~ruther/qmk_firmware

c38fe492426676cf101eeb024f7f33d8e98c445f — fauxpark 4 years ago d1e10a0
Update MXSS custom rgblight and fix compilation error
2 files changed, 289 insertions(+), 451 deletions(-)

M keyboards/mxss/rgblight.c
D keyboards/mxss/rgblight.h
M keyboards/mxss/rgblight.c => keyboards/mxss/rgblight.c +289 -93
@@ 15,13 15,16 @@
 */
#include <math.h>
#include <string.h>
#include <stdlib.h>
#ifdef __AVR__
#    include <avr/eeprom.h>
#    include <avr/interrupt.h>
#endif
#ifdef EEPROM_ENABLE
#    include "eeprom.h"
#endif
#ifdef STM32_EEPROM_ENABLE
#    include <hal.h>
#    include "eeprom.h"
#    include "eeprom_stm32.h"
#endif
#include "wait.h"


@@ 38,17 41,23 @@
// MxSS custom
#include "mxss_frontled.h"

#ifndef MIN
#    define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif

#ifdef RGBLIGHT_SPLIT
/* for split keyboard */
#    define RGBLIGHT_SPLIT_SET_CHANGE_MODE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_MODE
#    define RGBLIGHT_SPLIT_SET_CHANGE_HSVS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_HSVS
#    define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS rgblight_status.change_flags |= (RGBLIGHT_STATUS_CHANGE_MODE | RGBLIGHT_STATUS_CHANGE_HSVS)
#    define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_LAYERS
#    define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_TIMER
#    define RGBLIGHT_SPLIT_ANIMATION_TICK rgblight_status.change_flags |= RGBLIGHT_STATUS_ANIMATION_TICK
#else
#    define RGBLIGHT_SPLIT_SET_CHANGE_MODE
#    define RGBLIGHT_SPLIT_SET_CHANGE_HSVS
#    define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS
#    define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS
#    define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE
#    define RGBLIGHT_SPLIT_ANIMATION_TICK
#endif


@@ 97,11 106,11 @@ LED_TYPE led[RGBLED_NUM];
#    define LED_ARRAY led
#endif

static uint8_t clipping_start_pos = 0;
static uint8_t clipping_num_leds  = RGBLED_NUM;
static uint8_t effect_start_pos   = 0;
static uint8_t effect_end_pos     = RGBLED_NUM;
static uint8_t effect_num_leds    = RGBLED_NUM;
#ifdef RGBLIGHT_LAYERS
rgblight_segment_t const *const *rgblight_layers = NULL;
#endif

rgblight_ranges_t rgblight_ranges = {0, RGBLED_NUM, 0, RGBLED_NUM, RGBLED_NUM};

// MxSS custom
extern uint8_t fled_mode;


@@ 116,18 125,20 @@ void copyrgb(LED_TYPE *src, LED_TYPE *dst) {
}

void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds) {
    clipping_start_pos = start_pos;
    clipping_num_leds  = num_leds;
    rgblight_ranges.clipping_start_pos = start_pos;
    rgblight_ranges.clipping_num_leds  = num_leds;
}

void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
    if (start_pos >= RGBLED_NUM) return;
    if (start_pos + num_leds > RGBLED_NUM) return;
    effect_start_pos = start_pos;
    effect_end_pos   = start_pos + num_leds;
    effect_num_leds  = num_leds;
    rgblight_ranges.effect_start_pos = start_pos;
    rgblight_ranges.effect_end_pos   = start_pos + num_leds;
    rgblight_ranges.effect_num_leds  = num_leds;
}

__attribute__((weak)) RGB rgblight_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); }

void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
    HSV hsv = {hue, sat, val};
    // MxSS custom


@@ 138,7 149,8 @@ void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
    } else if (led1 == &led[RGBLIGHT_FLED2]) {
        fled_hs[1].hue = hue;
        fled_hs[1].sat = sat;
    }  RGB rgb = hsv_to_rgb(hsv);
    }
    RGB rgb = rgblight_hsv_to_rgb(hsv);
    setrgb(rgb.r, rgb.g, rgb.b, led1);
}



@@ 168,7 180,7 @@ void rgblight_check_config(void) {
}

uint32_t eeconfig_read_rgblight(void) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
#ifdef EEPROM_ENABLE
    return eeprom_read_dword(EECONFIG_RGBLIGHT);
#else
    return 0;


@@ 176,15 188,13 @@ uint32_t eeconfig_read_rgblight(void) {
}

void eeconfig_update_rgblight(uint32_t val) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
#ifdef EEPROM_ENABLE
    rgblight_check_config();
    eeprom_update_dword(EECONFIG_RGBLIGHT, val);
#endif
}

void eeconfig_update_rgblight_current(void) {
    eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_update_rgblight_current(void) { eeconfig_update_rgblight(rgblight_config.raw); }

void eeconfig_update_rgblight_default(void) {
    rgblight_config.enable = 1;


@@ 233,9 243,7 @@ void rgblight_init(void) {

    eeconfig_debug_rgblight();  // display current eeprom values

#ifdef RGBLIGHT_USE_TIMER
    rgblight_timer_init();  // setup the timer
#endif

    if (rgblight_config.enable) {
        rgblight_mode_noeeprom(rgblight_config.mode);


@@ 252,9 260,7 @@ void rgblight_update_dword(uint32_t dword) {
    if (rgblight_config.enable)
        rgblight_mode_noeeprom(rgblight_config.mode);
    else {
#ifdef RGBLIGHT_USE_TIMER
        rgblight_timer_disable();
#endif
        rgblight_set();
    }
}


@@ 322,13 328,9 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
        dprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode);
    }
    if (is_static_effect(rgblight_config.mode)) {
#ifdef RGBLIGHT_USE_TIMER
        rgblight_timer_disable();
#endif
    } else {
#ifdef RGBLIGHT_USE_TIMER
        rgblight_timer_enable();
#endif
    }
#ifdef RGBLIGHT_USE_TIMER
    animation_status.restart = true;


@@ 376,9 378,7 @@ void rgblight_disable(void) {
    rgblight_config.enable = 0;
    eeconfig_update_rgblight(rgblight_config.raw);
    dprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_USE_TIMER
    rgblight_timer_disable();
#endif
    RGBLIGHT_SPLIT_SET_CHANGE_MODE;
    wait_ms(50);
    rgblight_set();


@@ 387,14 387,14 @@ void rgblight_disable(void) {
void rgblight_disable_noeeprom(void) {
    rgblight_config.enable = 0;
    dprintf("rgblight disable [NOEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_USE_TIMER
    rgblight_timer_disable();
#endif
    RGBLIGHT_SPLIT_SET_CHANGE_MODE;
    wait_ms(50);
    rgblight_set();
}

bool rgblight_is_enabled(void) { return rgblight_config.enable; }

void rgblight_increase_hue_helper(bool write_to_eeprom) {
    uint8_t hue = rgblight_config.hue + RGBLIGHT_HUE_STEP;
    rgblight_sethsv_eeprom_helper(hue, rgblight_config.sat, rgblight_config.val, write_to_eeprom);


@@ 431,17 431,25 @@ void rgblight_decrease_val_helper(bool write_to_eeprom) {
}
void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
void rgblight_increase_speed(void) {

void rgblight_increase_speed_helper(bool write_to_eeprom) {
    if (rgblight_config.speed < 3) rgblight_config.speed++;
    // RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
    eeconfig_update_rgblight(rgblight_config.raw);  // EECONFIG needs to be increased to support this
    if (write_to_eeprom) {
        eeconfig_update_rgblight(rgblight_config.raw);  // EECONFIG needs to be increased to support this
    }
}

void rgblight_decrease_speed(void) {
void rgblight_increase_speed(void) { rgblight_increase_speed_helper(true); }
void rgblight_increase_speed_noeeprom(void) { rgblight_increase_speed_helper(false); }
void rgblight_decrease_speed_helper(bool write_to_eeprom) {
    if (rgblight_config.speed > 0) rgblight_config.speed--;
    // RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED??
    eeconfig_update_rgblight(rgblight_config.raw);  // EECONFIG needs to be increased to support this
    if (write_to_eeprom) {
        eeconfig_update_rgblight(rgblight_config.raw);  // EECONFIG needs to be increased to support this
    }
}
void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }

void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
    if (rgblight_config.enable) {


@@ 502,15 510,15 @@ void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool w
#    else
                uint8_t range = RGBLED_GRADIENT_RANGES[delta / 2];
#    endif
                for (uint8_t i = 0; i < effect_num_leds; i++) {
                    uint8_t _hue = ((uint16_t)i * (uint16_t)range) / effect_num_leds;
                for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
                    uint8_t _hue = ((uint16_t)i * (uint16_t)range) / rgblight_ranges.effect_num_leds;
                    if (direction) {
                        _hue = hue + _hue;
                    } else {
                        _hue = hue - _hue;
                    }
                    dprintf("rgblight rainbow set hsv: %d,%d,%d,%u\n", i, _hue, direction, range);
                    sethsv(_hue, sat, val, (LED_TYPE *)&led[i + effect_start_pos]);
                    sethsv(_hue, sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
                }
                rgblight_set();
            }


@@ 542,7 550,7 @@ uint8_t rgblight_get_speed(void) { return rgblight_config.speed; }
void rgblight_set_speed_eeprom_helper(uint8_t speed, bool write_to_eeprom) {
    rgblight_config.speed = speed;
    if (write_to_eeprom) {
        eeconfig_update_rgblight(rgblight_config.raw);   // EECONFIG needs to be increased to support this
        eeconfig_update_rgblight(rgblight_config.raw);  // EECONFIG needs to be increased to support this
        dprintf("rgblight set speed [EEPROM]: %u\n", rgblight_config.speed);
    } else {
        dprintf("rgblight set speed [NOEEPROM]: %u\n", rgblight_config.speed);


@@ 559,12 567,14 @@ uint8_t rgblight_get_sat(void) { return rgblight_config.sat; }

uint8_t rgblight_get_val(void) { return rgblight_config.val; }

HSV rgblight_get_hsv(void) { return (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val}; }

void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
    if (!rgblight_config.enable) {
        return;
    }

    for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
    for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
        led[i].r = r;
        led[i].g = g;
        led[i].b = b;


@@ 599,7 609,7 @@ void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index) {
    rgblight_setrgb_at(tmp_led.r, tmp_led.g, tmp_led.b, index);
}

#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT)
#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT) || defined(RGBLIGHT_EFFECT_TWINKLE)

static uint8_t get_interval_time(const uint8_t *default_interval_address, uint8_t velocikey_min, uint8_t velocikey_max) {
    return


@@ 648,13 658,97 @@ void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_se
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_range(hue, sat, val, (uint8_t)RGBLED_NUM / 2, (uint8_t)RGBLED_NUM); }
#endif  // ifndef RGBLIGHT_SPLIT

#ifdef RGBLIGHT_LAYERS
void rgblight_set_layer_state(uint8_t layer, bool enabled) {
    rgblight_layer_mask_t mask = 1 << layer;
    if (enabled) {
        rgblight_status.enabled_layer_mask |= mask;
    } else {
        rgblight_status.enabled_layer_mask &= ~mask;
    }
    RGBLIGHT_SPLIT_SET_CHANGE_LAYERS;
    // Static modes don't have a ticker running to update the LEDs
    if (rgblight_status.timer_enabled == false) {
        rgblight_mode_noeeprom(rgblight_config.mode);
    }

#    ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
    // If not enabled, then nothing else will actually set the LEDs...
    if (!rgblight_config.enable) {
        rgblight_set();
    }
#    endif
}

bool rgblight_get_layer_state(uint8_t layer) {
    rgblight_layer_mask_t mask = 1 << layer;
    return (rgblight_status.enabled_layer_mask & mask) != 0;
}

// Write any enabled LED layers into the buffer
static void rgblight_layers_write(void) {
    uint8_t i = 0;
    // For each layer
    for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
        if (!rgblight_get_layer_state(i)) {
            continue;  // Layer is disabled
        }
        const rgblight_segment_t *segment_ptr = pgm_read_ptr(layer_ptr);
        if (segment_ptr == NULL) {
            break;  // No more layers
        }
        // For each segment
        while (1) {
            rgblight_segment_t segment;
            memcpy_P(&segment, segment_ptr, sizeof(rgblight_segment_t));
            if (segment.index == RGBLIGHT_END_SEGMENT_INDEX) {
                break;  // No more segments
            }
            // Write segment.count LEDs
            LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
            for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) {
                sethsv(segment.hue, segment.sat, segment.val, led_ptr);
            }
            segment_ptr++;
        }
    }
}

#    ifdef RGBLIGHT_LAYER_BLINK
rgblight_layer_mask_t _blinked_layer_mask = 0;
uint16_t              _blink_duration     = 0;
static uint16_t       _blink_timer;

void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) {
    rgblight_set_layer_state(layer, true);
    _blinked_layer_mask |= 1 << layer;
    _blink_timer    = timer_read();
    _blink_duration = duration_ms;
}

void rgblight_unblink_layers(void) {
    if (_blinked_layer_mask != 0 && timer_elapsed(_blink_timer) > _blink_duration) {
        for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) {
            if ((_blinked_layer_mask & 1 << layer) != 0) {
                rgblight_set_layer_state(layer, false);
            }
        }
        _blinked_layer_mask = 0;
    }
}
#    endif

#endif

__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }

#ifndef RGBLIGHT_CUSTOM_DRIVER
void rgblight_set(void) {
    LED_TYPE *start_led;
    uint16_t  num_leds = clipping_num_leds;
    uint8_t   num_leds = rgblight_ranges.clipping_num_leds;

    if (!rgblight_config.enable) {
        for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
        for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
            if (i == RGBLIGHT_FLED1 && i == RGBLIGHT_FLED2)
                continue;



@@ 667,54 761,63 @@ void rgblight_set(void) {
        }
    }

#    ifdef RGBLIGHT_LAYERS
    if (rgblight_layers != NULL
#        ifndef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
        && rgblight_config.enable
#        endif
    ) {
        rgblight_layers_write();
    }
#    endif

#    ifdef RGBLIGHT_LED_MAP
    LED_TYPE led0[RGBLED_NUM];
    for (uint8_t i = 0; i < RGBLED_NUM; i++) {
        led0[i] = led[pgm_read_byte(&led_map[i])];
    }
    start_led = led0 + clipping_start_pos;
    start_led = led0 + rgblight_ranges.clipping_start_pos;
#    else
    start_led = led + clipping_start_pos;
    start_led = led + rgblight_ranges.clipping_start_pos;
#    endif

#ifdef RGBW
#    ifdef RGBW
    for (uint8_t i = 0; i < num_leds; i++) {
        convert_rgb_to_rgbw(&start_led[i]);
    }
#endif
#    endif
    // MxSS custom
    switch (fled_mode) {
      case FLED_OFF:
        setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
        setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
      break;

      case FLED_INDI:
        copyrgb(&fleds[0], &led[RGBLIGHT_FLED1]);
        copyrgb(&fleds[1], &led[RGBLIGHT_FLED2]);
      break;

      case FLED_RGB:
        if (fled_hs[0].hue == 0 && fled_hs[0].hue == 0 &&
                (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
                rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
        case FLED_OFF:
            setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
        else
            sethsv(fled_hs[0].hue, fled_hs[0].sat, fled_val, &led[RGBLIGHT_FLED1]);
            setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
            break;

        case FLED_INDI:
            copyrgb(&fleds[0], &led[RGBLIGHT_FLED1]);
            copyrgb(&fleds[1], &led[RGBLIGHT_FLED2]);
            break;

        if (fled_hs[1].hue == 0 && fled_hs[1].hue == 0 &&
        case FLED_RGB:
            if (fled_hs[0].hue == 0 && fled_hs[0].hue == 0 &&
                (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
                rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
            setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
        else
            sethsv(fled_hs[1].hue, fled_hs[1].sat, fled_val, &led[RGBLIGHT_FLED2]);
      break;
                setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
            else
                sethsv(fled_hs[0].hue, fled_hs[0].sat, fled_val, &led[RGBLIGHT_FLED1]);

      default:
      break;
  }
            if (fled_hs[1].hue == 0 && fled_hs[1].hue == 0 &&
                (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
                rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
                setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
            else
                sethsv(fled_hs[1].hue, fled_hs[1].sat, fled_val, &led[RGBLIGHT_FLED2]);
            break;
        default:
            break;
   }

   ws2812_setleds(start_led, num_leds);
    rgblight_call_driver(start_led, num_leds);
}
#endif



@@ 731,6 834,11 @@ void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo) {

/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom) {
#    ifdef RGBLIGHT_LAYERS
    if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_LAYERS) {
        rgblight_status.enabled_layer_mask = syncinfo->status.enabled_layer_mask;
    }
#    endif
    if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_MODE) {
        if (syncinfo->config.enable) {
            rgblight_config.enable = 1;  // == rgblight_enable_noeeprom();


@@ 893,6 1001,12 @@ void rgblight_task(void) {
            effect_func   = (effect_func_t)rgblight_effect_alternating;
        }
#    endif
#    ifdef RGBLIGHT_EFFECT_TWINKLE
        else if (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) {
            interval_time = get_interval_time(&RGBLED_TWINKLE_INTERVALS[delta % 3], 5, 50);
            effect_func   = (effect_func_t)rgblight_effect_twinkle;
        }
#    endif
        if (animation_status.restart) {
            animation_status.restart    = false;
            animation_status.last_timer = timer_read() - interval_time - 1;


@@ 922,6 1036,10 @@ void rgblight_task(void) {
#    endif
        }
    }

#    ifdef RGBLIGHT_LAYER_BLINK
    rgblight_unblink_layers();
#    endif
}

#endif /* RGBLIGHT_USE_TIMER */


@@ 972,9 1090,9 @@ void rgblight_effect_rainbow_swirl(animation_status_t *anim) {
    uint8_t hue;
    uint8_t i;

    for (i = 0; i < effect_num_leds; i++) {
        hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / effect_num_leds * i + anim->current_hue);
        sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
    for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
        hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / rgblight_ranges.effect_num_leds * i + anim->current_hue);
        sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
    }
    rgblight_set();



@@ 1002,7 1120,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
#    if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
    if (anim->pos == 0) {  // restart signal
        if (increment == 1) {
            pos = effect_num_leds - 1;
            pos = rgblight_ranges.effect_num_leds - 1;
        } else {
            pos = 0;
        }


@@ 1014,8 1132,8 @@ void rgblight_effect_snake(animation_status_t *anim) {
    fled_hs[0].hue = fled_hs[1].hue = 0;
    fled_hs[0].sat = fled_hs[1].sat = 0;

    for (i = 0; i < effect_num_leds; i++) {
        LED_TYPE *ledp = led + i + effect_start_pos;
    for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
        LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
        ledp->r        = 0;
        ledp->g        = 0;
        ledp->b        = 0;


@@ 1028,7 1146,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
                k = k % RGBLED_NUM;
            }
            if (k < 0) {
                k = k + effect_num_leds;
                k = k + rgblight_ranges.effect_num_leds;
            }
            if (i == k) {
                sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val * (RGBLIGHT_EFFECT_SNAKE_LENGTH - j) / RGBLIGHT_EFFECT_SNAKE_LENGTH), ledp);


@@ 1038,7 1156,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
    rgblight_set();
    if (increment == 1) {
        if (pos - 1 < 0) {
            pos = effect_num_leds - 1;
            pos = rgblight_ranges.effect_num_leds - 1;
#    if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
            anim->pos = 0;
#    endif


@@ 1049,7 1167,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
#    endif
        }
    } else {
        pos = (pos + 1) % effect_num_leds;
        pos = (pos + 1) % rgblight_ranges.effect_num_leds;
#    if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
        anim->pos = pos;
#    endif


@@ 1075,7 1193,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
    }
#    endif
    // Set all the LEDs to 0
    for (i = effect_start_pos; i < effect_end_pos; i++) {
    for (i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
        led[i].r = 0;
        led[i].g = 0;
        led[i].b = 0;


@@ 1085,7 1203,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
    }
    // Determine which LEDs should be lit up
    for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
        cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % effect_num_leds + effect_start_pos;
        cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % rgblight_ranges.effect_num_leds + rgblight_ranges.effect_start_pos;

        if (i >= low_bound && i <= high_bound) {
            sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]);


@@ 1124,16 1242,39 @@ void rgblight_effect_knight(animation_status_t *anim) {
#endif

#ifdef RGBLIGHT_EFFECT_CHRISTMAS
void rgblight_effect_christmas(animation_status_t *anim) {
    uint8_t hue;
    uint8_t i;
#    define CUBED(x) ((x) * (x) * (x))

    anim->current_offset = (anim->current_offset + 1) % 2;
    for (i = 0; i < effect_num_leds; i++) {
        hue = 0 + ((i / RGBLIGHT_EFFECT_CHRISTMAS_STEP + anim->current_offset) % 2) * 85;
        sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
/**
 * Christmas lights effect, with a smooth animation between red & green.
 */
void rgblight_effect_christmas(animation_status_t *anim) {
    static int8_t increment = 1;
    const uint8_t max_pos   = 32;
    const uint8_t hue_green = 85;

    uint32_t xa;
    uint8_t  hue, val;
    uint8_t  i;

    // The effect works by animating anim->pos from 0 to 32 and back to 0.
    // The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
    xa  = CUBED((uint32_t)anim->pos);
    hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
    // Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
    val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);

    for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
        uint8_t local_hue = (i / RGBLIGHT_EFFECT_CHRISTMAS_STEP) % 2 ? hue : hue_green - hue;
        sethsv(local_hue, rgblight_config.sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
    }
    rgblight_set();

    if (anim->pos == 0) {
        increment = 1;
    } else if (anim->pos == max_pos) {
        increment = -1;
    }
    anim->pos += increment;
}
#endif



@@ 1183,11 1324,11 @@ void rgblight_effect_rgbtest(animation_status_t *anim) {

#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(animation_status_t *anim) {
    for (int i = 0; i < effect_num_leds; i++) {
        LED_TYPE *ledp = led + i + effect_start_pos;
        if (i < effect_num_leds / 2 && anim->pos) {
    for (int i = 0; i < rgblight_ranges.effect_num_leds; i++) {
        LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
        if (i < rgblight_ranges.effect_num_leds / 2 && anim->pos) {
            sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
        } else if (i >= effect_num_leds / 2 && !anim->pos) {
        } else if (i >= rgblight_ranges.effect_num_leds / 2 && !anim->pos) {
            sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
        } else {
            sethsv(rgblight_config.hue, rgblight_config.sat, 0, ledp);


@@ 1197,3 1338,58 @@ void rgblight_effect_alternating(animation_status_t *anim) {
    anim->pos = (anim->pos + 1) % 2;
}
#endif

#ifdef RGBLIGHT_EFFECT_TWINKLE
__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {50, 25, 10};

typedef struct PACKED {
    HSV     hsv;
    uint8_t life;
    bool    up;
} TwinkleState;

static TwinkleState led_twinkle_state[RGBLED_NUM];

void rgblight_effect_twinkle(animation_status_t *anim) {
    bool random_color = anim->delta / 3;
    bool restart      = anim->pos == 0;
    anim->pos         = 1;

    for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
        TwinkleState *t = &(led_twinkle_state[i]);
        HSV *         c = &(t->hsv);
        if (restart) {
            // Restart
            t->life  = 0;
            t->hsv.v = 0;
        } else if (t->life) {
            // This LED is already on, either brightening or dimming
            t->life--;
            uint8_t on = t->up ? RGBLIGHT_EFFECT_TWINKLE_LIFE - t->life : t->life;
            c->v       = (uint16_t)rgblight_config.val * on / RGBLIGHT_EFFECT_TWINKLE_LIFE;
            if (t->life == 0 && t->up) {
                t->up   = false;
                t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
            }
            if (!random_color) {
                c->h = rgblight_config.hue;
                c->s = rgblight_config.sat;
            }
        } else if (rand() < RAND_MAX * RGBLIGHT_EFFECT_TWINKLE_PROBABILITY) {
            // This LED is off, but was randomly selected to start brightening
            c->h    = random_color ? rand() % 0xFF : rgblight_config.hue;
            c->s    = random_color ? (rand() % (rgblight_config.sat / 2)) + (rgblight_config.sat / 2) : rgblight_config.sat;
            c->v    = 0;
            t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
            t->up   = true;
        } else {
            // This LED is off, and was NOT selected to start brightening
        }

        LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
        sethsv(c->h, c->s, c->v, ledp);
    }

    rgblight_set();
}
#endif

D keyboards/mxss/rgblight.h => keyboards/mxss/rgblight.h +0 -358
@@ 1,358 0,0 @@
/* Copyright 2017 Yang Liu
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef RGBLIGHT_H
#define RGBLIGHT_H

/***** rgblight_mode(mode)/rgblight_mode_noeeprom(mode) ****

 old mode number (before 0.6.117) to new mode name table

|-----------------|-----------------------------------|
| old mode number | new mode name                     |
|-----------------|-----------------------------------|
|        1        | RGBLIGHT_MODE_STATIC_LIGHT        |
|        2        | RGBLIGHT_MODE_BREATHING           |
|        3        | RGBLIGHT_MODE_BREATHING + 1       |
|        4        | RGBLIGHT_MODE_BREATHING + 2       |
|        5        | RGBLIGHT_MODE_BREATHING + 3       |
|        6        | RGBLIGHT_MODE_RAINBOW_MOOD        |
|        7        | RGBLIGHT_MODE_RAINBOW_MOOD + 1    |
|        8        | RGBLIGHT_MODE_RAINBOW_MOOD + 2    |
|        9        | RGBLIGHT_MODE_RAINBOW_SWIRL       |
|       10        | RGBLIGHT_MODE_RAINBOW_SWIRL + 1   |
|       11        | RGBLIGHT_MODE_RAINBOW_SWIRL + 2   |
|       12        | RGBLIGHT_MODE_RAINBOW_SWIRL + 3   |
|       13        | RGBLIGHT_MODE_RAINBOW_SWIRL + 4   |
|       14        | RGBLIGHT_MODE_RAINBOW_SWIRL + 5   |
|       15        | RGBLIGHT_MODE_SNAKE               |
|       16        | RGBLIGHT_MODE_SNAKE + 1           |
|       17        | RGBLIGHT_MODE_SNAKE + 2           |
|       18        | RGBLIGHT_MODE_SNAKE + 3           |
|       19        | RGBLIGHT_MODE_SNAKE + 4           |
|       20        | RGBLIGHT_MODE_SNAKE + 5           |
|       21        | RGBLIGHT_MODE_KNIGHT              |
|       22        | RGBLIGHT_MODE_KNIGHT + 1          |
|       23        | RGBLIGHT_MODE_KNIGHT + 2          |
|       24        | RGBLIGHT_MODE_CHRISTMAS           |
|       25        | RGBLIGHT_MODE_STATIC_GRADIENT     |
|       26        | RGBLIGHT_MODE_STATIC_GRADIENT + 1 |
|       27        | RGBLIGHT_MODE_STATIC_GRADIENT + 2 |
|       28        | RGBLIGHT_MODE_STATIC_GRADIENT + 3 |
|       29        | RGBLIGHT_MODE_STATIC_GRADIENT + 4 |
|       30        | RGBLIGHT_MODE_STATIC_GRADIENT + 5 |
|       31        | RGBLIGHT_MODE_STATIC_GRADIENT + 6 |
|       32        | RGBLIGHT_MODE_STATIC_GRADIENT + 7 |
|       33        | RGBLIGHT_MODE_STATIC_GRADIENT + 8 |
|       34        | RGBLIGHT_MODE_STATIC_GRADIENT + 9 |
|       35        | RGBLIGHT_MODE_RGB_TEST            |
|       36        | RGBLIGHT_MODE_ALTERNATING         |
|-----------------|-----------------------------------|
 *****/

#ifdef RGBLIGHT_ANIMATIONS
// for backward compatibility
#    define RGBLIGHT_EFFECT_BREATHING
#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#    define RGBLIGHT_EFFECT_SNAKE
#    define RGBLIGHT_EFFECT_KNIGHT
#    define RGBLIGHT_EFFECT_CHRISTMAS
#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
#    define RGBLIGHT_EFFECT_RGB_TEST
#    define RGBLIGHT_EFFECT_ALTERNATING
#endif

#ifdef RGBLIGHT_STATIC_PATTERNS
#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
#endif

// clang-format off

// check dynamic animation effects chose ?
#if  defined(RGBLIGHT_EFFECT_BREATHING)     \
  || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD)  \
  || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) \
  || defined(RGBLIGHT_EFFECT_SNAKE)         \
  || defined(RGBLIGHT_EFFECT_KNIGHT)        \
  || defined(RGBLIGHT_EFFECT_CHRISTMAS)     \
  || defined(RGBLIGHT_EFFECT_RGB_TEST)      \
  || defined(RGBLIGHT_EFFECT_ALTERNATING)
#    define RGBLIGHT_USE_TIMER
#endif

// clang-format on

#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##sym,
#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_##sym,
enum RGBLIGHT_EFFECT_MODE {
    RGBLIGHT_MODE_zero = 0,
#include "rgblight_modes.h"
    RGBLIGHT_MODE_last
};

#ifndef RGBLIGHT_H_DUMMY_DEFINE

#    define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1)

// sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER   1.85

#    ifndef RGBLIGHT_EFFECT_BREATHE_MAX
#        define RGBLIGHT_EFFECT_BREATHE_MAX 255  // 0-255
#    endif

#    ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
#        define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
#    endif

#    ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
#        define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#    endif

#    ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
#        define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
#    endif

#    ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
#        define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (effect_num_leds)
#    endif

#    ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
#        define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000
#    endif

#    ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
#        define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
#    endif

#    ifndef RGBLIGHT_HUE_STEP
#        define RGBLIGHT_HUE_STEP 8
#    endif
#    ifndef RGBLIGHT_SAT_STEP
#        define RGBLIGHT_SAT_STEP 17
#    endif
#    ifndef RGBLIGHT_VAL_STEP
#        define RGBLIGHT_VAL_STEP 17
#    endif
#    ifndef RGBLIGHT_LIMIT_VAL
#        define RGBLIGHT_LIMIT_VAL 255
#    endif

#    define RGBLED_TIMER_TOP F_CPU / (256 * 64)
// #define RGBLED_TIMER_TOP 0xFF10

#    include <stdint.h>
#    include <stdbool.h>
#    include "eeconfig.h"
#    ifndef RGBLIGHT_CUSTOM_DRIVER
#        include "ws2812.h"
#    endif
#    include "color.h"
#    include "rgblight_list.h"

#    if defined(__AVR__)
#        include <avr/pgmspace.h>
#    endif

extern LED_TYPE led[RGBLED_NUM];

extern const uint8_t  RGBLED_BREATHING_INTERVALS[4] PROGMEM;
extern const uint8_t  RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
extern const uint8_t  RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
extern const uint8_t  RGBLED_SNAKE_INTERVALS[3] PROGMEM;
extern const uint8_t  RGBLED_KNIGHT_INTERVALS[3] PROGMEM;
extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM;
extern bool           is_rgblight_initialized;

// Should stay in sycn with rgb matrix config as we reuse eeprom storage for both (for now)
typedef union {
    uint32_t raw;
    struct {
        bool    enable : 1;
        uint8_t mode : 7;
        uint8_t hue : 8;
        uint8_t sat : 8;
        uint8_t val : 8;
        uint8_t speed : 8;  // EECONFIG needs to be increased to support this
    };
} rgblight_config_t;

typedef struct _rgblight_status_t {
    uint8_t base_mode;
    bool    timer_enabled;
#    ifdef RGBLIGHT_SPLIT
    uint8_t change_flags;
#    endif
} rgblight_status_t;

/* === Utility Functions ===*/
void sethsv(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);  // without RGBLIGHT_LIMIT_VAL check
void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1);

/* === Low level Functions === */
void rgblight_set(void);
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds);

/* === Effects and Animations Functions === */
/*   effect range setting */
void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds);

/*   direct operation */
void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index);
void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end);
void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);

#    ifndef RGBLIGHT_SPLIT
void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b);
void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val);
#    endif

/*   effect mode change */
void rgblight_mode(uint8_t mode);
void rgblight_mode_noeeprom(uint8_t mode);
void rgblight_increase(void);
void rgblight_decrease(void);
void rgblight_step(void);
void rgblight_step_noeeprom(void);
void rgblight_step_reverse(void);
void rgblight_step_reverse_noeeprom(void);

/*   effects mode disable/enable */
void rgblight_toggle(void);
void rgblight_toggle_noeeprom(void);
void rgblight_enable(void);
void rgblight_enable_noeeprom(void);
void rgblight_disable(void);
void rgblight_disable_noeeprom(void);

/*   hue, sat, val change */
void rgblight_increase_hue(void);
void rgblight_increase_hue_noeeprom(void);
void rgblight_decrease_hue(void);
void rgblight_decrease_hue_noeeprom(void);
void rgblight_increase_sat(void);
void rgblight_increase_sat_noeeprom(void);
void rgblight_decrease_sat(void);
void rgblight_decrease_sat_noeeprom(void);
void rgblight_increase_val(void);
void rgblight_increase_val_noeeprom(void);
void rgblight_decrease_val(void);
void rgblight_decrease_val_noeeprom(void);
void rgblight_increase_speed(void);
void rgblight_decrease_speed(void);
void rgblight_sethsv(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_noeeprom(uint8_t hue, uint8_t sat, uint8_t val);

/*   effect speed */
uint8_t rgblight_get_speed(void);
void rgblight_set_speed(uint8_t speed);
void rgblight_set_speed_noeeprom(uint8_t speed);

/*       query */
uint8_t rgblight_get_mode(void);
uint8_t rgblight_get_hue(void);
uint8_t rgblight_get_sat(void);
uint8_t rgblight_get_val(void);

/* === qmk_firmware (core)internal Functions === */
void     rgblight_init(void);
uint32_t rgblight_read_dword(void);
void     rgblight_update_dword(uint32_t dword);
uint32_t eeconfig_read_rgblight(void);
void     eeconfig_update_rgblight(uint32_t val);
void     eeconfig_update_rgblight_current(void);
void     eeconfig_update_rgblight_default(void);
void     eeconfig_debug_rgblight(void);

void rgb_matrix_increase(void);
void rgb_matrix_decrease(void);

void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom);
void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);

#    define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);

#    ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
#    else
#        define rgblight_task()
#        define rgblight_timer_init()
#        define rgblight_timer_enable()
#        define rgblight_timer_disable()
#        define rgblight_timer_toggle()
#    endif

#    ifdef RGBLIGHT_SPLIT
#        define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
#        define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1)
#        define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2)
#        define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3)

typedef struct _rgblight_syncinfo_t {
    rgblight_config_t config;
    rgblight_status_t status;
} rgblight_syncinfo_t;

/* for split keyboard master side */
uint8_t rgblight_get_change_flags(void);
void    rgblight_clear_change_flags(void);
void    rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
#    endif

#    ifdef RGBLIGHT_USE_TIMER

typedef struct _animation_status_t {
    uint16_t last_timer;
    uint8_t  delta; /* mode - base_mode */
    bool     restart;
    union {
        uint16_t pos16;
        uint8_t  pos;
        int8_t   current_hue;
        uint16_t current_offset;
    };
} animation_status_t;

extern animation_status_t animation_status;

void rgblight_effect_breathing(animation_status_t *anim);
void rgblight_effect_rainbow_mood(animation_status_t *anim);
void rgblight_effect_rainbow_swirl(animation_status_t *anim);
void rgblight_effect_snake(animation_status_t *anim);
void rgblight_effect_knight(animation_status_t *anim);
void rgblight_effect_christmas(animation_status_t *anim);
void rgblight_effect_rgbtest(animation_status_t *anim);
void rgblight_effect_alternating(animation_status_t *anim);

#    endif

#endif  // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif  // RGBLIGHT_H