Add initial files for hid_libre.
6 files changed, 733 insertions(+), 0 deletions(-) A keyboard/hid_libre/Makefile.lufa A keyboard/hid_libre/Makefile.pjrc A keyboard/hid_libre/config.h A keyboard/hid_libre/keymap.c A keyboard/hid_libre/led.c A keyboard/hid_libre/matrix.c
A keyboard/hid_libre/Makefile.lufa => keyboard/hid_libre/Makefile.lufa +120 -0
@@ 0,0 1,120 @@ #---------------------------------------------------------------------------- # On command line: # # make all = Make software. # # make clean = Clean out built project files. # # make coff = Convert ELF to AVR COFF. # # make extcoff = Convert ELF to AVR Extended COFF. # # make program = Download the hex file to the device. # Please customize your programmer settings(PROGRAM_CMD) # # make teensy = Download the hex file to the device, using teensy_loader_cli. # (must have teensy_loader_cli installed). # # make dfu = Download the hex file to the device, using dfu-programmer (must # have dfu-programmer installed). # # make flip = Download the hex file to the device, using Atmel FLIP (must # have Atmel FLIP installed). # # make dfu-ee = Download the eeprom file to the device, using dfu-programmer # (must have dfu-programmer installed). # # make flip-ee = Download the eeprom file to the device, using Atmel FLIP # (must have Atmel FLIP installed). # # make debug = Start either simulavr or avarice as specified for debugging, # with avr-gdb or avr-insight as the front end for debugging. # # make filename.s = Just compile filename.c into the assembler code only. # # make filename.i = Create a preprocessed source file for use in submitting # bug reports to the GCC project. # # To rebuild project do "make clean" then "make all". #---------------------------------------------------------------------------- # Target file name (without extension). TARGET = macway_lufa # Directory common source filess exist TOP_DIR = ../.. # Directory keyboard dependent files exist TARGET_DIR = . # List C source files here. (C dependencies are automatically generated.) SRC += keymap.c \ matrix.c \ led.c CONFIG_H = config.h # MCU name #MCU = at90usb1287 MCU = atmega32u4 # Processor frequency. # This will define a symbol, F_CPU, in all source code files equal to the # processor frequency in Hz. You can then use this symbol in your source code to # calculate timings. Do NOT tack on a 'UL' at the end, this will be done # automatically to create a 32-bit value in your source code. # # This will be an integer division of F_USB below, as it is sourced by # F_USB after it has run through any CPU prescalers. Note that this value # does not *change* the processor frequency - it should merely be updated to # reflect the processor speed set externally so that the code can use accurate # software delays. F_CPU = 16000000 # # LUFA specific # # Target architecture (see library "Board Types" documentation). ARCH = AVR8 # Input clock frequency. # This will define a symbol, F_USB, in all source code files equal to the # input clock frequency (before any prescaling is performed) in Hz. This value may # differ from F_CPU if prescaling is used on the latter, and is required as the # raw input clock is fed directly to the PLL sections of the AVR for high speed # clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' # at the end, this will be done automatically to create a 32-bit value in your # source code. # # If no clock division is performed on the input clock inside the AVR (via the # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. F_USB = $(F_CPU) # Build Options # comment out to disable the options. # MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = yes # Console for debug #NKRO_ENABLE = yes # USB Nkey Rollover #PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support # Boot Section Size in bytes # Teensy halfKay 512 # Atmel DFU loader 4096 # LUFA bootloader 4096 #OPT_DEFS += -DBOOT_SIZE=4096 # Search Path VPATH += $(TARGET_DIR) VPATH += $(TOP_DIR) include $(TOP_DIR)/protocol/lufa.mk include $(TOP_DIR)/common.mk include $(TOP_DIR)/rules.mk
A keyboard/hid_libre/Makefile.pjrc => keyboard/hid_libre/Makefile.pjrc +95 -0
@@ 0,0 1,95 @@ #---------------------------------------------------------------------------- # On command line: # # make all = Make software. # # make clean = Clean out built project files. # # make coff = Convert ELF to AVR COFF. # # make extcoff = Convert ELF to AVR Extended COFF. # # make program = Download the hex file to the device. # Please customize your programmer settings(PROGRAM_CMD) # # make teensy = Download the hex file to the device, using teensy_loader_cli. # (must have teensy_loader_cli installed). # # make dfu = Download the hex file to the device, using dfu-programmer (must # have dfu-programmer installed). # # make flip = Download the hex file to the device, using Atmel FLIP (must # have Atmel FLIP installed). # # make dfu-ee = Download the eeprom file to the device, using dfu-programmer # (must have dfu-programmer installed). # # make flip-ee = Download the eeprom file to the device, using Atmel FLIP # (must have Atmel FLIP installed). # # make debug = Start either simulavr or avarice as specified for debugging, # with avr-gdb or avr-insight as the front end for debugging. # # make filename.s = Just compile filename.c into the assembler code only. # # make filename.i = Create a preprocessed source file for use in submitting # bug reports to the GCC project. # # To rebuild project do "make clean" then "make all". #---------------------------------------------------------------------------- # Target file name (without extension). TARGET = macway_pjrc # Directory common source filess exist TOP_DIR = ../.. # Directory keyboard dependent files exist TARGET_DIR = . # keyboard dependent files SRC = keymap.c \ matrix.c \ led.c CONFIG_H = config.h # MCU name, you MUST set this to match the board you are using # type "make clean" after changing this, so all files will be rebuilt #MCU = at90usb162 # Teensy 1.0 MCU = atmega32u4 # Teensy 2.0 #MCU = at90usb646 # Teensy++ 1.0 #MCU = at90usb1286 # Teensy++ 2.0 # Processor frequency. # Normally the first thing your program should do is set the clock prescaler, # so your program will run at the correct speed. You should also set this # variable to same clock speed. The _delay_ms() macro uses this, and many # examples use this variable to calculate timings. Do not add a "UL" here. F_CPU = 16000000 # Build Options # comment out to disable the options. # MOUSEKEY_ENABLE = yes # Mouse keys #PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support EXTRAKEY_ENABLE = yes # Audio control and System control #NKRO_ENABLE = yes # USB Nkey Rollover #---------------- Programming Options -------------------------- PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex # Search Path VPATH += $(TARGET_DIR) VPATH += $(TOP_DIR) include $(TOP_DIR)/protocol/pjrc.mk include $(TOP_DIR)/common.mk include $(TOP_DIR)/rules.mk
A keyboard/hid_libre/config.h => keyboard/hid_libre/config.h +56 -0
@@ 0,0 1,56 @@ /* Copyright 2011 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef CONFIG_H #define CONFIG_H /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0xB919 #define DEVICE_VER 0x0001 #define MANUFACTURER t.m.k. #define PRODUCT HID Leberation /* message strings */ #define DESCRIPTION t.m.k. keyboard firmware for HID Liberation /* matrix size */ #define MATRIX_ROWS 18 #define MATRIX_COLS 8 /* define if matrix has ghost */ //#define MATRIX_HAS_GHOST /* Set 0 if need no debouncing */ #define DEBOUNCE 5 /* key combination for command */ #define IS_COMMAND() ( \ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ ) // TODO: configurable #define DEBUG_LED 0 #define DEBUG_LED_CONFIG #define DEBUG_LED_ON #define DEBUG_LED_OFF #endif
A keyboard/hid_libre/keymap.c => keyboard/hid_libre/keymap.c +195 -0
@@ 0,0 1,195 @@ /* Copyright 2011 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* * Keymap for Macway mod */ #include <stdint.h> #include <stdbool.h> #include <avr/pgmspace.h> #include "keycode.h" #include "print.h" #include "debug.h" #include "util.h" #include "keymap.h" // Convert physical keyboard layout to matrix array. // This is a macro to define keymap easily in keyboard layout form. #define KEYMAP( \ K11, K10, K20, K30, K40, K41, K51, K50, K60, K70, K80, K81, K61, K02, \ K12, K13, K23, K33, K43, K42, K52, K53, K63, K73, K83, K82, K62, K01, \ K15, K14, K24, K34, K44, K45, K55, K54, K64, K74, K84, K85, K06, \ K67, K16, K26, K36, K46, K47, K57, K56, K66, K76, K87, K32, K35, \ K75, K22, K00, K07, K21, K04, K37, K27, K17 \ ) { \ { KC_##K00, KC_##K01, KC_##K02, KC_NO, KC_##K04, KC_NO, KC_##K06, KC_##K07 }, \ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_NO, KC_##K26, KC_##K27 }, \ { KC_##K30, KC_NO, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \ { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \ { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \ { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \ { KC_##K70, KC_NO, KC_NO, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO }, \ { KC_##K80, KC_##K81, KC_##K82, KC_##K83, KC_##K84, KC_##K85, KC_NO, KC_##K87 } \ } #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. static const uint8_t PROGMEM fn_layer[] = { 0, // Fn0 1, // Fn1 2, // Fn2 3, // Fn3 4, // Fn4 0, // Fn5 3, // Fn6 3 // Fn7 }; // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. // See layer.c for details. static const uint8_t PROGMEM fn_keycode[] = { KC_NO, // Fn0 KC_NO, // Fn1 KC_SLSH, // Fn2 KC_SCLN, // Fn3 KC_SPC, // Fn4 KC_NO, // Fn5 KC_NO, // Fn6 KC_NO // Fn7 }; static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | * |-----------------------------------------------------' | * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1| * |-----------------------------------------------------------| * |Fn7|Gui |Alt |Fn4 |Alt |Gui|Fn6|Fn6|Ctr| * `-----------------------------------------------------------' */ KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \ FN7, LGUI,LALT,FN4, RALT,GRV, FN6, FN6, RCTL), /* Layer 1: HHKB mode (HHKB Fn) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | * |-----------------------------------------------------------| * |Caps | | | | | | | |Psc|Slk|Pus|Up | | | * |-----------------------------------------------------' | * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx| * |-----------------------------------------------------------| * | |Gui |Alt | |Alt |Gui| | |Ctr| * `-----------------------------------------------------------' */ KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, NLCK,\ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \ NO, LGUI,LALT,SPC, RALT,NO, NO, NO, RCTL), /* Layer 2: Vi mode (Quote/Rmeta) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` | * |-----------------------------------------------------------| * | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | | * |-----------------------------------------------------' | * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ | * |-----------------------------------------------------------| * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | | * |-----------------------------------------------------------| * | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr| * `-----------------------------------------------------------' */ KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, BSLS, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \ NO, LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL), /* Layer 3: Mouse mode (Semicolon) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` | * |-----------------------------------------------------------| * | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | | * |-----------------------------------------------------' | * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ | * |-----------------------------------------------------------| * |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | | * |-----------------------------------------------------------| * |xxx|Gui |Alt |Mb1 |Alt | | | | | * `-----------------------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, BSLS, \ LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \ FN7, LGUI,LALT,BTN1,RALT,NO, FN6, FN6, NO), /* Layer 4: Matias half keyboard style (Space) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | * |-----------------------------------------------------------| * |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| | * |-----------------------------------------------------' | * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control | * |-----------------------------------------------------------| * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | * |-----------------------------------------------------------| * | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr| * `-----------------------------------------------------------' */ KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, ESC, \ BSPC,P, O, I, U, Y, T, R, E, W, Q, TAB, TAB, TAB, \ LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \ NO, LGUI,LALT,FN4, RALT,RGUI,NO, NO, RCTL), }; uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return KEYCODE(layer, row, col); } uint8_t keymap_fn_layer(uint8_t index) { return pgm_read_byte(&fn_layer[index]); } uint8_t keymap_fn_keycode(uint8_t index) { return pgm_read_byte(&fn_keycode[index]); }
A keyboard/hid_libre/led.c => keyboard/hid_libre/led.c +34 -0
@@ 0,0 1,34 @@ /* Copyright 2011 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <avr/io.h> #include "stdint.h" #include "led.h" void led_set(uint8_t usb_led) { if (usb_led & (1<<USB_LED_CAPS_LOCK)) PORTB &= ~(1<<5); else PORTB |= (1<<5); if (usb_led & (1<<USB_LED_SCROLL_LOCK)) PORTB &= ~(1<<6); else PORTB |= (1<<6); }
A keyboard/hid_libre/matrix.c => keyboard/hid_libre/matrix.c +233 -0
@@ 0,0 1,233 @@ /* Copyright 2011 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <stdint.h> #include <stdbool.h> #include <avr/io.h> #include <util/delay.h> #include "print.h" #include "debug.h" #include "util.h" #include "matrix.h" #ifndef DEBOUNCE # define DEBOUNCE 5 #endif static uint8_t debouncing = DEBOUNCE; // bit array of key state(1:on, 0:off) static matrix_row_t *matrix; static matrix_row_t *matrix_debounced; static matrix_row_t _matrix0[MATRIX_ROWS]; static matrix_row_t _matrix1[MATRIX_ROWS]; #define NROW 18 #define NCOL 8 #define _DDRA (uint8_t *const)&DDRA #define _DDRB (uint8_t *const)&DDRB #define _DDRC (uint8_t *const)&DDRC #define _DDRD (uint8_t *const)&DDRD #define _DDRE (uint8_t *const)&DDRE #define _DDRF (uint8_t *const)&DDRF #define _PINA (uint8_t *const)&PINA #define _PINB (uint8_t *const)&PINB #define _PINC (uint8_t *const)&PINC #define _PIND (uint8_t *const)&PIND #define _PINE (uint8_t *const)&PINE #define _PINF (uint8_t *const)&PINF #define _PORTA (uint8_t *const)&PORTA #define _PORTB (uint8_t *const)&PORTB #define _PORTC (uint8_t *const)&PORTC #define _PORTD (uint8_t *const)&PORTD #define _PORTE (uint8_t *const)&PORTE #define _PORTF (uint8_t *const)&PORTF #define _BIT0 0x01 #define _BIT1 0x02 #define _BIT2 0x04 #define _BIT3 0x08 #define _BIT4 0x10 #define _BIT5 0x20 #define _BIT6 0x40 #define _BIT7 0x80 /* Specifies the ports and pin numbers for the rows */ static uint8_t *const row_ddr[NROW] = { _DDRB, _DDRB, _DDRC, _DDRC, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRD, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF}; static uint8_t *const row_port[NROW] = { _PORTB, _PORTB, _PORTC, _PORTC, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF}; static uint8_t *const row_pin[NROW] = { _PINB, _PINB, _PINC, _PINC, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PIND, _PINF, _PINF, _PINF, _PINF, _PINF, _PINF}; static const uint8_t row_bit[NROW] = { _BIT4, _BIT7, _BIT6, _BIT7, _BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5, _BIT6, _BIT7, _BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7}; static const uint8_t mask = 0x0E; /* Specifies the ports and pin numbers for the columns */ static const uint8_t col_bit[NCOL] = { 0x00, 0x02, 0x04, 0x06, 0x08, 0x0A, 0x0C, 0x0E}; static inline void pull_column(int col) { PORTB = col_bit[col] | (PORTB & ~mask); } static inline void release_column(int col) { } /* PORTB is set as input with pull-up resistors PORTC,D,E,F are set to high output */ static void setup_io_pins(void) { uint8_t row; DDRB |= 0x0E; PORTB &= ~0x0E; for(row = 0; row < NROW; row++) { *row_ddr[row] &= ~row_bit[row]; *row_port[row] &= ~row_bit[row]; } } static void setup_leds(void) { DDRB |= 0x60; PORTB |= 0x60; } inline uint8_t matrix_rows(void) { return MATRIX_ROWS; } inline uint8_t matrix_cols(void) { return MATRIX_COLS; } void matrix_init(void) { // initialize row and col setup_io_pins(); setup_leds(); // initialize matrix state: all keys off for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00; matrix = _matrix0; matrix_debounced = _matrix1; } uint8_t matrix_scan(void) { if (!debouncing) { uint8_t *tmp = matrix_debounced; matrix_debounced = matrix; matrix = tmp; } for (uint8_t col = 0; col < NCOL; col++) { // 0-7 pull_column(col); // output hi on theline _delay_us(1); // without this wait it won't read stable value. for (uint8_t row = 0; row < NROW; row++) { // 0-17 bool prev_bit = matrix[row] & (1<<col); bool curr_bit = *row_pin[row] & row_bit[row]; if (prev_bit != curr_bit) { matrix[row] ^= (1<<col); if (debouncing) { debug("bounce!: "); debug_hex(debouncing); print("\n"); } debouncing = DEBOUNCE; } } release_column(col); } if (debouncing) { debouncing--; } return 1; } bool matrix_is_modified(void) { // NOTE: no longer used return true; } inline bool matrix_has_ghost(void) { return false; } inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix_debounced[row] & (1<<col)); } inline matrix_row_t matrix_get_row(uint8_t row) { return matrix_debounced[row]; } void matrix_print(void) { print("\nr/c 01234567\n"); for (uint8_t row = 0; row < MATRIX_ROWS; row++) { phex(row); print(": "); pbin_reverse(matrix_get_row(row)); print("\n"); } } uint8_t matrix_key_count(void) { uint8_t count = 0; for (uint8_t i = 0; i < MATRIX_ROWS; i++) { for (uint8_t j = 0; j < MATRIX_COLS; j++) { if (matrix_is_on(i, j)) count++; } } return count; }