~ruther/qmk_firmware

98b16b3294e4b04e6621daba8cff07fbd982f335 — skullY 7 years ago 85659ae
Comment and organize build_keyboard.mk a bit
1 files changed, 53 insertions(+), 28 deletions(-)

M build_keyboard.mk
M build_keyboard.mk => build_keyboard.mk +53 -28
@@ 1,3 1,9 @@
# Determine what keyboard we are building and setup the build environment.
#
# We support folders up to 5 levels deep below `keyboards/`. This file is
# responsible for determining which folder is being used and doing the
# corresponding environment setup.

ifndef VERBOSE
.SILENT:
endif


@@ 6,26 12,15 @@ endif

include common.mk

# 5/4/3/2/1
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))

# Set the filename for the final firmware binary
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))

TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)

# Force expansion
TARGET := $(TARGET)

# For split boards we need to set a master half.
MASTER ?= left
ifdef master
    MASTER = $(master)


@@ 39,35 34,58 @@ $(error MASTER does not have a valid value(left/right))
    endif
endif

# Determine which subfolders exist.
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
KEYBOARD_PATHS :=

KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)

ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif

# Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
    include $(KEYBOARD_PATH_5)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
    include $(KEYBOARD_PATH_4)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
    include $(KEYBOARD_PATH_3)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
    include $(KEYBOARD_PATH_2)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
    KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
    include $(KEYBOARD_PATH_1)/rules.mk
endif

# Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC :=

KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c


@@ 95,6 113,15 @@ endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)


# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.
#
# We grab the most top-level include file that we can. That file should
# use #ifdef statements to include all the neccesary subfolder includes,
# as described here:
#
#    https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
#
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
    QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
endif


@@ 111,13 138,15 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
    QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
endif

# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
# Determine and set parameters based on the keyboard's processor family.
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
# not used for LUFA
ifdef MCU_FAMILY
    FIRMWARE_FORMAT=bin
    FIRMWARE_FORMAT?=bin
    PLATFORM=CHIBIOS
else
    PLATFORM=AVR
    FIRMWARE_FORMAT=hex
    FIRMWARE_FORMAT?=hex
endif

ifeq ($(PLATFORM),CHIBIOS)


@@ 148,6 177,7 @@ ifeq ($(PLATFORM),CHIBIOS)
    endif
endif

# Find all of the config.h files and add them to our CONFIG_H define.
CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
    CONFIG_H += $(KEYBOARD_PATH_5)/config.h


@@ 203,7 233,7 @@ else
    # this state should never be reached
endif

# User space stuff
# Userspace setup and definitions
ifeq ("$(USER_NAME)","")
    USER_NAME := $(KEYMAP)
endif


@@ 283,11 313,6 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)

# Default target.
all: build check-size

# Change the build target to build a HEX file or a library.
build: elf cpfirmware
#build: elf hex eep lss sym
#build: lib


include $(TMK_PATH)/rules.mk