~ruther/qmk_firmware

ab19ebd08a8b955775e6fa94cdf6b8d128d8b43c — Jack Humbert 9 years ago 5f648b6
MAGIC functionality, AG swap in default layout
M keyboard/planck/keymaps/default/README.md => keyboard/planck/keymaps/default/README.md +0 -32
@@ 1,34 1,2 @@
# The Default Planck Layout

    const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QW] = { /* Qwerty */
      {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
      {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
      {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },
      {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
    },
    [_CM] = { /* Colemak */
      {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
      {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT},
      {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },
      {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
    },
    [_DV] = { /* Dvorak */
      {KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC},
      {KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH},
      {KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT },
      {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
    },
    [_RS] = { /* RAISE */
      {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
      {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
      {KC_TRNS, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  DF(_QW), DF(_CM), DF(_DV), RESET,   KC_TRNS},
      {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
    },
    [_LW] = { /* LOWER */
      {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
      {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
      {KC_TRNS, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  DF(_QW), DF(_CM), DF(_DV), RESET,   KC_TRNS},
      {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
    }
    };
\ No newline at end of file

M keyboard/preonic/Makefile => keyboard/preonic/Makefile +1 -1
@@ 130,7 130,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
#   change to "no" to disable the options, or define them in the makefile.mk in 
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)

M keyboard/preonic/keymaps/default/keymap.c => keyboard/preonic/keymaps/default/keymap.c +10 -9
@@ 153,9 153,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Audoff|Aud on|      |      |Qwerty|Colemk|Dvorak|      |      |
 * |      |      |      |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |      |      |      |Musoff|Mus on|      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'


@@ 163,7 163,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = {
  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AUD_ON,  AUD_OFF, _______, _______, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},


@@ 231,6 231,10 @@ float tone_music[][2] = {
};
#endif

void persistant_default_layer_set(uint16_t default_layer) {
  eeconfig_write_default_layer(default_layer);
  default_layer_set(default_layer);
}

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{


@@ 240,8 244,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
            #ifdef AUDIO_ENABLE
              play_notes(&tone_qwerty, 4, false);
            #endif
            eeconfig_write_default_layer(1UL<<_QWERTY);
            default_layer_set(1UL<<_QWERTY);
            persistant_default_layer_set(1UL<<_QWERTY);
          }
          break;
        case _COLEMAK:


@@ 249,8 252,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
            #ifdef AUDIO_ENABLE
              play_notes(&tone_colemak, 6, false);
            #endif
            eeconfig_write_default_layer(1UL<<_COLEMAK);
            default_layer_set(1UL<<_COLEMAK);
            persistant_default_layer_set(1UL<<_COLEMAK);
          }
          break;
        case _DVORAK:


@@ 258,8 260,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
            #ifdef AUDIO_ENABLE
              play_notes(&tone_dvorak, 8, false);
            #endif
            eeconfig_write_default_layer(1UL<<_DVORAK);
            default_layer_set(1UL<<_DVORAK);
            persistant_default_layer_set(1UL<<_DVORAK);
          }
          break;
        case _LOWER:

M quantum/keymap_common.c => quantum/keymap_common.c +138 -112
@@ 27,6 27,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "keymap_midi.h"
#include "bootloader.h"

extern keymap_config_t keymap_config;

#include <stdio.h>
#include <inttypes.h>
#ifdef AUDIO_ENABLE


@@ 47,120 49,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
	// 16bit keycodes - important
    uint16_t keycode = keymap_key_to_keycode(layer, key);

    if (keycode >= 0x0100 && keycode < 0x2000) {
    	// Has a modifier
    	action_t action;
    	// Split it up
    	action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
    	return action;
	} else if (keycode >= 0x2000 && keycode < 0x3000) {
        // Is a shortcut for function layer, pull last 12bits
        // This means we have 4,096 FN macros at our disposal
        return keymap_func_to_action(keycode & 0xFFF);
	} else if (keycode >= 0x3000 && keycode < 0x4000) {
      // When the code starts with 3, it's an action macro.
    	action_t action;
    	action.code = ACTION_MACRO(keycode & 0xFF);
    	return action;
#ifdef BACKLIGHT_ENABLE
	} else if (keycode >= BL_0 && keycode <= BL_15) {
        action_t action;
        action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
        return action;
    } else if (keycode == BL_DEC) {
        action_t action;
        action.code = ACTION_BACKLIGHT_DECREASE();
        return action;
    } else if (keycode == BL_INC) {
        action_t action;
        action.code = ACTION_BACKLIGHT_INCREASE();
        return action;
    } else if (keycode == BL_TOGG) {
        action_t action;
        action.code = ACTION_BACKLIGHT_TOGGLE();
        return action;
    } else if (keycode == BL_STEP) {
        action_t action;
        action.code = ACTION_BACKLIGHT_STEP();
        return action;
#endif
    } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
    	action_t action;
        clear_keyboard();
        #ifdef AUDIO_ENABLE
            play_notes(&goodbye, 3, false);
        #endif
        _delay_ms(250);
        #ifdef ATREUS_ASTAR
            *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
        #endif
        bootloader_jump();
        return action;
    } else if (keycode == DEBUG) { // DEBUG is 0x5001
      // TODO: Does this actually work?
        action_t action;
        print("\nDEBUG: enabled.\n");
        debug_enable = true;
        return action;
    } else if (keycode >= 0x5000 && keycode < 0x6000) {
        // Layer movement shortcuts
        // See .h to see constraints/usage
        int type = (keycode >> 0x8) & 0xF;
        if (type == 0x1) {
            // Layer set "GOTO"
            int when = (keycode >> 0x4) & 0x3;
            int layer = keycode & 0xF;
            action_t action;
            action.code = ACTION_LAYER_SET(layer, when);
            return action;
        } else if (type == 0x2) {
            // Momentary layer
            int layer = keycode & 0xFF;
            action_t action;
            action.code = ACTION_LAYER_MOMENTARY(layer);
            return action;
        } else if (type == 0x3) {
            // Set default layer
            int layer = keycode & 0xFF;
            action_t action;
            action.code = ACTION_DEFAULT_LAYER_SET(layer);
            return action;
        } else if (type == 0x4) {
            // Set default layer
            int layer = keycode & 0xFF;
            action_t action;
            action.code = ACTION_LAYER_TOGGLE(layer);
            return action;
        }
#ifdef MIDI_ENABLE
    } else if (keycode >= 0x6000 && keycode < 0x7000) {
        action_t action;
        action.code =  ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
        return action;
#endif
    } else if (keycode >= 0x7000 && keycode < 0x8000) {
        action_t action;
        action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
        return action;
    } else if (keycode >= 0x8000 && keycode < 0x9000) {
        action_t action;
        action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
        return action;
#ifdef UNICODE_ENABLE
    } else if (keycode >= 0x8000000) {
        action_t action;
        uint16_t unicode = keycode & ~(0x8000);
        action.code =  ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
        return action;
#endif
    } else {

    }

    switch (keycode) {
        case KC_FN0 ... KC_FN31:
            return keymap_fn_to_action(keycode);
#ifdef BOOTMAGIC_ENABLE
        case KC_CAPSLOCK:
        case KC_LOCKING_CAPS:
            if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {


@@ 224,7 115,6 @@ action_t action_for_key(uint8_t layer, keypos_t key)
                return keycode_to_action(KC_BSLASH);
            }
            return keycode_to_action(KC_BSPACE);
#endif
        default:
            return keycode_to_action(keycode);
    }


@@ 265,6 155,142 @@ static action_t keycode_to_action(uint16_t keycode)
        case KC_TRNS:
            action.code = ACTION_TRANSPARENT;
            break;
        case 0x0100 ... 0x1FFF: ;
            // Has a modifier
            // Split it up
            action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
            break;
        case 0x2000 ... 0x2FFF:
            // Is a shortcut for function layer, pull last 12bits
            // This means we have 4,096 FN macros at our disposal
            return keymap_func_to_action(keycode & 0xFFF);
            break;
        case 0x3000 ... 0x3FFF: ;
            // When the code starts with 3, it's an action macro.
            action.code = ACTION_MACRO(keycode & 0xFF);
            break;
    #ifdef BACKLIGHT_ENABLE
        case BL_0 ... BL_15:
            action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
            break;
        case BL_DEC:
            action.code = ACTION_BACKLIGHT_DECREASE();
            break;
        case BL_INC:
            action.code = ACTION_BACKLIGHT_INCREASE();
            break;
        case BL_TOGG:
            action.code = ACTION_BACKLIGHT_TOGGLE();
            break;
        case BL_STEP:
            action.code = ACTION_BACKLIGHT_STEP();
            break;
    #endif
        case RESET: ; // RESET is 0x5000, which is why this is here
            clear_keyboard();
            #ifdef AUDIO_ENABLE
                play_notes(&goodbye, 3, false);
            #endif
            _delay_ms(250);
            #ifdef ATREUS_ASTAR
                *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
            #endif
            bootloader_jump();
            break;
        case DEBUG: ; // DEBUG is 0x5001
            print("\nDEBUG: enabled.\n");
            debug_enable = true;
            break;
        case 0x5002 ... 0x50FF:
            // MAGIC actions (BOOTMAGIC without the boot)   
            if (!eeconfig_is_enabled()) {
                eeconfig_init();
            }
            /* keymap config */
            keymap_config.raw = eeconfig_read_keymap();
            if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
                keymap_config.swap_control_capslock = 1;
            } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
                keymap_config.capslock_to_control = 1;
            } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
                keymap_config.swap_lalt_lgui = 1;
            } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
                keymap_config.swap_ralt_rgui = 1;
            } else if (keycode == MAGIC_NO_GUI) {
                keymap_config.no_gui = 1;
            } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
                keymap_config.swap_grave_esc = 1;
            } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
                keymap_config.swap_backslash_backspace = 1;
            } else if (keycode == MAGIC_HOST_NKRO) {
                keymap_config.nkro = 1;
            } else if (keycode == MAGIC_SWAP_ALT_GUI) {
                keymap_config.swap_lalt_lgui = 1;
                keymap_config.swap_ralt_rgui = 1;
            }
            /* UNs */
            else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
                keymap_config.swap_control_capslock = 0;
            } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
                keymap_config.capslock_to_control = 0;
            } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
                keymap_config.swap_lalt_lgui = 0;
            } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
                keymap_config.swap_ralt_rgui = 0;
            } else if (keycode == MAGIC_UNNO_GUI) {
                keymap_config.no_gui = 0;
            } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
                keymap_config.swap_grave_esc = 0;
            } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
                keymap_config.swap_backslash_backspace = 0;
            } else if (keycode == MAGIC_UNHOST_NKRO) {
                keymap_config.nkro = 0;
            } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
                keymap_config.swap_lalt_lgui = 0;
                keymap_config.swap_ralt_rgui = 0;
            }
            eeconfig_write_keymap(keymap_config.raw);
            break;
        case 0x5100 ... 0x5FFF: ;
            // Layer movement shortcuts
            // See .h to see constraints/usage
            int type = (keycode >> 0x8) & 0xF;
            if (type == 0x1) {
                // Layer set "GOTO"
                int when = (keycode >> 0x4) & 0x3;
                int layer = keycode & 0xF;
                action.code = ACTION_LAYER_SET(layer, when);
            } else if (type == 0x2) {
                // Momentary layer
                int layer = keycode & 0xFF;
                action.code = ACTION_LAYER_MOMENTARY(layer);
            } else if (type == 0x3) {
                // Set default layer
                int layer = keycode & 0xFF;
                action.code = ACTION_DEFAULT_LAYER_SET(layer);
            } else if (type == 0x4) {
                // Set default layer
                int layer = keycode & 0xFF;
                action.code = ACTION_LAYER_TOGGLE(layer);
            }
            break;
    #ifdef MIDI_ENABLE
        case 0x6000 ... 0x6FFF:
            action.code =  ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
            break;
    #endif
        case 0x7000 ... 0x7FFF:
            action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
            break;
        case 0x8000 ... 0x8FFF:
            action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
            break;
    #ifdef UNICODE_ENABLE
        case 0x8000000 ... 0x8FFFFFF:
            uint16_t unicode = keycode & ~(0x8000);
            action.code =  ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
            break;
    #endif
        default:
            action.code = ACTION_NO;
            break;

M quantum/keymap_common.h => quantum/keymap_common.h +25 -3
@@ 30,7 30,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"

#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
    uint16_t raw;


@@ 45,8 44,6 @@ typedef union {
        bool nkro:1;
    };
} keymap_config_t;
keymap_config_t keymap_config;
#endif


/* translates key to keycode */


@@ 168,6 165,30 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001

// MAGIC keycodes
#define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002
#define MAGIC_UNSWAP_CONTROL_CAPSLOCK    0x5003
#define MAGIC_CAPSLOCK_TO_CONTROL        0x5004
#define MAGIC_UNCAPSLOCK_TO_CONTROL      0x5005
#define MAGIC_SWAP_LALT_LGUI             0x5006
#define MAGIC_UNSWAP_LALT_LGUI           0x5007
#define MAGIC_SWAP_RALT_RGUI             0x5008
#define MAGIC_UNSWAP_RALT_RGUI           0x5009
#define MAGIC_NO_GUI                     0x500a
#define MAGIC_UNNO_GUI                   0x500b
#define MAGIC_SWAP_GRAVE_ESC             0x500c
#define MAGIC_UNSWAP_GRAVE_ESC           0x500d
#define MAGIC_SWAP_BACKSLASH_BACKSPACE   0x500e
#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
#define MAGIC_HOST_NKRO                  0x5010
#define MAGIC_UNHOST_NKRO                0x5011
#define MAGIC_SWAP_ALT_GUI               0x5012
#define MAGIC_UNSWAP_ALT_GUI             0x5013

#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI


// GOTO layer - 16 layers max
// when:
// ON_PRESS    = 1


@@ 213,4 234,5 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
#define IS_LAYER_ON(layer)  ((layer_state) & (1UL<<(layer)))
#define IS_LAYER_OFF(layer) ((!layer_state) & (1UL<<(layer)))


#endif

M tmk_core/common.mk => tmk_core/common.mk +3 -0
@@ 21,6 21,9 @@ ifeq ($(strip $(BOOTMAGIC_ENABLE)), yes)
    SRC += $(COMMON_DIR)/bootmagic.c
    SRC += $(COMMON_DIR)/avr/eeconfig.c
    OPT_DEFS += -DBOOTMAGIC_ENABLE
else
    SRC += $(COMMON_DIR)/magic.c
    SRC += $(COMMON_DIR)/avr/eeconfig.c
endif

ifeq ($(strip $(MOUSEKEY_ENABLE)), yes)

M tmk_core/common/keyboard.c => tmk_core/common/keyboard.c +7 -1
@@ 27,7 27,11 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "command.h"
#include "util.h"
#include "sendchar.h"
#include "bootmagic.h"
#ifdef BOOTMAGIC_ENABLE
    #include "bootmagic.h"
#else
    #include "magic.h"
#endif
#include "eeconfig.h"
#include "backlight.h"
#ifdef MOUSEKEY_ENABLE


@@ 86,6 90,8 @@ void keyboard_init(void)

#ifdef BOOTMAGIC_ENABLE
    bootmagic();
#else
    magic();
#endif

#ifdef BACKLIGHT_ENABLE

M tmk_core/common/keymap.h => tmk_core/common/keymap.h +0 -3
@@ 22,8 22,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include "action.h"


#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
    uint8_t raw;


@@ 39,7 37,6 @@ typedef union {
    };
} keymap_config_t;
keymap_config_t keymap_config;
#endif


/* translates key to keycode */

A tmk_core/common/magic.c => tmk_core/common/magic.c +36 -0
@@ 0,0 1,36 @@
#include <stdint.h>
#include <stdbool.h>
#include <util/delay.h>
#include "matrix.h"
#include "bootloader.h"
#include "debug.h"
#include "keymap.h"
#include "host.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "magic.h"

keymap_config_t keymap_config;

void magic(void)
{
    /* check signature */
    if (!eeconfig_is_enabled()) {
        eeconfig_init();
    }

    /* debug enable */
    debug_config.raw = eeconfig_read_debug();

    /* keymap config */
    keymap_config.raw = eeconfig_read_keymap();

#ifdef NKRO_ENABLE
    keyboard_nkro = keymap_config.nkro;
#endif

    uint8_t default_layer = 0;
    default_layer = eeconfig_read_default_layer();
    default_layer_set((uint32_t)default_layer);

}
\ No newline at end of file

A tmk_core/common/magic.h => tmk_core/common/magic.h +6 -0
@@ 0,0 1,6 @@
#ifndef MAGIC_H
#define MAGIC_H

void magic(void);

#endif