~ruther/qmk_firmware

a2c17d5518b9301abe8f40b4ca9e62a6e9e38d64 — Andrew Kannan 2 years ago 9220344
[Keyboard] Add CannonKeys Leviatan PCB (#21231)

A keyboards/cannonkeys/leviatan/info.json => keyboards/cannonkeys/leviatan/info.json +311 -0
@@ 0,0 1,311 @@
{
    "manufacturer": "CannonKeys",
    "url": "https://cannonkeys.com",
    "maintainer": "awkannan",
    "keyboard_name": "Leviatan",
    "usb": {
        "vid": "0xCA04",
        "pid": "0x0024",
        "device_version": "0.0.1"
    },
    "features": {
        "bootmagic": true,
        "command": false,
        "console": false,
        "extrakey": true,
        "mousekey": true,
        "nkro": true
    },
    "matrix_pins": {
        "cols": ["B11", "B10", "B2", "A9", "A15", "B3", "B4", "B5", "B6", "B7", "B8", "B9", "C13", "C14", "C15"],
        "rows": ["B1", "B0", "A7", "A5", "A4"]
    },
    "diode_direction": "COL2ROW",
    "processor": "STM32F072",
    "bootloader": "stm32-dfu",
    "community_layouts": ["60_ansi", "60_tsangan_hhkb", "60_iso"],
    "layouts": {
        "LAYOUT_60_ansi": {
            "layout": [
                {"x": 0, "y": 0, "matrix": [0, 0]},
                {"x": 1, "y": 0, "matrix": [0, 1]},
                {"x": 2, "y": 0, "matrix": [0, 2]},
                {"x": 3, "y": 0, "matrix": [0, 3]},
                {"x": 4, "y": 0, "matrix": [0, 4]},
                {"x": 5, "y": 0, "matrix": [0, 5]},
                {"x": 6, "y": 0, "matrix": [0, 6]},
                {"x": 7, "y": 0, "matrix": [0, 7]},
                {"x": 8, "y": 0, "matrix": [0, 8]},
                {"x": 9, "y": 0, "matrix": [0, 9]},
                {"x": 10, "y": 0, "matrix": [0, 10]},
                {"x": 11, "y": 0, "matrix": [0, 11]},
                {"x": 12, "y": 0, "matrix": [0, 12]},
                {"x": 13, "y": 0, "w": 2, "matrix": [0, 13]},

                {"x": 0, "y": 1, "w": 1.5, "matrix": [1, 0]},
                {"x": 1.5, "y": 1, "matrix": [1, 1]},
                {"x": 2.5, "y": 1, "matrix": [1, 2]},
                {"x": 3.5, "y": 1, "matrix": [1, 3]},
                {"x": 4.5, "y": 1, "matrix": [1, 4]},
                {"x": 5.5, "y": 1, "matrix": [1, 5]},
                {"x": 6.5, "y": 1, "matrix": [1, 6]},
                {"x": 7.5, "y": 1, "matrix": [1, 7]},
                {"x": 8.5, "y": 1, "matrix": [1, 8]},
                {"x": 9.5, "y": 1, "matrix": [1, 9]},
                {"x": 10.5, "y": 1, "matrix": [1, 10]},
                {"x": 11.5, "y": 1, "matrix": [1, 11]},
                {"x": 12.5, "y": 1, "matrix": [1, 12]},
                {"x": 13.5, "y": 1, "w": 1.5, "matrix": [1, 14]},

                {"x": 0, "y": 2, "w": 1.75, "matrix": [2, 0]},
                {"x": 1.75, "y": 2, "matrix": [2, 1]},
                {"x": 2.75, "y": 2, "matrix": [2, 2]},
                {"x": 3.75, "y": 2, "matrix": [2, 3]},
                {"x": 4.75, "y": 2, "matrix": [2, 4]},
                {"x": 5.75, "y": 2, "matrix": [2, 5]},
                {"x": 6.75, "y": 2, "matrix": [2, 6]},
                {"x": 7.75, "y": 2, "matrix": [2, 7]},
                {"x": 8.75, "y": 2, "matrix": [2, 8]},
                {"x": 9.75, "y": 2, "matrix": [2, 9]},
                {"x": 10.75, "y": 2, "matrix": [2, 10]},
                {"x": 11.75, "y": 2, "matrix": [2, 11]},
                {"x": 12.75, "y": 2, "w": 2.25, "matrix": [2, 14]},

                {"x": 0, "y": 3, "w": 2.25, "matrix": [3, 0]},
                {"x": 2.25, "y": 3, "matrix": [3, 2]},
                {"x": 3.25, "y": 3, "matrix": [3, 3]},
                {"x": 4.25, "y": 3, "matrix": [3, 4]},
                {"x": 5.25, "y": 3, "matrix": [3, 5]},
                {"x": 6.25, "y": 3, "matrix": [3, 6]},
                {"x": 7.25, "y": 3, "matrix": [3, 7]},
                {"x": 8.25, "y": 3, "matrix": [3, 8]},
                {"x": 9.25, "y": 3, "matrix": [3, 9]},
                {"x": 10.25, "y": 3, "matrix": [3, 10]},
                {"x": 11.25, "y": 3, "matrix": [3, 11]},
                {"x": 12.25, "y": 3, "w": 2.75, "matrix": [3, 12]},

                {"x": 0, "y": 4, "w": 1.25, "matrix": [4, 0]},
                {"x": 1.25, "y": 4, "w": 1.25, "matrix": [4, 1]},
                {"x": 2.5, "y": 4, "w": 1.25, "matrix": [4, 2]},
                {"x": 3.75, "y": 4, "w": 6.25, "matrix": [4, 6]},
                {"x": 10, "y": 4, "w": 1.25, "matrix": [4, 10]},
                {"x": 11.25, "y": 4, "w": 1.25, "matrix": [4, 11]},
                {"x": 12.5, "y": 4, "w": 1.25, "matrix": [4, 12]},
                {"x": 13.75, "y": 4, "w": 1.25, "matrix": [4, 14]}
            ]
        },
        "LAYOUT_60_tsangan_hhkb": {
            "layout": [
                {"x": 0, "y": 0, "matrix": [0, 0]},
                {"x": 1, "y": 0, "matrix": [0, 1]},
                {"x": 2, "y": 0, "matrix": [0, 2]},
                {"x": 3, "y": 0, "matrix": [0, 3]},
                {"x": 4, "y": 0, "matrix": [0, 4]},
                {"x": 5, "y": 0, "matrix": [0, 5]},
                {"x": 6, "y": 0, "matrix": [0, 6]},
                {"x": 7, "y": 0, "matrix": [0, 7]},
                {"x": 8, "y": 0, "matrix": [0, 8]},
                {"x": 9, "y": 0, "matrix": [0, 9]},
                {"x": 10, "y": 0, "matrix": [0, 10]},
                {"x": 11, "y": 0, "matrix": [0, 11]},
                {"x": 12, "y": 0, "matrix": [0, 12]},
                {"x": 13, "y": 0, "matrix": [0, 13]},
                {"x": 14, "y": 0, "matrix": [0, 14]},

                {"x": 0, "y": 1, "w": 1.5, "matrix": [1, 0]},
                {"x": 1.5, "y": 1, "matrix": [1, 1]},
                {"x": 2.5, "y": 1, "matrix": [1, 2]},
                {"x": 3.5, "y": 1, "matrix": [1, 3]},
                {"x": 4.5, "y": 1, "matrix": [1, 4]},
                {"x": 5.5, "y": 1, "matrix": [1, 5]},
                {"x": 6.5, "y": 1, "matrix": [1, 6]},
                {"x": 7.5, "y": 1, "matrix": [1, 7]},
                {"x": 8.5, "y": 1, "matrix": [1, 8]},
                {"x": 9.5, "y": 1, "matrix": [1, 9]},
                {"x": 10.5, "y": 1, "matrix": [1, 10]},
                {"x": 11.5, "y": 1, "matrix": [1, 11]},
                {"x": 12.5, "y": 1, "matrix": [1, 12]},
                {"x": 13.5, "y": 1, "w": 1.5, "matrix": [1, 14]},

                {"x": 0, "y": 2, "w": 1.75, "matrix": [2, 0]},
                {"x": 1.75, "y": 2, "matrix": [2, 1]},
                {"x": 2.75, "y": 2, "matrix": [2, 2]},
                {"x": 3.75, "y": 2, "matrix": [2, 3]},
                {"x": 4.75, "y": 2, "matrix": [2, 4]},
                {"x": 5.75, "y": 2, "matrix": [2, 5]},
                {"x": 6.75, "y": 2, "matrix": [2, 6]},
                {"x": 7.75, "y": 2, "matrix": [2, 7]},
                {"x": 8.75, "y": 2, "matrix": [2, 8]},
                {"x": 9.75, "y": 2, "matrix": [2, 9]},
                {"x": 10.75, "y": 2, "matrix": [2, 10]},
                {"x": 11.75, "y": 2, "matrix": [2, 11]},
                {"x": 12.75, "y": 2, "w": 2.25, "matrix": [2, 14]},

                {"x": 0, "y": 3, "w": 2.25, "matrix": [3, 0]},
                {"x": 2.25, "y": 3, "matrix": [3, 2]},
                {"x": 3.25, "y": 3, "matrix": [3, 3]},
                {"x": 4.25, "y": 3, "matrix": [3, 4]},
                {"x": 5.25, "y": 3, "matrix": [3, 5]},
                {"x": 6.25, "y": 3, "matrix": [3, 6]},
                {"x": 7.25, "y": 3, "matrix": [3, 7]},
                {"x": 8.25, "y": 3, "matrix": [3, 8]},
                {"x": 9.25, "y": 3, "matrix": [3, 9]},
                {"x": 10.25, "y": 3, "matrix": [3, 10]},
                {"x": 11.25, "y": 3, "matrix": [3, 11]},
                {"x": 12.25, "y": 3, "w": 1.75, "matrix": [3, 12]},
                {"x": 14, "y": 3, "matrix": [3, 14]},

                {"x": 0, "y": 4, "w": 1.5, "matrix": [4, 0]},
                {"x": 1.5, "y": 4, "matrix": [4, 1]},
                {"x": 2.5, "y": 4, "w": 1.5, "matrix": [4, 2]},
                {"x": 4, "y": 4, "w": 7, "matrix": [4, 6]},
                {"x": 11, "y": 4, "w": 1.5, "matrix": [4, 11]},
                {"x": 12.5, "y": 4, "matrix": [4, 12]},
                {"x": 13.5, "y": 4, "w": 1.5, "matrix": [4, 14]}
            ]
        },
        "LAYOUT_60_iso": {
            "layout": [
                {"x": 0, "y": 0, "matrix": [0, 0]},
                {"x": 1, "y": 0, "matrix": [0, 1]},
                {"x": 2, "y": 0, "matrix": [0, 2]},
                {"x": 3, "y": 0, "matrix": [0, 3]},
                {"x": 4, "y": 0, "matrix": [0, 4]},
                {"x": 5, "y": 0, "matrix": [0, 5]},
                {"x": 6, "y": 0, "matrix": [0, 6]},
                {"x": 7, "y": 0, "matrix": [0, 7]},
                {"x": 8, "y": 0, "matrix": [0, 8]},
                {"x": 9, "y": 0, "matrix": [0, 9]},
                {"x": 10, "y": 0, "matrix": [0, 10]},
                {"x": 11, "y": 0, "matrix": [0, 11]},
                {"x": 12, "y": 0, "matrix": [0, 12]},
                {"x": 13, "y": 0, "w": 2, "matrix": [0, 13]},

                {"x": 0, "y": 1, "w": 1.5, "matrix": [1, 0]},
                {"x": 1.5, "y": 1, "matrix": [1, 1]},
                {"x": 2.5, "y": 1, "matrix": [1, 2]},
                {"x": 3.5, "y": 1, "matrix": [1, 3]},
                {"x": 4.5, "y": 1, "matrix": [1, 4]},
                {"x": 5.5, "y": 1, "matrix": [1, 5]},
                {"x": 6.5, "y": 1, "matrix": [1, 6]},
                {"x": 7.5, "y": 1, "matrix": [1, 7]},
                {"x": 8.5, "y": 1, "matrix": [1, 8]},
                {"x": 9.5, "y": 1, "matrix": [1, 9]},
                {"x": 10.5, "y": 1, "matrix": [1, 10]},
                {"x": 11.5, "y": 1, "matrix": [1, 11]},
                {"x": 12.5, "y": 1, "matrix": [1, 12]},

                {"x": 0, "y": 2, "w": 1.75, "matrix": [2, 0]},
                {"x": 1.75, "y": 2, "matrix": [2, 1]},
                {"x": 2.75, "y": 2, "matrix": [2, 2]},
                {"x": 3.75, "y": 2, "matrix": [2, 3]},
                {"x": 4.75, "y": 2, "matrix": [2, 4]},
                {"x": 5.75, "y": 2, "matrix": [2, 5]},
                {"x": 6.75, "y": 2, "matrix": [2, 6]},
                {"x": 7.75, "y": 2, "matrix": [2, 7]},
                {"x": 8.75, "y": 2, "matrix": [2, 8]},
                {"x": 9.75, "y": 2, "matrix": [2, 9]},
                {"x": 10.75, "y": 2, "matrix": [2, 10]},
                {"x": 11.75, "y": 2, "matrix": [2, 11]},
                {"x": 12.75, "y": 2, "matrix": [2, 12]},
                {"x": 13.75, "y": 1, "w": 1.25, "h": 2, "matrix": [2, 14]},

                {"x": 0, "y": 3, "w": 1.25, "matrix": [3, 0]},
                {"x": 1.25, "y": 3, "matrix": [3, 1]},
                {"x": 2.25, "y": 3, "matrix": [3, 2]},
                {"x": 3.25, "y": 3, "matrix": [3, 3]},
                {"x": 4.25, "y": 3, "matrix": [3, 4]},
                {"x": 5.25, "y": 3, "matrix": [3, 5]},
                {"x": 6.25, "y": 3, "matrix": [3, 6]},
                {"x": 7.25, "y": 3, "matrix": [3, 7]},
                {"x": 8.25, "y": 3, "matrix": [3, 8]},
                {"x": 9.25, "y": 3, "matrix": [3, 9]},
                {"x": 10.25, "y": 3, "matrix": [3, 10]},
                {"x": 11.25, "y": 3, "matrix": [3, 11]},
                {"x": 12.25, "y": 3, "w": 2.75, "matrix": [3, 12]},

                {"x": 0, "y": 4, "w": 1.25, "matrix": [4, 0]},
                {"x": 1.25, "y": 4, "w": 1.25, "matrix": [4, 1]},
                {"x": 2.5, "y": 4, "w": 1.25, "matrix": [4, 2]},
                {"x": 3.75, "y": 4, "w": 6.25, "matrix": [4, 6]},
                {"x": 10, "y": 4, "w": 1.25, "matrix": [4, 10]},
                {"x": 11.25, "y": 4, "w": 1.25, "matrix": [4, 11]},
                {"x": 12.5, "y": 4, "w": 1.25, "matrix": [4, 12]},
                {"x": 13.75, "y": 4, "w": 1.25, "matrix": [4, 14]}
            ]
        },
        "LAYOUT_all": {
            "layout": [
                {"x": 0, "y": 0, "matrix": [0, 0]},
                {"x": 1, "y": 0, "matrix": [0, 1]},
                {"x": 2, "y": 0, "matrix": [0, 2]},
                {"x": 3, "y": 0, "matrix": [0, 3]},
                {"x": 4, "y": 0, "matrix": [0, 4]},
                {"x": 5, "y": 0, "matrix": [0, 5]},
                {"x": 6, "y": 0, "matrix": [0, 6]},
                {"x": 7, "y": 0, "matrix": [0, 7]},
                {"x": 8, "y": 0, "matrix": [0, 8]},
                {"x": 9, "y": 0, "matrix": [0, 9]},
                {"x": 10, "y": 0, "matrix": [0, 10]},
                {"x": 11, "y": 0, "matrix": [0, 11]},
                {"x": 12, "y": 0, "matrix": [0, 12]},
                {"x": 13, "y": 0, "matrix": [0, 13]},
                {"x": 14, "y": 0, "matrix": [0, 14]},

                {"x": 0, "y": 1, "w": 1.5, "matrix": [1, 0]},
                {"x": 1.5, "y": 1, "matrix": [1, 1]},
                {"x": 2.5, "y": 1, "matrix": [1, 2]},
                {"x": 3.5, "y": 1, "matrix": [1, 3]},
                {"x": 4.5, "y": 1, "matrix": [1, 4]},
                {"x": 5.5, "y": 1, "matrix": [1, 5]},
                {"x": 6.5, "y": 1, "matrix": [1, 6]},
                {"x": 7.5, "y": 1, "matrix": [1, 7]},
                {"x": 8.5, "y": 1, "matrix": [1, 8]},
                {"x": 9.5, "y": 1, "matrix": [1, 9]},
                {"x": 10.5, "y": 1, "matrix": [1, 10]},
                {"x": 11.5, "y": 1, "matrix": [1, 11]},
                {"x": 12.5, "y": 1, "matrix": [1, 12]},
                {"x": 13.5, "y": 1, "w": 1.5, "matrix": [1, 14]},

                {"x": 0, "y": 2, "w": 1.75, "matrix": [2, 0]},
                {"x": 1.75, "y": 2, "matrix": [2, 1]},
                {"x": 2.75, "y": 2, "matrix": [2, 2]},
                {"x": 3.75, "y": 2, "matrix": [2, 3]},
                {"x": 4.75, "y": 2, "matrix": [2, 4]},
                {"x": 5.75, "y": 2, "matrix": [2, 5]},
                {"x": 6.75, "y": 2, "matrix": [2, 6]},
                {"x": 7.75, "y": 2, "matrix": [2, 7]},
                {"x": 8.75, "y": 2, "matrix": [2, 8]},
                {"x": 9.75, "y": 2, "matrix": [2, 9]},
                {"x": 10.75, "y": 2, "matrix": [2, 10]},
                {"x": 11.75, "y": 2, "matrix": [2, 11]},
                {"x": 12.75, "y": 2, "matrix": [2, 12]},
                {"x": 13.75, "y": 2, "w": 1.25, "matrix": [2, 14]},

                {"x": 0, "y": 3, "w": 1.25, "matrix": [3, 0]},
                {"x": 1.25, "y": 3, "matrix": [3, 1]},
                {"x": 2.25, "y": 3, "matrix": [3, 2]},
                {"x": 3.25, "y": 3, "matrix": [3, 3]},
                {"x": 4.25, "y": 3, "matrix": [3, 4]},
                {"x": 5.25, "y": 3, "matrix": [3, 5]},
                {"x": 6.25, "y": 3, "matrix": [3, 6]},
                {"x": 7.25, "y": 3, "matrix": [3, 7]},
                {"x": 8.25, "y": 3, "matrix": [3, 8]},
                {"x": 9.25, "y": 3, "matrix": [3, 9]},
                {"x": 10.25, "y": 3, "matrix": [3, 10]},
                {"x": 11.25, "y": 3, "matrix": [3, 11]},
                {"x": 12.25, "y": 3, "w": 1.75, "matrix": [3, 12]},
                {"x": 14, "y": 3, "matrix": [3, 14]},

                {"x": 0, "y": 4, "w": 1.25, "matrix": [4, 0]},
                {"x": 1.25, "y": 4, "w": 1.25, "matrix": [4, 1]},
                {"x": 2.5, "y": 4, "w": 1.25, "matrix": [4, 2]},
                {"x": 3.75, "y": 4, "w": 6.25, "matrix": [4, 6]},
                {"x": 10, "y": 4, "w": 1.25, "matrix": [4, 10]},
                {"x": 11.25, "y": 4, "w": 1.25, "matrix": [4, 11]},
                {"x": 12.5, "y": 4, "w": 1.25, "matrix": [4, 12]},
                {"x": 13.75, "y": 4, "w": 1.25, "matrix": [4, 14]}
            ]
        }
    }
}

A keyboards/cannonkeys/leviatan/keymaps/default/keymap.c => keyboards/cannonkeys/leviatan/keymaps/default/keymap.c +45 -0
@@ 0,0 1,45 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BASE,
    _FN1
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_60_ansi(
    QK_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,                 KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,   KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,                 KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,                 KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT,
    KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                                          KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
  ),

  [_FN1] = LAYOUT_60_ansi(
    QK_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
    RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    BL_UP,   BL_DOWN, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
    KC_GRV,  _______, _______,                            _______,                            _______, _______, _______, QK_BOOT
  )
};

A keyboards/cannonkeys/leviatan/keymaps/iso/keymap.c => keyboards/cannonkeys/leviatan/keymaps/iso/keymap.c +45 -0
@@ 0,0 1,45 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BASE,
    _FN1
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_60_iso(
    QK_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,                 KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,   KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,                 KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,     KC_NUHS, KC_ENT,
    KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,                 KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT,
    KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                                          KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
  ),

  [_FN1] = LAYOUT_60_iso(
    QK_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
    RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,
    BL_UP,   _______, BL_DOWN, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
    KC_GRV,  _______, _______,                            _______,                            _______, _______, _______, QK_BOOT
  )
};

A keyboards/cannonkeys/leviatan/keymaps/tsangan/keymap.c => keyboards/cannonkeys/leviatan/keymaps/tsangan/keymap.c +46 -0
@@ 0,0 1,46 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BASE,
    _FN1
};


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_60_tsangan_hhkb(
    QK_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,                 KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSLS, KC_DEL,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,   KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSPC,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,                 KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,                 KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT, MO(_FN1),
    KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                                          KC_RALT, KC_RGUI, KC_RCTL
  ),

  [_FN1] = LAYOUT_60_tsangan_hhkb(
    KC_GRV, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL, _______,
    RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    BL_UP,   BL_DOWN, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______,                   _______, _______,
    _______,  _______, _______,                            _______,                            _______, _______, QK_BOOT
  )
};

A keyboards/cannonkeys/leviatan/keymaps/via/keymap.c => keyboards/cannonkeys/leviatan/keymaps/via/keymap.c +45 -0
@@ 0,0 1,45 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H


// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BASE,
    _FN1,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_all(
    QK_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,                 KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC, KC_BSPC,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,   KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,                 KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,      KC_NUHS, KC_ENT,
    KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,                 KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT, MO(_FN1),
    KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                                          KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
  ),

  [_FN1] = LAYOUT_all(
    KC_GRV, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL, KC_DEL,
    RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    BL_BRTG, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,         _______,
    BL_UP,   BL_DOWN, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______,                   _______, _______,
    _______,  _______, _______,                            _______,                            _______, _______, _______, QK_BOOT
  )
};

A keyboards/cannonkeys/leviatan/keymaps/via/rules.mk => keyboards/cannonkeys/leviatan/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/cannonkeys/leviatan/readme.md => keyboards/cannonkeys/leviatan/readme.md +25 -0
@@ 0,0 1,25 @@
# CannonKeys Leviatan for LaminarDesigns

Leviatan Keyboard

* Keyboard Maintainer: [Andrew Kannan](https://github.com/awkannan)
* Hardware Supported: STM32F072CBT6 (or equivalent)

Make example for this keyboard (after setting up your build environment):

    make cannonkeys/leviatan:default


Flashing example for this keyboard:

    make cannonkeys/leviatan:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Toggle the switch on the back of the pcb to "0" and briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

A keyboards/cannonkeys/leviatan/rules.mk => keyboards/cannonkeys/leviatan/rules.mk +5 -0
@@ 0,0 1,5 @@
# Wildcard to allow APM32 MCU
DFU_SUFFIX_ARGS = -v FFFF -p FFFF

# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE