~ruther/qmk_firmware

c6d88d27956c4b76f8819fcdb076bf94a8f55868 — tmk 12 years ago cc8e667
Rename file layer_switch to action_layer
M common.mk => common.mk +1 -1
@@ 5,7 5,7 @@ SRC +=	$(COMMON_DIR)/host.c \
	$(COMMON_DIR)/action_tapping.c \
	$(COMMON_DIR)/action_oneshot.c \
	$(COMMON_DIR)/action_macro.c \
	$(COMMON_DIR)/layer_switch.c \
	$(COMMON_DIR)/action_layer.c \
	$(COMMON_DIR)/keymap.c \
	$(COMMON_DIR)/timer.c \
	$(COMMON_DIR)/print.c \

M common/action.c => common/action.c +1 -1
@@ 21,7 21,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "command.h"
#include "debug.h"
#include "led.h"
#include "layer_switch.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_oneshot.h"
#include "action_macro.h"

R common/layer_switch.c => common/action_layer.c +1 -1
@@ 3,7 3,7 @@
#include "action.h"
#include "debug.h"
#include "util.h"
#include "layer_switch.h"
#include "action_layer.h"


/* 

R common/layer_switch.h => common/action_layer.h +2 -2
@@ 14,8 14,8 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LAYER_SWITCH_H
#define LAYER_SWITCH_H
#ifndef ACTION_LAYER_H
#define ACTION_LAYER_H

#include <stdint.h>
#include "keyboard.h"

M common/command.c => common/command.c +1 -1
@@ 26,7 26,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "timer.h"
#include "keyboard.h"
#include "bootloader.h"
#include "layer_switch.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "sleep_led.h"
#include "led.h"

M common/keymap.c => common/keymap.c +1 -1
@@ 18,7 18,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
#include "report.h"
#include "keycode.h"
#include "layer_switch.h"
#include "action_layer.h"
#include "action.h"
#include "action_macro.h"
#include "debug.h"

M converter/pc98_usb/keymap.c => converter/pc98_usb/keymap.c +9 -23
@@ 21,7 21,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "layer_switch.h"
#include "util.h"
#include "keymap.h"



@@ 165,10 164,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
 * Fn actions
 */
static const uint16_t PROGMEM fn_actions[] = {
    ACTION_KEYMAP_TAP_TOGGLE(0),                 // FN0
    ACTION_KEYMAP_TAP_KEY(1, KC_SLASH),          // FN1
    ACTION_KEYMAP_TAP_KEY(2, KC_SCLN),           // FN2
    ACTION_KEYMAP_MOMENTARY(2),                  // FN3
    ACTION_LAYER_TAP_TOGGLE(0),                  // FN0
    ACTION_LAYER_TAP_KEY(1, KC_SLASH),           // FN1
    ACTION_LAYER_TAP_KEY(2, KC_SCLN),            // FN2
    ACTION_LAYER_MOMENTARY(2),                   // FN3
    ACTION_MACRO(LBRACKET),                      // FN4
    ACTION_MACRO(RBRACKET),                      // FN5
    ACTION_MACRO(DUMMY),                         // FN6


@@ 183,29 182,16 @@ static const uint16_t PROGMEM fn_actions[] = {
 * No need to edit.
 */
#define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
#define OVERLAYS_SIZE   (sizeof(overlays) / sizeof(overlays[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))

/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
    /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
    if (layer & OVERLAY_BIT) {
        layer &= OVERLAY_MASK;
        if (layer < OVERLAYS_SIZE) {
            return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
        } else {
            return KC_TRANSPARENT;
        }
    } 
    /* Keymap: 0-15 */
    else {
        if (layer < KEYMAPS_SIZE) {
            return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
        } else {
            // fall back to layer 0
            return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
        }
    if (layer < KEYMAPS_SIZE) {
        return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
    } else {
        // fall back to layer 0
        return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
    }
}


M converter/pc98_usb/matrix.c => converter/pc98_usb/matrix.c +0 -4
@@ 93,10 93,6 @@ RETRY:

void matrix_init(void)
{
    print_enable = true;
//    debug_enable = true;
//    debug_matrix = true;

    PC98_RST_DDR |= (1<<PC98_RST_BIT);
    PC98_RDY_DDR |= (1<<PC98_RDY_BIT);
    PC98_RTY_DDR |= (1<<PC98_RTY_BIT);

M keyboard/gh60/keymap.c => keyboard/gh60/keymap.c +0 -1
@@ 20,7 20,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "layer_switch.h"
#include "report.h"
#include "host.h"
#include "print.h"

M keyboard/hid_liber/keymap.c => keyboard/hid_liber/keymap.c +4 -25
@@ 24,7 24,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "layer_switch.h"
#include "report.h"
#include "host.h"
#include "print.h"


@@ 160,8 159,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};

/*
 * Fn action definition
 */


@@ 179,33 176,15 @@ static const uint16_t PROGMEM fn_actions[] = {
#endif 

#define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
#define OVERLAYS_SIZE   (sizeof(overlays) / sizeof(overlays[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))

/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
    /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
    if (layer & OVERLAY_BIT) {
        layer &= OVERLAY_MASK;
        if (layer < OVERLAYS_SIZE) {
            return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
        } else {
            // XXX: this may cuaes bootlaoder_jump incositent fail.
            //debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
            return KC_TRANSPARENT;
        }
    } 
    /* Keymap: 0-15 */
    else {
        if (layer < KEYMAPS_SIZE) {
            return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
        } else {
            // XXX: this may cuaes bootlaoder_jump incositent fail.
            //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
            // fall back to layer 0
            return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
        }
    if (layer < KEYMAPS_SIZE) {
        return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
    } else {
        return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
    }
}