~ruther/qmk_firmware

a75cc8463f52533dd50de17638317f0767314131 — coderkun 9 years ago 38f8ed9
add build instructions to readme
1 files changed, 17 insertions(+), 2 deletions(-)

M keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md
M keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md => keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md +17 -2
@@ 4,7 4,7 @@ The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but a

The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).

It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful unicode symbols.
It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.


## Layers


@@ 12,5 12,20 @@ It also features a layer for additional keys like F-keys (F1 – F12), some mous
0. Default layer for Neo2
1. Poor man’s QWERTZ
2. Poor man’s Neo
3. F-keys, mouse keys und unicode symbols
3. F-keys, mouse keys und Unicode symbols
4. Neo’s software layers 4 rebuilt in hardware


## Build

1. Enable Unicode in Makefile

    ```
    UNICODE_ENABLE   = yes
    ```
2. Build as usual

    ```
    make clean
    make KEYMAP=coderkun_neo2
    ```