~ruther/qmk_firmware

b618aecc95d2034edabc38270e7f371aa1a3568d — Matthew Lyon 2 years ago 63872f9
[Keymap] small changes, game layer for mattly keymap (#21375)

Co-authored-by: Ryan <fauxpark@gmail.com>
M keyboards/keebio/iris/keymaps/mattly/config.h => keyboards/keebio/iris/keymaps/mattly/config.h +10 -9
@@ 22,15 22,16 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.

#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#undef RGBLIGHT_EFFECT_RAINBOW_MOOD
#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL
#undef RGBLIGHT_EFFECT_KNIGHT
#undef RGBLIGHT_EFFECT_CHRISTMAS
#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
#undef RGBLIGHT_EFFECT_RGB_TEST
#undef RGBLIGHT_EFFECT_ALTERNATING
#undef RGBLIGHT_EFFECT_TWINKLE
#undef RGBLIGHT_DEFAULT_MODE
#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_BREATHING + 2)
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8

M keyboards/keebio/iris/keymaps/mattly/keymap.c => keyboards/keebio/iris/keymaps/mattly/keymap.c +19 -11
@@ 11,7 11,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KC_CAPS, A_CTL,   S_ALT,   D_GUI,   F_SFT,   KC_G,                               KC_H,    J_SFT,   K_GUI,   L_ALT,   MINSCTL, KC_QUOT,
    NAVLOCK, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    ENT_SYM,         TAB_NUM,  KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
                                   ESC_HYP, TAB_NUM, SPC_SFT,                   SPC_SFT, BSP_SYM, DEL_WRP
  ),
),

  [_OVER_WIN] = LAYOUT(
    _______, _______, _______, _______, _______, _______,                            _______, _______, _______, _______, _______, _______,


@@ 30,31 30,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  ),

  [_NAVNUM] = LAYOUT(
    XXXXXXX, XXXXXXX, XXXXXXX, M_NXWIN, XXXXXXX, XXXXXXX,                            XXXXXXX, KC_SLSH, KC_ASTR, KC_MINS, KC_PLUS, XXXXXXX,
    XXXXXXX, M_NAVFW, M_BWORD, KC_UP,   M_FWORD, KC_PGUP,                            KC_DLR,  KC_P7,   KC_P8,   KC_P9,   KC_DOT,  XXXXXXX,
    M_PVWIN, M_NXWIN, XXXXXXX, M_BPARA, XXXXXXX, KC_HOME,                            XXXXXXX, KC_SLSH, KC_ASTR, KC_MINS, KC_PLUS, XXXXXXX,
    M_PVTAB, M_NAVFW, M_BWORD, KC_UP,   M_FWORD, KC_PGUP,                            KC_DLR,  KC_P7,   KC_P8,   KC_P9,   KC_DOT,  XXXXXXX,
    XXXXXXX, M_NAVBK, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,                            KC_PERC, KC_P4,   KC_P5,   KC_P6,   KC_EQL,  XXXXXXX,
    _______, M_PVTAB, KC_HOME, M_PVWIN, KC_END,  M_NXTAB, _______,          _______, KC_P0,   KC_P1,   KC_P2,   KC_P3,   KC_COMM, _______,
    _______, M_NAVFW, M_BLINE, M_NPARA, M_ELINE, KC_END, _______,          _______, KC_P0,   KC_P1,   KC_P2,   KC_P3,   KC_COMM, _______,
                                   _______, _______, _______,                   _______, _______, KC_P0
  ),
  [_NAVNUM_WIN] = LAYOUT(
    _______, _______, _______, W_NXWIN, _______, _______,                            _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______,                            _______, _______, _______, _______, _______, _______,
    _______, W_NAVFW, W_BWORD, _______, W_FWORD, _______,                            _______, _______, _______, _______, _______, _______,
    _______, W_NAVBK, _______, _______, _______, _______,                            _______, _______, _______, _______, _______, _______,
    _______, W_PVTAB, _______, W_PVWIN, _______, W_NXTAB, _______,          _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
                                  _______, _______, _______,                     _______, _______, _______
  ),

  [_GAME] = LAYOUT(
    KC_BSPC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                               KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                               KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_SCLN,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                               KC_H,    KC_J,    KC_K,    KC_L,    KC_MINS, KC_QUOT,
    KC_ESC,  KC_Z,    KC_X,    KC_C,    KC_V,    KC_B, MO(_NAVNUM),     MO(_SYMBOL), KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
                                   KC_LCTL, KC_LALT, KC_SPC,                   KC_SPC, KC_LGUI, KC_LSFT
  ),

  [_FUNCT] = LAYOUT(
    KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                              KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
    QK_BOOT, XXXXXXX, XXXXXXX, M_NXWIN, XXXXXXX, XXXXXXX,                            XXXXXXX, RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_K, QK_BOOT,
    DB_TOGG, XXXXXXX, M_PVTAB, M_PVWIN, M_NXTAB, XXXXXXX,                            XXXXXXX, TOG_WIN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, KC_MPLY, _______,          _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    QK_BOOT, M_NAVFW, XXXXXXX, M_NXWIN, XXXXXXX, XXXXXXX,                            XXXXXXX, RGB_TOG, RGB_M_P, RGB_M_B, XXXXXXX, QK_BOOT,
    DB_TOGG, M_NAVBK, M_PVTAB, M_PVWIN, M_NXTAB, XXXXXXX,                            XXXXXXX, TOG_WIN, TOG_GAM, XXXXXXX, XXXXXXX, XXXXXXX,
    KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, KC_MPLY, _______,          _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD,
                                   _______, _______, _______,                   _______, _______, _______
  ),
[_FUNCT_WIN] = LAYOUT(
    _______, _______, _______, _______, _______, _______,                            _______, _______, _______, _______, _______, _______,
    _______, _______, _______, W_NXWIN, _______, _______,                            _______, _______, _______, _______, _______, _______,
    _______, _______, W_PVTAB, W_PVWIN, W_NXTAB, _______,                            _______, _______, _______, _______, _______, _______,
    _______, W_NAVFW, _______, W_NXWIN, _______, _______,                            _______, _______, _______, _______, _______, _______,
    _______, W_NAVBK, W_PVTAB, W_PVWIN, W_NXTAB, _______,                            _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
                                  _______, _______, _______,                     _______, _______, _______
  ),

M users/mattly/mattly.c => users/mattly/mattly.c +3 -0
@@ 31,6 31,9 @@ void layer_state_set_rgb(layer_state_t state) {
        case _NAVNUM_WIN:
            rgblight_sethsv_noeeprom(HSV_NAVNUM);
            break;
        case _GAME:
            rgblight_sethsv_noeeprom(HSV_GAME);
            break;
        case _FUNCT:
        case _FUNCT_WIN:
            rgblight_sethsv_noeeprom(HSV_FUNCT);

M users/mattly/mattly.h => users/mattly/mattly.h +44 -37
@@ 25,12 25,14 @@ enum {
    _NAVNUM,
    _NAVNUM_WIN,
    _SYMBOL,
    _GAME,
    _FUNCT,
    _FUNCT_WIN,
};

// == System
#define TOG_WIN TG(_OVER_WIN)
#define TOG_GAM TG(_GAME)

// == Thumbs
// left hand


@@ 47,68 49,73 @@ enum {
#define NAVLOCK TG(_NAVNUM)
#define SYMLOCK TG(_SYMBOL)


// == QWERTY
// left hand home row
#define A_CTL  MT(MOD_LCTL, KC_A)
#define A_GUI  MT(MOD_LGUI, KC_A)
#define S_ALT  MT(MOD_LALT, KC_S)
#define D_GUI  MT(MOD_LGUI, KC_D)
#define D_CTL  MT(MOD_LCTL, KC_D)
#define F_SFT  MT(MOD_LSFT, KC_F)
#define A_CTL MT(MOD_LCTL, KC_A)
#define A_GUI MT(MOD_LGUI, KC_A)
#define S_ALT MT(MOD_LALT, KC_S)
#define D_GUI MT(MOD_LGUI, KC_D)
#define D_CTL MT(MOD_LCTL, KC_D)
#define F_SFT MT(MOD_LSFT, KC_F)
// left hand aux
#define W_CTL  MT(MOD_LCTL, KC_W)
#define W_GUI  MT(MOD_LGUI, KC_W)
#define E_ALT  MT(MOD_LALT, KC_E)
#define R_GUI  MT(MOD_LGUI, KC_R)
#define R_CTL  MT(MOD_LCTL, KC_R)
#define W_CTL MT(MOD_LCTL, KC_W)
#define W_GUI MT(MOD_LGUI, KC_W)
#define E_ALT MT(MOD_LALT, KC_E)
#define R_GUI MT(MOD_LGUI, KC_R)
#define R_CTL MT(MOD_LCTL, KC_R)

// right hand home row
#define J_SFT   MT(MOD_RSFT, KC_J)
#define K_GUI   MT(MOD_RGUI, KC_K)
#define K_CTL   MT(MOD_RCTL, KC_K)
#define L_ALT   MT(MOD_RALT, KC_L)
#define J_SFT MT(MOD_RSFT, KC_J)
#define K_GUI MT(MOD_RGUI, KC_K)
#define K_CTL MT(MOD_RCTL, KC_K)
#define L_ALT MT(MOD_RALT, KC_L)
#define MINSCTL MT(MOD_RCTL, KC_MINS)
#define MINSGUI MT(MOD_RGUI, KC_MINS)
// right hand aux
#define U_GUI   MT(MOD_RGUI, KC_U)
#define U_CTL   MT(MOD_RCTL, KC_U)
#define I_ALT   MT(MOD_RALT, KC_I)
#define O_CTL   MT(MOD_RCTL, KC_O)
#define O_GUI   MT(MOD_RGUI, KC_O)
#define U_GUI MT(MOD_RGUI, KC_U)
#define U_CTL MT(MOD_RCTL, KC_U)
#define I_ALT MT(MOD_RALT, KC_I)
#define O_CTL MT(MOD_RCTL, KC_O)
#define O_GUI MT(MOD_RGUI, KC_O)

// == OS X default keys
// movement by word
// movement by text
#define M_BWORD LALT(KC_LEFT)
#define W_BWORD LCTL(KC_LEFT)
#define M_FWORD LALT(KC_RIGHT)
#define W_FWORD LCTL(KC_RIGHT)

#define M_BLINE LGUI(KC_LEFT)
#define M_ELINE LGUI(KC_RIGHT)

#define M_BPARA  LOPT(KC_UP)
#define M_NPARA  LOPT(KC_DOWN)

// gui navigation
#define M_NXWIN  LGUI(KC_GRV)        // Next Window
#define M_NXWIN LGUI(KC_GRV) // Next Window
#define W_NXWIN LALT(KC_TAB)
#define M_PVWIN  LGUI(LSFT(KC_GRV))  // Prev Window
#define M_PVWIN LGUI(LSFT(KC_GRV)) // Prev Window
#define W_PVWIN LALT(LSFT(KC_TAB))
#define M_NXTAB  LGUI(LSFT(KC_RBRC)) // Next Tab
#define M_NXTAB LGUI(LSFT(KC_RBRC)) // Next Tab
#define W_NXTAB LCTL(KC_PGDN)
#define M_PVTAB  LGUI(LSFT(KC_LBRC)) // Prev Tab
#define M_PVTAB LGUI(LSFT(KC_LBRC)) // Prev Tab
#define W_PVTAB LCTL(KC_PGUP)
#define M_NAVBK LGUI(KC_LBRC)       // Navigate Forward
#define M_NAVBK LGUI(KC_LBRC) // Navigate Forward
#define W_NAVBK LALT(KC_LEFT)
#define M_NAVFW LGUI(KC_RBRC)       // Navigate Back
#define M_NAVFW LGUI(KC_RBRC) // Navigate Back
#define W_NAVFW LALT(KC_RIGHT)

// == UNDERGLOW
#ifdef RGBLIGHT_ENABLE
#define HSV_CAPS     55, 255, 255
#define HSV_ERR      30, 196, 196
#define HSV_MAC      20, 255, 128
#define HSV_WIN      10, 255, 128
#define HSV_SYMBOL  235, 255, 255
#define HSV_NAVNUM  250, 255, 255
#define HSV_FUNCT   210, 255, 255
#define HSV_RESET   180, 255, 255
#define HSV_CAPS 55, 255, 255
#define HSV_ERR 0, 255, 96
#define HSV_MAC 250, 255, 192
#define HSV_WIN 250, 192, 128
#define HSV_SYMBOL 235, 255, 255
#define HSV_NAVNUM 20, 255, 255
#define HSV_GAME  40, 255, 255
#define HSV_FUNCT 200, 255, 255
#define HSV_RESET 180, 255, 255
#endif

#endif


M users/mattly/rules.mk => users/mattly/rules.mk +1 -0
@@ 1,3 1,4 @@
SRC += mattly.c
LTO_ENABLE = yes
CONSOLE_ENABLE = yes
RGB_MATRIX_ENABLE = no