~ruther/qmk_firmware

a84de5e22be25e2059dfee732f5cca3ec0953a35 — Joel Challis 4 years ago 3855713
Revert 14083 && 14144 (#14150)

* Revert "Short term bodge for firmware size bloat (#14144)"

This reverts commit a8d65473461c337fb1e168d907bfb8c3ac8fdbd0.

* Revert "Tidy up quantum.c now some of tmk_core has been merged (#14083)"

This reverts commit c4dbf4bf0118dd785802861beb247433b5b7411d.
8 files changed, 104 insertions(+), 118 deletions(-)

M quantum/action.c
M quantum/action.h
M quantum/action_tapping.c
M quantum/keymap.h
M quantum/keymap_common.c
D quantum/keymap_common.h
M quantum/quantum.c
M quantum/quantum.h
M quantum/action.c => quantum/action.c +0 -28
@@ 960,34 960,6 @@ void unregister_weak_mods(uint8_t mods) {
    }
}

static void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); }

void register_code16(uint16_t code) {
    if (IS_MOD(code) || code == KC_NO) {
        do_code16(code, register_mods);
    } else {
        do_code16(code, register_weak_mods);
    }
    register_code(code);
}

void unregister_code16(uint16_t code) {
    unregister_code(code);
    if (IS_MOD(code) || code == KC_NO) {
        do_code16(code, unregister_mods);
    } else {
        do_code16(code, unregister_weak_mods);
    }
}

void tap_code16(uint16_t code) {
    register_code16(code);
#if TAP_CODE_DELAY > 0
    wait_ms(TAP_CODE_DELAY);
#endif
    unregister_code16(code);
}

/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.

M quantum/action.h => quantum/action.h +0 -5
@@ 109,9 109,6 @@ void register_mods(uint8_t mods);
void unregister_mods(uint8_t mods);
void register_weak_mods(uint8_t mods);
void unregister_weak_mods(uint8_t mods);
void register_code16(uint16_t code);
void unregister_code16(uint16_t code);
void tap_code16(uint16_t code);
// void set_mods(uint8_t mods);
void clear_keyboard(void);
void clear_keyboard_but_mods(void);


@@ 121,8 118,6 @@ bool is_tap_key(keypos_t key);
bool is_tap_record(keyrecord_t *record);
bool is_tap_action(action_t action);

uint8_t extract_mod_bits(uint16_t code);

#ifndef NO_ACTION_TAPPING
void process_record_tap_hint(keyrecord_t *record);
#endif

M quantum/action_tapping.c => quantum/action_tapping.c +0 -35
@@ 5,7 5,6 @@
#include "action_tapping.h"
#include "keycode.h"
#include "timer.h"
#include "keymap_common.h"

#ifdef DEBUG_ACTION
#    include "debug.h"


@@ 59,40 58,6 @@ static void waiting_buffer_scan_tap(void);
static void debug_tapping_key(void);
static void debug_waiting_buffer(void);

/* Convert record into usable keycode via the contained event. */
uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
#ifdef COMBO_ENABLE
    if (record->keycode) { return record->keycode; }
#endif
    return get_event_keycode(record->event, update_layer_cache);
}

/* Convert event into usable keycode. Checks the layer cache to ensure that it
 * retains the correct keycode after a layer change, if the key is still pressed.
 * "update_layer_cache" is to ensure that it only updates the layer cache when
 * appropriate, otherwise, it will update it and cause layer tap (and other keys)
 * from triggering properly.
 */
uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
    const keypos_t key = event.key;

#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
        uint8_t layer;

        if (event.pressed && update_layer_cache) {
            layer = layer_switch_get_layer(key);
            update_source_layers_cache(key, layer);
        } else {
            layer = read_source_layers_cache(key);
        }
        return keymap_key_to_keycode(layer, key);
    }
#endif
    return keymap_key_to_keycode(layer_switch_get_layer(key), key);
}

/** \brief Action Tapping Process
 *
 * FIXME: Needs doc

M quantum/keymap.h => quantum/keymap.h +3 -1
@@ 33,7 33,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"
#include "keycode_config.h"
#include "keymap_common.h"

// ChibiOS uses RESET in its FlagStatus enumeration
// Therefore define it as QK_RESET here, to avoid name collision


@@ 47,6 46,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "quantum_keycodes.h"

// translates key to keycode
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);

// translates function id to action
uint16_t keymap_function_id_to_action(uint16_t function_id);


M quantum/keymap_common.c => quantum/keymap_common.c +0 -25
@@ 36,31 36,6 @@ extern keymap_config_t keymap_config;

#include <inttypes.h>

uint8_t extract_mod_bits(uint16_t code) {
    switch (code) {
        case QK_MODS ... QK_MODS_MAX:
            break;
        default:
            return 0;
    }

    uint8_t mods_to_send = 0;

    if (code & QK_RMODS_MIN) {  // Right mod flag is set
        if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
        if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
        if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
        if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
    } else {
        if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
        if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
        if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
        if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
    }

    return mods_to_send;
}

/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key) {
    // 16bit keycodes - important

D quantum/keymap_common.h => quantum/keymap_common.h +0 -19
@@ 1,19 0,0 @@
/* Copyright 2021 QMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

// translates key to keycode
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);

M quantum/quantum.c => quantum/quantum.c +90 -0
@@ 51,6 51,63 @@ float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
#    endif
#endif

#ifdef AUTO_SHIFT_ENABLE
#    include "process_auto_shift.h"
#endif

uint8_t extract_mod_bits(uint16_t code) {
    switch (code) {
        case QK_MODS ... QK_MODS_MAX:
            break;
        default:
            return 0;
    }

    uint8_t mods_to_send = 0;

    if (code & QK_RMODS_MIN) {  // Right mod flag is set
        if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
        if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
        if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
        if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
    } else {
        if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
        if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
        if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
        if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
    }

    return mods_to_send;
}

static void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); }

void register_code16(uint16_t code) {
    if (IS_MOD(code) || code == KC_NO) {
        do_code16(code, register_mods);
    } else {
        do_code16(code, register_weak_mods);
    }
    register_code(code);
}

void unregister_code16(uint16_t code) {
    unregister_code(code);
    if (IS_MOD(code) || code == KC_NO) {
        do_code16(code, unregister_mods);
    } else {
        do_code16(code, unregister_weak_mods);
    }
}

void tap_code16(uint16_t code) {
    register_code16(code);
#if TAP_CODE_DELAY > 0
    wait_ms(TAP_CODE_DELAY);
#endif
    unregister_code16(code);
}

__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }

__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }


@@ 85,6 142,39 @@ void reset_keyboard(void) {
    bootloader_jump();
}

/* Convert record into usable keycode via the contained event. */
uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
#ifdef COMBO_ENABLE
    if (record->keycode) { return record->keycode; }
#endif
    return get_event_keycode(record->event, update_layer_cache);
}


/* Convert event into usable keycode. Checks the layer cache to ensure that it
 * retains the correct keycode after a layer change, if the key is still pressed.
 * "update_layer_cache" is to ensure that it only updates the layer cache when
 * appropriate, otherwise, it will update it and cause layer tap (and other keys)
 * from triggering properly.
 */
uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
        uint8_t layer;

        if (event.pressed && update_layer_cache) {
            layer = layer_switch_get_layer(event.key);
            update_source_layers_cache(event.key, layer);
        } else {
            layer = read_source_layers_cache(event.key);
        }
        return keymap_key_to_keycode(layer, event.key);
    } else
#endif
        return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
}

/* Get keycode, and then process pre tapping functionality */
bool pre_process_record_quantum(keyrecord_t *record) {
    if (!(

M quantum/quantum.h => quantum/quantum.h +11 -5
@@ 212,17 212,23 @@ void set_single_persistent_default_layer(uint8_t default_layer);
#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)

bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
void post_process_record_kb(uint16_t keycode, keyrecord_t *record);
void post_process_record_user(uint16_t keycode, keyrecord_t *record);
uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache);
uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache);
bool     process_action_kb(keyrecord_t *record);
bool     process_record_kb(uint16_t keycode, keyrecord_t *record);
bool     process_record_user(uint16_t keycode, keyrecord_t *record);
void     post_process_record_kb(uint16_t keycode, keyrecord_t *record);
void     post_process_record_user(uint16_t keycode, keyrecord_t *record);

void reset_keyboard(void);

void startup_user(void);
void shutdown_user(void);

void register_code16(uint16_t code);
void unregister_code16(uint16_t code);
void tap_code16(uint16_t code);

void led_set_user(uint8_t usb_led);
void led_set_kb(uint8_t usb_led);
bool led_update_user(led_t led_state);