M keyboards/9key/9key.h => keyboards/9key/9key.h +1 -1
@@ 3,7 3,7 @@
#include "quantum.h"
-#define KEYMAP( \
+#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12, \
k20, k21, k22 \
A keyboards/9key/info.json => keyboards/9key/info.json +12 -0
@@ 0,0 1,12 @@
+{
+ "keyboard_name": "9key",
+ "url": "",
+ "maintainer": "qmk",
+ "width": 3,
+ "height": 3,
+ "layouts": {
+ "LAYOUT": {
+ "layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}]
+ }
+ }
+}
M keyboards/9key/keymaps/default/keymap.c => keyboards/9key/keymaps/default/keymap.c +3 -3
@@ 1,4 1,4 @@
-#include "9key.h"
+#include QMK_KEYBOARD_H
// Tap Dance Declarations
enum {
@@ 22,7 22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | 7/0 | 8 | 9/FN | 7/0 = Dbl Tap 7 for 0 - 9/FN = Hold 9 for FN
* `-----------------------'
*/
-[0] = KEYMAP( \
+[0] = LAYOUT( \
KC_1, KC_2, KC_3, \
KC_4, TD(ENT_5), KC_6, \
TD(ZERO_7), KC_8, LT(1, KC_9) \
@@ 37,7 37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | 00 | . | |
* `-----------------------'
*/
-[1] = KEYMAP( \
+[1] = LAYOUT( \
KC_ESC, KC_PLUS, KC_MINS, \
KC_BSPC, KC_ASTR, KC_SLSH, \
M(DBL_0), KC_DOT, KC_TRNS \