~ruther/qmk_firmware

93de95d0cde4c6231d3f50bbb0692f0a5a9b5c58 — Nicholas Keene 9 years ago 96f75f3
The Ordinary Layout is the layout you are looking for. Come and see.
1 files changed, 8 insertions(+), 8 deletions(-)

M keyboard/ergodox_ez/keymaps/ordinary/keymap.c
M keyboard/ergodox_ez/keymaps/ordinary/keymap.c => keyboard/ergodox_ez/keymaps/ordinary/keymap.c +8 -8
@@ 111,7 111,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                                                               ,KC_TRNS ,KC_TRNS  ,KC_TRNS
    ),

/* Keymap 10: Symbol Momentary Layer
/* Keymap 2: Symbol Momentary Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * |           |  F1  |  F2  |  F3  |  F4  |  F5  |      |           |      |  F6  |  F7  |  F8  |  F9  |  F10 |           |


@@ 153,7 153,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                                                                    ,KC_PGDN     ,KC_BSPC ,KC_DEL
),

/* Keymap 11: Symbol Lock Layer
/* Keymap 3: Symbol Lock Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * | Lock      |  F1  |  F2  |  F3  |  F4  |  F5  |      |           |      |  F6  |  F7  |  F8  |  F9  |  F10 | Lock      |


@@ 195,7 195,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                                                                    ,KC_PGDN     ,KC_BSPC ,KC_DEL
    ),

/* Keymap 12: Symbol Unlock Layer
/* Keymap 4: Symbol Unlock Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * |           | Esc  |      |      |      |      |      |           |      |      |      |      |      |      |           |


@@ 237,7 237,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
									   ,KC_TRNS ,KC_TRNS  ,KC_TRNS
	),

/* Keymap 20: Media and mouse keys
/* Keymap 5: Media Momentary Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * |           | F11  | F12  | F13  | F14  | F15  |      |           |      | F16  | F17  | F18  | F19  | F20  |           |


@@ 279,7 279,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                                                                     ,KC_VOLD  ,KC_MSTP ,KC_MPLY
),

/* Keymap 21: Media Lock Layer
/* Keymap 6: Media Lock Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * |           | F11  | F12  | F13  | F14  | F15  |      |           |      | F16  | F17  | F18  | F19  | F20  |           |


@@ 321,7 321,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                                                                     ,KC_VOLD  ,KC_MSTP ,KC_MPLY
    ),

/* Keymap 22: Media Unlock Layer
/* Keymap 7: Media Unlock Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * |           | Esc  |      |      |      |      |      |           |      |      |      |      |      |      |           |


@@ 366,7 366,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                                                               ,KC_TRNS ,KC_TRNS  ,KC_TRNS
    ),

/* Keymap 22: Unlock Layer
/* Keymap 8: Unlock Layer
 *
 * ,-----------------------------------------------------.           ,-----------------------------------------------------.
 * | Unlock    |      |      |      |      |      |      |           |      |      |      |      |      |      | Unlock    |


@@ 413,7 413,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};

const uint16_t PROGMEM fn_actions[] = {
     [1] = ACTION_LAYER_CLEAR(ON_PRESS)                    // FN1 - clear to base layer
         [1] = ACTION_LAYER_CLEAR(ON_PRESS)                // FN1 - clear to base layer
	,[2] = ACTION_LAYER_INVERT(SYMB_TG, ON_PRESS)      // FN2 - toggle to Symbols on press
	,[3] = ACTION_LAYER_INVERT(MDIA_TG, ON_PRESS)      // FN3 - toggle to Media on press
};