~ruther/qmk_firmware

b3f638f491601d4a849995fb4fa1181c9ff4341a — Jack Humbert 10 years ago 07d090d
ok
M keyboard/atomic/Makefile => keyboard/atomic/Makefile +40 -9
@@ 39,7 39,7 @@
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = atomic_lufa
TARGET = planck_lufa

# Directory common source filess exist
TOP_DIR = ../..


@@ 47,19 47,49 @@ TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .

# project specific files
SRC =	keymap_common.c \
	matrix.c \
	led.c


# # project specific files
ifdef COMMON

	SRC = keymap_common.c \
	led.c \
	backlight.c

ifdef KEYMAP
    SRC := keymap_$(KEYMAP).c $(SRC)
    SRC := common_keymaps/keymap_$(KEYMAP).c $(SRC)
else
    SRC := keymap_vlad.c $(SRC)
    SRC := common_keymaps/keymap_jack.c $(SRC)
endif

CONFIG_H = config.h
ifdef MATRIX
    SRC := matrix_$(MATRIX).c $(SRC)
else
    SRC := matrix_pcb.c $(SRC)
endif

else

SRC = extended_keymap_common.c \
	analog.c \
	led.c \
	backlight.c

ifdef KEYMAP
    SRC := extended_keymaps/extended_keymap_$(KEYMAP).c $(SRC)
else
    SRC := extended_keymaps/extended_keymap_default.c $(SRC)
endif

ifdef MATRIX
    SRC := matrix_$(MATRIX).c $(SRC)
else
    SRC := matrix_pcb.c $(SRC)
endif

endif

CONFIG_H = config.h

# MCU name
#MCU = at90usb1287


@@ 119,9 149,10 @@ MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
CONSOLE_ENABLE = yes	# Console for debug(+400)
COMMAND_ENABLE = yes    # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
#SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes	# USB Nkey Rollover - not yet supported in LUFA

BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality

# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

M keyboard/atomic/Makefile.pjrc => keyboard/atomic/Makefile.pjrc +1 -1
@@ 55,7 55,7 @@ SRC =	keymap_common.c \
ifdef KEYMAP
    SRC := keymap_$(KEYMAP).c $(SRC)
else
    SRC := keymap_poker.c $(SRC)
    SRC := keymap_jack.c $(SRC)
endif

CONFIG_H = config.h

D keyboard/atomic/README 2.md => keyboard/atomic/README 2.md +0 -141
@@ 1,141 0,0 @@
GH60 keyboard firmware
======================
DIY compact keyboard designed and run by komar007 and Geekhack community.

- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)

## GH60 Resources
- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
- [Group buy](http://geekhack.org/index.php?topic=41464.0)


## Build
Move to this directory then just run `make` like:

    $ make

Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now.


## Keymap
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.

To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:

    $ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]


### 1  Poker
[keymap_poker.c](keymap_poker.c) emulates original Poker layers
while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.

    Fn + Esc = `
    Fn + {left, down, up, right}  = {home, pgdown, pgup, end}

#### 1.0 Default layer
    ,-----------------------------------------------------------.
    |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
    |-----------------------------------------------------------|
    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
    |-----------------------------------------------------------|
    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
    |-----------------------------------------------------------|
    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Fn  |Gui |App |Ctrl|
    `-----------------------------------------------------------'
#### 1.1 Poker Fn layer
    ,-----------------------------------------------------------.
    |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
    |-----------------------------------------------------------|
    |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|     |
    |-----------------------------------------------------------|
    |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
    |-----------------------------------------------------------|
    |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|   Up     |
    |-----------------------------------------------------------|
    |    |    |    |         FnS            |Fn  |Left|Down|Righ|
    `-----------------------------------------------------------'


### 2. Plain
Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
See [keymap_plain.c](keymap_plain.c) for detail.

#### 1.0 Plain Default layer
    ,-----------------------------------------------------------.
    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
    |-----------------------------------------------------------|
    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
    |-----------------------------------------------------------|
    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
    |-----------------------------------------------------------|
    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
    `-----------------------------------------------------------'


### 3. Hasu
This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail.


### 4. SpaceFN
This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).

#### 4.0 Default layer
    ,-----------------------------------------------------------.
    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
    |-----------------------------------------------------------|
    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
    |-----------------------------------------------------------|
    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
    |-----------------------------------------------------------|
    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space/Fn          |Alt |Gui |App |Ctrl|
    `-----------------------------------------------------------'
#### 4.1 SpaceFN layer
    ,-----------------------------------------------------------.
    |`  | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
    |-----------------------------------------------------------|
    |     |   |   |   |   |   |   |Hom|Up |End|Psc|Slk|Pau|Ins  |
    |-----------------------------------------------------------|
    |      |   |   |   |   |   |PgU|Lef|Dow|Rig|   |   |        |
    |-----------------------------------------------------------|
    |        |   |   |   |   |Spc|PgD|`  |~  |   |   |          |
    |-----------------------------------------------------------|
    |    |    |    |            Fn          |    |    |    |    |
    `-----------------------------------------------------------'


### 5. HHKB
[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers.
#### 5.0: Default layer
    ,-----------------------------------------------------------.
    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|
    |-----------------------------------------------------------|
    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Bspc |
    |-----------------------------------------------------------|
    |Ctrl  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
    |-----------------------------------------------------------|
    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn |
    |-----------------------------------------------------------|
    |    |Gui |Alt |      Space             |    |Alt |Gui |    |
    `-----------------------------------------------------------'
#### 5.1: HHKB Fn layer
    ,-----------------------------------------------------------.
    |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
    |-----------------------------------------------------------|
    |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     |
    |-----------------------------------------------------------|
    |      |VoD|VoU|Mut|Ejc|   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
    |-----------------------------------------------------------|
    |        |   |   |   |   |   |  +|  -|End|PgD|Dow|      |   |
    |-----------------------------------------------------------|
    |    |    |    |                        |    |    |    |    |
    `-----------------------------------------------------------'


M keyboard/atomic/config.h => keyboard/atomic/config.h +6 -2
@@ 24,8 24,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    Ortholinear Keyboards
#define PRODUCT         Atomic Keyboard
#define DESCRIPTION     t.m.k. keyboard firmware for Atomic
#define PRODUCT         Atomic
#define DESCRIPTION     A compact ortholinear keyboard

/* key matrix size */
#define MATRIX_ROWS 5


@@ 34,6 34,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */
/* NOTE: this is the max value of 0..BACKLIGHT_LEVELS so really 16 levels. */
#define BACKLIGHT_LEVELS 15

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE    5


M keyboard/atomic/keymap_common.h => keyboard/atomic/keymap_common.h +82 -40
@@ 33,55 33,97 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];

// JCK: Semi-Standard layout
#define KEYMAP_JCK( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C,   K0E,    \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,    K2D,   K2E, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A,    K3C,   K3D, K3E, \
     K40,  K41,  K43,           K46,                  K4A, K4B, K4C, K4D, K4E  \
) { \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_NO,    KC_##K0E }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_NO,    KC_##K2D, KC_##K2E }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_NO,    KC_##K3C, KC_##K3D, KC_##K3E }, \
    { KC_##K40, KC_##K41, KC_NO,    KC_##K43, KC_NO,    KC_NO,    KC_##K46, KC_NO,    KC_NO,    KC_NO,    KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E }  \
}

// ASK: Short Space layout
#define KEYMAP_ASK_MESSY( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C,   K0E,    \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,    K2D,   K2E, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A,    K3C,   K3D, K3E, \
     K40,  K41,  K43,  K44,        K46,     K48, K49, K4A, K4B, K4C, K4D, K4E  \
// MIT Layout
/*
 * ,-----------------------------------------------------------------------.
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * |-----------------------------------------------------------------------|
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * |-----------------------------------------------------------------------|
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * |-----------------------------------------------------------------------|
 * |     |     |     |     |     |           |     |     |     |     |     |
 * `-----------------------------------------------------------------------'
 */
#define KEYMAP( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
    K30, K31, K32, K33, K34,    K35,   K37, K38, K39, K3A, K3B  \
) { \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_NO,    KC_##K0E }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_NO,    KC_##K2D, KC_##K2E }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_NO,    KC_##K3C, KC_##K3D, KC_##K3E }, \
    { KC_##K40, KC_##K41, KC_NO,    KC_##K43, KC_##K44, KC_NO,    KC_##K46, KC_NO,    KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E }  \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K35, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B }  \
}

#define KEYMAP_ASK( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C,   K0E,    \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,    K2C,   K2E, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A,    K3B,   K3D, K3E, \
     K40,  K41,  K43,  K44,        K46,     K47, K48, K4A, K4B, K4C, K4D, K4E  \
// Grid Layout
/*
 * ,-----------------------------------------------------------------------.
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * |-----------------------------------------------------------------------|
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * |-----------------------------------------------------------------------|
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * |-----------------------------------------------------------------------|
 * |     |     |     |     |     |     |     |     |     |     |     |     |
 * `-----------------------------------------------------------------------'
 */
#define KEYMAP_GRID( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B  \
) { \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_NO,    KC_##K0E }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_NO,    KC_##K2E }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_NO,    KC_##K3D, KC_##K3E }, \
    { KC_##K40, KC_##K41, KC_NO,    KC_##K43, KC_##K44, KC_NO,    KC_##K46, KC_##K47, KC_##K48, KC_NO,    KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E }  \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B }  \
}

#define KEYMAP_REVERSE(                                                 \
  K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B,           \
  K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B,           \
  K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,           \
  K30, K31, K32, K33, K34,    K35,   K37, K38, K39, K3A, K3B            \
  ) {                                                                   \
    { KC_##K0B, KC_##K0A, KC_##K09, KC_##K08, KC_##K07, KC_##K06, KC_##K05, KC_##K04, KC_##K03, KC_##K02, KC_##K01, KC_##K00 }, \
    { KC_##K1B, KC_##K1A, KC_##K19, KC_##K18, KC_##K17, KC_##K16, KC_##K15, KC_##K14, KC_##K13, KC_##K12, KC_##K11, KC_##K10 }, \
    { KC_##K2B, KC_##K2A, KC_##K29, KC_##K28, KC_##K27, KC_##K26, KC_##K25, KC_##K24, KC_##K23, KC_##K22, KC_##K21, KC_##K20 }, \
    { KC_##K3B, KC_##K3A, KC_##K39, KC_##K38, KC_##K37, KC_##K35, KC_##K35, KC_##K34, KC_##K33, KC_##K32, KC_##K31, KC_##K30 },   \
            }

#define KEYMAP_AND_REVERSE(args...) KEYMAP(args), KEYMAP_REVERSE(args)

// MLO: Semi-Grid layout
#define KEYMAP_SWAP(                                                    \
  K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B,           \
  K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B,           \
  K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,           \
  K30, K31, K32, K33, K34,    K35,   K37, K38, K39, K3A, K3B            \
  ) {                                                                   \
    { KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05 }, \
    { KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15 }, \
    { KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25 }, \
    { KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K35, KC_##K35, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34 },    \
}

#define KEYMAP_AND_SWAP(args...) KEYMAP(args), KEYMAP_SWAP(args)

// KLN: Grid layout
/*
   Keymap for the Planck 48 key variant.
 */
#define KEYMAP_48( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B  \
) { \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B }, \
}

// PKR: Standard layout

#endif

D keyboard/atomic/keymap_plain.c => keyboard/atomic/keymap_plain.c +0 -46
@@ 1,46 0,0 @@
#include "keymap_common.h"

// JCK: Semi-Standard layout

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    [0] = KEYMAP_JCK(GRV,  1,    2,    3,    4,    5,    6,    7,    8,    9,    0,    MINS, EQL,    BSPC, \
                     TAB,  Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P,    LBRC, RBRC, BSLS, DEL, \
                     ESC,  A,    S,    D,    F,    G,    H,    J,    K,    L,    SCLN, QUOT,    ENT,     MPLY, \
                     LSFT, Z,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH,    RSFT,    VOLD, VOLU, \
                     LCTL,    LALT,  LGUI,          SPC,                         FN1,  LEFT, DOWN, UP,   RGHT),
    [1] = KEYMAP_JCK(GRV,  1,    2,    3,    4,    5,    6,    7,    8,    9,    0,    MINS, EQL,    BSPC, \
                     TAB,  Q,    W,    F,    P,    G,    J,    L,    U,    Y,    SCLN, LBRC, RBRC, BSLS, DEL, \
                     ESC,  A,    R,    S,    T,    D,    H,    N,    E,    I,    O,    QUOT,    ENT,     MPLY, \
                     LSFT, Z,    X,    C,    V,    B,    K,    M,    COMM, DOT,  SLSH,    RSFT,    VOLD, VOLU, \
                     LCTL,    LALT,  LGUI,          SPC,                         FN1,  LEFT, DOWN, UP,   RGHT),
    [2] = KEYMAP_JCK(GRV,  F1,   F2,   F3,   F4,   F5,   F6,   F7,   F8,   F9,   F10,  F11,  F12,    BSPC, \
                     TAB,  1,    2,    3,    4,    5,    6,    7,    8,    9,    0,    LBRC, RBRC, BSLS, DEL, \
                     ESC,  FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL,  LBRC, RBRC,   BSLS,    ENT,     MPLY, \
                     LSFT, FN9,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH,    RSFT,    VOLD, VOLU, \
                     LCTL,    LALT,  LGUI,          SPC,                         TRNS,  MNXT, VOLD, VOLU, MPLY),
};
const uint16_t PROGMEM fn_actions[] = {
    [1] = ACTION_LAYER_MOMENTARY(2),  // to Fn overlay
    [3] = ACTION_DEFAULT_LAYER_SET(0), 
    [4] = ACTION_DEFAULT_LAYER_SET(1),  

    [9] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
 
    [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
    [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
    [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
    [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
    [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
    [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
    [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
    [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
    [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
    [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
    [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
    [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
    [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
    [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
    [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
    [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
};

D keyboard/atomic/keymap_ricky.c => keyboard/atomic/keymap_ricky.c +0 -15
@@ 1,15 0,0 @@
#include "keymap_common.h"

// JCK: Semi-Standard layout

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    [0] = KEYMAP_JCK(GRV,  1,    2,    3,    4,    5,    6,    7,    8,    9,    0,    MINS, EQL,    BSPC, \
                     TAB,  Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P,    LBRC, RBRC, BSLS, PSCR, \
                     CAPS, A,    S,    D,    F,    G,    H,    J,    K,    L,    SCLN, QUOT,    ENT,     INS, \
                     LSFT, Z,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH,    RSFT,    UP, DEL, \
                     LCTL,    LGUI,  LALT,          SPC,                         RALT,  RCTL, LEFT, DOWN,   RGHT)
};
const uint16_t PROGMEM fn_actions[] = {
};


D keyboard/atomic/keymap_vlad.c => keyboard/atomic/keymap_vlad.c +0 -14
@@ 1,14 0,0 @@
#include "keymap_common.h"

// JCK: Semi-Standard layout

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    [0] = KEYMAP_ASK(GRV,  1,    2,    3,    4,    5,    6,    7,    8,    9,    0,    MINS, EQL,    BSPC, \
                     TAB,  Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P,    LBRC, RBRC, BSLS, DEL, \
                     CAPS,  A,    S,    D,    F,    G,    H,    J,    K,    L,    SCLN, QUOT,    ENT,     VOLU, \
                     LSFT, Z,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH,    RSFT,    UP, VOLD, \
                     LCTL,    LGUI,  LALT,   LGUI,     SPC,           RGUI,       RALT, RGUI, RCTL, LEFT, DOWN,   RGHT)
};
const uint16_t PROGMEM fn_actions[] = {
};
\ No newline at end of file

M keyboard/atomic/led.c => keyboard/atomic/led.c +13 -0
@@ 22,4 22,17 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.

void led_set(uint8_t usb_led)
{
    // // Using PE6 Caps Lock LED
    // if (usb_led & (1<<USB_LED_CAPS_LOCK))
    // {
    //     // Output high.
    //     DDRE |= (1<<6);
    //     PORTE |= (1<<6);
    // }
    // else
    // {
    //     // Output low.
    //     DDRE &= ~(1<<6);
    //     PORTE &= ~(1<<6);
    // }
}

M keyboard/atomic/matrix.c => keyboard/atomic/matrix.c +27 -45
@@ 1,5 1,6 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2012 Jun Wako 
Generated by planckkeyboard.com (2014 Jack Humbert)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by


@@ 22,7 23,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "action_layer.h"
#include "print.h"
#include "debug.h"
#include "util.h"


@@ 43,7 43,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);


inline
uint8_t matrix_rows(void)
{


@@ 56,7 55,6 @@ uint8_t matrix_cols(void)
    return MATRIX_COLS;
}


void matrix_init(void)
{
    // initialize row and col


@@ 96,7 94,6 @@ uint8_t matrix_scan(void)
        }
    }


    return 1;
}



@@ 109,7 106,7 @@ bool matrix_is_modified(void)
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
    return (matrix[row] & ((matrix_row_t)1<<col));
    return (matrix[row] & ((matrix_row_t)1<col));
}

inline


@@ 137,51 134,39 @@ uint8_t matrix_key_count(void)
    return count;
}

/* Column pin configuration
 * col: 0  1  2  3  4  5  6  7  8  9  10 11
 * pin: F0 F1 F4 F5 F6 F7 B6 B5 B4 D7 D5 D4
 */

static void init_cols(void)
{
    DDRC  &= ~(1<<6 | 1<<7);
    PORTC |=  (1<<6 | 1<<7);
    DDRD  &= ~(1<<4 | 1<<5 | 1<<6 | 1<<7);
    PORTD |=  (1<<4 | 1<<5 | 1<<6 | 1<<7);
    DDRB  &= ~(1<<4 | 1<<5 | 1<<6);
    PORTB |=  (1<<4 | 1<<5 | 1<<6);
    DDRF  &= ~(1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
    PORTF |=  (1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
    DDRB &= ~(1<<6 | 1<<5 | 1<<4);
    PORTB |= (1<<6 | 1<<5 | 1<<4);
    DDRD &= ~(1<<7 | 1<<6 | 1<<4);
    PORTD |= (1<<7 | 1<<6 | 1<<4);
    DDRF &= ~(1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
    PORTF |= (1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
    
}

static matrix_row_t read_cols(void)
{
    return (PINC&(1<<6) ? 0 : (1<< 0)) |
           (PINC&(1<<7) ? 0 : (1<< 1)) |
           (PIND&(1<<5) ? 0 : (1<< 2)) |
           (PIND&(1<<4) ? 0 : (1<< 3)) |
           (PIND&(1<<6) ? 0 : (1<< 4)) |
           (PIND&(1<<7) ? 0 : (1<< 5)) |
           (PINB&(1<<4) ? 0 : (1<< 6)) |
           (PINB&(1<<5) ? 0 : (1<< 7)) |
           (PINB&(1<<6) ? 0 : (1<< 8)) |
           (PINF&(1<<7) ? 0 : (1<< 9)) |
           (PINF&(1<<6) ? 0 : (1<<10)) |
           (PINF&(1<<5) ? 0 : (1<<11)) |
           (PINF&(1<<4) ? 0 : (1<<12)) |
           (PINF&(1<<1) ? 0 : (1<<13)) |
           (PINF&(1<<0) ? 0 : (1<<14));
  return (PIND&(1<<4) ? 0 : (1<<0)) |
         (PIND&(1<<6) ? 0 : (1<<1)) |
         (PIND&(1<<7) ? 0 : (1<<2)) |
         (PINB&(1<<4) ? 0 : (1<<3)) |
         (PINB&(1<<5) ? 0 : (1<<4)) |
         (PINB&(1<<6) ? 0 : (1<<5)) |
         (PINF&(1<<7) ? 0 : (1<<6)) |
         (PINF&(1<<6) ? 0 : (1<<7)) |
         (PINF&(1<<5) ? 0 : (1<<8)) |
         (PINF&(1<<4) ? 0 : (1<<9)) |
         (PINF&(1<<1) ? 0 : (1<<10)) |
         (PINF&(1<<0) ? 0 : (1<<11));
         
}

/* Row pin configuration
 * row: 0  1  2  3
 * pin: B0 B1 B2 B3
 */
static void unselect_rows(void)
{
    // Hi-Z(DDR:0, PORT:0) to unselect
    DDRB  &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<7);
    PORTB |=  (1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<7);
    DDRB &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3);
    PORTB |= (1<<0 | 1<<1 | 1<<2 | 1<<3);
    
}

static void select_row(uint8_t row)


@@ 203,9 188,6 @@ static void select_row(uint8_t row)
            DDRB  |= (1<<3);
            PORTB &= ~(1<<3);
            break;
        case 4:
            DDRB  |= (1<<7);
            PORTB &= ~(1<<7);
            break;
        
    }
}

M keyboard/planck/Makefile => keyboard/planck/Makefile +17 -4
@@ 53,9 53,9 @@ TARGET_DIR = .
ifdef COMMON

	SRC = keymap_common.c \
	matrix_pcb.c \
	led.c \
	backlight.c
	backlight.c \
	beeps.c 

ifdef KEYMAP
    SRC := common_keymaps/keymap_$(KEYMAP).c $(SRC)


@@ 63,12 63,19 @@ else
    SRC := common_keymaps/keymap_jack.c $(SRC)
endif

ifdef MATRIX
    SRC := matrix_$(MATRIX).c $(SRC)
else
    SRC := matrix_pcb.c $(SRC)
endif

else

SRC = extended_keymap_common.c \
	matrix_pcb.c \
	analog.c \
	led.c \
	backlight.c
	backlight.c \
	beeps.c 

ifdef KEYMAP
    SRC := extended_keymaps/extended_keymap_$(KEYMAP).c $(SRC)


@@ 76,6 83,12 @@ else
    SRC := extended_keymaps/extended_keymap_default.c $(SRC)
endif

ifdef MATRIX
    SRC := matrix_$(MATRIX).c $(SRC)
else
    SRC := matrix_pcb.c $(SRC)
endif

endif

CONFIG_H = config.h

M keyboard/planck/backlight.c => keyboard/planck/backlight.c +28 -28
@@ 8,42 8,42 @@ void backlight_init_ports()
{

    // Setup PB7 as output and output low.
    DDRB |= (1<<7);
    PORTB &= ~(1<<7);
    // DDRB |= (1<<7);
    // PORTB &= ~(1<<7);
    
    // Use full 16-bit resolution. 
    ICR1 = 0xFFFF;
    // // Use full 16-bit resolution. 
    // ICR1 = 0xFFFF;

    // I could write a wall of text here to explain... but TL;DW
    // Go read the ATmega32u4 datasheet.
    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
    // // I could write a wall of text here to explain... but TL;DW
    // // Go read the ATmega32u4 datasheet.
    // // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
    
    // Pin PB7 = OCR1C (Timer 1, Channel C)
    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
    // (i.e. start high, go low when counter matches.)
    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
    // // Pin PB7 = OCR1C (Timer 1, Channel C)
    // // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
    // // (i.e. start high, go low when counter matches.)
    // // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
    // // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
    
    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
    // TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
    // TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;

    backlight_init();
}

void backlight_set(uint8_t level)
{
    if ( level == 0 )
    {
        // Turn off PWM control on PB7, revert to output low.
        TCCR1A &= ~(_BV(COM1C1));
        // CHANNEL = level << OFFSET | 0x0FFF;
        CHANNEL = ((1 << level) - 1);
    }
    else
    {
        // Turn on PWM control of PB7
        TCCR1A |= _BV(COM1C1);
        // CHANNEL = level << OFFSET | 0x0FFF;
        CHANNEL = ((1 << level) - 1);
    }
    // if ( level == 0 )
    // {
    //     // Turn off PWM control on PB7, revert to output low.
    //     TCCR1A &= ~(_BV(COM1C1));
    //     // CHANNEL = level << OFFSET | 0x0FFF;
    //     CHANNEL = ((1 << level) - 1);
    // }
    // else
    // {
    //     // Turn on PWM control of PB7
    //     TCCR1A |= _BV(COM1C1);
    //     // CHANNEL = level << OFFSET | 0x0FFF;
    //     CHANNEL = ((1 << level) - 1);
    // }
}
\ No newline at end of file

M keyboard/planck/config.h => keyboard/planck/config.h +2 -2
@@ 59,10 59,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

/* disable debug print */
//#define NO_DEBUG
#define NO_DEBUG

/* disable print */
//#define NO_PRINT
#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER

M keyboard/planck/extended_keymap_common.c => keyboard/planck/extended_keymap_common.c +3 -1
@@ 24,7 24,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "backlight.h"


static action_t keycode_to_action(uint16_t keycode);




@@ 70,6 69,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
    } else if (keycode == RESET) {
        bootloader_jump();
        return;
    } else if (keycode > RESET) {
        // MIDI
        return;
    }

    switch (keycode) {

M keyboard/planck/extended_keymap_common.h => keyboard/planck/extended_keymap_common.h +3 -1
@@ 27,7 27,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
// #include "print.h"
#include "debug.h"

#ifdef BOOTMAGIC_ENABLE


@@ 174,4 174,6 @@ extern const uint16_t fn_actions[];

#define RESET 0x5000

#define MIDI(n) n | 0x6000

#endif

M keyboard/planck/extended_keymaps/extended_keymap_default.c => keyboard/planck/extended_keymaps/extended_keymap_default.c +14 -10
@@ 5,7 5,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,   KC_BSPC},
  {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,  KC_QUOT},
  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT},
  {BL_STEP, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2),    KC_SPC,   KC_SPC,    FUNC(1),   KC_LEFT, KC_DOWN, KC_UP,  KC_RGHT}
  {M(0), KC_LCTL, KC_LALT, KC_LGUI, FUNC(2),    KC_SPC,   KC_SPC,    FUNC(1),   KC_LEFT, KC_DOWN, KC_UP,  KC_RGHT}
                                                // Space is repeated to accommadate for both spacebar wiring positions
},
[1] = { /* Colemak */


@@ 16,19 16,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
[2] = { /* RAISE */
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
  {KC_TRNS, FUNC(3), FUNC(4), LSFT(RSFT(KC_PAUSE)), KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
  {KC_TRNS, KC_F11,  KC_F12,  KC_F13,  KC_F14,  KC_F15,  KC_F16,  KC_F17,  KC_F18,  KC_F19,  KC_F20, KC_TRNS},
  {KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
  {KC_TRNS, KC_F11,  KC_F12,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS, KC_TRNS},
  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,    KC_TRNS,   KC_TRNS,  FUNC(1),   KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[3] = { /* LOWER */
  {S(KC_GRV),  S(KC_1),    S(KC_2),    S(KC_3),    S(KC_4),    S(KC_5),    S(KC_6),    S(KC_7),    S(KC_8),    S(KC_9),    S(KC_0), KC_BSPC},
  {KC_TRNS, FUNC(3), FUNC(4), LSFT(RSFT(KC_PAUSE)), KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL),  S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
  {KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL),  S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
  {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_TRNS},
  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2),   KC_TRNS,   KC_TRNS,   KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}
};


const uint16_t PROGMEM fn_actions[] = {
    [1] = ACTION_LAYER_MOMENTARY(2),  // to RAISE
    [2] = ACTION_LAYER_MOMENTARY(3),  // to LOWER


@@ 41,10 40,15 @@ const uint16_t PROGMEM fn_actions[] = {
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) 
{
  // MACRODOWN only works in this function
    switch(id) {
      case 0:
        return MACRODOWN(T(CM_T), END);
      break;
    } 
      switch(id) {
        case 0:   
        if (record->event.pressed) {
          register_code(KC_RSFT);
          ACTION_BACKLIGHT_STEP();
        } else {
          unregister_code(KC_RSFT);
        }
        break;
      } 
    return MACRO_NONE;
};

M keyboard/planck/keymap_common.h => keyboard/planck/keymap_common.h +1 -1
@@ 25,7 25,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
// #include "print.h"
#include "debug.h"
#include "keymap.h"


M keyboard/planck/matrix.c => keyboard/planck/matrix.c +1 -1
@@ 23,7 23,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
// #include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"

M keyboard/planck/matrix_center.c => keyboard/planck/matrix_center.c +69 -2
@@ 23,10 23,11 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <avr/io.h>
#include <util/delay.h>
#include "action_layer.h"
#include "print.h"
// #include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "analog.h"


#ifndef DEBOUNCE


@@ 40,9 41,14 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];

static matrix_row_t read_cols(void);
static void init_cols(void);
static void init_encoder(void);
static void init_pot(void);
static void unselect_rows(void);
static void select_row(uint8_t row);

int16_t analogRead(uint8_t pin);
uint8_t state;
int32_t position;
int16_t value;

inline
uint8_t matrix_rows(void)


@@ 61,6 67,8 @@ void matrix_init(void)
    // initialize row and col
    unselect_rows();
    init_cols();
    init_encoder();
    init_pot();

    // initialize matrix state: all keys off
    for (uint8_t i=0; i < MATRIX_ROWS; i++) {


@@ 69,6 77,50 @@ void matrix_init(void)
    }
}

static void init_encoder(void)
{
    DDRC &= ~(1<<6 | 1<<7);
    PORTC |=  (1<<6 | 1<<7);

    uint8_t s = 0;
    _delay_ms(1);
    if (PINC&(1<<6)) s |= 1;
    if (PINC&(1<<7)) s |= 2;
    state = s;
    position = 0;
}

void read_encoder(void)
{
    uint8_t s = state & 3;
    if (PINC&(1<<6)) s |= 4;
    if (PINC&(1<<7)) s |= 8;
    state = (s >> 2);
    switch (s) {
        case 1: case 7: case 8: case 14:
            position++; 
            break;
        case 2: case 4: case 11: case 13:
            position--; 
            break;
        case 3: case 12:
            position += 2; 
            break;
        case 6: case 9:
            position -= 2; 
            break;
    }
}

#define HEX(n) (((n) < 10) ? ((n) + '0') : ((n) + 'A' - 10))

static void init_pot(void)
{
    // DDRD &= ~(1<<4);
    // PORTD |=  (1<<4);
    // DIDR2 = (1<<0);
}

uint8_t matrix_scan(void)
{
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {


@@ 95,6 147,21 @@ uint8_t matrix_scan(void)
        }
    }

    read_encoder();
    if (position >= 2) {
        register_code(KC_AUDIO_VOL_UP);
        unregister_code(KC_AUDIO_VOL_UP);
        position = 0;
    } else if (position <= -2) {
        register_code(KC_AUDIO_VOL_DOWN);
        unregister_code(KC_AUDIO_VOL_DOWN);
        position = 0;
    }

    // uint16_t val = analogRead(11);

    // debug("analogRead: "); debug_hex(val); debug("\n");

    return 1;
}


M keyboard/planck/matrix_pcb.c => keyboard/planck/matrix_pcb.c +2 -3
@@ 23,13 23,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
// #include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "backlight.h" // TODO fix this dependency 


#ifndef DEBOUNCE
#   define DEBOUNCE 10
#endif


@@ 67,7 66,7 @@ void matrix_init(void)
    // Turn status LED on
    DDRE |= (1<<6);
    PORTE |= (1<<6);
    

    // initialize row and col
    unselect_rows();
    init_cols();