_NO }, \
	{ K500,  K501,  K502,  KC_NO, KC_NO, K505,  K506,  K507,  K508,  K509,  K510,  K511,  K512,  K513,  K514,  K515,  K516 }  \
}

A keyboards/sets3n/kk980/readme.md => keyboards/sets3n/kk980/readme.md +31 -0
@@ 0,0 1,31 @@
# kk980

![kk980](https://i.imgur.com/NDsBMR6.jpg)

A hotswap 98% RGB Mechanical keyboard.

* Keyboard Maintainer: [sets3n](https://github.com/sets3n)
* Hardware Supported: kk980 PCB
* Hardware Availability: -

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

## HEX

Make example for this keyboard (after setting up your build environment):

    make sets3n/kk980:default

## FLASH

Flashing example for this keyboard:

    make sets3n/kk980:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/sets3n/kk980/rules.mk => keyboards/sets3n/kk980/rules.mk +21 -0
@@ 0,0 1,21 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#     change yes to no to disable
#
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite 
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
AUDIO_ENABLE = no           # Audio output