[Keyboard] Added rev2 & move rev1+rev2 to parent folder (#10973) * rev2 and move parent folder Moved aplx6 to parent folder, renamed it to rev1 and added rev2 * Update keyboards/aplx/aplx6/rev1/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/aplx/aplx6/rev2/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/aplx/aplx6/rev2/rev2.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/aplx/aplx6/rev2/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> * license * Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/aplx/aplx6/rev2/rules.mk Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/aplx/aplx6/rev2/rules.mk Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/aplx/aplx6/rev2/readme.md Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * layer definition * parent folder rename after suggestion * build instructions * update Hardware Availability links Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
12 files changed, 308 insertions(+), 7 deletions(-) R keyboards/{aplx6 => aplyard/aplx6/rev1}/config.h R keyboards/{aplx6 => aplyard/aplx6/rev1}/keymaps/default/keymap.c R keyboards/{aplx6 => aplyard/aplx6/rev1}/readme.md R keyboards/{aplx6/aplx6 => aplyard/aplx6/rev1/rev1}.c R keyboards/{aplx6/aplx6 => aplyard/aplx6/rev1/rev1}.h R keyboards/{aplx6 => aplyard/aplx6/rev1}/rules.mk A keyboards/aplyard/aplx6/rev2/config.h A keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c A keyboards/aplyard/aplx6/rev2/readme.md A keyboards/aplyard/aplx6/rev2/rev2.c A keyboards/aplyard/aplx6/rev2/rev2.h A keyboards/aplyard/aplx6/rev2/rules.mk
R keyboards/aplx6/config.h => keyboards/aplyard/aplx6/rev1/config.h +0 -2
@@ 25,7 25,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define DEVICE_VER 0x0001 #define MANUFACTURER Aplyard #define PRODUCT Aplx6 #define DESCRIPTION Aplx6 MediaPad /* key matrix size */ @@ #define MATRIX_ROWS 2 46,4 45,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW
R keyboards/aplx6/keymaps/default/keymap.c => keyboards/aplyard/aplx6/rev1/keymaps/default/keymap.c +2 -2
@@ 15,7 15,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | |||||| |-----|-----|-----| | * '--------------------------------' */ [_MAIN] = LAYOUT( [_MAIN] = LAYOUT( KC_MPLY, KC_VOLU, MO(1), KC_MPRV, KC_VOLD, KC_MNXT @@ ), 31,7 31,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * '--------------------------------' */ [_FN] = LAYOUT( [_FN] = LAYOUT( KC_CALC, KC_PGUP, _______, KC_MYCM, KC_PGDN, RESET )
R keyboards/aplx6/readme.md => keyboards/aplyard/aplx6/rev1/readme.md +2 -2
@@ 12,11 12,11 @@ Just wire them to any of the unused ProMicro pins. Don't forget to edit-uncommen * Keyboard Maintainer: [Aplyard](https://github.com/Aplyard) * Hardware Supported: Aplx6 PCB, Pro Micro (ATmega32U4) * Hardware Availability: [GitHub](https://github.com/Aplyard/Aplx6) * Hardware Availability: [GitHub](https://github.com/Aplyard/aplx6/tree/master/rev1) Make example for this keyboard (after setting up your build environment): make aplx6:default make aplyard/aplx6/rev1:default See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
R keyboards/aplx6/aplx6.c => keyboards/aplyard/aplx6/rev1/rev1.c +1 -1
@@ 15,5 15,5 @@ You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "aplx6.h" #include "rev1.h"
R keyboards/aplx6/aplx6.h => keyboards/aplyard/aplx6/rev1/rev1.h +0 -0
R keyboards/aplx6/rules.mk => keyboards/aplyard/aplx6/rev1/rules.mk +0 -0
A keyboards/aplyard/aplx6/rev2/config.h => keyboards/aplyard/aplx6/rev2/config.h +49 -0
@@ 0,0 1,49 @@ /* Copyright 2020 April Aplyard <alex.fragiou@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xE0E0 #define PRODUCT_ID 0x0040 #define DEVICE_VER 0x0002 #define MANUFACTURER Aplyard #define PRODUCT Aplx6 /* key matrix size */ #define MATRIX_ROWS 2 #define MATRIX_COLS 3 /* 9Key PCB default pin-out */ #define MATRIX_ROW_PINS { B4, B5 } #define MATRIX_COL_PINS { C6, D7, E6 } #define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW #define TAPPING_TERM 200 /* Encoder */ #define ENCODERS_PAD_A { F4 } #define ENCODERS_PAD_B { F5 } #define ENCODER_RESOLUTION 4 #define ENCODER_DIRECTION_FLIP #define TAP_CODE_DELAY 50
A keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c => keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c +146 -0
@@ 0,0 1,146 @@ /* Copyright 2020 Aplyard * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H enum layer_names { _MEDIA, _DOC, _POWER }; #define KC_COPY LCTL(KC_C) //Mac, change it to LGUI(KC_C) #define KC_CUT LCTL(KC_X) // >> >> LGUI(KC_X) #define KC_PASTE LCTL(KC_V) // >> >> LGUI(KC_V) //#define KC_MY_COMPUTER LGUI(KC_SPC) //Uncomment this for Mac Spotlight Search const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap __MEDIA: Default Layer * ,----------------------------------. * | .-------. / / / / / / | * | | | |------|------|------| | * | | Pro | | Mute | Play |Vol+/-| | * | | Micro | |------|------|------| | * | | | |----------------------| * | | | |------|------|------| | * | '-------' | Prev | Stop | Next | | * | APLX6 |------|------|------| | * '----------------------------------' */ [_MEDIA] = LAYOUT( KC_MUTE, KC_MPLY, TO(1), KC_MPRV, KC_MSTP, KC_MNXT ), /* Keymap __DOC * ,----------------------------------. * | .-------. / / / / / / | * | | | |------|------|------| | * | | Pro | | Home | PgUp | L/R | | * | | Micro | |------|------|------| | * | | | |----------------------| * | | | |------|------|------| | * | '-------' | End | PgDn | Ins | | * | APLX6 |------|------|------| | * '----------------------------------' */ [_DOC] = LAYOUT( KC_HOME, KC_PGUP, TO(2), KC_END, KC_PGDN, KC_INS ), /* Keymap __DOC * ,----------------------------------. * | .-------. / / / / / / | * | | | |------|------|------| | * | | Pro | | Calc | MyPc |Bright| | * | | Micro | |------|------|------| | * | | | |----------------------| * | | | |------|------|------| | * | '-------' | Copy | Cut |Paste | | * | APLX6 |------|------|------| | * '----------------------------------' */ [_POWER] = LAYOUT( KC_CALC, KC_MY_COMPUTER, TO(0), KC_COPY, KC_CUT, KC_PASTE ) }; #if defined(OLED_DRIVER_ENABLE) static void render_logo(void) { //Logo for _MEDIA static const char PROGMEM logo1[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 0, 32, 32,160,160,160,160, 32, 32, 0, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64,160,144, 8,252,129, 0, 60,126,255,255,255,255,255,255,255,255,126, 60, 0,129,252, 8,144,160, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254,254, 0, 0, 0, 0, 0, 0,144,144,144,144,240, 0, 0, 48,224,128, 0, 0,224, 48, 0,192,224,176,144,144,240,192, 0, 0,240,240, 16, 16, 0,128,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 12,254,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 21, 42, 17, 96,135, 88,162, 64, 68,128,137,137,137,137,137,136,128, 68, 64,162, 88,199, 32, 17, 42, 21, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 8, 8, 8, 8, 0, 7, 15, 8, 8, 12, 15, 0, 0, 64, 65,111, 60, 15, 1, 0, 0, 3, 7, 12, 8, 8, 8, 0, 0, 0, 15, 15, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 15, 15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 5, 4, 2, 2, 2, 2, 2, 2, 4, 5, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; //Logo for _DOC static const char PROGMEM logo2[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,224,160,224,128,224,160,224,128,224,160,224,128,224,160,224,128,224,160,224,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254, 17, 16, 16,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254,254, 0, 0, 0, 0, 0, 0,144,144,144,144,240, 0, 0, 48,224,128, 0, 0,224, 48, 0,192,224,176,144,144,240,192, 0, 0,240,240, 16, 16, 0,128,192, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6,130,194,102, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,145,161,225, 32,224,160,224, 32,224,160,224, 32,224,160,224, 32,224,160,224, 32,224,160, 80, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 8, 8, 8, 8, 0, 7, 15, 8, 8, 12, 15, 0, 0, 64, 65,111, 60, 15, 1, 0, 0, 3, 7, 12, 8, 8, 8, 0, 0, 0, 15, 15, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12, 14, 11, 9, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 0, 3, 2, 3, 0, 3, 2, 3, 0, 3, 2, 3, 0, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; //Logo for _POWER static const char PROGMEM logo3[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,120,254, 58, 30, 8, 4, 4, 4, 2, 2, 4, 4, 4, 8, 30, 58,254,120,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,248,145, 38, 68,136,144, 16, 32, 32, 32, 32, 16, 16,136, 68, 34,241,254,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254,254, 0, 0, 0, 0, 0, 0,144,144,144,144,240, 0, 0, 48,224,128, 0, 0,224, 48, 0,192,224,176,144,144,240,192, 0, 0,240,240, 16, 16, 0,128,192, 0, 0, 0, 0, 0, 0, 0, 0, 2, 34, 50, 58,110,198, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 35,231, 47,255, 62, 62, 61, 61, 61, 61, 61, 61, 62, 62, 63,239, 39,227, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 8, 8, 8, 8, 0, 7, 15, 8, 8, 4, 15, 0, 0, 64, 65,111, 60, 15, 1, 0, 0, 3, 7, 12, 8, 8, 8, 0, 0, 0, 15, 15, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 12, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; //Switch between logos switch (get_highest_layer(layer_state)) { case 1: oled_write_raw_P(logo2, sizeof(logo2)); break; case 2: oled_write_raw_P(logo3, sizeof(logo3)); break; default: oled_write_raw_P(logo1, sizeof(logo1)); } } void oled_task_user(void) { render_logo(); } #endif void encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { switch (get_highest_layer(layer_state)) { case 1: if (clockwise) { tap_code(KC_RIGHT); //edit here your _DOC layer(2) encoder keycode } else { tap_code(KC_LEFT); //edit here your _DOC layer(2) encoder keycode } break; case 2: if (clockwise) { tap_code(KC_BRIU); //edit here your _POWER layer(3) encoder keycode } else { tap_code(KC_BRID); //edit here your _POWER layer(3) encoder keycode } break; default: if (clockwise) { tap_code(KC_VOLU); //edit here your _MEDIA layer(1) encoder keycode } else { tap_code(KC_VOLD); //edit here your _MEDIA layer(1) encoder keycode } } } }
A keyboards/aplyard/aplx6/rev2/readme.md => keyboards/aplyard/aplx6/rev2/readme.md +39 -0
@@ 0,0 1,39 @@ # Aplx6 rev2  An updated encoder version, implementing music, browser and document shortcuts. Designed to be assembled as a sandwich with a blank PCB, using M2.5 screws and spacers, your choice of MX- or Alps-compatible switches, and 1N4148 diodes. ## New features * Encoder (with push button for cycling layers) * Oled display for some fancy logos * More layers ## Firmware * Keyboard Maintainer: [Aplyard](https://github.com/Aplyard) * Hardware Supported: Aplx6 PCB, Pro Micro (ATmega32U4) * Hardware Availability: [GitHub](https://github.com/Aplyard/aplx6/tree/master/rev2) Make example for this keyboard (after setting up your build environment): make aplyard/aplx6/rev2:default See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). --- ****Designed in**:** [KiCad](https://github.com/KiCad) **Components Footprints & Libraries :** [MX_Alps_Hybrid](https://github.com/tyetye/MX_Alps_Hybrid.pretty) [keebs.pretty](https://github.com/egladman/keebs.pretty) [keyboard_parts.pretty ](https://github.com/tmk/keyboard_parts.pretty) [ProMicro KiCad](https://github.com/Biacco42/ProMicroKiCad) **Usefull Links:** [Qmk Online Configurator](https://config.qmk.fm/#) [Keyboard Layout Editor](http://www.keyboard-layout-editor.com/#/) [Keyboard Plate & Case Builder](http://builder.swillkb.com/) ---
A keyboards/aplyard/aplx6/rev2/rev2.c => keyboards/aplyard/aplx6/rev2/rev2.c +16 -0
@@ 0,0 1,16 @@ /* Copyright 2020 Aplyard * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "rev2.h"
A keyboards/aplyard/aplx6/rev2/rev2.h => keyboards/aplyard/aplx6/rev2/rev2.h +28 -0
@@ 0,0 1,28 @@ /* Copyright 2020 Aplyard * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "quantum.h" #define LAYOUT( \ k000, k001, k002, \ k100, k101, k102 \ ) \ { \ { k000, k001, k002 }, \ { k100, k101, k102 } \ }
A keyboards/aplyard/aplx6/rev2/rules.mk => keyboards/aplyard/aplx6/rev2/rules.mk +25 -0
@@ 0,0 1,25 @@ # MCU name MCU = atmega32u4 # Bootloader selection BOOTLOADER = caterina # Build Options # change yes to no to disable # BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # USB Nkey Rollover BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow BLUETOOTH_ENABLE = no # Enable Bluetooth AUDIO_ENABLE = no # Audio output UNICODE_ENABLE = yes # Unicode OLED_DRIVER_ENABLE = yes # Enable Support for Oled Display ENCODER_ENABLE = yes # Enable Support for Encoder