@@ 404,7 404,7 @@ void process_action(keyrecord_t *record, action_t action) {
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
- set_oneshot_locked_mods(mods);
+ set_oneshot_locked_mods(mods | get_oneshot_locked_mods());
register_mods(mods);
# endif
} else {
@@ 418,8 418,8 @@ void process_action(keyrecord_t *record, action_t action) {
// Retain Oneshot mods
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (mods & get_mods()) {
- clear_oneshot_locked_mods();
clear_oneshot_mods();
+ set_oneshot_locked_mods(~mods & get_oneshot_locked_mods());
unregister_mods(mods);
}
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
@@ 623,7 623,6 @@ void process_action(keyrecord_t *record, action_t action) {
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
do_release_oneshot = false;
if (event.pressed) {
- del_mods(get_oneshot_locked_mods());
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
reset_oneshot_layer();
layer_off(action.layer_tap.val);
@@ 633,10 632,8 @@ void process_action(keyrecord_t *record, action_t action) {
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
}
} else {
- add_mods(get_oneshot_locked_mods());
if (tap_count >= ONESHOT_TAP_TOGGLE) {
reset_oneshot_layer();
- clear_oneshot_locked_mods();
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);