~ruther/qmk_firmware

9d5b4ec97549f3b20465b1e96fb781176a1814ea — MechMerlin 6 years ago e52930d
[Keyboard] Add Noxary 260 (#5815)

* initial commit

* fix script issues

* define pins used and electrical matrix size and an appropriate LAYOUT macro

* add an appropriate keymap

* turn on bootmagic lite and backlight support

* Add QMK Configurator support

* add caps lock led support

* update readme with group buy links
A keyboards/noxary/260/260.c => keyboards/noxary/260/260.c +61 -0
@@ 0,0 1,61 @@
/* Copyright 2019 MechMerlin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "260.h"

// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.


void matrix_init_kb(void) {
	// put your keyboard start-up code here
	// runs once when the firmware starts up
  setPinOutput(B1);
	matrix_init_user();
}

/*
void matrix_scan_kb(void) {
  // put your looping keyboard code here
  // runs every cycle (a lot)

  matrix_scan_user();
}

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  // put your per-action keyboard code here
  // runs for every action, just before processing by the firmware

  return process_record_user(keycode, record);
}

void led_set_kb(uint8_t usb_led) {
  // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

  led_set_user(usb_led);
}

*/

void led_set_kb(uint8_t usb_led) {
  if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
    writePinLow(B1);
  } else {
    writePinHigh(B1);
  }

	led_set_user(usb_led);
}
\ No newline at end of file

A keyboards/noxary/260/260.h => keyboards/noxary/260/260.h +40 -0
@@ 0,0 1,40 @@
/* Copyright 2019 MechMerlin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
	K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
	K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112,       K114, \
	K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212,       K214, \
	K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312,       K314, \
	K400, K401, K402,                   K406,                   K410, K411, K412,       K414  \
) { \
	{ K000,  K001,  K002,  K003,  K004,  K005,  K006,  K007,  K008,  K009,  K010,  K011,  K012,  K013,  K014 }, \
	{ K100,  K101,  K102,  K103,  K104,  K105,  K106,  K107,  K108,  K109,  K110,  K111,  K112,  KC_NO, K114 }, \
	{ K200,  K201,  K202,  K203,  K204,  K205,  K206,  K207,  K208,  K209,  K210,  K211,  K212,  KC_NO, K214 }, \
	{ K300,  K301,  K302,  K303,  K304,  K305,  K306,  K307,  K308,  K309,  K310,  K311,  K312,  KC_NO, K314 }, \
	{ K400,  K401,  K402,  KC_NO, KC_NO, KC_NO, K406,  KC_NO, KC_NO, KC_NO, K410,  K411,  K412,  KC_NO, K414 }  \
}

A keyboards/noxary/260/config.h => keyboards/noxary/260/config.h +251 -0
@@ 0,0 1,251 @@
/*
Copyright 2019 MechMerlin

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x4E58
#define PRODUCT_ID      0x003C
#define DEVICE_VER      0x0001
#define MANUFACTURER    Noxary
#define PRODUCT         260
#define DESCRIPTION     A custom 60% keyboard

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { F7, F6, F5, F0, B5 }
#define MATRIX_COL_PINS { C7, C6, B6, F4, E6, D0, B4, D1, D2, D3, D7, D6, D4, F1, D5 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6

#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

/*
 * HD44780 LCD Display Configuration
 */
/*
#define LCD_LINES           2     //< number of visible lines of the display
#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display

#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode

#if LCD_IO_MODE
#define LCD_PORT         PORTB        //< port for the LCD lines
#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
#define LCD_RS_PORT      LCD_PORT     //< port for RS line
#define LCD_RS_PIN       3            //< pin  for RS line
#define LCD_RW_PORT      LCD_PORT     //< port for RW line
#define LCD_RW_PIN       2            //< pin  for RW line
#define LCD_E_PORT       LCD_PORT     //< port for Enable line
#define LCD_E_PIN        1            //< pin  for Enable line
#endif
*/

/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

A keyboards/noxary/260/info.json => keyboards/noxary/260/info.json +12 -0
@@ 0,0 1,12 @@
{
    "keyboard_name": "Noxary 260", 
    "url": "", 
    "maintainer": "qmk", 
    "width": 15, 
    "height": 5, 
    "layouts": {
        "LAYOUT": {
            "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2}, {"x":13.75, "y":2, "w":1.25}, {"x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4, "w":1.25}, {"x":11.25, "y":4, "w":1.25}, {"x":12.5, "y":4, "w":1.25}, {"x":13.75, "y":4, "w":1.25}]
        }
    }
}
\ No newline at end of file

A keyboards/noxary/260/keymaps/default/config.h => keyboards/noxary/260/keymaps/default/config.h +19 -0
@@ 0,0 1,19 @@
/* Copyright 2019 MechMerlin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

// place overrides here

A keyboards/noxary/260/keymaps/default/keymap.c => keyboards/noxary/260/keymaps/default/keymap.c +87 -0
@@ 0,0 1,87 @@
/* Copyright 2019 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
#define _FL2 2

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
    * ,-----------------------------------------------------------.
    * |Esc | 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =| \|BSpc|
    * |-----------------------------------------------------------|
    * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  |
    * |-----------------------------------------------------------|
    * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '| #| Ent|
    * |-----------------------------------------------------------|
    * |Shift| \|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Del|
    * |-----------------------------------------------------------|
    * |Ctrl|Win |Alt |        Space        |Alt |Win |Mo(1) |Ctrl |
    * `-----------------------------------------------------------'
    */
    [_BL] = LAYOUT(
        KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,    KC_5,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSLS, KC_BSPC,
        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,
        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,
        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,           KC_DEL, 
        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_LALT, KC_RGUI, MO(_FL1),          KC_RCTL),
    /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
    * ,----------------------------------------------------------------.
    * |  `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   |PScr|    |
    * |----------------------------------------------------------------|
    * |     |   |   |   |RST|   |   |   |   |   |   |   |   |     | Ins|
    * |----------------------------------------------------------------|
    * |       |   |   |   |   |   |   |   |   |   |   |   |  |    |Home|
    * |----------------------------------------------------------------|
    * |     |   |   |   |   |   |   |   |   |Bl-|Bl+|   |Mute|Vol+| End|
    * |----------------------------------------------------------------|
    * |    |    |    |      BL_Toggle       |   |   |   |    |Vol-|    |
    * `----------------------------------------------------------------'
    */
    [_FL1] = LAYOUT(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_PSCR,
        _______, KC_VOLU, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, KC_VOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,
        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______),
    /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
    * ,----------------------------------------------------------------.
    * |   |  |   |   |   |   |   |   |   |   |   |   |   |    |   |    |
    * |----------------------------------------------------------------|
    * |     |   |   |   |   |   |   |   |   |   |   |   |   |     |    |
    * |----------------------------------------------------------------|
    * |       |   |   |   |   |   |   |   |   |   |   |   |  |    |    |
    * |----------------------------------------------------------------|
    * |     |   |   |   |   |   |   |   |   |   |   |   |    |    |    |
    * |----------------------------------------------------------------|
    * |    |    |    |                      |   |   |   |    |    |    |
    * `----------------------------------------------------------------'
    */
    [_FL2] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______,                            _______,                            _______, _______, _______,          _______),


};


A keyboards/noxary/260/keymaps/default/readme.md => keyboards/noxary/260/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for Noxary 260
\ No newline at end of file

A keyboards/noxary/260/readme.md => keyboards/noxary/260/readme.md +15 -0
@@ 0,0 1,15 @@
Noxary 260

![260](https://cdn.discordapp.com/attachments/438429095303315456/489188948749451276/image0.jpg)

A fully customizable 60% keyboard.

Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)  
Hardware Supported: Noxary 260 PCB   
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=93572.0)  

Make example for this keyboard (after setting up your build environment):

    make noxary/260:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/noxary/260/rules.mk => keyboards/noxary/260/rules.mk +81 -0
@@ 0,0 1,81 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   atmega32a    bootloadHID
BOOTLOADER = atmel-dfu


# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
#   Teensy halfKay      512
#   Teensy++ halfKay    1024
#   Atmel DFU loader    4096
#   LUFA bootloader     4096
#   USBaspLoader        2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite      # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs (+400)