~ruther/qmk_firmware

b0bee465aade65c7155efec69d0c8090a7e8a61a — Benjamin Smith 5 years ago 7085066
[Keyboard] Add cKeys Washington keyboard (#7570)

* Add cKeys Washington keyboard

* Add suggested changes

* Fix encoder direction

* Remove unneeded file

* Update config.h

* Update washington.c
M keyboards/ckeys/readme.md => keyboards/ckeys/readme.md +1 -0
@@ 9,3 9,4 @@ In addition to hosting the [Seattle Mechanical Keyboard Meetups](https://ckeys.o
    * naKey        - Through hole numpad
    * Handwire 101 - Handwired 4x4 (Proton C or Pro Micro)
    * The Dora Board - 4x5 with rotary encoder and Proton C pinouts
    * Washington Macropad - Macropad shaped like Washington State with rotary encoder and OLED

A keyboards/ckeys/washington/config.h => keyboards/ckeys/washington/config.h +253 -0
@@ 0,0 1,253 @@
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x002A
#define DEVICE_VER 0x0001
#define MANUFACTURER merlin04
#define PRODUCT Washington Macropad
#define DESCRIPTION Washington State shaped macropad

/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { F4, F5, F6 }
#define MATRIX_COL_PINS { F7, B1, B3 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

#define ENCODERS_PAD_A { D4 }
#define ENCODERS_PAD_B { C6 }

/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
// #define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6

#define BACKLIGHT_PIN B6
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
  #define NO_ACTION_MACRO
  #define NO_ACTION_FUNCTION
#endif
/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

/*
 * HD44780 LCD Display Configuration
 */
/*
#define LCD_LINES           2     //< number of visible lines of the display
#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display

#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode

#if LCD_IO_MODE
#define LCD_PORT         PORTB        //< port for the LCD lines
#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
#define LCD_RS_PORT      LCD_PORT     //< port for RS line
#define LCD_RS_PIN       3            //< pin  for RS line
#define LCD_RW_PORT      LCD_PORT     //< port for RW line
#define LCD_RW_PIN       2            //< pin  for RW line
#define LCD_E_PORT       LCD_PORT     //< port for Enable line
#define LCD_E_PIN        1            //< pin  for Enable line
#endif
*/

/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

A keyboards/ckeys/washington/info.json => keyboards/ckeys/washington/info.json +12 -0
@@ 0,0 1,12 @@
{
    "keyboard_name": "washington",
    "url": "https://keypcb.xyz/ViewPage/Washington",
    "maintainer": "merlin04",
    "width": 4.5,
    "height": 3,
    "layouts": {
        "LAYOUT": {
            "layout": [{"x":1.5, "y":0}, {"x":2.5, "y":0}, {"x":3.5, "y":0}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":0, "y":0.75}, {"x":0.5, "y":1.75}, {"x":1.5, "y":2}]
        }
    }
}

A keyboards/ckeys/washington/keymaps/default/keymap.c => keyboards/ckeys/washington/keymaps/default/keymap.c +82 -0
@@ 0,0 1,82 @@
/* Copyright 2019 merlin04
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _FN
};

// Defines the keycodes used by our macros in process_record_user
/*enum custom_keycodes {
};*/

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base */
    [_BASE] = LAYOUT(
        KC_PGUP, KC_UP,   KC_PGDN,
        KC_LEFT, KC_DOWN, KC_RIGHT,
        MO(_FN), KC_MUTE, BL_TOGG
    ),
    [_FN] = LAYOUT(
        KC_HOME, KC_CALC, KC_END,
        BL_STEP, KC_ESC,  KC_SLEP,
        KC_TRNS, KC_MPLY, RESET
    )
};

void encoder_update_user(uint8_t index, bool clockwise) {
    switch (biton32(layer_state)) {
        case _BASE:
            if (clockwise) {
                tap_code(KC_VOLU);
            } else {
                tap_code(KC_VOLD);
            }
            break;
        case _FN:
            if (clockwise) {
                tap_code(KC_MNXT);
            } else {
                tap_code(KC_MPRV);
            }
    }
}

#ifdef OLED_DRIVER_ENABLE
void oled_task_user(void) {
  // Host Keyboard Layer Status
  oled_write_P(PSTR("Layer: "), false);
  switch (biton32(layer_state)) {
    case _BASE:
      oled_write_P(PSTR("Default\n"), false);
      break;
    case _FN:
      oled_write_P(PSTR("FN\n"), false);
      break;
    default:
      // Or use the write_ln shortcut over adding '\n' to the end of your string
      oled_write_ln_P(PSTR("Undefined"), false);
  }

  // Host Keyboard LED Status
  uint8_t usb_led = host_keyboard_leds();
  oled_write_P(IS_LED_ON(usb_led, USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR("       "), false);
  oled_write_P(IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR("       "), false);
  oled_write_P(IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR("       "), false);
}
#endif
\ No newline at end of file

A keyboards/ckeys/washington/keymaps/default/readme.md => keyboards/ckeys/washington/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for washington

A keyboards/ckeys/washington/readme.md => keyboards/ckeys/washington/readme.md +23 -0
@@ 0,0 1,23 @@
# Washington Macropad

![Washington board](https://keypcb.xyz/Content/resources/washington-done.png)

A macropad shaped like Washington State that supports a rotary encoder and an OLED display.

* Keyboard Maintainer: [merlin04/KeyPCB](https://github.com/merlin04)
* Hardware Supported: Washington Macropad
* Hardware Availability: [cKeys.org](https://ckeys.org)

Make example for this keyboard (after setting up your build environment):

    make ckeys/washington:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## PCB Design

Download the files for the PCB [here.](https://keypcb.xyz/ViewPage/Washington#files)

## Default Layout

You can find the default layout in `washington/keymaps/default/keymap.c`

A keyboards/ckeys/washington/rules.mk => keyboards/ckeys/washington/rules.mk +34 -0
@@ 0,0 1,34 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   ATmega32A    bootloadHID
#   ATmega328P   USBasp
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no         # Enable support for HD44780 based LCDs
ENCODER_ENABLE = yes        # Enable support for encoders
OLED_DRIVER_ENABLE = yes    # Enable support for OLED displays
\ No newline at end of file

A keyboards/ckeys/washington/washington.c => keyboards/ckeys/washington/washington.c +17 -0
@@ 0,0 1,17 @@
/* Copyright 2019 merlin04
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "washington.h"

A keyboards/ckeys/washington/washington.h => keyboards/ckeys/washington/washington.h +38 -0
@@ 0,0 1,38 @@
/* Copyright 2019 merlin04
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    k00, k01, k02, \
    k10, k11, k12, \
    k20, k21, k22  \
) \
{ \
    { k00, k01, k02 }, \
    { k10, k11, k12 }, \
    { k20, k21, k22 }  \
}