~ruther/qmk_firmware

aab056a4a6ab838560bf533f79e7be71a3deb02d — Ryan 4 years ago 565a038
Manta60 refactor (#11378)

M keyboards/manta60/config.h => keyboards/manta60/config.h +72 -46
@@ 20,12 20,11 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x991D
#define DEVICE_VER 0x0001
#define VENDOR_ID    0xFEED
#define PRODUCT_ID   0x991D
#define DEVICE_VER   0x0001
#define MANUFACTURER kamonanban
#define PRODUCT manta60
#define DESCRIPTION A split keyboard with 27 ortholinear keys and 5-7 thumb/little finger keys
#define PRODUCT      manta60

/* key matrix size */
#define MATRIX_ROWS 10


@@ 45,7 44,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

/*


@@ 54,50 53,45 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define SOFT_SERIAL_PIN D2
#define SELECT_SOFT_SERIAL_SPEED 1

#define RGBLIGHT_SPLIT
#define RGB_DI_PIN D3

#ifdef RGBLIGHT_ENABLE
  #define RGBLED_NUM 68    // Number of LEDs
  #define RGBLED_SPLIT { 34, 34 }
#endif

#ifdef RGB_DI_PIN
  #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
#endif

#ifndef IOS_DEVICE_ENABLE
 /* The maximum brightness level */
  #define RGBLIGHT_LIMIT_VAL 128
  #define RGBLIGHT_VAL_STEP 16
#else
  #define RGBLIGHT_LIMIT_VAL 32
  #define RGBLIGHT_VAL_STEP 4
#    define RGBLED_NUM 68
#    define RGBLIGHT_SPLIT
#    define RGBLED_SPLIT { 34, 34 }
#    define RGBLIGHT_HUE_STEP 8
#    define RGBLIGHT_SAT_STEP 8
#    ifndef IOS_DEVICE_ENABLE
#        define RGBLIGHT_VAL_STEP 16
#        define RGBLIGHT_LIMIT_VAL 128 /* The maximum brightness level */
#    else
#        define RGBLIGHT_VAL_STEP 4
#        define RGBLIGHT_LIMIT_VAL 32 /* The maximum brightness level */
#    endif
//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
#endif

#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8

#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
  #define USB_MAX_POWER_CONSUMPTION 400
#    define USB_MAX_POWER_CONSUMPTION 400
#else
  #define USB_MAX_POWER_CONSUMPTION 100
#    define USB_MAX_POWER_CONSUMPTION 100
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */


@@ 111,6 105,32 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.


@@ 126,5 146,11 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

M keyboards/manta60/info.json => keyboards/manta60/info.json +79 -68
@@ 7,74 7,85 @@
    "layouts": {
        "LAYOUT": {
            "layout": [
              {"label":"Esc", "x":0, "y":0},
              {"label":"!", "x":1, "y":0},
              {"label":"@", "x":2, "y":0},
              {"label":"#", "x":3, "y":0},
              {"label":"$", "x":4, "y":0},
              {"label":"%", "x":5, "y":0},
              {"label":"=", "x":6, "y":0},
              {"label":"-", "x":10, "y":0},
              {"label":"^", "x":11, "y":0},
              {"label":"&", "x":12, "y":0},
              {"label":"*", "x":13, "y":0},
              {"label":"(", "x":14, "y":0},
              {"label":")", "x":15, "y":0},
              {"label":"\\", "x":16, "y":0},
              {"label":"-", "x":0, "y":1},
              {"label":"Q", "x":1, "y":1},
              {"label":"W", "x":2, "y":1},
              {"label":"E", "x":3, "y":1},
              {"label":"R", "x":4, "y":1},
              {"label":"T", "x":5, "y":1},
              {"label":"[", "x":6, "y":1},
              {"label":"]", "x":10, "y":1},
              {"label":"Y", "x":11, "y":1},
              {"label":"U", "x":12, "y":1},
              {"label":"I", "x":13, "y":1},
              {"label":"O", "x":14, "y":1},
              {"label":"P", "x":15, "y":1},
              {"label":"@", "x":16, "y":1},
              {"label":"Tab", "x":0, "y":2},
              {"label":"A", "x":1, "y":2},
              {"label":"S", "x":2, "y":2},
              {"label":"D", "x":3, "y":2},
              {"label":"F", "x":4, "y":2},
              {"label":"G", "x":5, "y":2},
              {"label":",", "x":6, "y":2},
              {"label":".", "x":10, "y":2},
              {"label":"H", "x":11, "y":2},
              {"label":"J", "x":12, "y":2},
              {"label":"K", "x":13, "y":2},
              {"label":"L", "x":14, "y":2},
              {"label":"UP", "x":15, "y":2},
              {"label":";", "x":16, "y":2},
              {"label":"Shft", "x":0, "y":3},
              {"label":"Z", "x":1, "y":3},
              {"label":"X", "x":2, "y":3},
              {"label":"C", "x":3, "y":3},
              {"label":"V", "x":4, "y":3},
              {"label":"Alt", "x":5, "y":3},
              {"label":"B", "x":11, "y":3},
              {"label":"N", "x":12, "y":3},
              {"label":"M", "x":13, "y":3},
              {"label":"LEFT", "x":14, "y":3},
              {"label":"DOWN", "x":15, "y":3},
              {"label":"RIGHT", "x":16, "y":3},
              {"label":"LOWER", "x":0, "y":4},
              {"x":1, "y":4},
              {"label":"Alt", "x":4, "y":4},
              {"label":"Ctrl", "x":5, "y":4.25},
              {"label":"SPC", "x":6, "y":3.5, "h":2},
              {"label":"cmd", "x":7, "y":3.5},
              {"label":"Enter", "x":7, "y":4.5},
              {"label":"BS", "x":9, "y":4.5},
              {"label":"DEL", "x":9, "y":3.5},
              {"label":"SPC", "x":10, "y":3.5, "h":2},
              {"label":"Ctrl", "x":11, "y":4.25},
              {"label":"Alt", "x":12, "y":4},
              {"x":15, "y":4},
              {"label":"RAISE", "x":16, "y":4}
                {"x": 0, "y": 0},
                {"x": 1, "y": 0},
                {"x": 2, "y": 0},
                {"x": 3, "y": 0},
                {"x": 4, "y": 0},
                {"x": 5, "y": 0},
                {"x": 6, "y": 0},

                {"x": 10, "y": 0},
                {"x": 11, "y": 0},
                {"x": 12, "y": 0},
                {"x": 13, "y": 0},
                {"x": 14, "y": 0},
                {"x": 15, "y": 0},
                {"x": 16, "y": 0},

                {"x": 0, "y": 1},
                {"x": 1, "y": 1},
                {"x": 2, "y": 1},
                {"x": 3, "y": 1},
                {"x": 4, "y": 1},
                {"x": 5, "y": 1},
                {"x": 6, "y": 1},

                {"x": 10, "y": 1},
                {"x": 11, "y": 1},
                {"x": 12, "y": 1},
                {"x": 13, "y": 1},
                {"x": 14, "y": 1},
                {"x": 15, "y": 1},
                {"x": 16, "y": 1},

                {"x": 0, "y": 2},
                {"x": 1, "y": 2},
                {"x": 2, "y": 2},
                {"x": 3, "y": 2},
                {"x": 4, "y": 2},
                {"x": 5, "y": 2},
                {"x": 6, "y": 2},

                {"x": 10, "y": 2},
                {"x": 11, "y": 2},
                {"x": 12, "y": 2},
                {"x": 13, "y": 2},
                {"x": 14, "y": 2},
                {"x": 15, "y": 2},
                {"x": 16, "y": 2},

                {"x": 0, "y": 3},
                {"x": 1, "y": 3},
                {"x": 2, "y": 3},
                {"x": 3, "y": 3},
                {"x": 4, "y": 3},
                {"x": 5, "y": 3},

                {"x": 11, "y": 3},
                {"x": 12, "y": 3},
                {"x": 13, "y": 3},
                {"x": 14, "y": 3},
                {"x": 15, "y": 3},
                {"x": 16, "y": 3},

                {"x": 0, "y": 4},
                {"x": 1, "y": 4},

                {"x": 4, "y": 4},
                {"x": 5, "y": 4.25},
                {"x": 6, "y": 3.5, "h": 2},
                {"x": 7, "y": 3.5},
                {"x": 7, "y": 4.5},

                {"x": 9, "y": 4.5},
                {"x": 9, "y": 3.5},
                {"x": 10, "y": 3.5, "h": 2},
                {"x": 11, "y": 4.25},
                {"x": 12, "y": 4},

                {"x": 15, "y": 4},
                {"x": 16, "y": 4}
            ]
        }
    }

M keyboards/manta60/keymaps/default/config.h => keyboards/manta60/keymaps/default/config.h +0 -2
@@ 17,5 17,3 @@
#pragma once

#define RGBLIGHT_SLEEP

// place overrides here

M keyboards/manta60/keymaps/default/keymap.c => keyboards/manta60/keymaps/default/keymap.c +69 -97
@@ 13,119 13,91 @@
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_number {
  _BASE = 0,
  _LOWER,
  _RAISE,
  _ADJUST,
enum layer_names {
    _BASE = 0,
    _LOWER,
    _RAISE,
    _ADJUST
};

// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
  LOWER = SAFE_RANGE,
  RAISE,
  ADJUST
    LOWER = SAFE_RANGE,
    RAISE,
    ADJUST
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT(
  //,---------------------------------------------------------------------.,---------------------------------------------------------------------.
        KC_ESC,     KC_1,     KC_2,     KC_3,     KC_4,     KC_5,  KC_EQL,    KC_MINS,     KC_6,     KC_7,     KC_8,     KC_9,     KC_0,  KC_BSLS,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
        KC_GRV,     KC_Q,     KC_W,     KC_E,     KC_R,     KC_T, KC_LBRC,    KC_RBRC,     KC_Y,     KC_U,     KC_I,     KC_O,     KC_P,    KC_AT,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
        KC_TAB,     KC_A,     KC_S,     KC_D,     KC_F,     KC_G, KC_COMM,     KC_DOT,     KC_H,     KC_J,     KC_K,     KC_L,    KC_UP,  KC_SCLN,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       KC_LSFT,     KC_Z,     KC_X,     KC_C,     KC_V,  KC_SLSH,                          KC_B,     KC_N,     KC_M,  KC_LEFT,  KC_DOWN,  KC_RGHT,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
         LOWER,  XXXXXXX,  KC_LALT, KC_LCTRL,   KC_SPC,  KC_LGUI,  KC_ENT,    KC_BSPC,   KC_DEL,   KC_SPC, KC_RCTRL,  KC_RALT,  XXXXXXX,   RAISE
  //`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
  ),
    [_BASE] = LAYOUT(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_EQL,     KC_MINS, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSLS,
        KC_GRV,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_LBRC,    KC_RBRC, KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_AT,
        KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_COMM,    KC_DOT,  KC_H,    KC_J,    KC_K,    KC_L,    KC_UP,   KC_SCLN,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_SLSH,                      KC_B,    KC_N,    KC_M,    KC_LEFT, KC_DOWN, KC_RGHT,
        LOWER,   XXXXXXX, KC_LALT, KC_LCTL, KC_SPC,  KC_LGUI, KC_ENT,     KC_BSPC, KC_DEL,  KC_SPC,  KC_RCTL, KC_RALT, XXXXXXX, RAISE
    ),

  [_LOWER] = LAYOUT(
  //,---------------------------------------------------------------------.,---------------------------------------------------------------------.
       _______,    KC_F1,    KC_F2,    KC_F3,    KC_F4,    KC_F5, XXXXXXX,    XXXXXXX,  XXXXXXX,  KC_MINS,   KC_EQL,  KC_JYEN,  KC_LBRC,  KC_RBRC,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,    KC_F6,    KC_F7,    KC_F8,    KC_F9,   KC_F10, XXXXXXX,    XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  KC_SCLN,  KC_QUOT,  KC_BSLS,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,   KC_F11,   KC_F12,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,    XXXXXXX,  XXXXXXX,  XXXXXXX,  KC_COMM,   KC_DOT,  KC_SLSH,  XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,                       XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
         LOWER,  XXXXXXX,  _______,  _______,  _______,  _______,  _______,   _______,  _______,  _______,  _______,  _______,  XXXXXXX,   RAISE
  //`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
 ),
    [_LOWER] = LAYOUT(
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   XXXXXXX,    XXXXXXX, XXXXXXX, KC_MINS, KC_EQL,  KC_JYEN, KC_LBRC, KC_RBRC,
        _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS,
        _______, KC_F11,  KC_F12,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT,  KC_SLSH, XXXXXXX,
        _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        LOWER,   XXXXXXX, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, XXXXXXX, RAISE
    ),

  [_RAISE] = LAYOUT(
  //,---------------------------------------------------------------------.,---------------------------------------------------------------------.
       _______,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,   XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,   XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,   XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,                       XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
         LOWER,  XXXXXXX,  _______,  _______,  _______,  _______,  _______,   _______,  _______,  _______,  _______,  _______,  XXXXXXX,   RAISE
  //`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
  ),
    [_RAISE] = LAYOUT(
        _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        LOWER,   XXXXXXX, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, XXXXXXX, RAISE
    ),

  [_ADJUST] = LAYOUT(
  //,---------------------------------------------------------------------.,---------------------------------------------------------------------.
       _______,  RGB_TOG,  XXXXXXX,  XXXXXXX,  XXXXXXX,  RGB_M_R,  XXXXXXX,   XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,   RESET,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  RGB_MOD,  RGB_HUI,  RGB_SAI,  RGB_VAI, RGB_M_SN,  XXXXXXX,   XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  RGB_M_T,  RGB_HUD,  RGB_SAD,  RGB_VAD,  RGB_M_K,  XXXXXXX,   XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
       _______,  RGB_M_P,  XXXXXXX,  XXXXXXX,  XXXXXXX, RGB_M_SW,                       XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX, XXXXXXX,
  //|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
         LOWER,  XXXXXXX,  _______,  _______,  _______,  _______,  _______,   _______,  _______,  _______,  _______,  _______,  XXXXXXX,   RAISE
  //`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
  )
    [_ADJUST] = LAYOUT(
        _______, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_R, XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
        _______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_M_SN,XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        _______, RGB_M_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_M_K, XXXXXXX,    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        _______, RGB_M_P, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_SW,                     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        LOWER,   XXXXXXX, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, XXXXXXX, RAISE
    )
};

static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
    layer_on(layer3);
  } else {
    layer_off(layer3);
  }
    if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
        layer_on(layer3);
    } else {
        layer_off(layer3);
    }
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
  if (record->event.pressed) {
    layer_on(_LOWER);
    update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  } else {
    layer_off(_LOWER);
    update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  }
  return false;
  break;
case RAISE:
  if (record->event.pressed) {
    layer_on(_RAISE);
    update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  } else {
    layer_off(_RAISE);
    update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  }
    return false;
    break;
case ADJUST:
    if (record->event.pressed) {
      layer_on(_ADJUST);
    } else {
      layer_off(_ADJUST);
    switch (keycode) {
        case LOWER:
            if (record->event.pressed) {
                layer_on(_LOWER);
                update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
            } else {
                layer_off(_LOWER);
                update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
            }
            return false;
        case RAISE:
            if (record->event.pressed) {
                layer_on(_RAISE);
                update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
            } else {
                layer_off(_RAISE);
                update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
            }
            return false;
        case ADJUST:
            if (record->event.pressed) {
                layer_on(_ADJUST);
            } else {
                layer_off(_ADJUST);
            }
            return false;
    }
    return false;
    break;
  }
  return true;
    return true;
}

M keyboards/manta60/manta60.c => keyboards/manta60/manta60.c +16 -0
@@ 1,1 1,17 @@
/* Copyright 2020 kamonanban
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "manta60.h"

M keyboards/manta60/manta60.h => keyboards/manta60/manta60.h +20 -25
@@ 18,28 18,23 @@

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
 #define LAYOUT( \
   L00, L01, L02, L03, L04, L05, L06,                     R00, R01, R02, R03, R04, R05, R06, \
   L10, L11, L12, L13, L14, L15, L16,                     R10, R11, R12, R13, R14, R15, R16, \
   L20, L21, L22, L23, L24, L25, L26,                     R20, R21, R22, R23, R24, R25, R26, \
   L30, L31, L32, L33, L34, L35,                               R30, R31, R32, R33, R34, R35, \
   L40, L41,           L42, L43, L44, L45, L46, R40, R41, R42, R43, R44,           R45, R46  \
 	) \
   { \
     { L00, L01, L02, L03, L04, L05, L06 }, \
     { L10, L11, L12, L13, L14, L15, L16 }, \
     { L20, L21, L22, L23, L24, L25, L26 }, \
     { L30, L31, L32, L33, L34, L35, KC_NO}, \
 		{	L40, L41, L42, L43, L44, L45, L46 }, \
     { R06, R05, R04, R03, R02, R01, R00 }, \
     { R16, R15, R14, R13, R12, R11, R10 }, \
     { R26, R25, R24, R23, R22, R21, R20 }, \
     { R35, R34, R33, R32, R31, R30, KC_NO } , \
 		{ R46, R45, R44, R43, R42, R41, R40 } \
   }
#define XXX KC_NO

#define LAYOUT( \
    L00, L01, L02, L03, L04, L05, L06,                        R00, R01, R02, R03, R04, R05, R06, \
    L10, L11, L12, L13, L14, L15, L16,                        R10, R11, R12, R13, R14, R15, R16, \
    L20, L21, L22, L23, L24, L25, L26,                        R20, R21, R22, R23, R24, R25, R26, \
    L30, L31, L32, L33, L34, L35,                                  R30, R31, R32, R33, R34, R35, \
    L40, L41,           L42, L43, L44, L45, L46,    R40, R41, R42, R43, R44,           R45, R46 \
) { \
    { L00, L01, L02, L03, L04, L05, L06 }, \
    { L10, L11, L12, L13, L14, L15, L16 }, \
    { L20, L21, L22, L23, L24, L25, L26 }, \
    { L30, L31, L32, L33, L34, L35, XXX }, \
    { L40, L41, L42, L43, L44, L45, L46 }, \
    { R06, R05, R04, R03, R02, R01, R00 }, \
    { R16, R15, R14, R13, R12, R11, R10 }, \
    { R26, R25, R24, R23, R22, R21, R20 }, \
    { R35, R34, R33, R32, R31, R30, XXX }, \
    { R46, R45, R44, R43, R42, R41, R40 } \
}

M keyboards/manta60/readme.md => keyboards/manta60/readme.md +5 -1
@@ 1,6 1,6 @@
# manta60

![manta60](https://github.com/KamoNanban/Manta60/blob/master/documents/_image/manta60_1.jpg)
![manta60](https://i.imgur.com/vkNC8prl.jpg)

A split keyboard with 27 ortholinear keys and 5-7 thumb/little finger keys



@@ 12,4 12,8 @@ Make example for this keyboard (after setting up your build environment):

    make manta60:default

Flashing example for this keyboard:

    make manta60:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

M keyboards/manta60/rules.mk => keyboards/manta60/rules.mk +7 -17
@@ 2,37 2,27 @@
MCU = atmega32u4

# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   ATmega32A    bootloadHID
#   ATmega328P   USBasp
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite       # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = no       # Audio control and System control
CONSOLE_ENABLE = no        # Console for debug
EXTRAKEY_ENABLE = no        # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches

RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
SPLIT_KEYBOARD = yes

IOS_DEVICE_ENABLE = no      # connect to IOS device (iPad,iPhone)
IOS_DEVICE_ENABLE = no      # connect to IOS device (iPad, iPhone)

ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
    OPT_DEFS += -DIOS_DEVICE_ENABLE