~ruther/qmk_firmware

bf5941b335268748ee7877fc24cdd538a9faacd0 — Samuel Ryan Goodwin 9 years ago e28d151
Add my keymap.
A keyboards/planck/keymaps/sgoodwin/Makefile => keyboards/planck/keymaps/sgoodwin/Makefile +25 -0
@@ 0,0 1,25 @@


# Build Options
#   change to "no" to disable the options, or define them in the Makefile in 
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = no         # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
NKRO_ENABLE = yes            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
MIDI_ENABLE = no            # MIDI controls
AUDIO_ENABLE = yes           # Audio output on port C6
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.

# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend

ifndef QUANTUM_DIR
	include ../../../../Makefile
endif
\ No newline at end of file

A keyboards/planck/keymaps/sgoodwin/keymap.c => keyboards/planck/keymaps/sgoodwin/keymap.c +233 -0
@@ 0,0 1,233 @@
// This is sgoodwin's layout file for the Quantum project.
// It doesn't have Plover or Dvorak layers because he doesn't use that.
// It Also doesn't allow for swapping alt with CMD because that only happens in error.

#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
  #include "audio.h"
#endif
#include "eeconfig.h"

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 1
#define _COLEMAK 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16

enum planck_keycodes {
  COLEMAK = SAFE_RANGE,
  QWERTY,
  LOWER,
  RAISE,
  BACKLIT,
};

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Colemak
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |  "   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |SHEnt |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Hyper| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_COLEMAK] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
  {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, MT(MOD_RSFT, KC_ENT) },
  {ALL_T(KC_NO),  KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
},

/* Qwerty
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  "   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |SHEnt |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Hyper| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QWERTY] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
  {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, MT(MOD_RSFT, KC_ENT) },
  {ALL_T(KC_NO),  KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
},

/* Lower
 * ,-----------------------------------------------------------------------------------.
 * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO ~ |ISO | |      |      |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_LOWER] = {
  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  {KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},

/* Raise
 * ,-----------------------------------------------------------------------------------.
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |      |      |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_RAISE] = {
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
  {KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, _______},
  {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},

/* Adjust (Lower + Raise)
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Aud on|Audoff|      |      |Qwerty|Colemk|      |      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_ADJUST] = {
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AU_ON,   AU_OFF,  _______, _______, QWERTY,  COLEMAK, _______, _______, _______},
  {_______, MUV_DE,  MUV_IN,  MU_ON,   MU_OFF,  MI_ON,   MI_OFF,  _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}


};

#ifdef AUDIO_ENABLE

float tone_startup[][2]    = SONG(STARTUP_SOUND);
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
float music_scale[][2]     = SONG(MUSIC_SCALE_SOUND);

float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif


void persistant_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
        #endif
        persistant_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_colemak, false, 0);
        #endif
        persistant_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case BACKLIT:
      if (record->event.pressed) {
        register_code(KC_RSFT);
        #ifdef BACKLIGHT_ENABLE
          backlight_step();
        #endif
      } else {
        unregister_code(KC_RSFT);
      }
      return false;
      break;
  }
  return true;
}

void matrix_init_user(void) {
    #ifdef AUDIO_ENABLE
        startup_user();
    #endif
}

#ifdef AUDIO_ENABLE

void startup_user()
{
    _delay_ms(20); // gets rid of tick
    PLAY_NOTE_ARRAY(tone_startup, false, 0);
}

void shutdown_user()
{
    PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
    _delay_ms(150);
    stop_all_notes();
}

void music_on_user(void)
{
    music_scale_user();
}

void music_scale_user(void)
{
    PLAY_NOTE_ARRAY(music_scale, false, 0);
}

#endif

A keyboards/planck/keymaps/sgoodwin/readme.md => keyboards/planck/keymaps/sgoodwin/readme.md +10 -0
@@ 0,0 1,10 @@
# sgoodwin's Planck Layout

Includes:

1. No Dvorak or Plover
2. No alt-swapping
3. Right enter is shift when held down, enter when tapped.
4. Bottom left corner in normal layers is Hyper and not brightness control.
5. Brightness is instead in the bottom corner on raise/lower.