~ruther/qmk_firmware

ac31863021791c8bbaa98a83afe90ec6505f4897 — Jay Greco 3 years ago 4519af6
Custom matrix lite support for split keyboards (#14674)

* Custom matrix lite support for split keyboards

* WIP: matrix -> matrix_common refactor

* Move matrix_post_scan() to matrix_common.c
3 files changed, 72 insertions(+), 39 deletions(-)

M quantum/matrix.c
M quantum/matrix.h
M quantum/matrix_common.c
M quantum/matrix.c => quantum/matrix.c +1 -34
@@ 63,17 63,13 @@ extern matrix_row_t matrix[MATRIX_ROWS];      // debounced values

#ifdef SPLIT_KEYBOARD
// row offsets for each hand
uint8_t thisHand, thatHand;
extern uint8_t thisHand, thatHand;
#endif

// user-defined overridable functions
__attribute__((weak)) void matrix_init_pins(void);
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col, matrix_row_t row_shifter);
#ifdef SPLIT_KEYBOARD
__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
__attribute__((weak)) void matrix_slave_scan_user(void) {}
#endif

static inline void setPinOutput_writeLow(pin_t pin) {
    ATOMIC_BLOCK_FORCEON {


@@ 308,35 304,6 @@ __attribute__((weak)) bool transport_master_if_connected(matrix_row_t master_mat
    transport_master(master_matrix, slave_matrix);
    return true;  // Treat the transport as always connected
}

bool matrix_post_scan(void) {
    bool changed = false;
    if (is_keyboard_master()) {
        static bool  last_connected              = false;
        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
        if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
            changed = memcmp(matrix + thatHand, slave_matrix, sizeof(slave_matrix)) != 0;

            last_connected = true;
        } else if (last_connected) {
            // reset other half when disconnected
            memset(slave_matrix, 0, sizeof(slave_matrix));
            changed = true;

            last_connected = false;
        }

        if (changed) memcpy(matrix + thatHand, slave_matrix, sizeof(slave_matrix));

        matrix_scan_quantum();
    } else {
        transport_slave(matrix + thatHand, matrix + thisHand);

        matrix_slave_scan_kb();
    }

    return changed;
}
#endif

uint8_t matrix_scan(void) {

M quantum/matrix.h => quantum/matrix.h +1 -0
@@ 73,6 73,7 @@ void matrix_init_user(void);
void matrix_scan_user(void);

#ifdef SPLIT_KEYBOARD
bool matrix_post_scan(void);
void matrix_slave_scan_kb(void);
void matrix_slave_scan_user(void);
#endif

M quantum/matrix_common.c => quantum/matrix_common.c +70 -5
@@ 4,6 4,14 @@
#include "wait.h"
#include "print.h"
#include "debug.h"
#ifdef SPLIT_KEYBOARD
#    include "split_common/split_util.h"
#    include "split_common/transactions.h"

#    define ROWS_PER_HAND (MATRIX_ROWS / 2)
#else
#    define ROWS_PER_HAND (MATRIX_ROWS)
#endif

#ifndef MATRIX_IO_DELAY
#    define MATRIX_IO_DELAY 30


@@ 13,6 21,11 @@
matrix_row_t raw_matrix[MATRIX_ROWS];
matrix_row_t matrix[MATRIX_ROWS];

#ifdef SPLIT_KEYBOARD
// row offsets for each hand
uint8_t thisHand, thatHand;
#endif

#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif


@@ 78,18 91,61 @@ uint8_t matrix_key_count(void) {
    return count;
}

#ifdef SPLIT_KEYBOARD
bool matrix_post_scan(void) {
    bool changed = false;
    if (is_keyboard_master()) {
        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
        if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
            for (int i = 0; i < ROWS_PER_HAND; ++i) {
                if (matrix[thatHand + i] != slave_matrix[i]) {
                    matrix[thatHand + i] = slave_matrix[i];
                    changed              = true;
                }
            }
        } else {
            // reset other half if disconnected
            for (int i = 0; i < ROWS_PER_HAND; ++i) {
                matrix[thatHand + i] = 0;
                slave_matrix[i]      = 0;
            }

            changed = true;
        }

        matrix_scan_quantum();
    } else {
        transport_slave(matrix + thatHand, matrix + thisHand);

        matrix_slave_scan_kb();
    }

    return changed;
}
#endif

/* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
__attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }

__attribute__((weak)) void matrix_output_select_delay(void) { waitInputPinDelay(); }
__attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { matrix_io_delay(); }

// CUSTOM MATRIX 'LITE'
__attribute__((weak)) void matrix_init_custom(void) {}

__attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) { return true; }

#ifdef SPLIT_KEYBOARD
__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
__attribute__((weak)) void matrix_slave_scan_user(void) {}
#endif

__attribute__((weak)) void matrix_init(void) {
#ifdef SPLIT_KEYBOARD
    split_pre_init();

    thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
    thatHand = ROWS_PER_HAND - thisHand;
#endif

    matrix_init_custom();

    // initialize matrix state: all keys off


@@ 98,17 154,26 @@ __attribute__((weak)) void matrix_init(void) {
        matrix[i]     = 0;
    }

    debounce_init(MATRIX_ROWS);
    debounce_init(ROWS_PER_HAND);

    matrix_init_quantum();

#ifdef SPLIT_KEYBOARD
    split_post_init();
#endif
}

__attribute__((weak)) uint8_t matrix_scan(void) {
    bool changed = matrix_scan_custom(raw_matrix);

    debounce(raw_matrix, matrix, MATRIX_ROWS, changed);

#ifdef SPLIT_KEYBOARD
    debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
    changed = (changed || matrix_post_scan());
#else
    debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
    matrix_scan_quantum();
#endif

    return changed;
}