~ruther/qmk_firmware

97c18bfbc41c53a7ae7c6d12a676e919fe376153 — akscanb 5 years ago 0e76b27
Arisu keymapping, and corresponding via keymap (#9560)

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: Will <wailinnyu@gmail.com>
Co-authored-by: Andrew Koh <andrew@springlabs.com>
A keyboards/arisu/arisu.c => keyboards/arisu/arisu.c +16 -0
@@ 0,0 1,16 @@
/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "arisu.h"

A keyboards/arisu/arisu.h => keyboards/arisu/arisu.h +42 -0
@@ 0,0 1,42 @@
/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define XXX KC_NO
#define LAYOUT( \
	k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k1E, \
	k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D,      k2E, \
	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C,           k3E, \
	k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B,      k3D,           \
	k40,      k42,      k44, k45,      k47,      k49,           k4C, k4D, k4E       \
) \
{ \
	{ k00,   k01,   k02,   k03,   k04,   k05,   k06,   k07,   k08,   k09,   k0A,   k0B,   k0C,   k0D,   k0E }, \
	{ k10,   k11,   k12,   k13,   k14,   k15,   k16,   k17,   k18,   k19,   k1A,   k1B,   k1C,   k1D,   k1E }, \
	{ k20,   k21,   k22,   k23,   k24,   k25,   k26,   k27,   k28,   k29,   k2A,   k2B,   k2C,   XXX, k2E }, \
	{ k30,   k31,   k32,   k33,   k34,   k35,   k36,   k37,   k38,   k39,   k3A,   k3B,   XXX, k3D,   k3E }, \
	{ k40,   XXX, k42,   XXX, k44,   k45,   XXX, k47,   XXX, k49,   XXX, XXX, k4C,   k4D,   k4E } \
}

A keyboards/arisu/config.h => keyboards/arisu/config.h +208 -0
@@ 0,0 1,208 @@
/*
Copyright 2019 Fate

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFA7E
#define PRODUCT_ID      0x0000
#define DEVICE_VER      0x0001
#define MANUFACTURER    Fate
#define PRODUCT         arisu
#define DESCRIPTION     alice counterpart keyboard

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

A keyboards/arisu/keymaps/default/keymap.c => keyboards/arisu/keymaps/default/keymap.c +34 -0
@@ 0,0 1,34 @@
/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [0] = LAYOUT(
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS,  KC_GRV, KC_PGUP,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    MO(1),
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
    KC_LCTL,          KC_LALT,          KC_SPC,  KC_LGUI,          KC_SPC,           KC_RALT,                   KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [1] = LAYOUT(
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,   KC_F11,  KC_F12,  _______, _______, _______,
    _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  )
};

A keyboards/arisu/keymaps/default/readme.md => keyboards/arisu/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for arisu
\ No newline at end of file

A keyboards/arisu/keymaps/fate/keymap.c => keyboards/arisu/keymaps/fate/keymap.c +67 -0
@@ 0,0 1,67 @@
/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

enum arisu_layers {
  _QWERTY,
  _FN,
  _ADJUST
};

// Tap Dance Declarations
enum {
    TD_LALT_LGUI = 0,
    TD_RALT_RGUI
};

#define FN MO(_FN)
#define ADJUST MO(_ADJUST)
#define LALT_LG TD(TD_LALT_LGUI)
#define RALT_RG TD(TD_RALT_RGUI)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_QWERTY] = LAYOUT(
    KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS, KC_GRV,  KC_PGUP,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    ADJUST,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
    KC_LCTL,          LALT_LG,          KC_SPC,  FN,               KC_SPC,           RALT_RG,                   KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [_FN] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    KC_CAPS, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL,           _______,
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, _______, _______, _______, _______,                   _______,
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, KC_APP,  _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  ),

  [_ADJUST] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
    KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           KC_END,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,                   _______,
    _______, _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______,          KC_VOLU,
    _______,          _______,          _______, _______,          _______,          _______,                   KC_MPRV, KC_VOLD, KC_MNXT
  )
};

// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    // Tap once for L-Alt, twice for L-GUI
    [TD_LALT_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_LALT, KC_LGUI),
    // Tap once for R-Alt, twice for R-GUI
    [TD_RALT_RGUI] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_RGUI)
};

A keyboards/arisu/keymaps/fate/readme.md => keyboards/arisu/keymaps/fate/readme.md +1 -0
@@ 0,0 1,1 @@
# The keymap of arisu's creator
\ No newline at end of file

A keyboards/arisu/keymaps/fate/rules.mk => keyboards/arisu/keymaps/fate/rules.mk +1 -0
@@ 0,0 1,1 @@
TAP_DANCE_ENABLE = yes

A keyboards/arisu/keymaps/kresnak/keymap.c => keyboards/arisu/keymaps/kresnak/keymap.c +39 -0
@@ 0,0 1,39 @@
/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H


// Defines the keycodes used by our macros in process_record_user

#define FN MO(1)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [0] = LAYOUT( /* Base */
    KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_GRV,  KC_BSPC, KC_PGUP,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    FN,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
    KC_LCTL,          KC_LALT,          KC_SPC,  KC_LGUI,               KC_SPC,           KC_RALT,                   KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [1] = LAYOUT(
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_DEL,  KC_HOME,
    _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______,          KC_END,
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, _______, _______, _______, _______,                   _______,
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, KC_BSLS, _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  )
};

A keyboards/arisu/keymaps/via/keymap.c => keyboards/arisu/keymaps/via/keymap.c +49 -0
@@ 0,0 1,49 @@
/* Copyright 2019 Fate
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [0] = LAYOUT(
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS,  KC_GRV, KC_PGUP,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    MO(1),
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
    KC_LCTL,          KC_LALT,          KC_SPC,  KC_LGUI,          KC_SPC,           KC_RALT,                   KC_LEFT, KC_DOWN, KC_RGHT
  ),

  [1] = LAYOUT(
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,   KC_F11,  KC_F12,  _______, _______, _______,
    _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  ),

  [2] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  ),
  [3] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
  )
};

A keyboards/arisu/keymaps/via/rules.mk => keyboards/arisu/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes
\ No newline at end of file

A keyboards/arisu/readme.md => keyboards/arisu/readme.md +17 -0
@@ 0,0 1,17 @@
# arisu

![Arisu](https://i.imgur.com/knt518E.jpg)
![Arisu-top](https://i.imgur.com/wsqCuEu.jpg)
![アリス](https://i.redd.it/n80mvj5v7ji21.jpg)

A keyboard inspired by Lyn's EM7 and TGR Alice.

* Keyboard Maintainer: [Fate](https://github.com/FateNozomi)
* Hardware Supported: Arisu
* Hardware Availability: [PCB](https://github.com/FateNozomi/arisu-pcb) + [Case](https://github.com/FateNozomi/arisu-case)

Make example for this keyboard (after setting up your build environment):

    make arisu:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/arisu/rules.mk => keyboards/arisu/rules.mk +24 -0
@@ 0,0 1,24 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches