~ruther/qmk_firmware

c1b46206a7872a422b16b453db09477bac995929 — U-LANDSRAAD\drashna 7 years ago 9cfeb4e
Fix commands and update my userspace (for testing)
3 files changed, 74 insertions(+), 58 deletions(-)

M quantum/rgblight.h
M quantum/rgblight_list.h
M users/drashna/drashna.c
M quantum/rgblight.h => quantum/rgblight.h +1 -0
@@ 74,6 74,7 @@
#include "ws2812.h"
#endif
#include "rgblight_types.h"
#include "rgblight_list.h"

extern LED_TYPE led[RGBLED_NUM];


M quantum/rgblight_list.h => quantum/rgblight_list.h +53 -38
@@ 1,44 1,59 @@
/* Copyright 2018 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef RGBLIGHT_LIST_H
#define RGBLIGHT_LIST_H

/*                            SET RGB List                            */
#define rgblight_setrgb_white()       rgblight_setrgb (0xFF, 0xFF, 0xFF)
#define rgblight_setrgb_red()         rgblight_setrgb (0xFF, 0x00, 0x00)
#define rgblight_setrgb_coral()       rgblight_setrgb (0xFF, 0x7C, 0x4D)
#define rgblight_setrgb_orange()      rgblight_setrgb (0xFF, 0x80, 0x00)
#define rgblight_setrgb_goldenrod()   rgblight_setrgb (0xD9, 0xA5, 0x21)
#define rgblight_setrgb_gold()        rgblight_setrgb (0xFF, 0xD9, 0x00)
#define rgblight_setrgb_yellow()      rgblight_setrgb (0xFF, 0xFF, 0x00)
#define rgblight_setrgb_chartreuse()  rgblight_setrgb (0x80, 0xFF, 0x00)
#define rgblight_setrgb_green()       rgblight_setrgb (0x00, 0xFF, 0x00)
#define rgblight_setrgb_springgreen() rgblight_setrgb (0x00, 0xFF, 0x80)
#define rgblight_setrgb_turquoise()   rgblight_setrgb (0x47, 0x6E, 0x6A)
#define rgblight_setrgb_teal()        rgblight_setrgb (0x00, 0x80, 0x80)
#define rgblight_setrgb_cyan()        rgblight_setrgb (0x00, 0xFF, 0xFF)
#define rgblight_setrgb_azure()       rgblight_setrgb (0x99, 0xf5, 0xFF)
#define rgblight_setrgb_blue()        rgblight_setrgb (0x00, 0x00, 0xFF)
#define rgblight_setrgb_purple()      rgblight_setrgb (0x7A, 0x00, 0xFF)
#define rgblight_setrgb_magenta()     rgblight_setrgb (0xFF, 0x00, 0xFF)
#define rgblight_setrgb_pink()        rgblight_setrgb (0xFF, 0x80, 0xBF)

#define rgblight_setrgb_white()       rgblight_setrgb (0xFF, 0xFF, 0xFF);
#define rgblight_setrgb_red()         rgblight_setrgb (0xFF, 0x00, 0x00);
#define rgblight_setrgb_coral()       rgblight_setrgb (0xFF, 0x7C, 0x4D);
#define rgblight_setrgb_orange()      rgblight_setrgb (0xFF, 0x80, 0x00);
#define rgblight_setrgb_goldenrod()   rgblight_setrgb (0xD9, 0xA5, 0x21);
#define rgblight_setrgb_gold()        rgblight_setrgb (0xFF, 0xD9, 0x00);
#define rgblight_setrgb_yellow()      rgblight_setrgb (0xFF, 0xFF, 0x00);
#define rgblight_setrgb_chartreuse()  rgblight_setrgb (0x80, 0xFF, 0x00);
#define rgblight_setrgb_green()       rgblight_setrgb (0x00, 0xFF, 0x00);
#define rgblight_setrgb_springgreen() rgblight_setrgb (0x00, 0xFF, 0x80);
#define rgblight_setrgb_turquoise()   rgblight_setrgb (0x47, 0x6E, 0x6A);
#define rgblight_setrgb_teal()        rgblight_setrgb (0x00, 0x80, 0x80);
#define rgblight_setrgb_cyan()        rgblight_setrgb (0x00, 0xFF, 0xFF);
#define rgblight_setrgb_azure()       rgblight_setrgb (0x99, 0xf5, 0xFF);
#define rgblight_setrgb_blue()        rgblight_setrgb (0x00, 0x00, 0xFF);
#define rgblight_setrgb_purple()      rgblight_setrgb (0x7A, 0x00, 0xFF);
#define rgblight_setrgb_magenta()     rgblight_setrgb (0xFF, 0x00, 0xFF);
#define rgblight_setrgb_pink()        rgblight_setrgb (0xFF, 0x80, 0xBF);


#define rgblight_sethsv_white()       rgblight_sethsv (0,  0x00, 255);
#define rgblight_sethsv_red()         rgblight_sethsv (0,  255, 255);
#define rgblight_sethsv_coral()       rgblight_sethsv (16, 176, 255);
#define rgblight_sethsv_orange()      rgblight_sethsv (39,  255, 255);
#define rgblight_sethsv_goldenrod()   rgblight_sethsv (43,  218, 218);
#define rgblight_sethsv_gold()        rgblight_sethsv (51,  255, 255);
#define rgblight_sethsv_yellow()      rgblight_sethsv (60,  255, 255);
#define rgblight_sethsv_chartreuse()  rgblight_sethsv (90, 255, 255);
#define rgblight_sethsv_green()       rgblight_sethsv (120,  255, 255);
#define rgblight_sethsv_springgreen() rgblight_sethsv (150,  255, 255);
#define rgblight_sethsv_turquoise()   rgblight_sethsv (174,  90, 112);
#define rgblight_sethsv_teal()        rgblight_sethsv (180,  255, 128);
#define rgblight_sethsv_cyan()        rgblight_sethsv (180,  255, 255);
#define rgblight_sethsv_azure()       rgblight_sethsv (186,  102, 255);
#define rgblight_sethsv_blue()        rgblight_sethsv (240,  255, 255);
#define rgblight_sethsv_purple()      rgblight_sethsv (270, 255, 255);
#define rgblight_sethsv_magenta()     rgblight_sethsv (300, 255, 255);
#define rgblight_sethsv_pink()        rgblight_sethsv (330, 128, 255);
/*                            SET HSV List                            */
#define rgblight_sethsv_white()       rgblight_sethsv (  0,   0, 255)
#define rgblight_sethsv_red()         rgblight_sethsv (  0, 255, 255)
#define rgblight_sethsv_coral()       rgblight_sethsv ( 16, 176, 255)
#define rgblight_sethsv_orange()      rgblight_sethsv ( 39, 255, 255)
#define rgblight_sethsv_goldenrod()   rgblight_sethsv ( 43, 218, 218)
#define rgblight_sethsv_gold()        rgblight_sethsv ( 51, 255, 255)
#define rgblight_sethsv_yellow()      rgblight_sethsv ( 60, 255, 255)
#define rgblight_sethsv_chartreuse()  rgblight_sethsv ( 90, 255, 255)
#define rgblight_sethsv_green()       rgblight_sethsv (120, 255, 255)
#define rgblight_sethsv_springgreen() rgblight_sethsv (150, 255, 255)
#define rgblight_sethsv_turquoise()   rgblight_sethsv (174,  90, 112)
#define rgblight_sethsv_teal()        rgblight_sethsv (180, 255, 128)
#define rgblight_sethsv_cyan()        rgblight_sethsv (180, 255, 255)
#define rgblight_sethsv_azure()       rgblight_sethsv (186, 102, 255)
#define rgblight_sethsv_blue()        rgblight_sethsv (240, 255, 255)
#define rgblight_sethsv_purple()      rgblight_sethsv (270, 255, 255)
#define rgblight_sethsv_magenta()     rgblight_sethsv (300, 255, 255)
#define rgblight_sethsv_pink()        rgblight_sethsv (330, 128, 255)

#endif

M users/drashna/drashna.c => users/drashna/drashna.c +20 -20
@@ 164,16 164,16 @@ void matrix_init_user(void) {

  if (true) {
    if (default_layer & (1UL << _COLEMAK)) {
      rgblight_set_magenta;
      rgblight_sethsv_magenta();
    }
    else if (default_layer & (1UL << _DVORAK)) {
      rgblight_set_green;
      rgblight_sethsv_green();
    }
    else if (default_layer & (1UL << _WORKMAN)) {
      rgblight_set_purple;
      rgblight_sethsv_goldenrod();
    }
    else {
      rgblight_set_teal;
      rgblight_sethsv_teal();
    }
  }
  else


@@ 319,7 319,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
      rgblight_setrgb_red();
#endif
      reset_keyboard();
    }


@@ 434,61 434,61 @@ uint32_t layer_state_set_user(uint32_t state) {
  if (rgb_layer_change) {
    switch (biton32(state)) {
    case _NAV:
      rgblight_set_blue;
      rgblight_sethsv_blue();
      rgblight_mode(1);
      break;
    case _SYMB:
      rgblight_set_blue;
      rgblight_sethsv_blue();
      rgblight_mode(2);
      break;
    case _MOUS:
      rgblight_set_yellow;
      rgblight_sethsv_yellow();
      rgblight_mode(1);
      break;
    case _MACROS:
      rgblight_set_orange;
      rgblight_sethsv_orange();
      is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
      break;
    case _MEDIA:
      rgblight_set_chartreuse;
      rgblight_sethsv_chartreuse();
      rgblight_mode(22);
      break;
    case _GAMEPAD:
      rgblight_set_orange;
      rgblight_sethsv_orange();
      rgblight_mode(17);
      break;
    case _DIABLO:
      rgblight_set_red;
      rgblight_sethsv_red();
      rgblight_mode(5);
      break;
    case _RAISE:
      rgblight_set_yellow;
      rgblight_sethsv_yellow();
      rgblight_mode(5);
      break;
    case _LOWER:
      rgblight_set_orange;
      rgblight_sethsv_orange();
      rgblight_mode(5);
      break;
    case _ADJUST:
      rgblight_set_red;
      rgblight_sethsv_red();
      rgblight_mode(23);
      break;
    case _COVECUBE:
      rgblight_set_green;
      rgblight_sethsv_green();
      rgblight_mode(2);
      break;
    default: //  for any other layers, or the default layer
      if (default_layer & (1UL << _COLEMAK)) {
        rgblight_set_magenta;
        rgblight_sethsv_magenta();
      }
      else if (default_layer & (1UL << _DVORAK)) {
        rgblight_set_green;
        rgblight_sethsv_green();
      }
      else if (default_layer & (1UL << _WORKMAN)) {
        rgblight_set_goldenrod;
        rgblight_sethsv_goldenrod();
      }
      else {
        rgblight_set_teal;
        rgblight_sethsv_teal();
      }
      if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe
        rgblight_mode(2);