~ruther/qmk_firmware

ab0db3c52dacb1481e249b47e0cc986e225028ad — Barry Huang 7 years ago c3c5799
Play Keyboard60 PCB upload (#2953)

* Play Keyboard60 PCB

pk60 PCB files upload

* Add readme files for pk60

* error solving

* uneeded question marks removed
A keyboards/pk60/config.h => keyboards/pk60/config.h +58 -0
@@ 0,0 1,58 @@
#ifndef CONFIG_H
#define CONFIG_H

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    Play Keyboard
#define PRODUCT         pk60
#define DESCRIPTION     A 60% keyboard PCB

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15

/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, F7, B5, B4, D7, D6, B3, B2 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* number of backlight levels */
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 5
#endif

/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS

#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

#endif
\ No newline at end of file

A keyboards/pk60/keymaps/default/keymap.c => keyboards/pk60/keymaps/default/keymap.c +59 -0
@@ 0,0 1,59 @@
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	LAYOUT(
		KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC, 
		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, 
		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, 
		KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, MO(1), 
		KC_LCTL, KC_LGUI, KC_LALT, MO(1), KC_SPC, MO(1), KC_RALT, MO(1), KC_NO, KC_APP, KC_RCTL),

	LAYOUT(
		KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, 
		RESET, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PSCR, KC_CALC, 
		KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_SLCK, KC_TRNS, 
		KC_TRNS, KC_TRNS, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),

};

void matrix_init_user(void) {
}

void matrix_scan_user(void) {
}

void led_set_user(uint8_t usb_led) {

	if (usb_led & (1 << USB_LED_NUM_LOCK)) {
		
	} else {
		
	}

	if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
		DDRF |= (1 << 4); PORTF &= ~(1 << 4);
	} else {
		DDRF &= ~(1 << 4); PORTF &= ~(1 << 4);
	}

	if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
		
	} else {
		
	}

	if (usb_led & (1 << USB_LED_COMPOSE)) {
		
	} else {
		
	}

	if (usb_led & (1 << USB_LED_KANA)) {
		
	} else {
		
	}

}
\ No newline at end of file

A keyboards/pk60/keymaps/default/readme.md => keyboards/pk60/keymaps/default/readme.md +3 -0
@@ 0,0 1,3 @@
# Default Play Keyboard60 Layout

This is the default layout that comes flashed on every Play Keyboard60. All key pins are shown in the file.
\ No newline at end of file

A keyboards/pk60/pk60.c => keyboards/pk60/pk60.c +1 -0
@@ 0,0 1,1 @@
#include "pk60.h"

A keyboards/pk60/pk60.h => keyboards/pk60/pk60.h +20 -0
@@ 0,0 1,20 @@
#ifndef pk60_H
#define pk60_H

#include "quantum.h"

#define LAYOUT( \
	K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
	K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113,       \
	K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213,       \
	K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
	K400, K401, K402, K403,                   K407, K408, K409, K410, K411, K412, K413  \
) { \
	{ K000,  K001,  K002,  K003,  K004,  K005,  K006,  K007,  K008,  K009,  K010,  K011,  K012,  K013,  K014 }, \
	{ K100,  K101,  K102,  K103,  K104,  K105,  K106,  K107,  K108,  K109,  K110,  K111,  K112,  K113,  KC_NO }, \
	{ K200,  K201,  K202,  K203,  K204,  K205,  K206,  K207,  K208,  K209,  K210,  K211,  K212,  K213,  KC_NO }, \
	{ K300,  K301,  K302,  K303,  K304,  K305,  K306,  K307,  K308,  K309,  K310,  K311,  K312,  K313,  K314 }, \
	{ K400,  K401,  K402,  K403,  KC_NO, KC_NO, KC_NO, K407,  K408,  K409,  K410,  K411,  K412,  K413,  KC_NO }  \
}

#endif
\ No newline at end of file

A keyboards/pk60/readme.md => keyboards/pk60/readme.md +11 -0
@@ 0,0 1,11 @@
# Play Keyboard60

![Play Keyboard60](https://i.imgur.com/3pvC6I4.png)

A 60% keyboard PCB made and sold by Play Keyboard.

Keyboard Maintainer: [Barry Huang](https://github.com/yj7272098)  
Hardware Supported: Play Keyboard60  
Hardware Availability: [Play Keyboard](http://playkeyboard.qdm.com.tw/)

Powered by QMK Firmware.
\ No newline at end of file

A keyboards/pk60/rules.mk => keyboards/pk60/rules.mk +56 -0
@@ 0,0 1,56 @@
# MCU name
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000

#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
BOOTLOADER=amtel-dfu


# Build Options
#   comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
CONSOLE_ENABLE = no	# Console for debug(+400)
COMMAND_ENABLE = no    # Commands for debug and configuration
SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
\ No newline at end of file