~ruther/qmk_firmware

c5057c28b1cda75fd80b80bbf2f31e24af99eac0 — tmk 12 years ago 77f1579
Add initial files for hid_libre.
A keyboard/hid_libre/Makefile.lufa => keyboard/hid_libre/Makefile.lufa +120 -0
@@ 0,0 1,120 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
#                Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
#               (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
#            have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
#             have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
#               (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
#                (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging, 
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
#                   bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = macway_lufa

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .


# List C source files here. (C dependencies are automatically generated.)
SRC +=	keymap.c \
	matrix.c \
	led.c

CONFIG_H = config.h


# MCU name
#MCU = at90usb1287
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)


# Build Options
#   comment out to disable the options.
#
MOUSEKEY_ENABLE = yes	# Mouse keys
EXTRAKEY_ENABLE = yes	# Audio control and System control
CONSOLE_ENABLE = yes	# Console for debug
#NKRO_ENABLE = yes	# USB Nkey Rollover
#PS2_MOUSE_ENABLE = yes	# PS/2 mouse(TrackPoint) support


# Boot Section Size in bytes
#   Teensy halfKay   512
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#OPT_DEFS += -DBOOT_SIZE=4096


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

A keyboard/hid_libre/Makefile.pjrc => keyboard/hid_libre/Makefile.pjrc +95 -0
@@ 0,0 1,95 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
#                Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
#               (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
#            have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
#             have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
#               (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
#                (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging, 
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
#                   bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = macway_pjrc

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .

# keyboard dependent files
SRC =	keymap.c \
	matrix.c \
	led.c

CONFIG_H = config.h


# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162       # Teensy 1.0
MCU = atmega32u4       # Teensy 2.0
#MCU = at90usb646       # Teensy++ 1.0
#MCU = at90usb1286      # Teensy++ 2.0


# Processor frequency.
#   Normally the first thing your program should do is set the clock prescaler,
#   so your program will run at the correct speed.  You should also set this
#   variable to same clock speed.  The _delay_ms() macro uses this, and many
#   examples use this variable to calculate timings.  Do not add a "UL" here.
F_CPU = 16000000


# Build Options
#   comment out to disable the options.
#
MOUSEKEY_ENABLE = yes	# Mouse keys
#PS2_MOUSE_ENABLE = yes	# PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes	# Audio control and System control
#NKRO_ENABLE = yes	# USB Nkey Rollover



#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex



# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

A keyboard/hid_libre/config.h => keyboard/hid_libre/config.h +56 -0
@@ 0,0 1,56 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H


/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0xB919
#define DEVICE_VER      0x0001
#define MANUFACTURER    t.m.k.
#define PRODUCT         HID Leberation


/* message strings */
#define DESCRIPTION     t.m.k. keyboard firmware for HID Liberation


/* matrix size */
#define MATRIX_ROWS 18
#define MATRIX_COLS 8

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* Set 0 if need no debouncing */
#define DEBOUNCE    5


/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

// TODO: configurable
#define DEBUG_LED 0
#define DEBUG_LED_CONFIG
#define DEBUG_LED_ON
#define DEBUG_LED_OFF

#endif

A keyboard/hid_libre/keymap.c => keyboard/hid_libre/keymap.c +195 -0
@@ 0,0 1,195 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/* 
 * Keymap for Macway mod
 */
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"


// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
    K11, K10, K20, K30, K40, K41, K51, K50, K60, K70, K80, K81, K61, K02, \
    K12, K13, K23, K33, K43, K42, K52, K53, K63, K73, K83, K82, K62, K01, \
    K15, K14, K24, K34, K44, K45, K55, K54, K64, K74, K84, K85, K06, \
    K67, K16, K26, K36, K46, K47, K57, K56, K66, K76, K87, K32, K35, \
    K75, K22, K00, K07, K21, K04, K37, K27, K17 \
) { \
    { KC_##K00, KC_##K01, KC_##K02, KC_NO,    KC_##K04, KC_NO,    KC_##K06, KC_##K07 }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_NO,    KC_##K26, KC_##K27 }, \
    { KC_##K30, KC_NO,    KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
    { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
    { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
    { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_NO,    KC_##K66, KC_##K67 }, \
    { KC_##K70, KC_NO,    KC_NO,    KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO    }, \
    { KC_##K80, KC_##K81, KC_##K82, KC_##K83, KC_##K84, KC_##K85, KC_NO,    KC_##K87 } \
}

#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))


// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
    0,              // Fn0
    1,              // Fn1
    2,              // Fn2
    3,              // Fn3
    4,              // Fn4
    0,              // Fn5
    3,              // Fn6
    3               // Fn7
};

// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
    KC_NO,          // Fn0
    KC_NO,          // Fn1
    KC_SLSH,        // Fn2
    KC_SCLN,        // Fn3
    KC_SPC,         // Fn4
    KC_NO,          // Fn5
    KC_NO,          // Fn6
    KC_NO           // Fn7
};

static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Layer 0: Default Layer
     * ,-----------------------------------------------------------.
     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|     |
     * |-----------------------------------------------------'     |
     * |Contro|  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn1|
     * |-----------------------------------------------------------|
     * |Fn7|Gui |Alt  |Fn4                   |Alt  |Gui|Fn6|Fn6|Ctr|
     * `-----------------------------------------------------------'
     */
    KEYMAP(ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
           TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
           LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN3, QUOT,ENT, \
           LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN2, RSFT,FN1, \
           FN7, LGUI,LALT,FN4, RALT,GRV, FN6, FN6, RCTL),


    /* Layer 1: HHKB mode (HHKB Fn)
     * ,-----------------------------------------------------------.
     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
     * |-----------------------------------------------------------|
     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     |
     * |-----------------------------------------------------'     |
     * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift |xxx|
     * |-----------------------------------------------------------|
     * |   |Gui |Alt  |                      |Alt  |Gui|   |   |Ctr|
     * `-----------------------------------------------------------'
     */ 
    KEYMAP(PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL, \
           CAPS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  PSCR,SLCK,BRK, UP,  INS, NLCK,\
           LCTL,VOLD,VOLU,MUTE,NO,  NO,  PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
           LSFT,NO,  NO,  NO,  NO,  NO,  PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
           NO,  LGUI,LALT,SPC, RALT,NO,  NO,  NO,  RCTL),


    /* Layer 2: Vi mode (Quote/Rmeta)
     * ,-----------------------------------------------------------.
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   `   |
     * |-----------------------------------------------------------|
     * |  \  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
     * |-----------------------------------------------------'     |
     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |   \    |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|xxx|Shift |   |
     * |-----------------------------------------------------------|
     * |   |Gui |Alt  |Space                 |Alt  |Gui|Fn6|Fn6|Ctr|
     * `-----------------------------------------------------------'
     */
    KEYMAP(GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, GRV, \
           BSLS,HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, NO,  NO,  NO,  NO,  \
           LCTL,NO,  LEFT,DOWN,RGHT,NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,  BSLS, \
           LSFT,NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
           NO,  LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL),


    /* Layer 3: Mouse mode (Semicolon)
     * ,-----------------------------------------------------------.
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   `   |
     * |-----------------------------------------------------------|
     * |  \  |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR|   |   |   |     |
     * |-----------------------------------------------------'     |
     * |Contro|   |McL|McD|McR|   |McL|McD|McU|McR|xxx|   |   \    |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |Mb1|Mb2|Mb3|Mb2|Mb1|   |   |   |Shift |   |
     * |-----------------------------------------------------------|
     * |xxx|Gui |Alt  |Mb1                   |Alt  |   |   |   |   |
     * `-----------------------------------------------------------'
     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
     */
    KEYMAP(GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, GRV, \
           BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  NO,  \
           LCTL,NO,  MS_L,MS_D,MS_R,NO,  MS_L,MS_D,MS_U,MS_R,FN3, NO,  BSLS, \
           LSFT,NO,  NO,  BTN1,BTN2,BTN3,BTN2,BTN1,NO,  NO,  NO,  RSFT,NO, \
           FN7, LGUI,LALT,BTN1,RALT,NO,  FN6, FN6, NO),


    /* Layer 4: Matias half keyboard style (Space)
     * ,-----------------------------------------------------------.
     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
     * |-----------------------------------------------------------|
     * |Backs|  P|  O|  I|  U|  Y|  T|  R|  E|  W|  Q|Tab|Tab|     |
     * |-----------------------------------------------------'     |
     * |Contro|  ;|  L|  K|  J|  H|  G|  F|  D|  S|  A|Con|Control |
     * |-----------------------------------------------------------|
     * |Shift   |  /|  .|  ,|  M|  N|  B|  V|  C|  X|  Z|Shift |   |
     * |-----------------------------------------------------------|
     * |   |Gui |Alt  |xxxxxxxxxxxxxxxxxxxxxx|Alt  |Gui|   |   |Ctr|
     * `-----------------------------------------------------------'
     */
    KEYMAP(MINS,0,   9,   8,   7,   6,   5,   4,   3,   2,   1,   NO,  NO,  ESC, \
           BSPC,P,   O,   I,   U,   Y,   T,   R,   E,   W,   Q,   TAB, TAB, TAB, \
           LCTL,SCLN,L,   K,   J,   H,   G,   F,   D,   S,   A,   RCTL,RCTL, \
           LSFT,SLSH,DOT, COMM,M,   N,   B,   V,   C,   X,   Z,   RSFT,NO, \
           NO,  LGUI,LALT,FN4, RALT,RGUI,NO,  NO,  RCTL),
};


uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
    return KEYCODE(layer, row, col);
}

uint8_t keymap_fn_layer(uint8_t index)
{
    return pgm_read_byte(&fn_layer[index]);
}

uint8_t keymap_fn_keycode(uint8_t index)
{
    return pgm_read_byte(&fn_keycode[index]);
}

A keyboard/hid_libre/led.c => keyboard/hid_libre/led.c +34 -0
@@ 0,0 1,34 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include <avr/io.h>
#include "stdint.h"
#include "led.h"


void led_set(uint8_t usb_led)
{
    if (usb_led & (1<<USB_LED_CAPS_LOCK))
        PORTB &= ~(1<<5);
    else
        PORTB |= (1<<5);

    if (usb_led & (1<<USB_LED_SCROLL_LOCK))
        PORTB &= ~(1<<6);
    else
        PORTB |= (1<<6);
}

A keyboard/hid_libre/matrix.c => keyboard/hid_libre/matrix.c +233 -0
@@ 0,0 1,233 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"


#ifndef DEBOUNCE
#   define DEBOUNCE	5
#endif
static uint8_t debouncing = DEBOUNCE;

// bit array of key state(1:on, 0:off)
static matrix_row_t *matrix;
static matrix_row_t *matrix_debounced;
static matrix_row_t _matrix0[MATRIX_ROWS];
static matrix_row_t _matrix1[MATRIX_ROWS];


#define NROW 18
#define NCOL 8
#define _DDRA (uint8_t *const)&DDRA
#define _DDRB (uint8_t *const)&DDRB
#define _DDRC (uint8_t *const)&DDRC
#define _DDRD (uint8_t *const)&DDRD
#define _DDRE (uint8_t *const)&DDRE
#define _DDRF (uint8_t *const)&DDRF

#define _PINA (uint8_t *const)&PINA
#define _PINB (uint8_t *const)&PINB
#define _PINC (uint8_t *const)&PINC
#define _PIND (uint8_t *const)&PIND
#define _PINE (uint8_t *const)&PINE
#define _PINF (uint8_t *const)&PINF

#define _PORTA (uint8_t *const)&PORTA
#define _PORTB (uint8_t *const)&PORTB
#define _PORTC (uint8_t *const)&PORTC
#define _PORTD (uint8_t *const)&PORTD
#define _PORTE (uint8_t *const)&PORTE
#define _PORTF (uint8_t *const)&PORTF

#define _BIT0 0x01
#define _BIT1 0x02
#define _BIT2 0x04
#define _BIT3 0x08
#define _BIT4 0x10
#define _BIT5 0x20
#define _BIT6 0x40
#define _BIT7 0x80

/* Specifies the ports and pin numbers for the rows */
static
uint8_t *const  row_ddr[NROW] = {                                 _DDRB,                  _DDRB,
				                                                  _DDRC,  _DDRC,
				  _DDRD,  _DDRD,  _DDRD,  _DDRD,  _DDRD,  _DDRD,  _DDRD,  _DDRD,
				  _DDRF,  _DDRF,                  _DDRF,  _DDRF,  _DDRF,  _DDRF};

static
uint8_t *const row_port[NROW] = {                                _PORTB,                 _PORTB,
				 _PORTC, _PORTC,
				 _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD, _PORTD,
				 _PORTF, _PORTF,                 _PORTF, _PORTF, _PORTF, _PORTF};

static
uint8_t *const  row_pin[NROW] = {                                 _PINB,                  _PINB,
				  _PINC,  _PINC,
				  _PIND,  _PIND,  _PIND,  _PIND,  _PIND,  _PIND,  _PIND,  _PIND,
				  _PINF,  _PINF,                  _PINF,  _PINF,  _PINF,  _PINF};

static
const uint8_t   row_bit[NROW] = {                                 _BIT4,                  _BIT7,
				                                                  _BIT6,  _BIT7,
				  _BIT0,  _BIT1,  _BIT2,  _BIT3,  _BIT4,  _BIT5,  _BIT6,  _BIT7,
				  _BIT0,  _BIT1,                  _BIT4,  _BIT5,  _BIT6,  _BIT7};

static
const uint8_t mask = 0x0E;

/* Specifies the ports and pin numbers for the columns */
static
const uint8_t   col_bit[NCOL] = {  0x00,   0x02,   0x04,   0x06,   0x08,   0x0A,   0x0C,   0x0E};

static
inline void pull_column(int col) {
  PORTB = col_bit[col] | (PORTB & ~mask);
}

static
inline void release_column(int col) {
}

/* PORTB is set as input with pull-up resistors
   PORTC,D,E,F are set to high output */
static
void setup_io_pins(void) {
  uint8_t row;
  DDRB  |=  0x0E;
  PORTB &= ~0x0E;
  for(row = 0; row < NROW; row++) {
    *row_ddr[row]  &= ~row_bit[row];
    *row_port[row] &= ~row_bit[row];
  }
}

static
void setup_leds(void) {
  DDRB  |=  0x60;
  PORTB |=  0x60;
}


inline
uint8_t matrix_rows(void)
{
    return MATRIX_ROWS;
}

inline
uint8_t matrix_cols(void)
{
    return MATRIX_COLS;
}

void matrix_init(void)
{
    // initialize row and col
    setup_io_pins();
    setup_leds();

    // initialize matrix state: all keys off
    for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
    for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
    matrix = _matrix0;
    matrix_debounced = _matrix1;
}

uint8_t matrix_scan(void)
{
    if (!debouncing) {
        uint8_t *tmp = matrix_debounced;
        matrix_debounced = matrix;
        matrix = tmp;
    }

    for (uint8_t col = 0; col < NCOL; col++) {  // 0-7
        pull_column(col);   // output hi on theline
        _delay_us(1);       // without this wait it won't read stable value.
        for (uint8_t row = 0; row < NROW; row++) {  // 0-17
            bool prev_bit = matrix[row] & (1<<col);
            bool curr_bit = *row_pin[row] & row_bit[row];
            if (prev_bit != curr_bit) {
                matrix[row] ^= (1<<col);
                if (debouncing) {
                    debug("bounce!: "); debug_hex(debouncing); print("\n");
                }
                debouncing = DEBOUNCE;
            }
        }
        release_column(col);
    }

    if (debouncing) {
        debouncing--;
    }

    return 1;
}

bool matrix_is_modified(void)
{
    // NOTE: no longer used
    return true;
}

inline
bool matrix_has_ghost(void)
{
    return false;
}

inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
    return (matrix_debounced[row] & (1<<col));
}

inline
matrix_row_t matrix_get_row(uint8_t row)
{
    return matrix_debounced[row];
}

void matrix_print(void)
{
    print("\nr/c 01234567\n");
    for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
        phex(row); print(": ");
        pbin_reverse(matrix_get_row(row));
        print("\n");
    }
}

uint8_t matrix_key_count(void)
{
    uint8_t count = 0;
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        for (uint8_t j = 0; j < MATRIX_COLS; j++) {
            if (matrix_is_on(i, j))
                count++;
        }
    }
    return count;
}