~ruther/qmk_firmware

b23752c840e4bcd4a6476d6956f2909514d0ecf0 — David Rambo 6 years ago 448d3ad
[Keymap] Minor update to my XD75 keymap (#5531)

* Updated iris, planck, and xd75 keymaps

* Added brightness down and up to commented layout of Symbol layer.

* updated config files for planck and iris

* removed unnecessary include lines from iris and planck config files

* updated XD75's PC layer and its NAVPC toggle layer

* fixed typo in alias declaration for C_BSPS

* changed alias names for BSPC toggle keys
1 files changed, 6 insertions(+), 6 deletions(-)

M keyboards/xd75/keymaps/davidrambo/keymap.c
M keyboards/xd75/keymaps/davidrambo/keymap.c => keyboards/xd75/keymaps/davidrambo/keymap.c +6 -6
@@ 2,14 2,14 @@

//aliases for clarity in layering
#define A_BSPC  LALT(KC_BSPC) // delete whole word in Mac
#define C_BSPS  LCTL(KC_BSPC) // delete whole word in PC
#define C_BSPC  LCTL(KC_BSPC) // delete whole word in PC
#define A_LEFT  LALT(KC_LEFT)
#define A_RGHT  LALT(KC_RGHT)
#define C_RGHT  LCTL(KC_RGHT)
#define C_LEFT  LCTL(KC_LEFT)
#define SftEnt  SFT_T(KC_ENT)
#define GBSPC   LGUI_T(KC_BSPC)
#define CBSPC   LCTL_T(KC_BSPC)
#define BS_GUI  LGUI_T(KC_BSPC)
#define BS_CTL  LCTL_T(KC_BSPC)

// internet browser tab shortcuts and window/application swapping for Mac and Win
#define GSL     LGUI(S(KC_LEFT)) // back one tab in Safari


@@ 62,7 62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   KC_GESC, KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,   KC_LBRC, KC_BSLS, KC_RBRC, KC_J,   KC_L,   KC_U,    KC_Y,    KC_SCLN, KC_BSPC,
   NAV    , KC_A,    KC_R,    KC_S,    KC_T,    KC_D,   KC_PGUP, KC_ESC , KC_ENT , KC_H,   KC_N,   KC_E,    KC_I,    KC_O,    KC_QUOT,
   SftLck , KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_PGDN, KC_UP  , KC_ENT , KC_K,   KC_M,   KC_COMM, KC_DOT,  KC_SLSH, SftEnt ,
   KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC,  KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP
   KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, BS_GUI, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP
 ),
    
// Windows Layer: essentially swaps Control and GUI


@@ 72,7 72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   NAVPC  , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, _______, _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______
   _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, BS_CTL , _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______
 ),

 [_GAME] = LAYOUT_ortho_5x15( /* Gaming Layer */


@@ 118,7 118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB  , C_LEFT,  KC_UP,   C_RGHT , KC_DEL , _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB  , CBSPC  , KC_HOME, KC_END , _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB  , C_BSPC , KC_HOME, KC_END , _______, _______,
   RESET  , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 )
};