~ruther/qmk_firmware

8e8ec6338cf98426680317f796831a19c9a54496 — Drashna Jael're 4 years ago 176bce5 + 80015f7
Merge remote-tracking branch 'origin/master' into develop
128 files changed, 5388 insertions(+), 1925 deletions(-)

A keyboards/bastardkb/skeletyl/config.h
A keyboards/bastardkb/skeletyl/info.json
A keyboards/bastardkb/skeletyl/keymaps/default/keymap.c
A keyboards/bastardkb/skeletyl/readme.md
A keyboards/bastardkb/skeletyl/rules.mk
A keyboards/bastardkb/skeletyl/skeletyl.c
A keyboards/bastardkb/skeletyl/skeletyl.h
M keyboards/custommk/genesis/config.h
M keyboards/custommk/genesis/readme.md
A keyboards/custommk/genesis/rev1/config.h
R keyboards/custommk/genesis/{ => rev1}/info.json
R keyboards/custommk/genesis/{ => rev1}/keymaps/default/keymap.c
R keyboards/custommk/genesis/{ => rev1}/keymaps/default/readme.md
R keyboards/custommk/genesis/{ => rev1}/keymaps/numpad/keymap.c
R keyboards/custommk/genesis/{ => rev1}/keymaps/numpad/readme.md
R keyboards/custommk/genesis/{ => rev1}/keymaps/via/keymap.c
R keyboards/custommk/genesis/{ => rev1}/keymaps/via/readme.md
R keyboards/custommk/genesis/{ => rev1}/keymaps/via/rules.mk
A keyboards/custommk/genesis/rev1/readme.md
R keyboards/custommk/genesis/{genesis => rev1/rev1}.c
R keyboards/custommk/genesis/{genesis => rev1/rev1}.h
A keyboards/custommk/genesis/rev1/rules.mk
A keyboards/custommk/genesis/rev2/config.h
A keyboards/custommk/genesis/rev2/info.json
A keyboards/custommk/genesis/rev2/keymaps/default/keymap.c
A keyboards/custommk/genesis/rev2/keymaps/default/readme.md
A keyboards/custommk/genesis/rev2/keymaps/numpad/keymap.c
A keyboards/custommk/genesis/rev2/keymaps/numpad/readme.md
A keyboards/custommk/genesis/rev2/keymaps/via/keymap.c
A keyboards/custommk/genesis/rev2/keymaps/via/readme.md
A keyboards/custommk/genesis/rev2/keymaps/via/rules.mk
A keyboards/custommk/genesis/rev2/readme.md
A keyboards/custommk/genesis/rev2/rev2.c
A keyboards/custommk/genesis/rev2/rev2.h
A keyboards/custommk/genesis/rev2/rules.mk
M keyboards/custommk/genesis/rules.mk
M keyboards/kbdfans/kbd67/mkiirgb/v3/config.h
A keyboards/keyprez/rhino/config.h
A keyboards/keyprez/rhino/info.json
A keyboards/keyprez/rhino/keymaps/default/keymap.c
A keyboards/keyprez/rhino/keymaps/default/readme.md
A keyboards/keyprez/rhino/keymaps/default_7u/keymap.c
A keyboards/keyprez/rhino/keymaps/default_7u/readme.md
A keyboards/keyprez/rhino/keymaps/default_ergo/keymap.c
A keyboards/keyprez/rhino/keymaps/default_ergo/readme.md
A keyboards/keyprez/rhino/readme.md
A keyboards/keyprez/rhino/rhino.c
A keyboards/keyprez/rhino/rhino.h
A keyboards/keyprez/rhino/rules.mk
A keyboards/moonlander/keymaps/jjerrell/config.h
A keyboards/moonlander/keymaps/jjerrell/keymap.c
A keyboards/moonlander/keymaps/jjerrell/readme.md
A keyboards/moonlander/keymaps/jjerrell/rules.mk
A keyboards/peej/tripel/config.h
A keyboards/peej/tripel/info.json
A keyboards/peej/tripel/keymaps/default/keymap.c
A keyboards/peej/tripel/keymaps/via/keymap.c
A keyboards/peej/tripel/keymaps/via/rules.mk
A keyboards/peej/tripel/left/left.h
A keyboards/peej/tripel/left/readme.md
A keyboards/peej/tripel/left/rules.mk
A keyboards/peej/tripel/middle/middle.h
A keyboards/peej/tripel/middle/readme.md
A keyboards/peej/tripel/middle/rules.mk
A keyboards/peej/tripel/right/readme.md
A keyboards/peej/tripel/right/right.h
A keyboards/peej/tripel/right/rules.mk
A keyboards/peej/tripel/rules.mk
A keyboards/planck/keymaps/kuatsure/config.h
A keyboards/planck/keymaps/kuatsure/keymap.c
A keyboards/planck/keymaps/kuatsure/readme.md
A keyboards/planck/keymaps/kuatsure/rules.mk
M keyboards/preonic/keymaps/kuatsure/keymap.c
A keyboards/spacey/config.h
A keyboards/spacey/info.json
A keyboards/spacey/keymaps/default/keymap.c
A keyboards/spacey/keymaps/default/readme.md
A keyboards/spacey/readme.md
A keyboards/spacey/rules.mk
A keyboards/spacey/spacey.c
A keyboards/spacey/spacey.h
M keyboards/ungodly/launch_pad/config.h
M keyboards/ungodly/launch_pad/info.json
M keyboards/ungodly/launch_pad/keymaps/default/keymap.c
A keyboards/ungodly/launch_pad/keymaps/via/keymap.c
A keyboards/ungodly/launch_pad/keymaps/via/rules.mk
A keyboards/ungodly/launch_pad/keymaps/warzone/keymap.c
A keyboards/ungodly/launch_pad/keymaps/warzone/rules.mk
M keyboards/ungodly/launch_pad/launch_pad.c
M keyboards/ungodly/launch_pad/readme.md
D layouts/community/ergodox/bocaj/config.h
D layouts/community/ergodox/bocaj/keymap.c
D layouts/community/ergodox/bocaj/readme.md
D layouts/community/ergodox/bocaj/rules.mk
A layouts/community/ergodox/jjerrell/config.h
A layouts/community/ergodox/jjerrell/keymap.c
A layouts/community/ergodox/jjerrell/readme.md
A layouts/community/ergodox/jjerrell/rules.mk
D layouts/community/ortho_4x12/bocaj/config.h
D layouts/community/ortho_4x12/bocaj/keymap.c
D layouts/community/ortho_4x12/bocaj/readme.md
D layouts/community/ortho_4x12/bocaj/rules.mk
A layouts/community/ortho_4x12/jjerrell/config.h
A layouts/community/ortho_4x12/jjerrell/keymap.c
A layouts/community/ortho_4x12/jjerrell/readme.md
A layouts/community/ortho_4x12/jjerrell/rules.mk
D users/bocaj/.gitignore
D users/bocaj/.gitlab-ci.yml
D users/bocaj/bocaj.c
D users/bocaj/bocaj.h
D users/bocaj/config.h
D users/bocaj/process_records.c
D users/bocaj/process_records.h
D users/bocaj/readme.md
D users/bocaj/rgb_matrix_stuff.c
D users/bocaj/rgb_matrix_stuff.h
D users/bocaj/wrappers.h
A users/jjerrell/.gitignore
A users/jjerrell/config.h
A users/jjerrell/jjerrell.c
A users/jjerrell/jjerrell.h
A users/jjerrell/process_records.c
A users/jjerrell/process_records.h
A users/jjerrell/readme.md
R users/{bocaj => jjerrell}/rules.mk
A users/jjerrell/wrappers.h
M users/kuatsure/kuatsure.c
M users/kuatsure/kuatsure.h
A keyboards/bastardkb/skeletyl/config.h => keyboards/bastardkb/skeletyl/config.h +57 -0
@@ 0,0 1,57 @@
/* 
 * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include "config_common.h"
#define VENDOR_ID 0xA8F8
#define PRODUCT_ID 0x1830
#define DEVICE_VER 0x0001
#define MANUFACTURER Bastard Keyboards
#define PRODUCT Skeletyl

#define MATRIX_ROWS 8
#define MATRIX_COLS 5
#define RGBLIGHT_LIMIT_VAL 180
#define MATRIX_ROW_PINS { B5, F7, F6, B6 }
#define MATRIX_COL_PINS { E6, C6, B1, B3, B2 }

#define DIODE_DIRECTION ROW2COL

#define RGB_DI_PIN D2
#define RGBLED_NUM 36
#define RGBLED_SPLIT { 18, 18 }
#define RGBLIGHT_ANIMATIONS

#define DEBOUNCE 5

#define SOFT_SERIAL_PIN D0

#define USB_POLLING_INTERVAL_MS 1
#define MASTER_RIGHT

// RGB matrix support
#ifdef RGB_MATRIX_ENABLE
#    define SPLIT_TRANSPORT_MIRROR
#    define DRIVER_LED_TOTAL 36 // Number of LEDs
#    define RGB_MATRIX_SPLIT { 18, 18 }
#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
#    define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#    ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
#        define RGB_DISABLE_WHEN_USB_SUSPENDED true
#    endif
#    define RGB_MATRIX_KEYPRESSES
#endif

A keyboards/bastardkb/skeletyl/info.json => keyboards/bastardkb/skeletyl/info.json +49 -0
@@ 0,0 1,49 @@
{
    "keyboard_name": "Skeletyl",
    "url": "https://www.bastardkb.com",
    "maintainer": "Quentin Lebastard",
    "width": 17,
    "height": 4,
    "layouts": {
        "LAYOUT_split_3x5_3": {
            "layout": [
                {"label":"L00", "x":0, "y":0},
                {"label":"L01", "x":1, "y":0},
                {"label":"L02", "x":2, "y":0},
                {"label":"L03", "x":3, "y":0},
                {"label":"L04", "x":4, "y":0},
                {"label":"R00", "x":11, "y":0},
                {"label":"R01", "x":12, "y":0},
                {"label":"R02", "x":13, "y":0},
                {"label":"R03", "x":14, "y":0},
                {"label":"R04", "x":15, "y":0},
                {"label":"L10", "x":0, "y":1},
                {"label":"L11", "x":1, "y":1},
                {"label":"L12", "x":2, "y":1},
                {"label":"L13", "x":3, "y":1},
                {"label":"L14", "x":4, "y":1},
                {"label":"R10", "x":11, "y":1},
                {"label":"R11", "x":12, "y":1},
                {"label":"R12", "x":13, "y":1},
                {"label":"R13", "x":14, "y":1},
                {"label":"R14", "x":15, "y":1},
                {"label":"L20", "x":0, "y":2},
                {"label":"L21", "x":1, "y":2},
                {"label":"L22", "x":2, "y":2},
                {"label":"L23", "x":3, "y":2},
                {"label":"L24", "x":4, "y":2},
                {"label":"R20", "x":11, "y":2},
                {"label":"R21", "x":12, "y":2},
                {"label":"R22", "x":13, "y":2},
                {"label":"R23", "x":14, "y":2},
                {"label":"R24", "x":15, "y":2},
                {"label":"L33", "x":4, "y":3},
                {"label":"L34", "x":5, "y":3},
                {"label":"L31", "x":6, "y":3},
                {"label":"R33", "x":9, "y":3},
                {"label":"R34", "x":10, "y":3},
                {"label":"R31", "x":11, "y":3}
            ]
        }
    }
}

A keyboards/bastardkb/skeletyl/keymaps/default/keymap.c => keyboards/bastardkb/skeletyl/keymaps/default/keymap.c +70 -0
@@ 0,0 1,70 @@
/* 
 * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [0] = LAYOUT_split_3x5_3(
  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
       KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                         KC_Y,    KC_U,    KC_I,    KC_O,   KC_P,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                         KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                         KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH, 
  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                          KC_LGUI, KC_SPC  ,  MO(1),     MO(2), KC_ENT , KC_RALT
                                      //`--------------------------'  `--------------------------'

  ),

  [1] = LAYOUT_split_3x5_3(
  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
      KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                         KC_6,    KC_7,    KC_8,    KC_9,    KC_0,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      KC_LEFT, KC_DOWN,   KC_UP,KC_RIGHT, XXXXXXX,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                          KC_LGUI, KC_SPC,  _______,     MO(3), KC_ENT, KC_RALT
                                      //`--------------------------'  `--------------------------'
  ),

  [2] = LAYOUT_split_3x5_3(
  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
      KC_EXLM,   KC_AT, KC_HASH,  KC_DLR, KC_PERC,                      KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      KC_MINS,  KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                          KC_LGUI,  KC_SPC,  MO(3),     _______, KC_ENT, KC_RALT
                                      //`--------------------------'  `--------------------------'
  ),

  [3] = LAYOUT_split_3x5_3(
  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
      RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
                                          KC_LGUI,  KC_SPC, _______,     _______, KC_ENT, KC_RALT
                                      //`--------------------------'  `--------------------------'
  )
};

A keyboards/bastardkb/skeletyl/readme.md => keyboards/bastardkb/skeletyl/readme.md +17 -0
@@ 0,0 1,17 @@
# Skeletyl

A very small keyboard made for ergonomic enthusiasts.

* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
* Hardware Supported: elite-C V4
* Hardware Availability: [Bastardkb.com](https://bastardkb.com/)

Make example for this keyboard (after setting up your build environment):

    make bastardkb/skeletyl:default
    
This keyboard is made to be used with the Miryoku layout, do not use the default keymap.

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

See the [keyboard build instructions](http://docs.bastardkb.com/)

A keyboards/bastardkb/skeletyl/rules.mk => keyboards/bastardkb/skeletyl/rules.mk +33 -0
@@ 0,0 1,33 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
RGB_MATRIX_ENABLE = yes     # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE)
RGB_MATRIX_DRIVER = WS2812  # RGB matrix driver support
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
SPLIT_KEYBOARD = yes
TAP_DANCE_ENABLE = no
LTO_ENABLE = yes

AUDIO_SUPPORTED = no
RGB_MATRIX_SUPPORTED = yes
RGBLIGHT_SUPPORTED = yes

LAYOUTS = split_3x5_3

A keyboards/bastardkb/skeletyl/skeletyl.c => keyboards/bastardkb/skeletyl/skeletyl.c +57 -0
@@ 0,0 1,57 @@
/* 
 * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "skeletyl.h"

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
    // left
    {  0,  5,  6, 11, 12 },
    {  1,  4,  7, 10, 13 },
    {  2,  3,  8,  9, 14 },
    { 15, NO_LED, 16, 17, NO_LED },
    // right
    { 18, 23, 24, 29, 30 },
    { 19, 22, 25, 28, 31 },
    { 20, 21, 26, 27, 32 },
    { 33, NO_LED, 34, 35, NO_LED }
}, {
    // left
    {   0,   0 }, {   0,  21 }, {   0,  42 }, // col 1
    {  25,  42 }, {  25,  21 }, {  25,   0 }, // col 2
    {  50,   0 }, {  50,  21 }, {  50,  42 },
    {  74,  42 }, {  74,  21 }, {  74,   0 },
    {  99,   0 }, {  99,  21 }, {  99,  42 },
    {  50,  64 }, {  74,  64 }, {  99,  64 }, // left thumb cluster
    // right
    { 224,   0 }, { 224,  21 }, { 224,  42 }, // col 10
    { 198,  42 }, { 198,  21 }, { 198,   0 }, // col 9
    { 174,   0 }, { 174,  21 }, { 174,  42 },
    { 149,  42 }, { 149,  21 }, { 149,   0 },
    { 124,   0 }, { 124,  21 }, { 124,  42 },
    { 174,  64 }, { 149,  64 }, { 124,  64 }  // right thumb cluster
}, {
    // left
    4, 4, 4, 4, 4, 4, 4,
    4, 4, 4, 4, 4, 4, 4, 4,
    2, 2, 2,
    // right
    4, 4, 4, 4, 4, 4, 4,
    4, 4, 4, 4, 4, 4, 4, 4,
    2, 2, 2
} };
#endif

A keyboards/bastardkb/skeletyl/skeletyl.h => keyboards/bastardkb/skeletyl/skeletyl.h +37 -0
@@ 0,0 1,37 @@
/* 
 * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */


#pragma once
#include "quantum.h"

#define LAYOUT_split_3x5_3( \
	k00, k01, k02, k03, k04,     			k44, k43, k42, k41, k40, \
	k10, k11, k12, k13, k14,	    		k54, k53, k52, k51, k50, \
	k20, k21, k22, k23, k24,    			k64, k63, k62, k61, k60, \
		       k33, k34, k31,		        k71, k74, k73  \
)\
{\
	{ k00, k01, k02, k03, k04 }, \
	{ k10, k11, k12, k13, k14 }, \
	{ k20, k21, k22, k23, k24 }, \
	{ k31, KC_NO, k33, k34, KC_NO }, \
	{ k40, k41, k42, k43, k44 }, \
	{ k50, k51, k52, k53, k54 }, \
	{ k60, k61, k62, k63, k64 }, \
	{ k71, KC_NO, k73, k74, KC_NO }, \
}

M keyboards/custommk/genesis/config.h => keyboards/custommk/genesis/config.h +0 -42
@@ 18,45 18,3 @@


#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xF35B
#define PRODUCT_ID      0xFAB0
#define DEVICE_VER      0x0001
#define MANUFACTURER    customMK
#define PRODUCT         Genesis

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4

/* key matrix pins */
#define MATRIX_ROW_PINS { F0, C7, C6, B6, B5 }
#define MATRIX_COL_PINS { F4, F5, D7, B4 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define ENCODERS_PAD_A { F6, D2 }
#define ENCODERS_PAD_B { F7, D1 }
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10

#define RGB_DI_PIN E6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 13
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 128


M keyboards/custommk/genesis/readme.md => keyboards/custommk/genesis/readme.md +2 -2
@@ 1,10 1,10 @@
# Genesis

Genesis is a 5x4 ortholinear macro pad designed and produced by customMK. 

![Genesis Macro Pad](https://i.imgur.com/voBjLrM.jpeg)
![Genesis Macro Pad PCB](https://i.imgur.com/ST2vtkV.jpeg)

Genesis is a 5x4 ortholinear macro pad designed and produced by customMK. 

* Keyboard Maintainer: [customMK](https://github.com/customMK)
* Hardware Supported: Genesis Macro Pad
* Hardware Availability: [customMK](https://shop.custommk.com/products/genesis_macropad)

A keyboards/custommk/genesis/rev1/config.h => keyboards/custommk/genesis/rev1/config.h +65 -0
@@ 0,0 1,65 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xF35B
#define PRODUCT_ID      0xFAB0
#define DEVICE_VER      0x0001
#define MANUFACTURER    customMK
#define PRODUCT         GenesisRev1

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4

/* key matrix pins */
#define MATRIX_ROW_PINS { F0, C7, C6, B6, B5 }
#define MATRIX_COL_PINS { F4, F5, D7, B4 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

#define ENCODERS_PAD_A { F6, D2 }
#define ENCODERS_PAD_B { F7, D1 }
#define ENCODER_RESOLUTION 2
#define TAP_CODE_DELAY 10

#define RGB_DI_PIN E6
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 13
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL + 4


R keyboards/custommk/genesis/info.json => keyboards/custommk/genesis/rev1/info.json +1 -1
@@ 1,5 1,5 @@
{
    "keyboard_name": "Genesis", 
    "keyboard_name": "Genesis Rev1", 
    "url": "https://www.customMK.com", 
    "maintainer": "customMK", 
    "width": 4, 

R keyboards/custommk/genesis/keymaps/default/keymap.c => keyboards/custommk/genesis/rev1/keymaps/default/keymap.c +0 -0
R keyboards/custommk/genesis/keymaps/default/readme.md => keyboards/custommk/genesis/rev1/keymaps/default/readme.md +0 -0
R keyboards/custommk/genesis/keymaps/numpad/keymap.c => keyboards/custommk/genesis/rev1/keymaps/numpad/keymap.c +0 -0
R keyboards/custommk/genesis/keymaps/numpad/readme.md => keyboards/custommk/genesis/rev1/keymaps/numpad/readme.md +0 -0
R keyboards/custommk/genesis/keymaps/via/keymap.c => keyboards/custommk/genesis/rev1/keymaps/via/keymap.c +2 -2
@@ 20,8 20,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT_ortho_5x4(
			MO(1),   KC_PSLS, KC_PAST, KC_PMNS, 
			KC_P7,   KC_P8,   KC_P9,   KC_PPLS, 
			KC_P4,   KC_P5,   KC_P6,   KC_PGUP, 
			KC_P7,   KC_P8,   KC_P9,   KC_PGUP, 
			KC_P4,   KC_P5,   KC_P6,   KC_PPLS, 
			KC_P1,   KC_P2,   KC_P3,   KC_PGDN, 
			KC_P0,   KC_SPC,  KC_PDOT, KC_PENT),


R keyboards/custommk/genesis/keymaps/via/readme.md => keyboards/custommk/genesis/rev1/keymaps/via/readme.md +0 -0
R keyboards/custommk/genesis/keymaps/via/rules.mk => keyboards/custommk/genesis/rev1/keymaps/via/rules.mk +0 -0
A keyboards/custommk/genesis/rev1/readme.md => keyboards/custommk/genesis/rev1/readme.md +19 -0
@@ 0,0 1,19 @@
# Genesis

Genesis is a 5x4 ortholinear macro pad designed and produced by customMK. 

* Keyboard Maintainer: [customMK](https://github.com/customMK)
* Hardware Supported: Genesis Macro Pad
* Hardware Availability: [customMK](https://shop.custommk.com/products/genesis_macropad)

Make example for this keyboard (after setting up your build environment):

    make custommk/genesis/rev1:default

Flashing example for this keyboard:

    make custommk/genesis/rev1:default:flash

Genesis Macro Pad has qmk-dfu bootloader preinstalled. To enter the bootloader, run the flashing command above, and then either plug in the USB connection while holding the top-left key, or alternatively, plug in the USB connection and then press the reset button on the PCB

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

R keyboards/custommk/genesis/genesis.c => keyboards/custommk/genesis/rev1/rev1.c +17 -17
@@ 14,25 14,25 @@
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "genesis.h"
#include "rev1.h"

bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) return false;
	/* top left encoder */
	if (index == 0) {
		if (clockwise) {
			tap_code(KC_VOLU);
		} else {
			tap_code(KC_VOLD);
		}
	}
	/* top right encoder */
	else if (index == 1) {
		if (clockwise) {
			tap_code(KC_VOLU);
		} else {
			tap_code(KC_VOLD);
		}
	}
    /* top left encoder */
    if (index == 0) {
        if (clockwise) {
            tap_code(KC_VOLU);
        } else {
            tap_code(KC_VOLD);
        }
    }
    /* top right encoder */
    else if (index == 1) {
        if (clockwise) {
            tap_code(KC_VOLU);
        } else {
            tap_code(KC_VOLD);
        }
    }
    return true;
}

R keyboards/custommk/genesis/genesis.h => keyboards/custommk/genesis/rev1/rev1.h +20 -20
@@ 19,30 19,30 @@
#include "quantum.h"

#define LAYOUT_numpad_5x4( \
	K00, K01, K02, K03, \
	K10, K11, K12,      \
	K20, K21, K22, K23, \
	K30, K31, K32,      \
	K40,      K42, K43  \
    K00, K01, K02, K03, \
    K10, K11, K12,      \
    K20, K21, K22, K23, \
    K30, K31, K32,      \
    K40,      K42, K43  \
) { \
	{ K00,   K01,   K02,   K03 }, \
	{ K10,   K11,   K12,   KC_NO }, \
	{ K20,   K21,   K22,   K23 }, \
	{ K30,   K31,   K32,   KC_NO }, \
	{ K40,   KC_NO, K42,   K43 }  \
    { K00,   K01,   K02,   K03 }, \
    { K10,   K11,   K12,   KC_NO }, \
    { K20,   K21,   K22,   K23 }, \
    { K30,   K31,   K32,   KC_NO }, \
    { K40,   KC_NO, K42,   K43 }  \
}

#define LAYOUT_ortho_5x4( \
	K00, K01, K02, K03, \
	K10, K11, K12, K13, \
	K20, K21, K22, K23, \
	K30, K31, K32, K33, \
	K40, K41, K42, K43  \
    K00, K01, K02, K03, \
    K10, K11, K12, K13, \
    K20, K21, K22, K23, \
    K30, K31, K32, K33, \
    K40, K41, K42, K43  \
) { \
	{ K00,   K01,   K02,   K03 }, \
	{ K10,   K11,   K12,   K13 }, \
	{ K20,   K21,   K22,   K23 }, \
	{ K30,   K31,   K32,   K33 }, \
	{ K40,   K41,   K42,   K43 }  \
    { K00,   K01,   K02,   K03 }, \
    { K10,   K11,   K12,   K13 }, \
    { K20,   K21,   K22,   K23 }, \
    { K30,   K31,   K32,   K33 }, \
    { K40,   K41,   K42,   K43 }  \
}


A keyboards/custommk/genesis/rev1/rules.mk => keyboards/custommk/genesis/rev1/rules.mk +0 -0
A keyboards/custommk/genesis/rev2/config.h => keyboards/custommk/genesis/rev2/config.h +66 -0
@@ 0,0 1,66 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xF35B
#define PRODUCT_ID      0xFAB1
#define DEVICE_VER      0x0001
#define MANUFACTURER    customMK
#define PRODUCT         GenesisRev2

/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4

/* key matrix pins */
#define MATRIX_ROW_PINS { F0, C7, C6, B6, B5, B0}
#define MATRIX_COL_PINS { F4, F5, D7, B4 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

#define ENCODERS_PAD_A { F6, D2 }
#define ENCODERS_PAD_B { F7, D1 }
#define ENCODER_RESOLUTION 2
#define TAP_CODE_DELAY 10

#define RGB_DI_PIN E6
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 13
#define RGBLIGHT_LAYERS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL + 4


A keyboards/custommk/genesis/rev2/info.json => keyboards/custommk/genesis/rev2/info.json +76 -0
@@ 0,0 1,76 @@
{
    "keyboard_name": "Genesis Rev2", 
    "url": "https://www.customMK.com", 
    "maintainer": "customMK", 
    "width": 4, 
    "height": 6, 
    "layouts": {
        "LAYOUT_ortho_5x4": {
            "layout": [{"label":"MO(1)", "x":0, "y":0},
                       {"label":"/", "x":1, "y":0},
                       {"label":"*", "x":2, "y":0},
                       {"label":"Mute", "x":3, "y":0},
                       {"label":"7", "x":0, "y":1},
                       {"label":"8", "x":1, "y":1},
                       {"label":"9", "x":2, "y":1},
                       {"label":"+", "x":3, "y":1},
                       {"label":"4", "x":0, "y":2},
                       {"label":"5", "x":1, "y":2},
                       {"label":"6", "x":2, "y":2},
                       {"label":"Pg Up", "x":3, "y":2},
                       {"label":"1", "x":0, "y":3},
                       {"label":"2", "x":1, "y":3},
                       {"label":"3", "x":2, "y":3},
                       {"label":"Pg Dn", "x":3, "y":3},
                       {"label":"0", "x":0, "y":4},
                       {"label":"Spc", "x":1, "y":4},
                       {"label":".", "x":2, "y":4},
                       {"label":"Enter", "x":3, "y":4}]
        },
        "LAYOUT_numpad_5x4": {
            "layout": [{"label":"MO(1)", "x":0, "y":0},
                {"label":"/", "x":1, "y":0},
                {"label":"*", "x":2, "y":0},
                {"label":"-", "x":3, "y":0},
                {"label":"7", "x":0, "y":1},
                {"label":"8", "x":1, "y":1},
                {"label":"9", "x":2, "y":1}, 
                {"label":"+", "x":3, "y":1, "h":2},
                {"label":"4", "x":0, "y":2},
                {"label":"5", "x":1, "y":2},
                {"label":"6", "x":2, "y":2},
                {"label":"1", "x":0, "y":3},
                {"label":"2", "x":1, "y":3},
                {"label":"3", "x":2, "y":3},
                {"label":"Enter", "x":3, "y":3, "h":2},
                {"label":"0", "x":0, "y":4, "w":2},
                {"label":".", "x":2, "y":4}]
        },
        "LAYOUT_via_6x4": {
            "layout": [{"label":"Vol-", "x":0, "y":0},
                       {"label":"Vol+", "x":1, "y":0},
                       {"label":"Vol-", "x":3, "y":0},
                       {"label":"Vol+", "x":4, "y":0},
                       {"label":"MO(1)", "x":0.5, "y":1.1},
                       {"label":"/", "x":1.5, "y":1.1},
                       {"label":"*", "x":2.5, "y":1.1}, 
                       {"label":"Mute", "x":3.5, "y":1.1}, 
                       {"label":"7", "x":0.5, "y":2.1}, 
                       {"label":"8", "x":1.5, "y":2.1}, 
                       {"label":"9", "x":2.5, "y":2.1}, 
                       {"label":"+", "x":3.5, "y":2.1}, 
                       {"label":"4", "x":0.5, "y":3.1}, 
                       {"label":"5", "x":1.5, "y":3.1}, 
                       {"label":"6", "x":2.5, "y":3.1}, 
                       {"label":"Pg Up", "x":3.5, "y":3.1}, 
                       {"label":"1", "x":0.5, "y":4.1}, 
                       {"label":"2", "x":1.5, "y":4.1}, 
                       {"label":"3", "x":2.5, "y":4.1}, 
                       {"label":"Pg Dn", "x":3.5, "y":4.1}, 
                       {"label":"0", "x":0.5, "y":5.1}, 
                       {"label":"Spc", "x":1.5, "y":5.1}, 
                       {"label":".", "x":2.5, "y":5.1}, 
                       {"label":"Enter", "x":3.5, "y":5.1}]
        }
    }
}
\ No newline at end of file

A keyboards/custommk/genesis/rev2/keymaps/default/keymap.c => keyboards/custommk/genesis/rev2/keymaps/default/keymap.c +76 -0
@@ 0,0 1,76 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT_ortho_5x4(
			MO(1),   KC_PSLS, KC_PAST, KC_PMNS, 
			KC_P7,   KC_P8,   KC_P9,   KC_BSPC, 
			KC_P4,   KC_P5,   KC_P6,   KC_PPLS, 
			KC_P1,   KC_P2,   KC_P3,   KC_CAPS,
			KC_P0,   KC_SPC,  KC_PDOT, KC_ENT),

	[1] = LAYOUT_ortho_5x4(
			KC_TRNS, KC_VOLU, RGB_TOG, RGB_MOD, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			RGB_HUI, KC_TRNS, KC_TRNS, RGB_HUD),

};


#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER1_COLOR}
	);

const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER2_COLOR}
	);

const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER3_COLOR}
	);


const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
		my_layer1_layer,
		my_layer2_layer,
		my_layer3_layer
	);

//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
    rgblight_set_layer_state(0, layer_state_cmp(state, 1));
    rgblight_set_layer_state(1, layer_state_cmp(state, 2));
    rgblight_set_layer_state(2, layer_state_cmp(state, 3));
    return state;
}

void keyboard_post_init_user(void) {
	//Enable the LED layers
	rgblight_layers = my_rgb_layers;
}
#endif
\ No newline at end of file

A keyboards/custommk/genesis/rev2/keymaps/default/readme.md => keyboards/custommk/genesis/rev2/keymaps/default/readme.md +6 -0
@@ 0,0 1,6 @@
# Default Genesis Macro Pad Layout

This is the default layout for the Genesis Macro Pad. It assumes all 1u switches 
and optional rotary encoder in the top-left or top-right corner for media volume 
control. The top left switch activates Layer 1 which enables control of the RGB
underglow.
\ No newline at end of file

A keyboards/custommk/genesis/rev2/keymaps/numpad/keymap.c => keyboards/custommk/genesis/rev2/keymaps/numpad/keymap.c +89 -0
@@ 0,0 1,89 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT_numpad_5x4(
			MO(1),  KC_PSLS,  KC_PAST, KC_PMNS, 
			KC_P7,  KC_P8,    KC_P9,    
			KC_P4,  KC_P5,    KC_P6,   KC_PPLS, 
			KC_P1,  KC_P2,    KC_P3,    
			KC_P0,            KC_PDOT, KC_ENT),

	[1] = LAYOUT_numpad_5x4(
			KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, 
			KC_TRNS, KC_TRNS, KC_TRNS,   
			RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, 
			KC_TRNS, KC_TRNS, KC_TRNS, 	 
			RGB_HUI, 	      KC_TRNS, RGB_HUD),

	[2] = LAYOUT_numpad_5x4(
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS,   
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS,   
			KC_TRNS,          KC_TRNS, KC_TRNS),

	[3] = LAYOUT_numpad_5x4(
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS,   
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS,   
			KC_TRNS,          KC_TRNS, KC_TRNS),

};


#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER1_COLOR}
	);

const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER2_COLOR}
	);

const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER3_COLOR}
	);


const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
		my_layer1_layer,
		my_layer2_layer,
		my_layer3_layer
	);

//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
    rgblight_set_layer_state(0, layer_state_cmp(state, 1));
    rgblight_set_layer_state(1, layer_state_cmp(state, 2));
    rgblight_set_layer_state(2, layer_state_cmp(state, 3));
    return state;
}

void keyboard_post_init_user(void) {
	//Enable the LED layers
	rgblight_layers = my_rgb_layers;
}
#endif
\ No newline at end of file

A keyboards/custommk/genesis/rev2/keymaps/numpad/readme.md => keyboards/custommk/genesis/rev2/keymaps/numpad/readme.md +3 -0
@@ 0,0 1,3 @@
# Numpad Genesis Macro Pad Layout

This is the numpad layout for the Genesis Macro Pad. It assumes the 0, +, and enter keys are all 2u size, with an optional rotary encoder in the top-left or top-right corner for media volume control. The top left switch activates Layer 1 which enables control of the RGB underglow.
\ No newline at end of file

A keyboards/custommk/genesis/rev2/keymaps/via/keymap.c => keyboards/custommk/genesis/rev2/keymaps/via/keymap.c +167 -0
@@ 0,0 1,167 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
#include QMK_KEYBOARD_H

//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

	[0] = LAYOUT_via_6x4(
		    KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU,
			MO(1),   KC_PSLS, KC_PAST, KC_PMNS, 
			KC_P7,   KC_P8,   KC_P9,   KC_PGUP, 
			KC_P4,   KC_P5,   KC_P6,   KC_PPLS, 
			KC_P1,   KC_P2,   KC_P3,   KC_PGDN, 
			KC_P0,   KC_SPC,  KC_PDOT, KC_PENT),

	[1] = LAYOUT_via_6x4(
		    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
			KC_TRNS, RGB_TOG, RGB_MOD, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS),

	[2] = LAYOUT_via_6x4(
		    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),

	[3] = LAYOUT_via_6x4(
		    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),

};

#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER1_COLOR}
	);

const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER2_COLOR}
	);

const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
		{0,13,GENESIS_LAYER3_COLOR}
	);


const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
		my_layer1_layer,
		my_layer2_layer,
		my_layer3_layer
	);

//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
    rgblight_set_layer_state(0, layer_state_cmp(state, 1));
    rgblight_set_layer_state(1, layer_state_cmp(state, 2));
    rgblight_set_layer_state(2, layer_state_cmp(state, 3));
    return state;
}

void keyboard_post_init_user(void) {
	//Enable the LED layers
	rgblight_layers = my_rgb_layers;
}
#endif


keyevent_t encoder_left_ccw = {
    .key = (keypos_t){.row = 5, .col = 0},
    .pressed = false
};

keyevent_t encoder_left_cw = {
    .key = (keypos_t){.row = 5, .col = 1},
    .pressed = false
};

keyevent_t encoder_right_ccw = {
    .key = (keypos_t){.row = 5, .col = 2},
    .pressed = false
};

keyevent_t encoder_right_cw = {
    .key = (keypos_t){.row = 5, .col = 3},
    .pressed = false
};

void matrix_scan_user(void) {
    if (IS_PRESSED(encoder_left_ccw)) {
        encoder_left_ccw.pressed = false;
        encoder_left_ccw.time = (timer_read() | 1);
        action_exec(encoder_left_ccw);
    }

    if (IS_PRESSED(encoder_left_cw)) {
        encoder_left_cw.pressed = false;
        encoder_left_cw.time = (timer_read() | 1);
        action_exec(encoder_left_cw);
    }

    if (IS_PRESSED(encoder_right_ccw)) {
        encoder_right_ccw.pressed = false;
        encoder_right_ccw.time = (timer_read() | 1);
        action_exec(encoder_right_ccw);
    }

    if (IS_PRESSED(encoder_right_cw)) {
        encoder_right_cw.pressed = false;
        encoder_right_cw.time = (timer_read() | 1);
        action_exec(encoder_right_cw);
    }
	
}


bool encoder_update_user(uint8_t index, bool clockwise) {
	if (index == 0) {
		if (clockwise) {
			encoder_left_cw.pressed = true;
			encoder_left_cw.time = (timer_read() | 1);
			action_exec(encoder_left_cw);
		} else {
			encoder_left_ccw.pressed = true;
			encoder_left_ccw.time = (timer_read() | 1);
			action_exec(encoder_left_ccw);
		}
	} else {
		if (clockwise) {
			encoder_right_cw.pressed = true;
			encoder_right_cw.time = (timer_read() | 1);
			action_exec(encoder_right_cw);
		} else {
			encoder_right_ccw.pressed = true;
			encoder_right_ccw.time = (timer_read() | 1);
			action_exec(encoder_right_ccw);
		}
	}
    return false;
}

A keyboards/custommk/genesis/rev2/keymaps/via/readme.md => keyboards/custommk/genesis/rev2/keymaps/via/readme.md +3 -0
@@ 0,0 1,3 @@
# Genesis Macro Pad Layout for VIA

This is the via layout for the Genesis Macro Pad. It is identical to the default 1u layout which assumes all 1u switches and optional rotary encoder in the top-left or top-right corner for media volume control. The top-left switch activates Layer 1 which enables control of the RGB underglow.
\ No newline at end of file

A keyboards/custommk/genesis/rev2/keymaps/via/rules.mk => keyboards/custommk/genesis/rev2/keymaps/via/rules.mk +2 -0
@@ 0,0 1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
\ No newline at end of file

A keyboards/custommk/genesis/rev2/readme.md => keyboards/custommk/genesis/rev2/readme.md +19 -0
@@ 0,0 1,19 @@
# Genesis

Genesis Rev2 is the same as Genesis Rev1 firmware, except Rev2 allows encoder function remapping using VIA.

* Keyboard Maintainer: [customMK](https://github.com/customMK)
* Hardware Supported: Genesis Macro Pad
* Hardware Availability: [customMK](https://shop.custommk.com/products/genesis_macropad)

Make example for this keyboard (after setting up your build environment):

    make custommk/genesis/rev2:default

Flashing example for this keyboard:

    make custommk/genesis/rev2:default:flash

Genesis Macro Pad has qmk-dfu bootloader preinstalled. To enter the bootloader, run the flashing command above, and then either plug in the USB connection while holding the top-left key, or alternatively, plug in the USB connection and then press the reset button on the PCB

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/custommk/genesis/rev2/rev2.c => keyboards/custommk/genesis/rev2/rev2.c +39 -0
@@ 0,0 1,39 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "rev2.h"

bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    /* top left encoder */
    if (index == 0) {
        if (clockwise) {
            tap_code(KC_VOLU);
        } else {
            tap_code(KC_VOLD);
        }
    }
    /* top right encoder */
    else if (index == 1) {
        if (clockwise) {
            tap_code(KC_VOLU);
        } else {
            tap_code(KC_VOLD);
        }
    }
    return false;
}


A keyboards/custommk/genesis/rev2/rev2.h => keyboards/custommk/genesis/rev2/rev2.h +66 -0
@@ 0,0 1,66 @@
/* Copyright 2020 customMK
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

#define LAYOUT_numpad_5x4(   \
    K00,  K01,   K02,  K03,  \
    K10,  K11,   K12,        \
    K20,  K21,   K22,  K23,  \
    K30,  K31,   K32,        \
    K40,         K42,  K43   \
) { \
    { K00,   K01,   K02,   K03 }, \
    { K10,   K11,   K12,   KC_NO }, \
    { K20,   K21,   K22,   K23 }, \
    { K30,   K31,   K32,   KC_NO }, \
    { K40,   KC_NO, K42,   K43 }, \
    { KC_NO, KC_NO, KC_NO, KC_NO} \
}

#define LAYOUT_ortho_5x4( \
    K00,  K01,   K02,  K03,  \
    K10,  K11,   K12,  K13,  \
    K20,  K21,   K22,  K23,  \
    K30,  K31,   K32,  K33,  \
    K40,  K41,   K42,  K43   \
) { \
    { K00,   K01,   K02,   K03  }, \
    { K10,   K11,   K12,   K13  }, \
    { K20,   K21,   K22,   K23  }, \
    { K30,   K31,   K32,   K33  }, \
    { K40,   K41,   K42,   K43  }, \
    { KC_NO, KC_NO, KC_NO, KC_NO}  \
}


#define LAYOUT_via_6x4( \
    E00A, E00B,  E01A, E01B, \
    K00,  K01,   K02,  K03,  \
    K10,  K11,   K12,  K13,  \
    K20,  K21,   K22,  K23,  \
    K30,  K31,   K32,  K33,  \
    K40,  K41,   K42,  K43   \
) { \
    { K00,   K01,   K02,   K03  }, \
    { K10,   K11,   K12,   K13  }, \
    { K20,   K21,   K22,   K23  }, \
    { K30,   K31,   K32,   K33  }, \
    { K40,   K41,   K42,   K43  }, \
    { E00A,  E00B,  E01A,  E01B }  \
}

A keyboards/custommk/genesis/rev2/rules.mk => keyboards/custommk/genesis/rev2/rules.mk +23 -0
@@ 0,0 1,23 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = qmk-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes
\ No newline at end of file

M keyboards/custommk/genesis/rules.mk => keyboards/custommk/genesis/rules.mk +3 -1
@@ 20,4 20,6 @@ BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes
\ No newline at end of file
ENCODER_ENABLE = yes

DEFAULT_FOLDER = custommk/genesis/rev2

M keyboards/kbdfans/kbd67/mkiirgb/v3/config.h => keyboards/kbdfans/kbd67/mkiirgb/v3/config.h +1 -1
@@ 42,7 42,7 @@
#define NO_ACTION_FUNCTION
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define USB_SUSPEND_WAKEUP_DELAY 5000
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN	

A keyboards/keyprez/rhino/config.h => keyboards/keyprez/rhino/config.h +115 -0
@@ 0,0 1,115 @@
/*
Copyright 2021 Christian Sandven

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0xFEED
#define PRODUCT_ID   0x0000
#define DEVICE_VER   0x0001
#define MANUFACTURER Christian Sandven
#define PRODUCT      rhino

/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 7

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { B3, B2, B6, B1, F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D3, D2, D4, D7, E6, B4, B5 }

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define ENCODERS_PAD_A { D1 }
#define ENCODERS_PAD_B { D0 }
#define ENCODER_RESOLUTION 4

#define AUDIO_PIN C6
#define MUSIC_MAP

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 2

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

A keyboards/keyprez/rhino/info.json => keyboards/keyprez/rhino/info.json +179 -0
@@ 0,0 1,179 @@
{
    "keyboard_name": "rhino",
    "url": "",
    "maintainer": "Christian Sandven",
    "width": 14,
    "height": 4,
    "layouts": {
        "LAYOUT_ortho_2x2u": {
            "layout": [
                {"x": 0, "y": 0, "w": 1.5},
                {"x": 1.5, "y": 0},
                {"x": 2.5, "y": 0},
                {"x": 3.5, "y": 0},
                {"x": 4.5, "y": 0},
                {"x": 5.5, "y": 0},
                {"x": 6.5, "y": 0},
                {"x": 7.5, "y": 0},
                {"x": 8.5, "y": 0},
                {"x": 9.5, "y": 0},
                {"x": 10.5, "y": 0},
                {"x": 11.5, "y": 0},
                {"x": 12.5, "y": 0},
                {"x": 13.5, "y": 0, "w": 1.5},

                {"x": 0, "y": 1, "w": 1.5},
                {"x": 1.5, "y": 1},
                {"x": 2.5, "y": 1},
                {"x": 3.5, "y": 1},
                {"x": 4.5, "y": 1},
                {"x": 5.5, "y": 1},
                {"x": 6.5, "y": 1},
                {"x": 7.5, "y": 1},
                {"x": 8.5, "y": 1},
                {"x": 9.5, "y": 1},
                {"x": 10.5, "y": 1},
                {"x": 11.5, "y": 1},
                {"x": 12.5, "y": 1},
                {"x": 13.5, "y": 1, "w": 1.5},

                {"x": 0, "y": 2, "w": 1.5},
                {"x": 1.5, "y": 2},
                {"x": 2.5, "y": 2},
                {"x": 3.5, "y": 2},
                {"x": 4.5, "y": 2},
                {"x": 5.5, "y": 2},
                {"x": 6.5, "y": 2},
                {"x": 7.5, "y": 2},
                {"x": 8.5, "y": 2},
                {"x": 9.5, "y": 2},
                {"x": 10.5, "y": 2},
                {"x": 11.5, "y": 2},
                {"x": 12.5, "y": 2},
                {"x": 13.5, "y": 2, "w": 1.5},

                {"x": 1.5, "y": 4},
                {"x": 2.5, "y": 4},
                {"x": 3.5, "y": 4},
                {"x": 4.5, "y": 4},
                {"x": 5.5, "y": 4, "w": 2},
                {"x": 7.5, "y": 4, "w": 2},
                {"x": 9.5, "y": 4},
                {"x": 10.5, "y": 4},
                {"x": 11.5, "y": 4},
                {"x": 12.5, "y": 4}
            ]
        },

        "LAYOUT_ergo_2x2u": {
            "layout": [
                {"x": 0, "y": 0, "w": 1.5},
                {"x": 1.5, "y": 0},
                {"x": 2.5, "y": 0},
                {"x": 3.5, "y": 0},
                {"x": 4.5, "y": 0},
                {"x": 5.5, "y": 0},
                {"x": 6.5, "y": 0, "h": 1.5},
                {"x": 7.5, "y": 0, "h": 1.5},
                {"x": 8.5, "y": 0},
                {"x": 9.5, "y": 0},
                {"x": 10.5, "y": 0},
                {"x": 11.5, "y": 0},
                {"x": 12.5, "y": 0},
                {"x": 13.5, "y": 0, "w": 1.5},

                {"x": 0, "y": 1, "w": 1.5},
                {"x": 1.5, "y": 1},
                {"x": 2.5, "y": 1},
                {"x": 3.5, "y": 1},
                {"x": 4.5, "y": 1},
                {"x": 5.5, "y": 1},
                {"x": 6.5, "y": 1.5, "h": 1.5},
                {"x": 7.5, "y": 1.5, "h": 1.5},
                {"x": 8.5, "y": 1},
                {"x": 9.5, "y": 1},
                {"x": 10.5, "y": 1},
                {"x": 11.5, "y": 1},
                {"x": 12.5, "y": 1},
                {"x": 13.5, "y": 1, "w": 1.5},

                {"x": 0, "y": 2, "w": 1.5},
                {"x": 1.5, "y": 2},
                {"x": 2.5, "y": 2},
                {"x": 3.5, "y": 2},
                {"x": 4.5, "y": 2},
                {"x": 5.5, "y": 2},
                {"x": 8.5, "y": 2},
                {"x": 9.5, "y": 2},
                {"x": 10.5, "y": 2},
                {"x": 11.5, "y": 2},
                {"x": 12.5, "y": 2},
                {"x": 13.5, "y": 2, "w": 1.5},

                {"x": 1.5, "y": 4},
                {"x": 2.5, "y": 4},
                {"x": 3.5, "y": 4},
                {"x": 4.5, "y": 4},
                {"x": 5.5, "y": 4, "w": 2},
                {"x": 7.5, "y": 4, "w": 2},
                {"x": 9.5, "y": 4},
                {"x": 10.5, "y": 4},
                {"x": 11.5, "y": 4},
                {"x": 12.5, "y": 4}
            ]
        },

        "LAYOUT_ortho_7u": {
            "layout": [
                {"x": 0, "y": 0, "w": 1.5},
                {"x": 1.5, "y": 0},
                {"x": 2.5, "y": 0},
                {"x": 3.5, "y": 0},
                {"x": 4.5, "y": 0},
                {"x": 5.5, "y": 0},
                {"x": 6.5, "y": 0, "h": 1.5},
                {"x": 7.5, "y": 0, "h": 1.5},
                {"x": 8.5, "y": 0},
                {"x": 9.5, "y": 0},
                {"x": 10.5, "y": 0},
                {"x": 11.5, "y": 0},
                {"x": 12.5, "y": 0},
                {"x": 13.5, "y": 0, "w": 1.5},

                {"x": 0, "y": 1, "w": 1.5},
                {"x": 1.5, "y": 1},
                {"x": 2.5, "y": 1},
                {"x": 3.5, "y": 1},
                {"x": 4.5, "y": 1},
                {"x": 5.5, "y": 1},
                {"x": 6.5, "y": 1.5, "h": 1.5},
                {"x": 7.5, "y": 1.5, "h": 1.5},
                {"x": 8.5, "y": 1},
                {"x": 9.5, "y": 1},
                {"x": 10.5, "y": 1},
                {"x": 11.5, "y": 1},
                {"x": 12.5, "y": 1, "w": 1.5},
                {"x": 14, "y": 1},

                {"x": 0, "y": 2, "w": 1.5},
                {"x": 1.5, "y": 2},
                {"x": 2.5, "y": 2},
                {"x": 3.5, "y": 2},
                {"x": 4.5, "y": 2},
                {"x": 5.5, "y": 2},
                {"x": 8.5, "y": 2},
                {"x": 9.5, "y": 2},
                {"x": 10.5, "y": 2},
                {"x": 11.5, "y": 2, "w": 1.5},
                {"x": 13, "y": 2},
                {"x": 14, "y": 2},

                {"x": 1.5, "y": 4},
                {"x": 2.5, "y": 4, "w": 1.5},
                {"x": 4, "y": 4, "w": 7},
                {"x": 11, "y": 4, "w": 1.5},
                {"x": 12.5, "y": 4}
            ]
        }
    }
}

A keyboards/keyprez/rhino/keymaps/default/keymap.c => keyboards/keyprez/rhino/keymaps/default/keymap.c +116 -0
@@ 0,0 1,116 @@
/* Copyright 2021 Christian Sandven
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _FN,
    _LOWER,
    _RAISE
};

#define LOWER MO(_LOWER)
#define FN MO(_FN)
#define TAB_CTL MT(MOD_LCTL, KC_TAB)
#define SPC_RAISE LT(_RAISE, KC_SPC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    /* Base Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_MUTE |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | GESC   | Q      | W      | E      | R      | T      | [      | ]      | Y      | U      | I      | O      | P      | '      |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * | TAB    | A      | S      | D      | F      | G      | HOME   | PG UP  | H      | J      | K      | L      | ;      | BACKSP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * | LSHIFT | Z      | X      | C      | V      | B      | END    | PG DN  | N      | M      | ,      | .      | /      | ENTER  |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        | LGUI   | FN     | LALT   | LOWER  |      SPACE      |      SPACE      | LEFT   | UP     | DOWN   | RIGHT  |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_BASE] = LAYOUT_ortho_2x2u(
                                                                                                                             KC_MUTE,
        KC_GESC, KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_LBRC, KC_RBRC, KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_QUOT,
        TAB_CTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_HOME, KC_PGUP, KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_BSPC,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_END,  KC_PGDN, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
                 KC_LGUI, FN,      KC_LALT, LOWER,       KC_SPC,          KC_SPC,     KC_LEFT, KC_UP,   KC_DOWN, KC_RGHT
    ),

    /* FN Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | `      | F1     | F2     | F3     | F4     | F5     | F6     | F7     | F8     | F9     | F10    | F11    | F12    |        |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    | F12    |        |        |        |        |        | DEL    | PRT SC |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * |        |        |        |        |        |        |        |        |        |        |        |        |        | RESET  |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        |        |        |        |                 |                 | MUTE   | VOL UP |VOL DOWN| PAUSE  |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_FN] = LAYOUT_ortho_2x2u(
                                                                                                                             KC_APP,
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, _______, _______, KC_DEL,  KC_PSCR,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
                 MU_TOG,  MU_MOD,  _______, _______,     _______,           _______,     KC_MUTE, KC_VOLU, KC_VOLD, KC_MPLY
    ),

    /* LOWER Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | `      | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | DEL    |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * |        | F1     | F2     | F3     | F4     | F5     | F6     |        |        |        |        |        |        | INSERT |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    | F12    | ISO #  | ISO /  |        |        |        | \      |        |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        |        |        |        |                 |                 | HOME   | PG UP  | PG DN  | END    |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_LOWER] = LAYOUT_ortho_2x2u(
                                                                                                                            KC_APP,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,   KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_DEL,
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,  _______, _______, _______, _______, _______, _______, KC_INS,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, KC_BSLS, _______,
                 _______, _______, _______, _______,     _______,           _______,    KC_HOME, KC_PGUP, KC_PGDOWN, KC_END
    ),

    /* RAISE Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | ~      | !      | @      | #      | $      | %      | ^      | &      | *      | (      | )      | -      | =      | |      |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * |        | F1     | F2     | F3     | F4     | F5     | F6     | -      | =      | {      | }      |        |        | DEL    |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    | F12    | ISO ~  | ISO |  |        |        |        |        | INSERT |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        |        |        |        |                 |                 |        |        |        |        |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_RAISE] = LAYOUT_ortho_2x2u(
                                                                                                                             KC_APP,
        KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_MINS, KC_EQL,  KC_PIPE,
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, _______, _______, KC_DEL,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______, KC_INS,
                 _______, _______, _______, _______,     _______,           _______,    _______, _______, _______, _______
    ),
};

A keyboards/keyprez/rhino/keymaps/default/readme.md => keyboards/keyprez/rhino/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for rhino

A keyboards/keyprez/rhino/keymaps/default_7u/keymap.c => keyboards/keyprez/rhino/keymaps/default_7u/keymap.c +117 -0
@@ 0,0 1,117 @@
/* Copyright 2021 Christian Sandven
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _FN,
    _LOWER,
    _RAISE
};

#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FN MO(_FN)
#define ESC_CTL MT(MOD_LCTL, KC_ESC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    /* Base Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_MUTE |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | TAB    | Q      | W      | E      | R      | T      | Y      | U      | I      | O      | P      | [      | ]      | \      |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * | ESC    | A      | S      | D      | F      | G      | H      | J      | K      | L      | ;      | '      | BACKSP | PG UP  |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * | LSHIFT | Z      | X      | C      | V      | B      | N      | M      | ,      | .      | /      | ENTER  | FN     | PG DN  |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        | LGUI   |     LALT   |                             SPACE                             | RALT       | RGUI   |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_BASE] = LAYOUT_ortho_7u(
                                                                                                                             KC_MUTE,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
        ESC_CTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_BSPC, KC_PGUP,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,  FN,      KC_PGDN,
                 LOWER, KC_LALT,                               KC_SPC,                                     RAISE, KC_RGUI
    ),

    /* FN Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | `      | F1     | F2     | F3     | F4     | F5     | F6     | F7     | F8     | F9     | F10    | F11    | F12    |        |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    | F12    |        |        |        |        |        | DEL    | PRT SC |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * |        |        |        |        |        |        |        |        |        |        |        |        |        | RESET  |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        | MU TOG | MU MOD     |                                                               |            |        |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_FN] = LAYOUT_ortho_7u(
                                                                                                                             KC_APP,
        KC_GRV,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, _______, KC_UP,   _______, _______, _______,
        _______,  KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL,  KC_PSCR,
        _______,  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
                  MU_TOG,  MU_MOD,                             _______,                                   _______, _______
    ),

    /* LOWER Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | `      | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | |      |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * |        | F1     | F2     | F3     | F4     | F5     | LEFT   | DOWN   | UP     | RIGHT  |        |        | DEL    | INSERT |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    | F12    | ISO #  | ISO /  |        |        |        |        | \      |        |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        | F6         |                                                               |            |        |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_LOWER] = LAYOUT_ortho_7u(
                                                                                                                            KC_APP,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_PIPE,
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT, _______, _______, KC_DEL,  KC_INS,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, _______, _______, KC_BSLS,
                 _______, KC_F6,                              _______,                                   _______, _______
    ),

    /* RAISE Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | ~      | !      | @      | #      | $      | %      | ^      | &      | *      | (      | )      | -      | =      | |      |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
     * |        | F1     | F2     | F3     | F4     | F5     | F6     | -      | =      | {      | }      |        | DEL    | INSERT |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    | F12    | ISO ~  | ISO |  |        |        |        |        | \      |        |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        |            |                                                               |            |        |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_RAISE] = LAYOUT_ortho_7u(
                                                                                                                             KC_APP,
        KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_MINS, KC_EQL,  KC_PIPE,
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, _______, KC_DEL,  KC_INS,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______, KC_BSLS,
                 _______, _______,                              _______,                                   _______, _______
    ),
};


A keyboards/keyprez/rhino/keymaps/default_7u/readme.md => keyboards/keyprez/rhino/keymaps/default_7u/readme.md +1 -0
@@ 0,0 1,1 @@
# The default 7u keymap for rhino

A keyboards/keyprez/rhino/keymaps/default_ergo/keymap.c => keyboards/keyprez/rhino/keymaps/default_ergo/keymap.c +124 -0
@@ 0,0 1,124 @@
/* Copyright 2021 Christian Sandven
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _FN,
    _LOWER,
    _RAISE
};

#define LOWER MO(_LOWER)
#define FN MO(_FN)
#define TAB_CTL MT(MOD_LCTL, KC_TAB)
#define SPC_RAISE LT(_RAISE, KC_SPC)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    /* Base Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_MUTE |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | GESC   | Q      | W      | E      | R      | T      |        |        | Y      | U      | I      | O      | P      | '      |
     * |--------+--------+--------+--------+--------+--------+   [    +    ]   +--------+--------+--------+-----------------+--------|
     * | TAB    | A      | S      | D      | F      | G      |--------|--------| H      | J      | K      | L      | ;      | BACKSP |
     * |--------+--------+--------+--------+--------+--------+  HOME  +  END   +--------+--------+--------------------------+--------|
     * | LSHIFT | Z      | X      | C      | V      | B      |        |        | N      | M      | ,      | .      | /      | ENTER  |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        | LGUI   | FN     | LALT   | LOWER  |      SPACE      |      SPACE      | LEFT   | UP     | DOWN   | RIGHT  |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_BASE] = LAYOUT_ergo_2x2u(
                                                                                                                             KC_MUTE,
        KC_GESC, KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_LBRC, KC_RBRC, KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_QUOT,
        TAB_CTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_HOME, KC_END,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_BSPC,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                      KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
                 KC_LGUI, FN,      KC_LALT, LOWER,       KC_SPC,          SPC_RAISE,     KC_LEFT, KC_UP,   KC_DOWN, KC_RGHT
    ),

    /* FN Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP  |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | `      | F1     | F2     | F3     | F4     | F5     |        |        | F8     | F9     | F10    | F11    | F12    |        |
     * |--------+--------+--------+--------+--------+--------+   F6   +   F7  +--------+--------+--------+-----------------+---------|
     * |        | F7     | F8     | F9     | F10    | F11    |--------|--------|        |        |        |        |        | PRT SC |
     * |--------+--------+--------+--------+--------+--------+  F12   +        +--------+--------+--------------------------+--------|
     * |        |        |        |        |        |        |        |        |        |        |        |        |        | RESET  |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        | MU TOG | MU MOD |        |        |                 |                 | MUTE   | VOL UP |VOL DOWN| PAUSE  |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_FN] = LAYOUT_ergo_2x2u(
                                                                                                                             KC_APP,
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, _______, _______, _______, KC_PSCR,
        _______, _______, _______, _______, _______, _______,                   _______, _______, _______, _______, _______, RESET,
                 MU_TOG,  MU_MOD,  _______, _______,     _______,           _______,     KC_MUTE, KC_VOLU, KC_VOLD, KC_MPLY
    ),

    /* LOWER Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP  |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | `      | 1      | 2      | 3      | 4      | 5      |        |        | 8      | 9      | 0      | -      | =      | |      |
     * |--------+--------+--------+--------+--------+--------+   6    +    7   +--------+--------+--------+-----------------+--------|
     * |        | F1     | F2     | F3     | F4     | F5     |--------|--------|        |        |        |        | DEL    | INSERT |
     * |--------+--------+--------+--------+--------+--------+  F12   +        +--------+--------+--------------------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    |        |        |        |        |        |        | \      |        |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        |        |        |        |                 |                 | HOME   | PG UP  | PG DN  | END    |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_LOWER] = LAYOUT_ergo_2x2u(
                                                                                                                            KC_APP,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,   KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_PIPE,
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F12, _______, _______, _______, _______, _______, KC_DEL,  KC_INS,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,                   _______, _______, _______, _______, KC_BSLS, _______,
                 _______, _______, _______, _______,     _______,           _______,    KC_HOME, KC_PGUP, KC_PGDOWN, KC_END
    ),

    /* RAISE Layer
     * .-----------------------------------------------------------------------------------------------------------------------------.
     * |                                                                                                                     KC_APP |
     * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
     * | ~      | !      | @      | #      | $      | %      |        |        | *      | (      | )      | -      | =      | |      |
     * |--------+--------+--------+--------+--------+--------+   ^    +    &   +--------+--------+--------+-----------------+--------|
     * |        | F1     | F2     | F3     | F4     | F5     |--------|--------| =      | {      | }      |        | DEL    | INSERT |
     * |--------+--------+--------+--------+--------+--------+  F12   +   _    +--------+--------+--------------------------+--------|
     * |        | F7     | F8     | F9     | F10    | F11    |        |        | ISO ~  | ISO |  |        |        | \      |        |
     * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
     * |        |        |        |        |        |                 |                 |        |        |        |        |        |
     * '-----------------------------------------------------------------------------------------------------------------------------'
     */
    [_RAISE] = LAYOUT_ergo_2x2u(
                                                                                                                                      KC_APP,
        KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC,  KC_AMPR,   KC_ASTR,    KC_LPRN,    KC_RPRN, KC_MINS, KC_EQL,  KC_PIPE,
        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F12,   KC_UNDS,   KC_PLUS,    KC_LCBR,    KC_RCBR, _______, KC_DEL,  KC_INS,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,                       S(KC_NUHS), S(KC_NUBS), _______, _______, _______, KC_BSLS,
                 _______, _______, _______, _______,     _______,            _______,          _______, _______, _______, _______
    ),
};

const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ergo_2x2u(
    0,
    0, 0, 0, 0, 0, 0, 10, 0, 0,  0,  0,  0,  0,  0,
    0, 1, 3, 0, 6, 8, 9, 11, 13, 15, 0,  18, 20, 0,
    0, 0, 2, 4, 5, 7,        12, 14, 16, 17, 19, 0,
       0, 0, 0, 0,    0,  0,     0,  0,  0,  0
);

A keyboards/keyprez/rhino/keymaps/default_ergo/readme.md => keyboards/keyprez/rhino/keymaps/default_ergo/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for rhino

A keyboards/keyprez/rhino/readme.md => keyboards/keyprez/rhino/readme.md +22 -0
@@ 0,0 1,22 @@
# rhino

Rhino is a 50 percent keyboard taking inspiration from the Boardwalk keyboard. It supports some of the layouts the bordwalk does, but in a smaller form factor. The number row is removed and replaced with through hole components.

![](https://i.imgur.com/OqCJZWah.jpg)


* Keyboard Maintainer: [Christian Sandven](https://github.com/csandven)
* Hardware Supported: *Pro micro compatible boards*
* Hardware Availability: *TBA*

Make example for this keyboard (after setting up your build environment):

    make keyprez/rhino:default

Flashing example for this keyboard:

    make keyprez/rhino:default:flash
    
You can then press the reset button on the top right to flash the keyboard.

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/keyprez/rhino/rhino.c => keyboards/keyprez/rhino/rhino.c +32 -0
@@ 0,0 1,32 @@
/* Copyright 2021 Christian Sandven
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "rhino.h"

bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    tap_code(clockwise ? KC_VOLU : KC_VOLD);
    return true;
}

__attribute__ ((weak))
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ortho_2x2u(
    0,
    0, 0, 0, 0, 0, 0, 0,  0, 0,  0,  0,  0,  0,  0,
    0, 1, 3, 0, 6, 8, 10, 0, 13, 15, 0,  18, 20, 0,
    0, 0, 2, 4, 5, 7, 9, 11, 12, 14, 16, 17, 19, 0,
       0, 0, 0, 0,    0,     0,  0,  0,  0,  0
);

A keyboards/keyprez/rhino/rhino.h => keyboards/keyprez/rhino/rhino.h +80 -0
@@ 0,0 1,80 @@
/* Copyright 2021 Christian Sandven
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"


/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT_ortho_2x2u( \
                                                                   k70,   \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, \
    k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
         k60, k61, k62, k63,    k64,      k65,   k66, k67, k68, k69       \
) { \
    { k00,   k01,   k02, k03, k04, k05,   k06 }, \
    { k20,   k21,   k22, k23, k24, k25,   k26 },  \
    { k40,   k41,   k42, k43, k44, k45,   k46 },  \
    { KC_NO, k60,   k61, k62, k63, KC_NO, k64 },  \
    { k07,   k08,   k09, k10, k11, k12,   k13 },  \
    { k27,   k28,   k29, k30, k31, k32,   k33 },  \
    { k47,   k48,   k49, k50, k51, k52,   k53 },  \
    { k65,   KC_NO, k66, k67, k68, k69,   k70 }  \
}

#define LAYOUT_ergo_2x2u( \
                                                                   k70,   \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, \
    k40, k41, k42, k43, k44, k45,           k48, k49, k50, k51, k52, k53, \
         k60, k61, k62, k63,   k64,       k65,   k66, k67, k68, k69           \
) { \
    { k00,   k01,   k02, k03, k04, k05,   k06   }, \
    { k20,   k21,   k22, k23, k24, k25,   k26   },  \
    { k40,   k41,   k42, k43, k44, k45,   KC_NO },  \
    { KC_NO, k60,   k61, k62, k63, KC_NO, k64   },  \
    { k07,   k08,   k09, k10, k11, k12,   k13   },  \
    { k27,   k28,   k29, k30, k31, k32,   k33   },  \
    { KC_NO, k48,   k49, k50, k51, k52,   k53   },  \
    { k65,   KC_NO, k66, k67, k68, k69,   k70   }  \
}

#define LAYOUT_ortho_7u( \
                                                                   k65,   \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, \
    k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
         k60,    k61,                k62,                k63,   k64       \
) { \
    { k00,   k01,   k02,   k03,   k04,   k05,   k06 }, \
    { k20,   k21,   k22,   k23,   k24,   k25,   k26 },  \
    { k40,   k41,   k42,   k43,   k44,   k45,   k46 },  \
    { KC_NO, k60,   k61,   KC_NO, KC_NO, KC_NO, k62 },  \
    { k07,   k08,   k09,   k10,   k11,   k12,   k13 },  \
    { k27,   k28,   k29,   k30,   k31,   k32,   k33 },  \
    { k47,   k48,   k49,   k50,   k51,   k52,   k53 },  \
    { KC_NO, KC_NO, KC_NO, KC_NO, k63,   k64,   k65 }  \
}


A keyboards/keyprez/rhino/rules.mk => keyboards/keyprez/rhino/rules.mk +23 -0
@@ 0,0 1,23 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = yes           # Audio output
ENCODER_ENABLE = yes

A keyboards/moonlander/keymaps/jjerrell/config.h => keyboards/moonlander/keymaps/jjerrell/config.h +27 -0
@@ 0,0 1,27 @@
/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
 * Copyright 2020 Jack Humbert <jack.humb@gmail.com>
 * Copyright 2020 Christopher Courtney <drashna@live.com> (@drashna)
 * Copyright 2021 Jacob Jerrell <@jjerrell>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#define ORYX_CONFIGURATOR

#undef PRODUCT
#define PRODUCT         Moonlander Mark I - Modified by <@jjerrell>

#define IGNORE_MOD_TAP_INTERRUPT

A keyboards/moonlander/keymaps/jjerrell/keymap.c => keyboards/moonlander/keymaps/jjerrell/keymap.c +117 -0
@@ 0,0 1,117 @@
/**
 * Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
 * 
 * This file is part of qmk_firmware.
 * 
 * qmk_firmware is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * qmk_firmware is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "jjerrell.h"

enum moonlander_layers {
    _GAME_LOWER = LAYER_SAFE_RANGE,
    // _GAME_RAISE,
};

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_WORKMAN] = LAYOUT_moonlander_mods(
        __________________WORKMN_L1__________________, __________________WORKMN_R1__________________,
        __________________WORKMN_L2__________________, __________________WORKMN_R2__________________,
        __________________WORKMN_L3__________________, __________________WORKMN_R3__________________,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                       KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
    ),

    [_LOWER] = LAYOUT_moonlander_mods(
        __________________LOWER_L1___________________, __________________LOWER_R1___________________,
        __________________LOWER_L2___________________, __________________LOWER_R2___________________,
        __________________LOWER_L3___________________, __________________LOWER_R3___________________,
          XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                         KC_0, KC_DOT, KC_COMM, KC_PLUS
    ),

    [_RAISE] = LAYOUT_moonlander_common(
        __________________RAISE_L1___________________, __________________RAISE_R1___________________,
        __________________RAISE_L2___________________, __________________RAISE_R2___________________,
        __________________RAISE_L3___________________, __________________RAISE_R3___________________,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                       KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
    ),

    [_ADJUST] = LAYOUT_moonlander_common(
        __________________ADJUST_L1__________________, __________________ADJUST_R1__________________,
        __________________ADJUST_L2__________________, __________________ADJUST_R2__________________,
        __________________ADJUST_L3__________________, __________________ADJUST_R3__________________,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                       KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
    ),

    [_SPECIAL] = LAYOUT_moonlander_common(
        XXXXXXX, XXXXXXX, KC_WH_D, XXXXXXX, XXXXXXX,     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        XXXXXXX, KC_WH_L, KC_WH_U, KC_WH_R, XXXXXXX,     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LALT,                       KC_RALT, XXXXXXX, XXXXXXX, XXXXXXX
    ),

    [_GAME] = LAYOUT_moonlander_gamepad(
        KC_ESC,  KC_1,     KC_2,      KC_3,     KC_4,     KC_5, KC_6,
        KC_TAB,  __________________QWERTY_L1__________________, KC_SLSH,
        KC_LALT, __________________QWERTY_L2__________________, KC_BSLS,
        KC_LSFT, __________________QWERTY_L3__________________,
        KC_LGUI, MACRO_1, MACRO_2, MACRO_3, MACRO_4,   KC_LOCK,
                                    KC_SPC, KC_BTN2, MO(_LOWER)
    ),
    [_GAME_LOWER] = LAYOUT_moonlander_gamepad(
        KC_GRV,  KC_7,     KC_8,      KC_9,     KC_0,  KC_MINS, KC_EQL,
        KC_TAB,  __________________QWERTY_L1__________________, KC_SLSH,
        KC_LALT, __________________QWERTY_L2__________________, KC_BSLS,
        KC_LSFT, __________________QWERTY_L3__________________,
        KC_LGUI, MACRO_5, MACRO_6, MACRO_7, MACRO_8,   KC_LOCK,
                                    KC_SPC, KC_BTN2, MO(_LOWER)
    )
};
// clang-format on

layer_state_t layer_state_set_keymap(layer_state_t state) {
    ML_LED_1(0);
    ML_LED_2(0);
    ML_LED_3(0);
    ML_LED_4(0);
    ML_LED_5(0);
    ML_LED_6(0);
    state = update_tri_layer_state(state, _GAME, _LOWER, _GAME_LOWER);
    switch (get_highest_layer(state)) {
        case 1:
            ML_LED_1(1);
            ML_LED_4(1);
            break;
        case 2:
            ML_LED_2(1);
            ML_LED_5(1);
            break;
        case 3:
            ML_LED_3(1);
            break;
        case 4:
            ML_LED_4(1);
            break;
        case 5:
            ML_LED_5(1);
            break;
        case 6:
            ML_LED_6(1);
            break;
        default:
            break;
    }

    return state;
}

A keyboards/moonlander/keymaps/jjerrell/readme.md => keyboards/moonlander/keymaps/jjerrell/readme.md +3 -0
@@ 0,0 1,3 @@
# Jacob Jerrell's Moonlander Keymap

Concrete proof and acceptance of a problem. There is some not so custom Moonlander LED control in here but everything else is implemented in [my userspace](../../../../users/jjerrell/).

A keyboards/moonlander/keymaps/jjerrell/rules.mk => keyboards/moonlander/keymaps/jjerrell/rules.mk +1 -0
@@ 0,0 1,1 @@
AUDIO_ENABLE = yes

A keyboards/peej/tripel/config.h => keyboards/peej/tripel/config.h +38 -0
@@ 0,0 1,38 @@
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x706A
#define PRODUCT_ID      0x0001
#define DEVICE_VER      0x0001
#define MANUFACTURER    Peej
#define PRODUCT         Tripel

/* key matrix size */
#define MATRIX_ROWS 9
#define MATRIX_COLS 8
#define MATRIX_ROW_PINS { C6, D4, D0, B4, E6, D7, D1, D2, D3 }
#define MATRIX_COL_PINS { B5, B6, B2, B3, B1, F7, F6, F5 }
#define UNUSED_PINS { F4 }

/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

A keyboards/peej/tripel/info.json => keyboards/peej/tripel/info.json +82 -0
@@ 0,0 1,82 @@
{
    "keyboard_name": "Tripel",
    "url": "https://github.com/peej/tripel-keyboard",
    "maintainer": "Peej",
    "width": 15,
    "height": 5,
    "layouts": {
        "LAYOUT_ortho_7u": {
            "layout": [
                { "x":0, "y":0 },
                { "x":1, "y":0 },
                { "x":2, "y":0 },
                { "x":3, "y":0 },
                { "x":4, "y":0 },
                { "x":5, "y":0 },
                { "x":6, "y":0 },
                { "x":7, "y":0 },
                { "x":8, "y":0 },
                { "x":9, "y":0 },
                { "x":10, "y":0 },
                { "x":11, "y":0 },
                { "x":12, "y":0 },
                { "x":13, "y":0 },
                { "x":14, "y":0 },
                { "x":0, "y":1 },
                { "x":1, "y":1 },
                { "x":2, "y":1 },
                { "x":3, "y":1 },
                { "x":4, "y":1 },
                { "x":5, "y":1 },
                { "x":6, "y":1 },
                { "x":7, "y":1 },
                { "x":8, "y":1 },
                { "x":9, "y":1 },
                { "x":10, "y":1 },
                { "x":11, "y":1 },
                { "x":12, "y":1 },
                { "x":13, "y":1 },
                { "x":14, "y":1 },
                { "x":0, "y":2 },
                { "x":1, "y":2 },
                { "x":2, "y":2 },
                { "x":3, "y":2 },
                { "x":4, "y":2 },
                { "x":5, "y":2 },
                { "x":6, "y":2 },
                { "x":7, "y":2 },
                { "x":8, "y":2 },
                { "x":9, "y":2 },
                { "x":10, "y":2 },
                { "x":11, "y":2 },
                { "x":12, "y":2 },
                { "x":13, "y":2 },
                { "x":14, "y":2 },
                { "x":0, "y":3 },
                { "x":1, "y":3 },
                { "x":2, "y":3 },
                { "x":3, "y":3 },
                { "x":4, "y":3 },
                { "x":5, "y":3 },
                { "x":6, "y":3 },
                { "x":7, "y":3 },
                { "x":8, "y":3 },
                { "x":9, "y":3 },
                { "x":10, "y":3 },
                { "x":11, "y":3 },
                { "x":12, "y":3 },
                { "x":13, "y":3 },
                { "x":14, "y":3 },
                { "x":0, "y":4 },
                { "x":1, "y":4 },
                { "x":2, "y":4 },
                { "x":3, "y":4 },
                { "x":7, "y":4, "w":7 },
                { "x":11, "y":4 },
                { "x":12, "y":4 },
                { "x":13, "y":4 },
                { "x":14, "y":4 }
            ]
        }
    }
}

A keyboards/peej/tripel/keymaps/default/keymap.c => keyboards/peej/tripel/keymaps/default/keymap.c +54 -0
@@ 0,0 1,54 @@
/*
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

// Layer shorthand
enum layer {
  _BASE,
  _FN,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/*
 * ,-----------------------------------------------------------------------------------------------------------------------.
 * | Gesc  |   1   |   2   |   3   |   4   |   5   |   -   |  Num  |   =   |   6   |   7   |   8   |   9   |   0   | Bksp  |
 * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
 * |  Tab  |   Q   |   W   |   E   |   R   |   T   |   7   |   8   |   9   |   Y   |   U   |   I   |   O   |   P   |  Del  |
 * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
 * | Ctrl  |   A   |   S   |   D   |   F   |   G   |   4   |   5   |   6   |   H   |   J   |   K   |   L   |   ;   |   '   |
 * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
 * | Shift |   Z   |   X   |   C   |   V   |   B   |   1   |   2   |   3   |   N   |   M   |   ,   |   .   |   /   | Enter |
 * |-------+-------+---------------------------------------------------------------------------------------+-------+-------|
 * | Ctrl  |  Fn   |  Alt  |  Cmd  |                         Space                         | Left  | Down  |  Up   | Right |
 * `-----------------------------------------------------------------------------------------------------------------------'
 */
 [_BASE] = LAYOUT_ortho_7u(
  KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_MINS, KC_NLCK, KC_EQL,  KC_6,   KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
  KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_P7,   KC_P8,   KC_P9,   KC_Y,   KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL,
  KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_P4,   KC_P5,   KC_P6,   KC_H,   KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
  KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_P1,   KC_P2,   KC_P3,   KC_N,   KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
  KC_LCTL, MO(_FN), KC_LALT, KC_LGUI,                            KC_SPC,                            KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
 ),

 [_FN] = LAYOUT_ortho_7u(
  _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  KC_F12,  KC_F13,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_DEL,
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  _______, _______, _______, _______,                            _______,                            _______, _______, _______, _______
 )
};

A keyboards/peej/tripel/keymaps/via/keymap.c => keyboards/peej/tripel/keymaps/via/keymap.c +50 -0
@@ 0,0 1,50 @@
/* Copyright 2021 Paul James
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[0] = LAYOUT_ortho_7u(
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_MINS, KC_NLCK, KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_P7,   KC_P8,   KC_P9,   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL,
    KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_P4,   KC_P5,   KC_P6,   KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_P1,   KC_P2,   KC_P3,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
    KC_LCTL, MO(1),   KC_LALT, KC_LGUI,                            KC_SPC,                             KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),
[1] = LAYOUT_ortho_7u(
    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  KC_F12,  KC_F13,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_DEL,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______,                            _______,                            _______, _______, _______, _______
),
[2] = LAYOUT_ortho_7u(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______,                            _______,                            _______, _______, _______, _______
),
[3] = LAYOUT_ortho_7u(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______,                            _______,                            _______, _______, _______, _______
)

};

A keyboards/peej/tripel/keymaps/via/rules.mk => keyboards/peej/tripel/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/peej/tripel/left/left.h => keyboards/peej/tripel/left/left.h +38 -0
@@ 0,0 1,38 @@
/* Copyright 2021 Paul James
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

#define LAYOUT_ortho_7u( \
    l11, l12, l13, l14, l15, m11, m12, m13, m14, m15, r11, r12, r13, r14, r15, \
    l21, l22, l23, l24, l25, m21, m22, m23, m24, m25, r21, r22, r23, r24, r25, \
    l31, l32, l33, l34, l35, m31, m32, m33, m34, m35, r31, r32, r33, r34, r35, \
    l41, l42, l43, l44, l45, m41, m42, m43, m44, m45, r41, r42, r43, r44, r45, \
    l51, l52, l53, l54,                m53,                r52, r53, r54, r51  \
) \
{ \
    { r11, r12, r13, r14, r15, r25, r35, r45 }, \
    { r21, r22, r23, r24, r34, r44, r53, r54 }, \
    { r31, r32, r33, r43, r42, r41, r51, r52 }, \
    { l11, l12, l13, l14, l15, l25, l35, l45 }, \
    { l21, l22, l23, l24, l34, l44, l53, l54 }, \
    { l31, l32, l33, l43, l42, l41, l51, l52 }, \
    { m11, m12, m13, m14, m15, m25, m35, m45 }, \
    { m21, m22, m23, m24, m34, m44, m53, KC_NO }, \
    { m31, m32, m33, m43, m42, m41, KC_NO, KC_NO } \
}

A keyboards/peej/tripel/left/readme.md => keyboards/peej/tripel/left/readme.md +21 -0
@@ 0,0 1,21 @@
# Tripel
## Sub-100x100mm modula 60% ortholinear 7u PCB

![tripel](https://github.com/peej/tripel-keyboard/raw/master/images/3pcbs.jpg)

15x5 ortholinear PCB for 60% tray mount cases using only prototype sized PCBs.

This revision is for when the Pro-Micro is mounted on the left most PCB.

* Keyboard Maintainer: [Paul James](https://github.com/peej)
* Hardware Supported: Pro-Micro [PCB](https://github.com/peej/tripel-keyboard)

Make example for this keyboard (after setting up your build environment):

    make peej/tripel/left:default

Flashing example for this keyboard:

    make peej/tripel/left:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/peej/tripel/left/rules.mk => keyboards/peej/tripel/left/rules.mk +1 -0
@@ 0,0 1,1 @@
# This file intentionally left blank

A keyboards/peej/tripel/middle/middle.h => keyboards/peej/tripel/middle/middle.h +38 -0
@@ 0,0 1,38 @@
/* Copyright 2021 Paul James
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

#define LAYOUT_ortho_7u( \
    l11, l12, l13, l14, l15, m11, m12, m13, m14, m15, r11, r12, r13, r14, r15, \
    l21, l22, l23, l24, l25, m21, m22, m23, m24, m25, r21, r22, r23, r24, r25, \
    l31, l32, l33, l34, l35, m31, m32, m33, m34, m35, r31, r32, r33, r34, r35, \
    l41, l42, l43, l44, l45, m41, m42, m43, m44, m45, r41, r42, r43, r44, r45, \
    l51, l52, l53, l54,                m53,                r52, r53, r54, r51  \
) \
{ \
    { l11, l12, l13, l14, l15, l25, l35, l45 }, \
    { l21, l22, l23, l24, l34, l44, l53, l54 }, \
    { l31, l32, l33, l43, l42, l41, l51, l52 }, \
    { m11, m12, m13, m14, m15, m25, m35, m45 }, \
    { m21, m22, m23, m24, m34, m44, m53, KC_NO }, \
    { m31, m32, m33, m43, m42, m41, KC_NO, KC_NO }, \
    { r11, r12, r13, r14, r15, r25, r35, r45 }, \
    { r21, r22, r23, r24, r34, r44, r53, r54 }, \
    { r31, r32, r33, r43, r42, r41, r51, r52 } \
}

A keyboards/peej/tripel/middle/readme.md => keyboards/peej/tripel/middle/readme.md +21 -0
@@ 0,0 1,21 @@
# Tripel
## Sub-100x100mm modula 60% ortholinear 7u PCB

![tripel](https://github.com/peej/tripel-keyboard/raw/master/images/3pcbs.jpg)

15x5 ortholinear PCB for 60% tray mount cases using only prototype sized PCBs.

This revision is for when the Pro-Micro is mounted on the middle PCB.

* Keyboard Maintainer: [Paul James](https://github.com/peej)
* Hardware Supported: Pro-Micro [PCB](https://github.com/peej/tripel-keyboard)

Make example for this keyboard (after setting up your build environment):

    make peej/tripel/middle:default

Flashing example for this keyboard:

    make peej/tripel/middle:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/peej/tripel/middle/rules.mk => keyboards/peej/tripel/middle/rules.mk +1 -0
@@ 0,0 1,1 @@
# This file intentionally left blank

A keyboards/peej/tripel/right/readme.md => keyboards/peej/tripel/right/readme.md +21 -0
@@ 0,0 1,21 @@
# Tripel
## Sub-100x100mm modula 60% ortholinear 7u PCB

![tripel](https://github.com/peej/tripel-keyboard/raw/master/images/3pcbs.jpg)

15x5 ortholinear PCB for 60% tray mount cases using only prototype sized PCBs.

This revision is for when the Pro-Micro is mounted on the right most PCB.

* Keyboard Maintainer: [Paul James](https://github.com/peej)
* Hardware Supported: Pro-Micro [PCB](https://github.com/peej/tripel-keyboard)

Make example for this keyboard (after setting up your build environment):

    make peej/tripel/right:default

Flashing example for this keyboard:

    make peej/tripel/right:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/peej/tripel/right/right.h => keyboards/peej/tripel/right/right.h +38 -0
@@ 0,0 1,38 @@
/* Copyright 2021 Paul James
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

#define LAYOUT_ortho_7u( \
    l11, l12, l13, l14, l15, m11, m12, m13, m14, m15, r11, r12, r13, r14, r15, \
    l21, l22, l23, l24, l25, m21, m22, m23, m24, m25, r21, r22, r23, r24, r25, \
    l31, l32, l33, l34, l35, m31, m32, m33, m34, m35, r31, r32, r33, r34, r35, \
    l41, l42, l43, l44, l45, m41, m42, m43, m44, m45, r41, r42, r43, r44, r45, \
    l51, l52, l53, l54,                m53,                r52, r53, r54, r51  \
) \
{ \
    { m11, m12, m13, m14, m15, m25, m35, m45 }, \
    { m21, m22, m23, m24, m34, m44, m53, KC_NO }, \
    { m31, m32, m33, m43, m42, m41, KC_NO, KC_NO }, \
    { r11, r12, r13, r14, r15, r25, r35, r45 }, \
    { r21, r22, r23, r24, r34, r44, r53, r54 }, \
    { r31, r32, r33, r43, r42, r41, r51, r52 }, \
    { l11, l12, l13, l14, l15, l25, l35, l45 }, \
    { l21, l22, l23, l24, l34, l44, l53, l54 }, \
    { l31, l32, l33, l43, l42, l41, l51, l52 } \
}

A keyboards/peej/tripel/right/rules.mk => keyboards/peej/tripel/right/rules.mk +1 -0
@@ 0,0 1,1 @@
# This file intentionally left blank

A keyboards/peej/tripel/rules.mk => keyboards/peej/tripel/rules.mk +24 -0
@@ 0,0 1,24 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no        # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output

DEFAULT_FOLDER = peej/tripel/left

A keyboards/planck/keymaps/kuatsure/config.h => keyboards/planck/keymaps/kuatsure/config.h +33 -0
@@ 0,0 1,33 @@
/* Copyright 2020 kuatsure
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation, either version 2 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */

#pragma once

#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)
    // #define STARTUP_SONG SONG(NO_SOUND)

    #define GAME_SOUND DVORAK_SOUND

    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
                                  SONG(GAME_SOUND) \
                                }
#endif

#define MIDI_BASIC

// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4

A keyboards/planck/keymaps/kuatsure/keymap.c => keyboards/planck/keymaps/kuatsure/keymap.c +318 -0
@@ 0,0 1,318 @@
/* Copyright 2015-2017 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H
#include "muse.h"
#include "kuatsure.h"

#define LAYOUT_planck_grid_wrapper(...)   LAYOUT_planck_grid(__VA_ARGS__)

enum planck_layers {
  _QWERTY,
  _GAME,
  _GAME_LOWER,
  _GAME_RAISE,
  _MOUSE,
  _LOWER,
  _RAISE,
  _ADJUST
};

enum planck_keycodes {
  QWERTY = USER_SAFE_RANGE,
  GAME,
};

#define LOWER   MO(_LOWER)
#define RAISE   MO(_RAISE)
#define MOUSE   TG(_MOUSE)
#define G_LOWER MO(_GAME_LOWER)
#define G_RAISE MO(_GAME_RAISE)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Qwerty
 * ,-----------------------------------------------------------------------------------.
 * | Tab/M|   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Esc/C|   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  '   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  | Ent  |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Mute | Ldr  | Alt  | GUI  |Lower |  RSE |     SPC     | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QWERTY] = LAYOUT_planck_grid_wrapper(
    KT_MTAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
    KT_CESC, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
    KT_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT,
    KC_MPLY, KC_LEAD, KC_LALT, KC_LGUI, LOWER,     RAISE, KC_SPC, KC_SPC,     KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),

/* Lower
 * ,-----------------------------------------------------------------------------------.
 * |      |   !  |   &  |  Up  |      |   `  |      |   {  |   }  |  _   |      |  |   |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      | Del  | Left | Down | Right|   ~  |   =  |   (  |   )  |  +   |  :   |  "   |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      | VolD | Prev | Play | Next | VolU |   -  |   [  |   ]  |      |  ?   |Mouse |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      | Home | PgDn | PgUp | End  |
 * `-----------------------------------------------------------------------------------'
 */
[_LOWER] = LAYOUT_planck_grid_wrapper(
    _______, KC_EXLM, KC_AMPR, KC_UP,   _______,  KC_GRV,  _______, ____CRBRACES____, KC_UNDS, _______, KC_PIPE,
    _______, KC_DEL,  KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL,  _____PARENS_____, KC_PLUS, KC_COLN, KC_DQT ,
    _______, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT,  KC_VOLU, KC_MINS, ___SQBRACKETS___, _______, KC_QUES, MOUSE  ,
    _______, _______, _______, _______, _______,  _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),

/* Raise
 * ,-----------------------------------------------------------------------------------.
 * |      |  F9  |  F10 |  F11 |  F12 |      |  *   |  7   |  8   |  9   |  0   |  \   |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |  F5  |  F6  |  F7  |  F8  |      |  =   |  4   |  5   |  6   |  +   |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  F1  |  F2  |  F3  |  F4  |      |  -   |  1   |  2   |  3   |  /   |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |  0   |  0   |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_RAISE] = LAYOUT_planck_grid_wrapper(
    _______, ____________FUNCTION_3____________, _______, KC_ASTR, KC_7,    KC_8,    KC_9,    KC_0,     KC_BSLS,
    _______, ____________FUNCTION_2____________, _______, KC_EQL,  KC_4,    KC_5,    KC_6,    KC_PLUS,  _______,
    _______, ____________FUNCTION_1____________, _______, KC_MINS, KC_1,    KC_2,    KC_3,    KC_SLASH, _______,
    _______, _______, _______, _______, _______, _______, _______, KC_0,    KC_0,    _______, _______,  _______
),

/* Mouse
 * ,-----------------------------------------------------------------------------------.
 * |      |      | Btn1 | mUP  | Btn2 |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      | mLEFT| mDWN | mRGHT|      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      | Btn3 | Btn4 | Btn5 |      |      |      |      |      |      |Mouse |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_MOUSE] = LAYOUT_planck_grid_wrapper(
    _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, KC_BTN3, KC_BTN4, KC_BTN5, _______, _______, _______, _______, _______, _______, MOUSE  ,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

/* Adjust (Lower + Raise)
 * ,-----------------------------------------------------------------------------------.
 * |      | MAKE | FLSH |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      | RESET| DEBUG|      |      |Aud on|AudOff| Game |Mouse |      |      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      | VRSN |      |      |MusMod|Mus on|MusOff|      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_ADJUST] = LAYOUT_planck_grid_wrapper(
    _______, KB_MAKE, KB_FLSH, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
    _______, RESET,   DEBUG,   _______, _______, AU_ON,   AU_OFF,  GAME,    MOUSE,   _______, _______, _______,
    _______, KB_VRSN, _______, _______, MU_MOD,  MU_ON,   MU_OFF,  _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

/* Game
 *
 * Mostly transparent, but wanted to disable gui key.
 * Also give a key to get back to qwerty layout.
 *
 * Disabling the `Controlled ESC` key is also plus.
 * Think BDO / Monster Hunter / D2
 *
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * | Ctrl |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * | Shft |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |Qwerty| F14  | Spc  | gLWR | gRSE |     ESC     |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_GAME] = LAYOUT_planck_grid_wrapper(
    KC_TAB,  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, QWERTY,  KC_F14,  KC_SPC,  G_LOWER, G_RAISE, KC_ESC,  KC_ESC,  _______, _______, _______, _______
),

/* Game Lower
 * ,-----------------------------------------------------------------------------------.
 * |      |   1  |   2  |   3  |   4  |   `  |      |  F9  |  F10 |  F11 |  F12 |      |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |   5  |   6  |   7  |   8  |      |      |  F5  |  F6  |  F7  |  F8  |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |   9  |   0  |   -  |   =  |      |      |  F1  |  F2  |  F3  |  F4  |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_GAME_LOWER] = LAYOUT_planck_grid_wrapper(
    _______, KC_1,    KC_2,    KC_3,    KC_4,    KC_GRV,  _______, ____________FUNCTION_3____________, _______,
    _______, KC_5,    KC_6,    KC_7,    KC_8,    _______, _______, ____________FUNCTION_2____________, _______,
    _______, KC_9,    KC_0,    KC_MINS, KC_EQL,  _______, _______, ____________FUNCTION_1____________, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

/* Game Raise
 * ,-----------------------------------------------------------------------------------.
 * |      |  p7  |  p8  |  p9  |  p0  |   `  |      |  F9  |  F10 |  F11 |  F12 |      |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |  p4  |  p5  |  p6  |  p+  |      |      |  F5  |  F6  |  F7  |  F8  |      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |  p1  |  p2  |  p3  |  pE  |      |      |  F1  |  F2  |  F3  |  F4  |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_GAME_RAISE] = LAYOUT_planck_grid_wrapper(
    _______, KC_P7,   KC_P8,   KC_P9,   KC_P0,   KC_GRV,  _______, ____________FUNCTION_3____________, _______,
    _______, KC_P4,   KC_P5,   KC_P6,   KC_PPLS, _______, _______, ____________FUNCTION_2____________, _______,
    _______, KC_P1,   KC_P2,   KC_P3,   KC_PENT, _______, _______, ____________FUNCTION_1____________, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

};

#ifdef AUDIO_ENABLE
  float plover_song[][2]     = SONG(PLOVER_SOUND);
  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
#endif

layer_state_t layer_state_set_user(layer_state_t state) {
  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        print("mode just switched to qwerty and this is a huge string\n");
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;

    case GAME:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_GAME);
      }
      return false;
      break;
  }
  return true;
}

bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;

void encoder_update(bool clockwise) {
  if (muse_mode) {
    if (IS_LAYER_ON(_RAISE)) {
      if (clockwise) {
        muse_offset++;
      } else {
        muse_offset--;
      }
    } else {
      if (clockwise) {
        muse_tempo+=1;
      } else {
        muse_tempo-=1;
      }
    }
  } else {
    if (clockwise) {
      if (IS_LAYER_ON(_MOUSE)) {
        tap_code(KC_MS_WH_UP);
      } else {
        tap_code(KC_VOLU);
      }
    } else {
      if (IS_LAYER_ON(_MOUSE)) {
        tap_code(KC_MS_WH_DOWN);
      } else {
        tap_code(KC_VOLD);
      }
    }
  }
}

void dip_update(uint8_t index, bool active) {
  switch (index) {
    case 0:
      if (active) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(plover_song);
        #endif
        layer_on(_ADJUST);
      } else {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(plover_gb_song);
        #endif
        layer_off(_ADJUST);
      }
      break;
    case 1:
      if (active) {
        muse_mode = true;
      } else {
        muse_mode = false;
        #ifdef AUDIO_ENABLE
          stop_all_notes();
        #endif
      }
   }
}

void matrix_scan_keymap(void) {
  #ifdef AUDIO_ENABLE
    if (muse_mode) {
      if (muse_counter == 0) {
        uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
        if (muse_note != last_muse_note) {
          stop_note(compute_freq_for_midi_note(last_muse_note));
          play_note(compute_freq_for_midi_note(muse_note), 0xF);
          last_muse_note = muse_note;
        }
      }
      muse_counter = (muse_counter + 1) % muse_tempo;
    }
  #endif
}

bool music_mask_user(uint16_t keycode) {
  switch (keycode) {
    case RAISE:
    case LOWER:
      return false;
    default:
      return true;
  }
}

A keyboards/planck/keymaps/kuatsure/readme.md => keyboards/planck/keymaps/kuatsure/readme.md +1 -0
@@ 0,0 1,1 @@
# The kuatsure Planck layout - largely based on the Preonic's & Keyboard Paradise V60's layout

A keyboards/planck/keymaps/kuatsure/rules.mk => keyboards/planck/keymaps/kuatsure/rules.mk +6 -0
@@ 0,0 1,6 @@
SRC += muse.c

BACKLIGHT_ENABLE  = no
LEADER_ENABLE = yes
ENCODER_ENABLE = yes
MOUSEKEY_ENABLE = yes

M keyboards/preonic/keymaps/kuatsure/keymap.c => keyboards/preonic/keymaps/kuatsure/keymap.c +2 -0
@@ 17,6 17,8 @@
#include QMK_KEYBOARD_H
#include "kuatsure.h"

#define LAYOUT_preonic_grid_wrapper(...)   LAYOUT_preonic_grid(__VA_ARGS__)

enum preonic_layers {
  _QWERTY,
  _GAME,

A keyboards/spacey/config.h => keyboards/spacey/config.h +110 -0
@@ 0,0 1,110 @@
/*
Copyright 2021 vanilla

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0xFEED
#define PRODUCT_ID   0x0000
#define DEVICE_VER   0x0001
#define MANUFACTURER vanilla
#define PRODUCT      spacey

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14


#define ENCODERS_PAD_A { D0 }
#define ENCODERS_PAD_B { D1 }
#define ENCODER_RESOLUTION 4

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 */
#define MATRIX_ROW_PINS { D4, C6, F6, F5, F4 }
#define MATRIX_COL_PINS { D5, B7, B5, B4, E6, D7, C7, B3, B2, B6, F0, F1, B1, F7 }

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW


/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6

//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4

//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//#    define RGBLED_NUM 16
//#    define RGBLIGHT_HUE_STEP 8
//#    define RGBLIGHT_SAT_STEP 8
//#    define RGBLIGHT_VAL_STEP 8
//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
//#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST


/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

A keyboards/spacey/info.json => keyboards/spacey/info.json +87 -0
@@ 0,0 1,87 @@
{
    "keyboard_name": "spacey",
    "url": "",
    "maintainer": "vanilla",
    "width": 14,
    "height": 5,
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label":"k00", "x":0, "y":0},
                {"label":"k01", "x":1, "y":0},
                {"label":"k02", "x":2, "y":0},
                {"label":"k03", "x":3, "y":0},
                {"label":"k04", "x":4, "y":0},
                {"label":"k05", "x":5, "y":0},
                {"label":"k06", "x":6, "y":0},
                {"label":"k07", "x":7, "y":0},
                {"label":"k08", "x":8, "y":0},
                {"label":"k09", "x":9, "y":0},
                {"label":"k0A", "x":10, "y":0},
                {"label":"k0B", "x":11, "y":0},
                {"label":"k0C", "x":12, "y":0},
                {"label":"k0D", "x":13, "y":0},

                {"label":"k10", "x":0, "y":1},
                {"label":"k11", "x":1, "y":1},
                {"label":"k12", "x":2, "y":1},
                {"label":"k13", "x":3, "y":1},
                {"label":"k14", "x":4, "y":1},
                {"label":"k15", "x":5, "y":1},
                {"label":"k16", "x":6, "y":1},
                {"label":"k17", "x":7, "y":1},
                {"label":"k18", "x":8, "y":1},
                {"label":"k19", "x":9, "y":1},
                {"label":"k1A", "x":10, "y":1},
                {"label":"k1B", "x":11, "y":1},
                {"label":"k1C", "x":12, "y":1},
                {"label":"k1D", "x":13, "y":1},

                {"label":"k20", "x":0, "y":2},
                {"label":"k21", "x":1, "y":2},
                {"label":"k22", "x":2, "y":2},
                {"label":"k23", "x":3, "y":2},
                {"label":"k24", "x":4, "y":2},
                {"label":"k25", "x":5, "y":2},
                {"label":"k26", "x":6, "y":2},
                {"label":"k27", "x":7, "y":2},
                {"label":"k28", "x":8, "y":2},
                {"label":"k29", "x":9, "y":2},
                {"label":"k2A", "x":10, "y":2},
                {"label":"k2B", "x":11, "y":2},
                {"label":"k2C", "x":12, "y":2},
                {"label":"k2D", "x":13, "y":2},

                {"label":"k30", "x":0, "y":3},
                {"label":"k31", "x":1, "y":3},
                {"label":"k32", "x":2, "y":3},
                {"label":"k33", "x":3, "y":3},
                {"label":"k34", "x":4, "y":3},
                {"label":"k35", "x":5, "y":3},
                {"label":"k36", "x":6, "y":3},
                {"label":"k37", "x":7, "y":3},
                {"label":"k38", "x":8, "y":3},
                {"label":"k39", "x":9, "y":3},
                {"label":"k3A", "x":10, "y":3},
                {"label":"k3B", "x":11, "y":3},
                {"label":"k3C", "x":12, "y":3},
                {"label":"k3D", "x":13, "y":3},

                {"label":"k40", "x":0, "y":4},
                {"label":"k41", "x":1, "y":4},
                {"label":"k42", "x":2, "y":4},
                {"label":"k43", "x":3, "y":4},
                {"label":"k44", "x":4, "y":4},
                {"label":"k45", "x":5, "y":4},
               
                {"label":"k47", "x":7, "y":4},
                {"label":"k48", "x":8, "y":4},
                
                {"label":"k4A", "x":10, "y":4},
                {"label":"k4B", "x":11, "y":4},
                {"label":"k4C", "x":12, "y":4},
                {"label":"k4D", "x":13, "y":4}
            ]
        }
    }
}

A keyboards/spacey/keymaps/default/keymap.c => keyboards/spacey/keymaps/default/keymap.c +47 -0
@@ 0,0 1,47 @@
/* Copyright 2021 vanilla
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#define FN MO(_FN)

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE = 0,
    _FN
};

// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
    QMKBEST = SAFE_RANGE,
    QMKURL
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base */
    [_BASE] = LAYOUT(
        KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
        KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
        KC_CLCK,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_UP,
        KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_LEFT, KC_DOWN,
        KC_LCTL, KC_LGUI, FN, KC_MUTE, KC_LALT, KC_SPC,  KC_NO, KC_BSPC, KC_DEL, KC_NO,  KC_RALT, KC_RGUI, KC_RCTL, KC_RGHT
    ),
    [_FN] = LAYOUT(
        KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
        KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL,
        KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ENT, KC_MS_U,
        KC_LSFT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_MS_L, KC_MS_D,
        KC_LCTL, KC_LGUI, KC_NO, KC_ESC, KC_LALT, KC_SPC,  KC_NO,  KC_BSPC,   KC_RALT, KC_NO,     KC_APP, KC_RGUI, KC_RCTL, KC_MS_R
    )
};

A keyboards/spacey/keymaps/default/readme.md => keyboards/spacey/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for spacey

A keyboards/spacey/readme.md => keyboards/spacey/readme.md +19 -0
@@ 0,0 1,19 @@
# spacey

![spacey](https://i.imgur.com/Dzon2hbh.jpeg)

Spacey, designed by Vanilla Keyboards is a 45/65% keyboard with a little personality. Hosting ortholinear alphas with traditional modifiers, diamond shaped arrows, rotary encoder, and a couple optional spacebars at the top of the board, it's a balance between functional and unique.

* Keyboard Maintainer: [vanilla](https://github.com/vanillakeyboards)
* Hardware Supported: Elite C, Spacey PCB plates and acrylic drop_in case
* Hardware Availability: https://p3dstore.com/collections/ended-group-buys/products/spacey?variant=37742593147064 and https://keeb.io/products/elite-c-low-profile-version-usb-c-pro-micro-replacement-atmega32u4

Make example for this keyboard (after setting up your build environment):

    make spacey:default

Flashing example for this keyboard:

    make spacey:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/spacey/rules.mk => keyboards/spacey/rules.mk +23 -0
@@ 0,0 1,23 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes

A keyboards/spacey/spacey.c => keyboards/spacey/spacey.c +29 -0
@@ 0,0 1,29 @@
/* Copyright 2021 vanilla
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "spacey.h"

bool encoder_update_kb(uint8_t index, bool clockwise){
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (index == 0) {
        if(clockwise) {
            tap_code(KC_VOLD);
        } else {
            tap_code(KC_VOLU);
        }
    }
    return true;
} 

A keyboards/spacey/spacey.h => keyboards/spacey/spacey.h +41 -0
@@ 0,0 1,41 @@
/* Copyright 2021 vanilla
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
    k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
    k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D \
) { \
    {     k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
    {     k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
    {     k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
    {     k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
    {     k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D } \
}

M keyboards/ungodly/launch_pad/config.h => keyboards/ungodly/launch_pad/config.h +67 -19
@@ 18,30 18,35 @@
#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x5544 // "UD" = Ungodly Design
#define PRODUCT_ID      0x4C50 // "LP" = Launch Pad
#define DEVICE_VER      0x9999
#define MANUFACTURER    Ungodly Design
#define PRODUCT         Launch Pad
#define VENDOR_ID 0x5544   // "UD" = Ungodly Design
#define PRODUCT_ID 0x4C50  // "LP" = Launch Pad
#define DEVICE_VER 0x9999
#define MANUFACTURER Ungodly Design
#define PRODUCT Launch Pad

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4

/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { D4, D6, D7, B4, B5 }
#define MATRIX_COL_PINS { B0, B1, B2, B3 }
#define MATRIX_ROW_PINS \
    { D4, D6, D7, B4, B5 }
#define MATRIX_COL_PINS \
    { B0, B1, B2, B3 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Rotary Encoder Assignment */
#define ENCODERS_PAD_A { C6 }
#define ENCODERS_PAD_B { B6 }
#define ENCODERS_PAD_A \
    { C6 }
#define ENCODERS_PAD_B \
    { B6 }
#define ENCODER_RESOLUTION 2

/* Midi Slider */
#define SLIDER_PIN F6
#define MIDI_ADVANCED

/* RGB Matrix configuration */
#ifdef RGB_MATRIX_ENABLE


@@ 61,20 66,63 @@
#endif

#define RGB_DI_PIN F7
#ifdef RGB_DI_PIN
#ifdef RGB_MATRIX_ENABLE
#    define RGBLED_NUM 22
#    define RGBLIGHT_HUE_STEP 8
#    define RGBLIGHT_SAT_STEP 8
#    define RGBLIGHT_VAL_STEP 8
#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#    define RGBLIGHT_SLEEP         /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#    define RGBLIGHT_ANIMATIONS
#    define DRIVER_LED_TOTAL RGBLED_NUM
#    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses
// #    define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #    define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#    define RGB_DISABLE_WHEN_USB_SUSPENDED true  // turn off effects when suspended
#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #    define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #    define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50  // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#    define RGB_MATRIX_HUE_STEP 8
#    define RGB_MATRIX_SAT_STEP 8
#    define RGB_MATRIX_VAL_STEP 8
#    define RGB_MATRIX_SPD_STEP 10
#    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL  // default mode

/* Reduce the firmware size by only enabling the rgb animations you desire. */
#    define DISABLE_RGB_MATRIX_ALPHAS_MODS
#    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#    define DISABLE_RGB_MATRIX_BREATHING
#    define DISABLE_RGB_MATRIX_BAND_SAT
#    define DISABLE_RGB_MATRIX_BAND_VAL
#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    define DISABLE_RGB_MATRIX_CYCLE_ALL
#    define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#    define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    define DISABLE_RGB_MATRIX_DUAL_BEACON
// #    define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#    define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#    define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    define DISABLE_RGB_MATRIX_RAINDROPS
#    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#    define DISABLE_RGB_MATRIX_TYPING_HEATMAP
#    define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#    define DISABLE_RGB_MATRIX_SPLASH
#    define DISABLE_RGB_MATRIX_MULTISPLASH
#    define DISABLE_RGB_MATRIX_SOLID_SPLASH
#    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

#define LOCKING_RESYNC_ENABLE

#define MIDI_ADVANCED

M keyboards/ungodly/launch_pad/info.json => keyboards/ungodly/launch_pad/info.json +30 -30
@@ 1,37 1,37 @@
{
    "keyboard_name": "Launch Pad",
    "url": "",
    "maintainer": "luis-godinez",
    "width": 4,
    "height": 5,
    "layouts": {
        "LAYOUT_ortho_5x4": {
            "layout": [
                {"x":0, "y":0},
                {"x":1, "y":0},
                {"x":2, "y":0},
                {"x":3, "y":0},
  "keyboard_name": "Launch Pad",
  "url": "https://ungodly.design/products/launch-pad",
  "maintainer": "Ungodly Design",
  "width": 4,
  "height": 5,
  "layouts": {
    "LAYOUT_ortho_5x4": {
        "layout": [
            {"x":0, "y":0},
            {"x":1, "y":0},
            {"x":2, "y":0},
            {"x":3, "y":0},

                {"x":0, "y":1},
                {"x":1, "y":1},
                {"x":2, "y":1},
                {"x":3, "y":1},
            {"x":0, "y":1},
            {"x":1, "y":1},
            {"x":2, "y":1},
            {"x":3, "y":1},

                {"x":0, "y":2},
                {"x":1, "y":2},
                {"x":2, "y":2},
                {"x":3, "y":2},
            {"x":0, "y":2},
            {"x":1, "y":2},
            {"x":2, "y":2},
            {"x":3, "y":2},

                {"x":0, "y":3},
                {"x":1, "y":3},
                {"x":2, "y":3},
                {"x":3, "y":3},
            {"x":0, "y":3},
            {"x":1, "y":3},
            {"x":2, "y":3},
            {"x":3, "y":3},

                {"x":0, "y":4},
                {"x":1, "y":4},
                {"x":2, "y":4},
                {"x":3, "y":4}
            ]
        }
            {"x":0, "y":4},
            {"x":1, "y":4},
            {"x":2, "y":4},
            {"x":3, "y":4}
        ]
    }
  }
}

M keyboards/ungodly/launch_pad/keymaps/default/keymap.c => keyboards/ungodly/launch_pad/keymaps/default/keymap.c +216 -181
@@ 17,242 17,277 @@
#include "analog.h"
#include "qmk_midi.h"

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
_BL = 0,
_NV,
_FN
/* Force Numlock on */
void matrix_init_user (void) {
  if (!host_keyboard_led_state().num_lock) {
      tap_code(KC_NUMLOCK);
  }
}

/* Custom Layer Up/Down Keystrokes */
enum custom_keycodes {
    KC_LUP = SAFE_RANGE, //cycle layers in up direction
    KC_LDN //cycle layers in down direction
};
#define HIGHEST_LAYER 2 //replace X with your highest layer
static uint8_t current_layer = 0;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
  case KC_LUP:
    if(record->event.pressed) {
      if (current_layer == HIGHEST_LAYER){
        current_layer=0;
      } else {
        current_layer++;
      }
      layer_clear();
      layer_on(current_layer);
    }
    return false;
  case KC_LDN:
    if(record->event.pressed) {
      if (current_layer == 0){
        current_layer=HIGHEST_LAYER;
      } else {
        current_layer--;
      }
      layer_clear();
      layer_on(current_layer);
    }
    return false;
  default:
    return true;
  }
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Numpad Layer
 * ,-------------------.
 * | NV | /  | *  |BK/FN|
 * |LAYR| /  | *  |BACK |
 * |----|----|----|-----|
 * | 7  | 8  | 9  |  -  |
 * |----|----|----|-----|
 * | 4  | 5  | 6  |  +  |
 * |----|----|----|-----|
 * | 1  | 2  | 3  |     |
 * |----|----|----| En  |
 * |    0    | .  |     |
 * | 1  | 2  | 3  | En  |
 * |----|----|----|-----|
 * | 0  | 0  | .  | En  |
 * `--------------------'
 */
 [_BL] = LAYOUT_ortho_5x4(
   TG(_NV),  KC_PSLS,  KC_PAST,   LT(_FN, KC_BSPC),
   KC_7,    KC_8,    KC_9,     KC_PMNS,
   KC_4,    KC_5,    KC_6,     KC_PPLS,
   KC_1,    KC_2,    KC_3,     KC_PENT,
   KC_0,    KC_0,  KC_DOT,   KC_PENT
 [0] = LAYOUT_ortho_5x4(
   KC_LUP,  KC_PSLS,  KC_PAST, LT(2, KC_BSPC),
   KC_P7,    KC_P8,    KC_P9,        KC_PMNS,
   KC_P4,    KC_P5,    KC_P6,        KC_PPLS,
   KC_P1,    KC_P2,    KC_P3,        KC_PENT,
   KC_P0,    KC_P0,  KC_PDOT,        KC_PENT
 ),

/* Keymap _NV: Navigation layer
 * ,-------------------.
 * |INS |HOME|PGUP|    |
 * |----|----|----|----|
 * |DEL |END |PGDN|    |
 * |----|----|----|----|
 * |    | UP |    |    |
 * |----|----|----|----|
 * |LEFT|DOWN|RIGH|    |
 * |----|----|----|    |
 * |         |    |    |
 * `-------------------'
 */
  [_NV] = LAYOUT_ortho_5x4(
    KC_INS,   KC_HOME,  KC_PGUP,   TG(_NV),
    KC_DEL,   KC_END,   KC_PGDN,   XXXXXXX,
    XXXXXXX,  KC_UP,    XXXXXXX,   XXXXXXX,
    KC_LEFT,  KC_DOWN,  KC_RGHT,   XXXXXXX,
    XXXXXXX,  XXXXXXX,  XXXXXXX,   XXXXXXX
  ),
* ,-------------------.
* |LAYR|    |    |NUM |
* |----|----|----|----|
* |HOME| UP |PGUP|    |
* |----|----|----|----|
* |LEFT|    |RIGH|    |
* |----|----|----|----|
* |END |DOWN|PGDN| En |
* |----|----|----|----|
* |INS |INS |DEL | En |
* `-------------------'
*/
[1] = LAYOUT_ortho_5x4(
  KC_LUP, KC_NUMLOCK, XXXXXXX,    XXXXXXX,
  KC_HOME,   KC_UP,   KC_PGUP,    XXXXXXX,
  KC_LEFT, XXXXXXX,   KC_RGHT,    XXXXXXX,
  KC_END,  KC_DOWN,   KC_PGDN,    KC_PENT,
  KC_INS,   KC_INS,   KC_DEL,     KC_PENT
),

/* Keymap _FN: RGB Function Layer
 * ,-------------------.
 * |RMOD|RGBP|RTOG| FN |
 * |LAYR|    |    |RTOG|
 * |----|----|----|----|
 * |HUD |HUI |    |    |
 * |HUD |HUI |    |RGBP|
 * |----|----|----|----|
 * |SAD |SAI |    |    |
 * |SAD |SAI |    |RMOD|
 * |----|----|----|----|
 * |VAD |VAS |    |    |
 * |----|----|----|    |
 * |RST |    |    |    |
 * |----|----|----|----|
 * |RST |RST |    |    |
 * `-------------------'
 */
  [_FN] = LAYOUT_ortho_5x4(
    RGB_MOD,  RGB_M_P,  RGB_TOG,   _______,
    RGB_HUD,  RGB_HUI,  XXXXXXX,   XXXXXXX,
    RGB_SAD,  RGB_SAI,  XXXXXXX,   XXXXXXX,
  [2] = LAYOUT_ortho_5x4(
    KC_LUP,  XXXXXXX,  XXXXXXX,   RGB_TOG,
    RGB_HUD,  RGB_HUI,  XXXXXXX,   RGB_M_P,
    RGB_SAD,  RGB_SAI,  XXXXXXX,   RGB_MOD,
    RGB_VAD,  RGB_VAI,  XXXXXXX,   XXXXXXX,
    RESET,    XXXXXXX,  XXXXXXX,   XXXXXXX
      RESET,    RESET,  XXXXXXX,   XXXXXXX
  ),
};

// (Optional) Rotary Encoder, Volume Control
bool encoder_update_user(uint8_t index, bool clockwise) {
  if (clockwise) {
      tap_code(KC_VOLU);
  } else {
      tap_code(KC_VOLD);
  }
    return true;
  return true;
}

// Potentiometer Slider, MIDI Control
uint8_t divisor = 0;

void slider(void) {
    if (divisor++) { // only run the slider function 1/256 times it's called
        return;
    }

    midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
void slider(void){
  if (divisor++) { // only run the slider function 1/256 times it's called
      return;
  }
  midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}

void matrix_scan_user(void) {
    slider();
  slider();
}

// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE

oled_rotation_t oled_init_user(oled_rotation_t rotation) {
    return OLED_ROTATION_180;  // flips the display 270 degrees
	return OLED_ROTATION_180;
}

#define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024

layer_state_t layer_state_set_user(layer_state_t state) {

    static const char PROGMEM gui_layers[][ANIM_SIZE] = {
      {
        // Home Screen
        // 'layer_bl', 128x32px
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
        0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
        0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
        0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
        0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
        0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
        0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
        0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
        0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
        0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
        0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
        0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
        0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
        0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
        0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
      },
      {
        // Navigation Screen
        // 'layer_nav', 128x32px
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40,
        0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
        0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0xc8, 0x28, 0x28, 0x28, 0xc8, 0x10,
        0xb0, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20,
        0x20, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xa1, 0x09, 0xe1,
        0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x44,
        0x44, 0x22, 0xe2, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
        0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x09, 0x0b, 0x0b, 0x0b, 0x09, 0x04,
        0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02,
        0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x42, 0x48, 0x43,
        0x66, 0x4e, 0x53, 0x51, 0x51, 0x53, 0x53, 0x49, 0x24, 0x13, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x91,
        0x91, 0x52, 0x53, 0x34, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x02,
        0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
      },
      {
        // RGB Screen
        // 'layer_rgb', 128x32px
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
        0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
        0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
        0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
        0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
        0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
        0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
        0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
        0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
        0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
      }
    };
static void render_rocket_logo(void) {
  static const char PROGMEM rocket_logo[]={
    // Rocket Screen
    // 'home', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
    0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
    0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
    0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
    0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
    0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
    0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
    0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
    0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
    0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
    0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
    0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
    0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(rocket_logo, sizeof(rocket_logo));
}
static void render_nav_logo(void) {
  static const char PROGMEM nav_logo[]={
    // Navigation Screen
    // 'navigation', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40,
    0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0xc8, 0x28, 0x28, 0x28, 0xc8, 0x10,
    0xb0, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20,
    0x20, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xa1, 0x09, 0xe1,
    0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x44,
    0x44, 0x22, 0xe2, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x09, 0x0b, 0x0b, 0x0b, 0x09, 0x04,
    0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02,
    0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x42, 0x48, 0x43,
    0x66, 0x4e, 0x53, 0x51, 0x51, 0x53, 0x53, 0x49, 0x24, 0x13, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x91,
    0x91, 0x52, 0x53, 0x34, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x02,
    0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(nav_logo, sizeof(nav_logo));
}
static void render_light_logo(void) {
  static const char PROGMEM light_logo[]={
    // RGB Screen
    // 'rgb', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
    0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
    0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
    0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
    0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
    0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
    0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
    0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(light_logo, sizeof(light_logo));
}

    switch (get_highest_layer(state)) {
    case _BL:
      oled_write_raw_P(gui_layers[0], sizeof(gui_layers[0]) );
void oled_task_user(void) {
  switch (get_highest_layer(layer_state)) {
    case 0:
      render_rocket_logo();
      break;
    case _NV:
      oled_write_raw_P(gui_layers[1], sizeof(gui_layers[1]) );
    case 1:
      render_nav_logo();
      break;
    case _FN:
      oled_write_raw_P(gui_layers[2], sizeof(gui_layers[2]) );
    case 2:
      render_light_logo();
      break;
    default:
      // Or use the write_ln shortcut over adding '\n' to the end of your string
      oled_write_ln_P(PSTR(" UND"), false);
      break;
    }
  return state;
}

#endif

A keyboards/ungodly/launch_pad/keymaps/via/keymap.c => keyboards/ungodly/launch_pad/keymaps/via/keymap.c +293 -0
@@ 0,0 1,293 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "analog.h"
#include "qmk_midi.h"

/* Force Numlock on */
void matrix_init_user (void) {
  if (!host_keyboard_led_state().num_lock) {
      tap_code(KC_NUMLOCK);
  }
}

/* Custom Layer Up/Down Keystrokes */
enum custom_keycodes {
    KC_LUP = SAFE_RANGE, //cycle layers in up direction
    KC_LDN //cycle layers in down direction
};
#define HIGHEST_LAYER 2 //replace X with your highest layer
static uint8_t current_layer = 0;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
  case KC_LUP:
    if(record->event.pressed) {
      if (current_layer == HIGHEST_LAYER){
        current_layer=0;
      } else {
        current_layer++;
      }
      layer_clear();
      layer_on(current_layer);
    }
    return false;
  case KC_LDN:
    if(record->event.pressed) {
      if (current_layer == 0){
        current_layer=HIGHEST_LAYER;
      } else {
        current_layer--;
      }
      layer_clear();
      layer_on(current_layer);
    }
    return false;
  default:
    return true;
  }
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Numpad Layer
 * ,-------------------.
 * |LAYR| /  | *  |BACK |
 * |----|----|----|-----|
 * | 7  | 8  | 9  |  -  |
 * |----|----|----|-----|
 * | 4  | 5  | 6  |  +  |
 * |----|----|----|-----|
 * | 1  | 2  | 3  | En  |
 * |----|----|----|-----|
 * | 0  | 0  | .  | En  |
 * `--------------------'
 */
 [0] = LAYOUT_ortho_5x4(
   KC_LUP,  KC_PSLS,  KC_PAST, LT(2, KC_BSPC),
   KC_P7,    KC_P8,    KC_P9,        KC_PMNS,
   KC_P4,    KC_P5,    KC_P6,        KC_PPLS,
   KC_P1,    KC_P2,    KC_P3,        KC_PENT,
   KC_P0,    KC_P0,  KC_PDOT,        KC_PENT
 ),

/* Keymap _NV: Navigation layer
* ,-------------------.
* |LAYR|    |    |NUM |
* |----|----|----|----|
* |HOME| UP |PGUP|    |
* |----|----|----|----|
* |LEFT|    |RIGH|    |
* |----|----|----|----|
* |END |DOWN|PGDN| En |
* |----|----|----|----|
* |INS |INS |DEL | En |
* `-------------------'
*/
[1] = LAYOUT_ortho_5x4(
  KC_LUP, KC_NUMLOCK, XXXXXXX,    XXXXXXX,
  KC_HOME,   KC_UP,   KC_PGUP,    XXXXXXX,
  KC_LEFT, XXXXXXX,   KC_RGHT,    XXXXXXX,
  KC_END,  KC_DOWN,   KC_PGDN,    KC_PENT,
  KC_INS,   KC_INS,   KC_DEL,     KC_PENT
),

/* Keymap _FN: RGB Function Layer
 * ,-------------------.
 * |LAYR|    |    |RTOG|
 * |----|----|----|----|
 * |HUD |HUI |    |RGBP|
 * |----|----|----|----|
 * |SAD |SAI |    |RMOD|
 * |----|----|----|----|
 * |VAD |VAS |    |    |
 * |----|----|----|----|
 * |RST |RST |    |    |
 * `-------------------'
 */
  [2] = LAYOUT_ortho_5x4(
    KC_LUP,  XXXXXXX,  XXXXXXX,   RGB_TOG,
    RGB_HUD,  RGB_HUI,  XXXXXXX,   RGB_M_P,
    RGB_SAD,  RGB_SAI,  XXXXXXX,   RGB_MOD,
    RGB_VAD,  RGB_VAI,  XXXXXXX,   XXXXXXX,
      RESET,    RESET,  XXXXXXX,   XXXXXXX
  ),
};

// (Optional) Rotary Encoder, Volume Control
bool encoder_update_user(uint8_t index, bool clockwise) {
  if (clockwise) {
      tap_code(KC_VOLU);
  } else {
      tap_code(KC_VOLD);
  }
  return true;
}

// Potentiometer Slider, MIDI Control
uint8_t divisor = 0;
void slider(void){
  if (divisor++) { // only run the slider function 1/256 times it's called
      return;
  }
  midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}

void matrix_scan_user(void) {
  slider();
}

// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
	return OLED_ROTATION_180;
}

static void render_rocket_logo(void) {
  static const char PROGMEM rocket_logo[]={
    // Rocket Screen
    // 'home', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
    0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
    0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
    0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
    0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
    0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
    0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
    0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
    0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
    0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
    0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
    0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
    0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(rocket_logo, sizeof(rocket_logo));
}
static void render_nav_logo(void) {
  static const char PROGMEM nav_logo[]={
    // Navigation Screen
    // 'navigation', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x40,
    0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0xc8, 0x28, 0x28, 0x28, 0xc8, 0x10,
    0xb0, 0x10, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20,
    0x20, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xa1, 0x09, 0xe1,
    0xf3, 0x29, 0x05, 0x85, 0xe5, 0xe5, 0xc5, 0x89, 0x92, 0xe4, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x44,
    0x44, 0x22, 0xe2, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x09, 0x0b, 0x0b, 0x0b, 0x09, 0x04,
    0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02,
    0x02, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x42, 0x48, 0x43,
    0x66, 0x4e, 0x53, 0x51, 0x51, 0x53, 0x53, 0x49, 0x24, 0x13, 0x08, 0x07, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x91,
    0x91, 0x52, 0x53, 0x34, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x02,
    0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(nav_logo, sizeof(nav_logo));
}
static void render_light_logo(void) {
  static const char PROGMEM light_logo[]={
    // RGB Screen
    // 'rgb', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
    0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
    0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
    0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
    0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
    0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
    0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
    0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(light_logo, sizeof(light_logo));
}

void oled_task_user(void) {
  switch (get_highest_layer(layer_state)) {
    case 0:
      render_rocket_logo();
      break;
    case 1:
      render_nav_logo();
      break;
    case 2:
      render_light_logo();
      break;
    default:
      // Or use the write_ln shortcut over adding '\n' to the end of your string
      oled_write_ln_P(PSTR(" UND"), false);
      break;
    }
}
#endif

A keyboards/ungodly/launch_pad/keymaps/via/rules.mk => keyboards/ungodly/launch_pad/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/ungodly/launch_pad/keymaps/warzone/keymap.c => keyboards/ungodly/launch_pad/keymaps/warzone/keymap.c +269 -0
@@ 0,0 1,269 @@
/* Copyright 2020 Ungodly Design <hello@ungodly.design>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "analog.h"
#include "qmk_midi.h"

/* Force Numlock on */
void matrix_init_user (void) {
  if (!host_keyboard_led_state().num_lock) {
      tap_code(KC_NUMLOCK);
  }
}

// Tap Dance declarations
enum {
    TD_ESC_TAB,
    TD_NUMLOCK_L1,
    TD_3_L0
};

// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    // Tap once for Escape, twice for Number 4 (armor plates in warzone)
    [TD_ESC_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_TAB),
    [TD_3_L0] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_3, 1),
    [TD_NUMLOCK_L1] = ACTION_TAP_DANCE_LAYER_TOGGLE(KC_NUMLOCK, 1),
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap _BL: (Base Layer) Default Numpad Layer
  * ,-------------------.
  * | NV | /  | *  |BK/FN|
  * |----|----|----|-----|
  * | 7  | 8  | 9  |  -  |
  * |----|----|----|-----|
  * | 4  | 5  | 6  |  +  |
  * |----|----|----|-----|
  * | 1  | 2  | 3  | En  |
  * |----|----|----|-----|
  * | 0  | 0  | .  | En  |
  * `--------------------'
  */
  [0] = LAYOUT_ortho_5x4(
   TD(TD_NUMLOCK_L1),  KC_PSLS,  KC_PAST, LT(2, KC_BSPC),
   KC_P7,    KC_P8,    KC_P9,        KC_PMNS,
   KC_P4,    KC_P5,    KC_P6,        KC_PPLS,
   KC_P1,    KC_P2,    KC_P3,        KC_PENT,
   KC_P0,    KC_P0,  KC_PDOT,        KC_PENT
  ),
  /* Keymap _WAR: (Warzone Layer) Default Numpad Layer for COD Warzone N00BS
  * ,-------------------.
  * | R  | F  | V  | Spc |
  * |----|----|----|-----|
  * | E  | D  | C  | Alt |
  * |----|----|----|-----|
  * | W  | S  | X  |  4  |
  * |----|----|----|-----|
  * | Q  | A  | Z  |  3  |
  * |----|----|----|-----|
  * | Esc|Ctrl|Shift| M |
  * `--------------------'
  */
  [1] = LAYOUT_ortho_5x4(
    KC_R,    KC_F,    KC_V,     KC_SPACE,
    KC_E,    KC_D,    KC_C,     KC_LALT,
    KC_W,    KC_S,    KC_X,     KC_4,
    KC_Q,    KC_A,    KC_Z,     TD(TD_3_L0),
    TD(TD_ESC_TAB),    KC_LCTRL,  KC_LSHIFT,   KC_M
  ),
  /* Keymap _FN: RGB Function Layer
   * ,-------------------.
   * |LAYR|    |    |RTOG|
   * |----|----|----|----|
   * |HUD |HUI |    |RGBP|
   * |----|----|----|----|
   * |SAD |SAI |    |RMOD|
   * |----|----|----|----|
   * |VAD |VAS |    |    |
   * |----|----|----|----|
   * |RST |RST |    |    |
   * `-------------------'
   */
    [2] = LAYOUT_ortho_5x4(
      KC_LUP,  XXXXXXX,  XXXXXXX,   RGB_TOG,
      RGB_HUD,  RGB_HUI,  XXXXXXX,   RGB_M_P,
      RGB_SAD,  RGB_SAI,  XXXXXXX,   RGB_MOD,
      RGB_VAD,  RGB_VAI,  XXXXXXX,   XXXXXXX,
        RESET,    RESET,  XXXXXXX,   XXXXXXX
  ),
};

// (Optional) Rotary Encoder, Volume Control
bool encoder_update_user(uint8_t index, bool clockwise) {
  if (clockwise) {
      tap_code(KC_VOLU);
  } else {
      tap_code(KC_VOLD);
  }
  return true;
}

// Potentiometer Slider, MIDI Control
uint8_t divisor = 0;
void slider(void){
  if (divisor++) { // only run the slider function 1/256 times it's called
      return;
  }
  midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
}

void matrix_scan_user(void) {
  slider();
}

// 0.91" OLED, 128x32 resolution
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
	return OLED_ROTATION_180;
}

static void render_rocket_logo(void) {
  static const char PROGMEM rocket_logo[]={
    // Rocket Screen
    // 'home', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
    0x80, 0x80, 0xc0, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
    0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x10, 0x10, 0xf0, 0x10, 0x10, 0x08, 0x08, 0x08, 0x04, 0x04,
    0x04, 0xfc, 0xfc, 0xfc, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xfc, 0x7c, 0x7e, 0x7e, 0x7f,
    0x81, 0x81, 0x81, 0x81, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff,
    0xff, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0x01, 0x01, 0x01, 0xf9, 0x01, 0xf9, 0x01,
    0xf9, 0x01, 0xf9, 0x01, 0x01, 0x01, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe7, 0xe6,
    0xe6, 0xe6, 0xe6, 0xe6, 0xff, 0x8c, 0x52, 0x52, 0x52, 0xde, 0x84, 0x08, 0x84, 0x08, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x04, 0x04, 0x07, 0x04, 0x04, 0x08, 0x08, 0x08, 0x10, 0x10,
    0x10, 0x1f, 0x1f, 0x1f, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1f, 0x10, 0x20, 0x20, 0x40,
    0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f,
    0x7f, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x40, 0x40, 0x40, 0x4a, 0x44, 0x4a, 0x40,
    0x4f, 0x40, 0x4f, 0x40, 0x40, 0x40, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x5c, 0x9c,
    0x9c, 0x9c, 0x9c, 0x1c, 0xff, 0x31, 0x4a, 0x4a, 0x4a, 0x7b, 0x10, 0x21, 0x10, 0x21, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(rocket_logo, sizeof(rocket_logo));
}
static void render_warzone_logo(void) {
  static const char PROGMEM warzone_logo[]={
    // Home Screen
    // 'warzone_bit', 128x32px
    0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe0, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0x00, 0xe0, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xfe,
    0xfc, 0xf0, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0x7f, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x80, 0x00, 0x00, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0xc0, 0xc0, 0xc0,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xf8, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0xe0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0xf8, 0xfe, 0xff, 0xff, 0xff, 0x7f, 0x1f,
    0x07, 0x01, 0x00, 0x00, 0x00, 0x03, 0x8f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf0, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x1f, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xe0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff,
    0xff, 0x00, 0xfc, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
    0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
    0xff, 0xff, 0x00, 0x80, 0xe0, 0xf8, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x07, 0x01, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0x03, 0x03, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfe, 0xff,
    0xff, 0xff, 0xff, 0xff, 0x03, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0x00, 0xff, 0xff, 0xff,
    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
    0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00,
    0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x01, 0x0f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
    0x00, 0x03, 0x1f, 0x3f, 0x3f, 0x7f, 0x7f, 0x7f, 0x7e, 0x7e, 0x7e, 0x7f, 0x7f, 0x7f, 0x3f, 0x3f,
    0x1f, 0x07, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
    0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x1f, 0x3f, 0x3f, 0x7f, 0x7f, 0x7f, 0x7e, 0x7e, 0x7e, 0x7f, 0x7f,
    0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x01, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
    0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x07, 0x7f, 0x7f,
    0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x0f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7e, 0x00
  };
  oled_write_raw_P(warzone_logo, sizeof(warzone_logo));
}
static void render_light_logo(void) {
  static const char PROGMEM light_logo[]={
    // RGB Screen
    // 'rgb', 128x32px
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x9c, 0x80, 0x80,
    0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
    0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x20, 0x50, 0x50, 0x90,
    0x10, 0x10, 0x20, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x80, 0x80, 0x80, 0x00, 0x00, 0xe0, 0x19, 0x04, 0x62, 0x11, 0x09, 0x04, 0x04, 0x00, 0x00, 0x00,
    0x00, 0x01, 0x01, 0x02, 0x04, 0x19, 0x10, 0x10, 0xf0, 0x00, 0x00, 0xf0, 0x00, 0xf0, 0xe0, 0xc0,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc7, 0x24, 0x04,
    0x07, 0xe4, 0x24, 0x24, 0xc7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x04,
    0x05, 0x05, 0x02, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x88, 0x30, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
    0x80, 0x80, 0x40, 0x60, 0x30, 0x98, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x0f, 0x07, 0x03,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x22, 0x24,
    0x24, 0xc4, 0x44, 0x22, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1d, 0x01, 0x01,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02, 0x02,
    0x02, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };
  oled_write_raw_P(light_logo, sizeof(light_logo));
}

void oled_task_user(void) {
  switch (get_highest_layer(layer_state)) {
    case 0:
      render_rocket_logo();
      break;
    case 1:
      render_warzone_logo();
      break;
    case 2:
      render_light_logo();
      break;
    default:
      // Or use the write_ln shortcut over adding '\n' to the end of your string
      oled_write_ln_P(PSTR(" UND"), false);
      break;
    }
}
#endif

A keyboards/ungodly/launch_pad/keymaps/warzone/rules.mk => keyboards/ungodly/launch_pad/keymaps/warzone/rules.mk +2 -0
@@ 0,0 1,2 @@
VIA_ENABLE = yes
TAP_DANCE_ENABLE = yes

M keyboards/ungodly/launch_pad/launch_pad.c => keyboards/ungodly/launch_pad/launch_pad.c +0 -17
@@ 42,20 42,3 @@ led_config_t g_led_config = { {
    2, 2
} };
#endif

void eeconfig_init_kb(void) {
#ifdef RGBLIGHT_ENABLE
    rgblight_enable();             // Enable RGB by default
    rgblight_sethsv(0, 255, 255);  // Set default HSV - red hue, full saturation, full brightness
#    ifdef RGBLIGHT_ANIMATIONS
    rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 2);  // set to RGB_RAINBOW_SWIRL by default
#    endif
#endif

#ifdef RGB_MATRIX_ENABLE
    rgb_matrix_enable();  // Enable RGB by default
#endif

    eeconfig_update_kb(0);
    eeconfig_init_user();
}

M keyboards/ungodly/launch_pad/readme.md => keyboards/ungodly/launch_pad/readme.md +58 -4
@@ 22,11 22,9 @@ Numpad Layout             |  5x4 Layout
![Numpad](https://i.imgur.com/4XvqCBHl.jpg)  |  ![5x4](https://i.imgur.com/mwtGnPSl.jpg)


|Reset Bootloader|   |
|---|---|
|Use tweezers to short the two bottom pins of the J-Link pinout.|![Numpad](https://i.imgur.com/ArSIcK0.pngl)|

* Keyboard Maintainer: [Luis Godinez](https://github.com/luis-Godinez)

* Keyboard Maintainer: [Luis Godinez](https://github.com/luis-godinez)
* Hardware Supported: Launch Pad PCB
* Hardware Availability: [Ungodly.Design](https://ungodly.design/products/launch-pad-pcb)



@@ 35,3 33,59 @@ Make example for this keyboard (after setting up your build environment):
    make ungodly/launch_pad:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

# Firmware
- [v1.0](https://github.com/luis-godinez/qmk_firmware/releases/tag/launch_pad)

# Reset Bootloader

<table>
	<tr>
		<td>Use tweezers to short the two bottom pins of the J-Link pinout.</td>
		<td><img src="https://i.imgur.com/ArSIcK0.pngl" width="300"/></td>
	</tr>
</table>

# Midi Setup

<table>
    <tr>
        <th>Windows</th>
        <th>Mac</th>
    </tr>
    <tr>
    	<td valign="top">
    	<ul>
    	    <li>Midi Mixer</li>
        	<ul>
            	<li><a href="https://github.com/jpwilliams/midi-mixer-releases/releases">Download the latest version of Midi Mixer</a></li>
            	<li>Run the exe to install the application.</li><li>Launch the MIDI Mixer application.</li>
            	<li>Navigate to the "Profiles" tab and select the "Ungodly Design Launch Pad" preset.</li>
            	<li>Navigate to the "Groups" tab and select the audio source you would like to control.
            	<br><img src="https://imgur.com/MmdDcTm.pngl" alt="Midi Mixer" width="800"></li>
            	<li>Optionally, Navigate to the "Settings" tab and enable/disable "Logarithmic volume curve".</li>
        	</ul>
    	</ul>
    	</td>
    	<td valign="top">
        	<ul>
            	<li><a href="https://rsjaffe.github.io/MIDI2LR/">Midi2Lightroom</a></li>
            	<li><a href="https://www.orderedbytes.com/controllermate/">ControllerMate</a></li>
        	</ul>
    	</td>
    </tr>
</table>

# Custom OLED Displays

Layer | Graphic
:----:|:----:
home  |  ![home](https://i.imgur.com/tK3u7ZU.png)
nav  |  ![nav](https://i.imgur.com/J0FNZfR.png)
rgb  |  ![rgb](https://i.imgur.com/XK6r6KL.png)

* These instructions require compiling your own firmware. [Ensure that your build environenment is setup](https://beta.docs.qmk.fm/tutorial/newbs_getting_started).
* Use [QMK Logo Editor](https://joric.github.io/qle/) to create your own LCD graphics.
* Copy the generated output into your keymap ([sample code](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ungodly/launch_pad/keymaps/default/keymap.c))
    * Note: By default, the LCD is configured as a vertical display with a 180 degree rotation. You may need to change the `OLED_ROTATION` value in the `keymap.c` to achieve your desired effect.
* Compile the firmware and flash it to your launch pad.

D layouts/community/ergodox/bocaj/config.h => layouts/community/ergodox/bocaj/config.h +0 -4
@@ 1,4 0,0 @@
#pragma once

#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING

D layouts/community/ergodox/bocaj/keymap.c => layouts/community/ergodox/bocaj/keymap.c +0 -175
@@ 1,175 0,0 @@
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "bocaj.h"

/*
 * The `LAYOUT_ergodox_pretty_base` macro is a template to allow the use of
 * identical modifiers for the default layouts (eg QWERTY, Colemak, Dvorak,
 * etc), so that there is no need to set them up for each layout, and modify
 * all of them if I want to change them.  This helps to keep consistency and
 * ease of use. K## is a placeholder to pass through the individual keycodes
 */
#define LAYOUT_ergodox_bocaj(...)       WRAPPER_ergodox_bocaj(__VA_ARGS__)
#define LAYOUT_ergodox_bocaj_WIN(...)   WRAPPER_ergodox_bocaj_WIN(__VA_ARGS__)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

    [_WORKMAN] = LAYOUT_ergodox_bocaj(
        KC_ESC, ________________NUMBER_LEFT________________, KC_ARRW,     KC_MINS, ________________NUMBER_RIGHT_______________, KC_EQUAL,
        KC_DEL, _________________WORKMAN_L1________________, KC_LPRN,     KC_RPRN, _________________WORKMAN_R1________________, KC_BSLS,
       _______, _________________WORKMAN_L2________________,                       _________________WORKMAN_R2________________, KC_QUOT,
       KC_LSFT, _________________WORKMAN_L3________________, KC_LBRC,     KC_RBRC, _________________WORKMAN_R3________________, _______,
        MO_MOD, KC_PGUP, KC_HOME, KC_UP, KC_LEFT,                                          KC_RIGHT, KC_DOWN, KC_END, KC_PGDN, WORKMAN,
                                              KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
                                                     KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
                                  KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
    ),

    [_WWORKMAN] = LAYOUT_ergodox_bocaj_WIN(
        KC_ESC, ________________NUMBER_LEFT________________, KC_ARRW,     KC_MINS, ________________NUMBER_RIGHT_______________, KC_EQUAL,
        KC_DEL, _________________WORKMAN_L1________________, KC_LPRN,     KC_RPRN, _________________WORKMAN_R1________________, KC_BSLS,
       _______, _________________WORKMAN_L2________________,                       _________________WORKMAN_R2________________, KC_QUOT,
       KC_LSFT, _________________WORKMAN_L3________________, KC_LBRC,     KC_RBRC, _________________WORKMAN_R3________________, _______,
        MO_MOD, KC_PGUP, KC_HOME, KC_UP, KC_LEFT,                                          KC_RIGHT, KC_DOWN, KC_END, KC_PGDN, WORKMAN,
                                              KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
                                                     KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
                                  KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
    ),

    [_LOWER] = LAYOUT_ergodox_bocaj(
        KC_GRV, _______, _______, _______, _______,  _______, _______,     _______, _______, _______, _______, _______, _______, _______,
       _______, _______, _______, KC_UP,   _______,  _______, _______,     _______, _______, KC_7,    KC_8,    KC_9,    KC_BSLS, _______,
       _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______,                       _______, KC_4,    KC_5,    KC_6,    KC_ASTR, _______,
       _______, _______, _______, _______, _______,  _______, _______,     _______, _______, KC_1,    KC_2,    KC_3,    KC_PLUS, _______,
       _______, _______, _______, _______,  _______,                                         KC_0,    KC_DOT,  KC_COMM, KC_MINS, _______,
                                               KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
                                                      KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
                                   KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
    ),

    [_RAISE] = LAYOUT_ergodox_bocaj(
        KC_TILD, _________________RAISE_L1__________________, _______,         _______, _________________RAISE_R1__________________, _______,
         KC_F11, _________________RAISE_L2__________________, _______,         _______, _________________RAISE_R2__________________, KC_F12,
        _______, _________________RAISE_L3__________________,                           _________________RAISE_R3__________________, _______,
        _______, _______, KC_MRWD, KC_MPLY, KC_MFFD, _______, _______,         _______, ___________________BLANK___________________, _______,
        ___________________BLANK___________________,                                             ___________________BLANK___________________,
                                                 KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
                                                        KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
                                     KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
    ),

    [_ADJUST] = LAYOUT_ergodox_pretty(
        KC_MAKE, _______,  _______,     _______,   _______, _______, _______,       _______, _______, _______, _______, _______, _______, KC_RST,
        VRSN,    _______,  _______,     _______,   _______, _______, _______,       _______, _______, _______, _______, _______, _______, EEP_RST,
        _______, KC__MUTE, KC__VOLDOWN, KC__VOLUP, _______, KC_MNXT,                         _______, _______, _______, _______, _______, _______,
        _______, _______,  _______,     _______,   _______, _______, _______,       _______, _______, _______, _______, _______, _______, _______,
        _______, _______,  _______,     _______,   _______,                                           _______, _______, _______, _______, _______,
                                              KC_APP,KC_HOME, /* <- LHS/RHS -> */ KC_END,KC_ESC,
                                                     KC_PGUP, /* <- LHS/RHS -> */ KC_PGDN,
                                  KC_SPACE,KC_BSPACE,KC_LEAD, /* <- LHS/RHS -> */ KC_LOCK,KC_TAB,KC_ENTER
    ),

    // Wrapping Mouse-Wheel Keys with `X_T()` style functions seems
    // to break the mouse button. So we can't use the wrapper here.
    [_MOD] = LAYOUT_ergodox_pretty(
        _______, _______, _______, _______, _______, _______, _______,           _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, KC_WH_D, _______, _______, _______,           _______, _______, _______, KC_MS_U, _______, _______, _______,
        _______, _______, KC_WH_L, KC_WH_U, KC_WH_R, _______,                             _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
        _______, _______, _______, _______, _______, _______, _______,           _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, KC_ACL0,                                               KC_ACL1, KC_ACL2, _______, _______, _______,
                                                 _______,_______, /* <- LHS/RHS -> */ _______,_______,
                                                         _______, /* <- LHS/RHS -> */ _______,
                                         KC_BTN1,KC_BTN2,_______, /* <- LHS/RHS -> */ _______,KC_BTN3,KC_BTN4
    )

};
// clang-format on

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    return true;
}

void matrix_init_keymap(void) {};

// Runs whenever there is a layer state change.
layer_state_t layer_state_set_keymap(layer_state_t state) {
    ergodox_board_led_off();
    ergodox_right_led_1_off();
    ergodox_right_led_2_off();
    ergodox_right_led_3_off();

    uint8_t layer = get_highest_layer(state);
    switch (layer) {
        case _LOWER:
            ergodox_right_led_3_on();
            break;
        case _MOD:
            ergodox_right_led_2_on();
            break;
        case _RAISE:
            ergodox_right_led_1_on();
            break;
        case _ADJUST:
            ergodox_right_led_1_on();
            ergodox_right_led_2_on();
            break;
        default:
            break;
    }

    ergodox_right_led_1_set(25);
    ergodox_right_led_2_set(25);
    ergodox_right_led_3_set(25);

    return state;
};

void matrix_scan_keymap(void) {
    uint8_t modifiers = get_mods();
    uint8_t led_usb_state = host_keyboard_leds();
    uint8_t one_shot = get_oneshot_mods();
    uint8_t layer_is_workman = layer_state_is(_WORKMAN);

    if ((modifiers) && (layer_is_workman)) {
        if (modifiers & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
            ergodox_right_led_1_on();
            ergodox_right_led_1_set( 25 );
        } else {
            ergodox_right_led_1_off();
        }
        if ((modifiers & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) && (modifiers & MODS_GUI_MASK || one_shot & MODS_GUI_MASK)) {
            ergodox_right_led_2_on();
            ergodox_right_led_2_set( 50 );
        } else if ((modifiers & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) || (modifiers & MODS_GUI_MASK || one_shot & MODS_GUI_MASK)) {
            ergodox_right_led_2_on();
            ergodox_right_led_2_set( 10 );
        } else {
            ergodox_right_led_2_off();
        }
        if (modifiers & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
            ergodox_right_led_3_on();
            ergodox_right_led_3_set( 10 );
        } else {
            ergodox_right_led_3_off();
        }
    } else if (!(modifiers) && (layer_is_workman)) {
        ergodox_right_led_1_off();
        ergodox_right_led_2_off();
        ergodox_right_led_3_off();
    }
};

D layouts/community/ergodox/bocaj/readme.md => layouts/community/ergodox/bocaj/readme.md +0 -28
@@ 1,28 0,0 @@
# Overview

This is my personal Ergodox EZ configuration, and my daily driver.

Most of the code resides in my userspace and is heavily based upon [Drashna's work](https://github.com/qmk/qmk_firmware/tree/master/users/drashna)... although considerably slimmed down.

## How to build

Put simply:
`make ergodox_ez:bocaj`

On that note, I use a separate workspace when making changes to my layouts or userspace. In that repo, there is a tool that does this for me. See [JacobJerrell/qmk_layouts/tools/](https://github.com/JacobJerrell/qmk_layouts/tree/master/tools)

## Layers

* WORKMAN: No one uses this board but me and I've never had a reason to switch to QWERTY
* LOWER:
  * Left: Grave and navigation arrows
  * Right: Numpad
* RAISE:
  * Symbols across the top, F-Keys on the second row
* ADJUST
  * Audio control, make/reset/version macros
* MOD: mouse navigation

## Ergodox Specifics

I don't have the underglow or backlit versions so the 3 LEDs on the right board are used for layer indication if not on the base layer. If you're on the base layer, they're used for mod-key indicators.

D layouts/community/ergodox/bocaj/rules.mk => layouts/community/ergodox/bocaj/rules.mk +0 -14
@@ 1,14 0,0 @@
BOOTMAGIC_ENABLE = lite     # Enable Bootmagic Lite
TAP_DANCE_ENABLE   = no
COMMAND_ENABLE     = no  # Commands for debug and configuration
CONSOLE_ENABLE 	   = yes
SPACE_CADET_ENABLE = no
KEY_LOCK_ENABLE    = yes
MOUSEKEY_ENABLE    = yes
EXTRAKEY_ENABLE	   = yes
LEADER_ENABLE	   = yes

UNICODE_ENABLE     = no
UNICODEMAP_ENABLE  = no
RGB_MATRIX_ENABLE  = no
RGBLIGHT_ENABLE    = no

A layouts/community/ergodox/jjerrell/config.h => layouts/community/ergodox/jjerrell/config.h +21 -0
@@ 0,0 1,21 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
// 
// This file is part of qmk_firmware.
// 
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.

#ifdef KEYBOARD_ergodox_ez
#undef   PRODUCT
#define  PRODUCT  ErgoDox EZ - Modified by <@jjerrell>
#endif

A layouts/community/ergodox/jjerrell/keymap.c => layouts/community/ergodox/jjerrell/keymap.c +129 -0
@@ 0,0 1,129 @@
/**
 * Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
 * 
 * This file is part of qmk_firmware.
 * 
 * qmk_firmware is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * qmk_firmware is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "jjerrell.h"

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    // clang-format off
    [_WORKMAN] = LAYOUT_ergodox_mods(
        __________________WORKMN_L1__________________, __________________WORKMN_R1__________________,
        __________________WORKMN_L2__________________, __________________WORKMN_R2__________________,
        __________________WORKMN_L3__________________, __________________WORKMN_R3__________________,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                       KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
    ),
    /* Lower - Nav/Select/Nums */
    [_LOWER] = LAYOUT_ergodox_mods(
        __________________LOWER_L1___________________, __________________LOWER_R1___________________,
        __________________LOWER_L2___________________, __________________LOWER_R2___________________,
        __________________LOWER_L3___________________, __________________LOWER_R3___________________,
          XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                         KC_0, KC_DOT, KC_COMM, KC_PLUS
    ),
    /* Raise - Symbols */
    [_RAISE] = LAYOUT_ergodox_common(
        __________________RAISE_L1___________________, __________________RAISE_R1___________________,
        __________________RAISE_L2___________________, __________________RAISE_R2___________________,
        __________________RAISE_L3___________________, __________________RAISE_R3___________________,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                       KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
    ),
    /* Adjust (Lower + Raise) */
    [_ADJUST] = LAYOUT_ergodox_common(
         __________________ADJUST_L1__________________, __________________ADJUST_R1__________________,
         __________________ADJUST_L2__________________, __________________ADJUST_R2__________________,
         __________________ADJUST_L3__________________, __________________ADJUST_R3__________________,
         XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT,                       KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX
    ),
    [_SPECIAL] = LAYOUT_ergodox_common(
        XXXXXXX, XXXXXXX, KC_WH_D, XXXXXXX, XXXXXXX,     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        XXXXXXX, KC_WH_L, KC_WH_U, KC_WH_R, XXXXXXX,     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        XXXXXXX, XXXXXXX, XXXXXXX, KC_LALT,                       KC_RALT, XXXXXXX, XXXXXXX, XXXXXXX
    )
// clang-format on
};

#ifdef KEYBOARD_ergodox_ez
// Runs whenever there is a layer state change.
layer_state_t layer_state_set_keymap(layer_state_t state) {
    ergodox_board_led_off();
    ergodox_right_led_1_off();
    ergodox_right_led_2_off();
    ergodox_right_led_3_off();

    uint8_t layer = get_highest_layer(state);
    switch (layer) {
        case _LOWER:
            ergodox_right_led_3_on();
            break;
        case _RAISE:
            ergodox_right_led_1_on();
            break;
        case _ADJUST:
            ergodox_right_led_1_on();
            ergodox_right_led_2_on();
            ergodox_right_led_3_on();
            break;
        case _SPECIAL:
            ergodox_right_led_2_on();
            break;
        default:
            break;
    }

    ergodox_right_led_1_set(25);
    ergodox_right_led_2_set(25);
    ergodox_right_led_3_set(25);

    return state;
};

void matrix_scan_keymap(void) {
    uint8_t modifiers = get_mods();
    uint8_t led_usb_state = host_keyboard_leds();
    uint8_t one_shot = get_oneshot_mods();
    uint8_t layer_is_workman = layer_state_is(_WORKMAN);

    if ((modifiers) && (layer_is_workman)) {
        if (modifiers & MOD_MASK_SHIFT || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MOD_MASK_SHIFT) {
            ergodox_right_led_1_on();
            ergodox_right_led_1_set( 25 );
        } else {
            ergodox_right_led_1_off();
        }
        if ((modifiers & MOD_MASK_CTRL || one_shot & MOD_MASK_CTRL) && (modifiers & MOD_MASK_GUI || one_shot & MOD_MASK_GUI)) {
            ergodox_right_led_2_on();
            ergodox_right_led_2_set( 50 );
        } else if ((modifiers & MOD_MASK_CTRL || one_shot & MOD_MASK_CTRL) || (modifiers & MOD_MASK_GUI || one_shot & MOD_MASK_GUI)) {
            ergodox_right_led_2_on();
            ergodox_right_led_2_set( 10 );
        } else {
            ergodox_right_led_2_off();
        }
        if (modifiers & MOD_MASK_ALT || one_shot & MOD_MASK_ALT) {
            ergodox_right_led_3_on();
            ergodox_right_led_3_set( 10 );
        } else {
            ergodox_right_led_3_off();
        }
    } else if (layer_is_workman) {
        ergodox_right_led_1_off();
        ergodox_right_led_2_off();
        ergodox_right_led_3_off();
    }
};
#endif

A layouts/community/ergodox/jjerrell/readme.md => layouts/community/ergodox/jjerrell/readme.md +5 -0
@@ 0,0 1,5 @@
# Jacob Jerrell's Ergodox Layout

This is my original QMK keyboard. There isn't much to see here aside from some control over the 3 ergodox_right LEDs for layer & modifier indication.

The bulk of the functionality is implemented in [my userspace](../../../../users/jjerrell) so it can be shared among my other keyboards.

A layouts/community/ergodox/jjerrell/rules.mk => layouts/community/ergodox/jjerrell/rules.mk +14 -0
@@ 0,0 1,14 @@
BOOTMAGIC_ENABLE = lite
TAP_DANCE_ENABLE = no
COMMAND_ENABLE = no
CONSOLE_ENABLE = yes
SPACE_CADET_ENABLE = no
KEY_LOCK_ENABLE = no
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
LEADER_ENABLE = yes

UNICODE_ENABLE = no
UNICODEMAP_ENABLE = no
RGB_MATRIX_ENABLE = no
RGBLIGHT_ENABLE = no

D layouts/community/ortho_4x12/bocaj/config.h => layouts/community/ortho_4x12/bocaj/config.h +0 -106
@@ 1,106 0,0 @@
#pragma once

#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING

#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
#    if defined(KEYBOARD_planck_light)
#        define RGB_DI_PIN A0
#        define RGBLED_NUM 13  // Number of LEDs
#    endif
#    define RGBLIGHT_HUE_STEP 12
#    define RGBLIGHT_SAT_STEP 12
#    define RGBLIGHT_VAL_STEP 12
#    define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#    define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#    ifdef RGB_MATRIX_ENABLE
#        define RGBLIGHT_DISABLE_KEYCODES
#    endif
#endif  // RGBLIGHT_ENABLE

#ifdef RGB_MATRIX_ENABLE
#    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses (will slow down matrix scan by a lot)
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
#    undef RGB_MATRIX_LED_PROCESS_LIMIT
#    undef RGB_MATRIX_LED_FLUSH_LIMIT
#endif

#if defined(KEYBOARD_planck_ez)
#    undef PRODUCT
#    define PRODUCT Bocaj Hacked Planck EZ
#endif

#define EEPROM_I2C_RM24C512C

#define ENCODER_DIRECTION_FLIP
/*
 * MIDI options
 */

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/

// #define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

#define FB_ERM_LRA 1     /* For ERM:0 or LRA:1*/
#define FB_BRAKEFACTOR 6 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1    /* For  Low:0, Medium:1, High:2, Very High:3 */

/* default 3V ERM vibration motor voltage and library*/
#if FB_ERM_LRA == 0
#    define RATED_VOLTAGE 3
#    define V_RMS 2.3
#    define V_PEAK 3.30
/* Library Selection */
#    define LIB_SELECTION 4 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */

/* default 2V LRA voltage and library */
#elif FB_ERM_LRA == 1
#    define RATED_VOLTAGE 2
#    define V_RMS 2.0
#    define V_PEAK 2.85
#    define F_LRA 200
/* Library Selection */
#    define LIB_SELECTION 6 /* For Empty:0' TS2200 library A to D:1-5, LRA Library: 6 */

#endif

/* Control 1 register settings */
#define DRIVE_TIME 25
#define AC_COUPLE 0
#define STARTUP_BOOST 1

/* Control 2 Settings */
#define BIDIR_INPUT 1
#define BRAKE_STAB 1 /* Loopgain is reduced when braking is almost complete to improve stability */
#define SAMPLE_TIME 3
#define BLANKING_TIME 1
#define IDISS_TIME 1

/* Control 3 settings */
#define NG_THRESH 2
#define ERM_OPEN_LOOP 1
#define SUPPLY_COMP_DIS 0
#define DATA_FORMAT_RTO 0
#define LRA_DRIVE_MODE 0
#define N_PWM_ANALOG 0
#define LRA_OPEN_LOOP 0
/* Control 4 settings */
#define ZC_DET_TIME 0
#define AUTO_CAL_TIME 3

D layouts/community/ortho_4x12/bocaj/keymap.c => layouts/community/ortho_4x12/bocaj/keymap.c +0 -287
@@ 1,287 0,0 @@
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "bocaj.h"

#ifdef BACKLIGHT_ENABLE
enum planck_keycodes {
    BACKLIT = NEW_SAFE_RANGE,
    TH_LVL,
};

#else
#    define BACKLIT OSM(MOD_LSFT)
enum planck_keycodes {
    TH_LVL = NEW_SAFE_RANGE,
};
#endif

/*
 * Tap/Hold Wrapper
 * ,-----------------------------------------------------------------------------------.
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |Shift | Cmd  | Alt  |      |      | Alt  | Cmd  |Shift |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      | Ctrl |      |      |      |      |      |      |      |      | Ctrl |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |Lower |             |Raise |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
#define LAYOUT_ortho_4x12_bocaj(...) WRAPPER_planck_bocaj(__VA_ARGS__)

/*
 * Base Alphanumeric Wrapper + Tap/Hold Wrapper
 * ,-----------------------------------------------------------------------------------.
 * |  Esc |      |      |      |      |      |      |      |      |      |      |  -   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |  Tab |      |      |      |      | HYPR | MEH  |      |      |      |      |  '   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|      |      |      |      |      |      |      |      |      |      | TTMOD|
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | MOMOD| Lead |  Up  | Left |BkSpc |    Space    |Enter |Right | Down | XXX  | XXX  |
 * `-----------------------------------------------------------------------------------'
 */
#define LAYOUT_ortho_4x12_bocaj_base(...) WRAPPER_planck_bocaj_base(__VA_ARGS__)
#define LAYOUT_ortho_4x12_bocaj_base_WIN(...) WRAPPER_planck_bocaj_base_WIN(__VA_ARGS__)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_WORKMAN] = LAYOUT_ortho_4x12_bocaj_base(
    _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
    _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
    _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  ),
  [_WWORKMAN] = LAYOUT_ortho_4x12_bocaj_base_WIN(
    _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
    _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
    _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  ),

  [_QWERTY] = LAYOUT_ortho_4x12_bocaj_base(
    _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
    _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
    _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  ),
  [_WQWERTY] = LAYOUT_ortho_4x12_bocaj_base_WIN(
    _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
    _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
    _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  ),

  [_LOWER] = LAYOUT_ortho_4x12_bocaj(
    ___________________LOWER_L1_EXT____________________, ___________________LOWER_R1_EXT____________________,
    ___________________LOWER_L2_EXT____________________, ___________________LOWER_R2_EXT____________________,
    ___________________LOWER_L3_EXT____________________, ___________________LOWER_R3_EXT____________________,
    _______, _______, _______, _______, _______, _______,  _______, KC_0,  KC_DOT,  KC_COMM, _______, _______
  ),

  [_RAISE] = LAYOUT_ortho_4x12_bocaj(
    KC_TILD, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_EQUAL,
    KC_F11,  _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_F12,
    _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  ),

  [_ADJUST] = WRAPPER_ortho_4x12(
    KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
    VRSN,    _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
    TH_LVL,  _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
    HPT_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  )

};
// clang-format on

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
#ifdef BACKLIGHT_ENABLE
        case BACKLIT:
            if (record->event.pressed) {
                register_code(KC_RSFT);
#    ifdef BACKLIGHT_ENABLE
                backlight_step();
#    endif
            } else {
                unregister_code(KC_RSFT);
            }
            break;
#endif
#ifdef KEYBOARD_planck_ez
        case TH_LVL:
            if (record->event.pressed) {
                keyboard_config.led_level++;
                if (keyboard_config.led_level > 4) {
                    keyboard_config.led_level = 0;
                }
                planck_ez_right_led_level((uint8_t)keyboard_config.led_level * 255 / 4);
                planck_ez_left_led_level((uint8_t)keyboard_config.led_level * 255 / 4);
                eeconfig_update_kb(keyboard_config.raw);
                layer_state_set_kb(layer_state);
            }
            break;
#endif
    }
    return true;
}

bool music_mask_user(uint16_t keycode) {
    switch (keycode) {
        default:
            return true;
    }
}

#ifdef RGB_MATRIX_ENABLE

// clang-format off
void suspend_power_down_keymap(void) {
    rgb_matrix_set_suspend_state(true);
}

void suspend_wakeup_init_keymap(void) {
    rgb_matrix_set_suspend_state(false);
}
// clang-format on

void rgb_matrix_indicators_user(void) {
    uint8_t this_mod = get_mods();
    uint8_t this_led = host_keyboard_leds();
    uint8_t this_osm = get_oneshot_mods();
    bool    is_ez;
#    ifdef KEYBOARD_planck_ez
    is_ez = true;
#    endif

    if (g_suspend_state || !rgb_matrix_config.enable) return;

#    if defined(RGBLIGHT_ENABLE)
    if (!userspace_config.rgb_layer_change)
#    else
    if (userspace_config.rgb_layer_change)
#    endif
    {
        switch (get_highest_layer(layer_state)) {
            case _MOD:
                rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                break;
            case _RAISE:
                rgb_matrix_layer_helper(HSV_BLUE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                break;
            case _LOWER:
                rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                break;
            case _ADJUST:
                rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                break;
            default: {
                bool mods_enabled = false;
                switch (get_highest_layer(default_layer_state)) {
                    case _QWERTY:
                        rgb_matrix_layer_helper(HSV_CYAN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                        break;
                    case _WQWERTY:
                        rgb_matrix_layer_helper(HSV_BLUE, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                        break;
                    case _WORKMAN:
                        rgb_matrix_layer_helper(HSV_SPRINGGREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                        break;
                    case _WWORKMAN:
                        rgb_matrix_layer_helper(HSV_GREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
                        break;
                }
                break;
            }
        }
    }

    switch (get_highest_layer(default_layer_state)) {
        case _QWERTY:
            rgb_matrix_set_color(is_ez ? 41 : 42, 0x00, 0xFF, 0xFF);
            break;
        case _WORKMAN:
            rgb_matrix_set_color(is_ez ? 41 : 42, 0xD9, 0xA5, 0x21);
            break;
    }

    if ((this_mod | this_osm) & MODS_SHIFT_MASK || this_led & (1 << USB_LED_CAPS_LOCK)) {
        rgb_matrix_set_color_row(0, 0x00, 0xFF, 0x00);
    }
    if ((this_mod | this_osm) & MODS_CTRL_MASK && (this_mod | this_osm) & MODS_GUI_MASK) {
        rgb_matrix_set_color_row(1, 0xFF, 0xD9, 0xFF);
    } else if ((this_mod | this_osm) & MODS_CTRL_MASK) {
        rgb_matrix_set_color_row(1, 0xFF, 0x00, 0x00);
    } else if ((this_mod | this_osm) & MODS_GUI_MASK) {
        rgb_matrix_set_color_row(1, 0xFF, 0xD9, 0x00);
    }
    if ((this_mod | this_osm) & MODS_ALT_MASK) {
        rgb_matrix_set_color_row(2, 0x00, 0x00, 0xFF);
    }
}
#endif  // RGB_MATRIX_INIT

void matrix_init_keymap(void) {}

#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
    switch (get_highest_layer(layer_state)) {
        case _RAISE:
            clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU);
            break;
        case _LOWER:
#    ifdef RGB_MATRIX_ENABLE
            clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse();
#    else
            clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP);
#    endif
            break;
        case _ADJUST:
#    ifdef AUDIO_CLICKY
            clockwise ? clicky_freq_up() : clicky_freq_down();
#    endif
            break;
        default:
            clockwise ? tap_code(KC_DOWN) : tap_code(KC_UP);
    }
#    ifdef AUDIO_CLICKY
    clicky_play();
#    endif
    return true;
}
#endif  // ENCODER_ENABLE

#ifdef KEYBOARD_planck_ez
layer_state_t layer_state_set_keymap(layer_state_t state) {
    planck_ez_left_led_off();
    planck_ez_right_led_off();
    switch (get_highest_layer(state)) {
        case _LOWER:
            planck_ez_left_led_on();
            break;
        case _RAISE:
            planck_ez_right_led_on();
            break;
        case _ADJUST:
            planck_ez_right_led_on();
            planck_ez_left_led_on();
            break;
        default:
            break;
    }
    return state;
}
#endif

D layouts/community/ortho_4x12/bocaj/readme.md => layouts/community/ortho_4x12/bocaj/readme.md +0 -23
@@ 1,23 0,0 @@
# Overview

This is my Planck EZ layout, heavily based upon [my ergodox layout](../../ergodox/bocaj/).

I got this keyboard for two reasons:

1. QMK spoiled me and the Ergodox isn't incredibly portable (ok 3 reasons)
2. This can sit ontop of my janky Macbook Pro keyboard (disabled with Karabiner if the planck is connected) when I want to work from the couch.

## How to Build

Put simply:
`make planck/ez:bocaj`

On that note, I use a separate workspace when making changes to my layouts or userspace. In that repo, there is a tool that does this for me. See [JacobJerrell/qmk_layouts/tools/](https://github.com/JacobJerrell/qmk_layouts/tree/master/tools) until I get documentation finished (Write code first, define requirements second... right?).

## Layers

* WORKMAN/QWERTY: Default is workman, can be switched via the ADJUST layer. Idk why you would though.
* LOWER: Nums across the top, switches enter key to tab and tab key to delete. Symbols in the middle, remenascent of the ergodox
* RAISE: Symbols across the top, F-Keys on the 2nd row. Switches backspace to delete
* ADJUST: Computer Audio controls, RGB controls, Sound controls, macros, etc.
* MOD: Mouse controls under the left hand. Numpad under the right hand
\ No newline at end of file

D layouts/community/ortho_4x12/bocaj/rules.mk => layouts/community/ortho_4x12/bocaj/rules.mk +0 -43
@@ 1,43 0,0 @@
BOOTMAGIC_ENABLE = lite     # Enable Bootmagic Lite
MOUSEKEY_ENABLE    = no       # Mouse keys(+4700)
EXTRAKEY_ENABLE    = yes       # Audio control and System control(+450)
TAP_DANCE_ENABLE   = no
SPACE_CADET_ENABLE = no
NKRO_ENABLE        = yes

ifneq ($(strip $(KEYBOARD)), planck/rev6)
    CONSOLE_ENABLE    			= no
    COMMAND_ENABLE    			= no
    ifeq ($(strip $(LAYOUT_HAS_RGB)), yes)
        RGBLIGHT_ENABLE         = yes
        INDICATOR_LIGHTS            = yes
        RGBLIGHT_TWINKLE            = yes
        RGBLIGHT_STARTUP_ANIMATION  = yes
    endif
else
    CONSOLE_ENABLE    			= yes
    COMMAND_ENABLE    			= yes
    RGBLIGHT_ENABLE             = yes
    RGBLIGHT_STARTUP_ANIMATION  = yes
    RGB_MATRIX_ENABLE           = no
    AUDIO_ENABLE       			= yes
    EEPROM_DRIVER 				= i2c
endif
ifeq ($(strip $(KEYBOARD)), planck/light)
    RGB_MATRIX_ENABLE           = yes
    RGBLIGHT_ENABLE             = yes
    RGBLIGHT_STARTUP_ANIMATION  = yes
    AUDIO_ENABLE       			= yes
    # HAPTIC_ENABLE               += SOLENOID
endif
ifeq ($(strip $(KEYBOARD)), planck/ez)
    RGBLIGHT_ENABLE = no
    ENCODER_ENABLE = yes
    RGB_MATRIX_ENABLE = IS31FL3737
    INDICATOR_LIGHTS            = yes
    RGBLIGHT_TWINKLE            = yes
    RGBLIGHT_STARTUP_ANIMATION  = yes
    CONSOLE_ENABLE    			= yes
    COMMAND_ENABLE    			= yes
    AUDIO_ENABLE       			= yes
endif

A layouts/community/ortho_4x12/jjerrell/config.h => layouts/community/ortho_4x12/jjerrell/config.h +57 -0
@@ 0,0 1,57 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
// 
// This file is part of qmk_firmware.
// 
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.

#pragma once

// Allows time for repositioning hands due to awkward key placement
#define LEADER_NO_TIMEOUT

#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)
    // #define STARTUP_SONG SONG(NO_SOUND)

    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
                                  SONG(COLEMAK_SOUND), \
                                  SONG(DVORAK_SOUND) \
                                }
#endif

#ifdef KEYBOARD_planck_ez_glow
#undef   PRODUCT
#define  PRODUCT  Planck EZ Glow - Modified by <@jjerrell>
#endif

/*
 * MIDI options
 */

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/

#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4

A layouts/community/ortho_4x12/jjerrell/keymap.c => layouts/community/ortho_4x12/jjerrell/keymap.c +227 -0
@@ 0,0 1,227 @@
/* Copyright 2015-2017 Jack Humbert
 * Copyright 2021 Jacob Jerrell <@jjerrell>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "jjerrell.h"

enum planck_layers {
    _GAME_LOWER = LAYER_SAFE_RANGE,
    // _GAME_RAISE,
};

#define LAYOUT_planck_plain(...)     WRAPPER_ortho_4x12(__VA_ARGS__)

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_WORKMAN] = LAYOUT_planck_base(
        __________________WORKMN_L1__________________, __________________WORKMN_R1__________________,
        __________________WORKMN_L2__________________, __________________WORKMN_R2__________________,
        __________________WORKMN_L3__________________, __________________WORKMN_R3__________________
    ),
    /* Lower - Nav/Select/Nums
    * ,-----------------------------------------------------------------------------------.
    * | PGUP | BSPC |  UP  | DEL  | PGDN |      |      |      |   7  |   8  |   9  |  *   |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * | HOME | LEFT | DOWN | RGHT | END  |      |      |      |   4  |   5  |   6  |  /   |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * | ESC  | TAB  |      | ENTR |      |      |      |      |   1  |   2  |   3  |  -   |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * |      |      |      |      | held |    SPACE    | ENTR |   0  |   .  |   ,  |  +   |
    * `-----------------------------------------------------------------------------------'
    */
    [_LOWER] = LAYOUT_planck_mods(
        __________________LOWER_L1___________________, XXXXXXX, XXXXXXX, __________________LOWER_R1___________________,
        __________________LOWER_L2___________________, XXXXXXX, XXXXXXX, __________________LOWER_R2___________________,
        __________________LOWER_L3___________________, XXXXXXX, XXXXXXX, __________________LOWER_R3___________________,
          _________________________________________PLANCK_LOWER_BOTTOM_ROW_________________________________________
    ),
    /* Raise - Symbols
    * ,-----------------------------------------------------------------------------------.
    * |   %  |   _  |   [  |   ]  |   ^  |      |      |   !  |   <  |   >  |   =  |  :   |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * |   \  |   /  |   {  |   }  |   *  |      |      |   ?  |   (  |   )  |   -  |  ;   |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * |   #  |   $  |   |  |   ~  |   `  |      |      |   @  |   "  |   '  |   +  |  &   |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * |      | LEAD |      |      | BSPC |    SPACE    | held |      |      |      |      |
    * `-----------------------------------------------------------------------------------'
    */
    [_RAISE] = LAYOUT_planck_common(
        __________________RAISE_L1___________________, __________________RAISE_R1___________________,
        __________________RAISE_L2___________________, __________________RAISE_R2___________________,
        __________________RAISE_L3___________________, __________________RAISE_R3___________________
    ),
    /* Adjust (Lower + Raise)
    * ,-----------------------------------------------------------------------------------.
    * | Make | Debug|Reset |TermOn|TrmOff|      |      |MusMod|Mus On|MusOff|MidiOn|MidOff|
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * | Mute | Vol- | Vol+ | Play | Skip |      |      |Voice-| HUE+ | HUE- | SAT+ | SAT- |
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * | Vrsn | AudOn|AudOff|CGswap|CGnorm|      |      |Voice+|RGBTog|RGBMod|BRGHT+|BRGHT-|
    * |------+------+------+------+------+------+------+------+------+------+------+------|
    * |      |      |      |      | held |             | held |      |      |      |      |
    * `-----------------------------------------------------------------------------------'
    */
    [_ADJUST] = LAYOUT_planck_common(
         __________________ADJUST_L1__________________, __________________ADJUST_R1__________________,
         __________________ADJUST_L2__________________, __________________ADJUST_R2__________________,
         __________________ADJUST_L3__________________, __________________ADJUST_R3__________________
    ),
    [_GAME] = LAYOUT_planck_plain(
           __________________QWERTY_L1__________________,        _______, _______,              XXXXXXX,  KC_9,    KC_0,    KC_MINS,  KC_EQL,
           __________________QWERTY_L2__________________,        XXXXXXX, XXXXXXX,              XXXXXXX,  KC_5,    KC_6,    KC_7,     KC_8,
           __________________QWERTY_L3__________________,        XXXXXXX, XXXXXXX,              XXXXXXX,  KC_1,    KC_2,    KC_3,     KC_4,
     KC_LSFT,  KC_LGUI, KC_LALT,  KC_LCTL, LT(_LOWER, KC_BSPC),  KC_SPC,  XXXXXXX, LT(_WORKMAN, KC_ENT),  MACRO_1, MACRO_2, MACRO_3,  MACRO_4
    ),
    [_GAME_LOWER] = LAYOUT_planck_plain(
        _______, _______, _______, _______, _______, _______, _______, _______, C(_______), C(_______), C(_______), C(_______),
        _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, C(_______), C(_______), C(_______), C(_______),
        _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, C(_______), C(_______), C(_______), C(_______),
        MACRO_1, MACRO_2, MACRO_3, MACRO_4, _______, _______, XXXXXXX, _______, MACRO_5,    MACRO_6,    MACRO_7,    MACRO_8
    )

};
// clang-format on

bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;

#ifdef KEYBOARD_planck_ez
void planck_ez_teeth_set(layer_state_t state) {
    switch (get_highest_layer(state)) {
        case _LOWER:
            planck_ez_left_led_level(40);
            break;
        case _RAISE:
            planck_ez_right_led_level(40);
            break;
        case _ADJUST:
            planck_ez_left_led_level(40);
            planck_ez_right_led_level(40);
            break;
        case _GAME_LOWER:
            planck_ez_left_led_level(20);
            break;
// todo case _GAME_RAISE:
        //     planck_ez_right_led_level(20);
        //     break;
        case _WORKMAN:
            if (IS_LAYER_ON(_GAME)) {
                planck_ez_left_led_level(60);
                planck_ez_right_led_level(60);
                break;
            }
        default:
            planck_ez_left_led_off();
            planck_ez_right_led_off();
            break;
    }
}

layer_state_t layer_state_set_keymap(layer_state_t state) {
    planck_ez_left_led_off();
    planck_ez_right_led_off();
    state = update_tri_layer_state(state, _GAME, _LOWER, _GAME_LOWER);
    planck_ez_teeth_set(state);
    return state;
}
#endif

bool encoder_update(bool clockwise) {
    if (muse_mode) {
        if (IS_LAYER_ON(_RAISE)) {
            if (clockwise) {
                muse_offset++;
            } else {
                muse_offset--;
            }
        } else {
            if (clockwise) {
                muse_tempo+=1;
            } else {
                muse_tempo-=1;
            }
        }
    } else {
        if (clockwise) {
#         ifdef MOUSEKEY_ENABLE
            tap_code(KC_MS_WH_DOWN);
#         else
            tap_code(KC_PGDN);
#         endif
        } else {
#         ifdef MOUSEKEY_ENABLE
            tap_code(KC_MS_WH_UP);
#         else
            tap_code(KC_PGUP);
#         endif
        }
    }
    return true;
}

void dip_switch_update_keymap(uint8_t index, bool active) {
    switch (index) {
        case 0: {
            if (active) {
                layer_on(_ADJUST);
            } else {
                layer_off(_ADJUST);
            }
            break;
        }
        case 1:
            if (active) {
                muse_mode = true;
            } else {
                muse_mode = false;
            }
    }
}

#ifdef AUDIO_ENABLE
void matrix_scan_keymap(void) {
    if (muse_mode) {
        if (muse_counter == 0) {
            uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
            if (muse_note != last_muse_note) {
                stop_note(compute_freq_for_midi_note(last_muse_note));
                play_note(compute_freq_for_midi_note(muse_note), 0xF);
                last_muse_note = muse_note;
            }
        }
        muse_counter = (muse_counter + 1) % muse_tempo;
    } else {
        if (muse_counter) {
            stop_all_notes();
            muse_counter = 0;
        }
    }
}
#endif

bool music_mask_keymap(uint16_t keycode) {
  switch (keycode) {
    case _RAISE:
    case _LOWER:
      return false;
    default:
      return true;
  }
}

A layouts/community/ortho_4x12/jjerrell/readme.md => layouts/community/ortho_4x12/jjerrell/readme.md +7 -0
@@ 0,0 1,7 @@
# JJerrell's Planck EZ Layout

As with my other keymaps, this layout is a close adaptation of the Neo keyboard. Obvious differences are that the alpha keymap is Workman and if you're already used to the secondary layers of the Neo keymap, this might be very uncomfortable for you because of slight variations.

The keymap has been setup to pretty much remove the center columns above the spacebar and limit use of the bottom row by supplying paths to removed functionality that are simpler to process mentally and require less finger acrobatics.

My ownership of this keyboard could not have been easily predicted because my original justification of this hobby was health related. I found QMK through the Ergodox EZ and this keyboard is a result of that discovery -- I could not live without some QMK features. As you can see, my problem has come full circle... now I use this keyboard when I'm not at a desk and it's tiny. This is offset by eliminating use of the center columns, relying on a symbol layer almost exclusively, and relying on a navigation layer instead of getting by with the minimum on the alpha layers which became uncomfortable even with the thumbs doing the heavy lifting and mods being comfortably placed on the home row.

A layouts/community/ortho_4x12/jjerrell/rules.mk => layouts/community/ortho_4x12/jjerrell/rules.mk +8 -0
@@ 0,0 1,8 @@
SRC += muse.c

BOOTMAGIC_ENABLE = lite
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
TAP_DANCE_ENABLE = no
SPACE_CADET_ENABLE = no
NKRO_ENABLE = no

D users/bocaj/.gitignore => users/bocaj/.gitignore +0 -1
@@ 1,1 0,0 @@
secrets.c

D users/bocaj/.gitlab-ci.yml => users/bocaj/.gitlab-ci.yml +0 -24
@@ 1,24 0,0 @@
stages:
  - test

QMK Firmware:
  stage: test
  variables:
    GIT_SUBMODULE_STRATEGY: recursive
  tags:
    - linux
  image: qmkfm/base_container
  before_script:
    - apt-get update -qy
    - apt-get install -y build-essential avr-libc binutils-arm-none-eabi binutils-avr dfu-programmer dfu-util gcc gcc-arm-none-eabi git libnewlib-arm-none-eabi gcc-avr python3 unzip wget zip
    - avr-gcc --version
    - uname -a
  script:
    - make planck/rev6:default planck/rev5:default
    - make all:bocaj -j2
  artifacts:
    name: "$CI_JOB_NAME-$CI_COMMIT_REF_SLUG"
    paths:
      - ./*.hex
      - ./*.bin
    expire_in: 1 month

D users/bocaj/bocaj.c => users/bocaj/bocaj.c +0 -210
@@ 1,210 0,0 @@
/*
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell	

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "bocaj.h"

#ifdef KEYBOARD_planck_ez
userspace_config_t userspace_config;
#endif

bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
    static uint16_t this_timer;
    if (pressed) {
        this_timer = timer_read();
    } else {
        if (timer_elapsed(this_timer) < TAPPING_TERM) {
            tap_code(code);
        } else {
            register_code(mod_code);
            tap_code(code);
            unregister_code(mod_code);
        }
    }
    return false;
}

bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
    if (pressed) {
        this_timer = timer_read();
    } else {
        if (timer_elapsed(this_timer) < TAPPING_TERM) {
            tap_code(code);
        } else {
            register_code(mod_code);
            tap_code(code);
            unregister_code(mod_code);
        }
    }
    return false;
}

void bootmagic_lite(void) {
    matrix_scan();
#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
    wait_ms(DEBOUNCING_DELAY * 2);
#elif defined(DEBOUNCE) && DEBOUNCE > 0
    wait_ms(DEBOUNCE * 2);
#else
    wait_ms(30);
#endif
    matrix_scan();
    if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
        bootloader_jump();
    }
}

__attribute__((weak)) void keyboard_pre_init_keymap(void) {}

void keyboard_pre_init_user(void) {
#ifdef KEYBOARD_planck_ez
    userspace_config.raw = eeconfig_read_user();
#endif
    keyboard_pre_init_keymap();
}
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
// customization of the keymap.  Use _keymap instead of _user
// functions in the keymaps
__attribute__((weak)) void matrix_init_keymap(void) {}

// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
    matrix_init_keymap();
}

__attribute__((weak)) void keyboard_post_init_keymap(void) {}

void keyboard_post_init_user(void) {
#if defined(RGB_MATRIX_ENABLE)
    keyboard_post_init_rgb_matrix();
#endif
    keyboard_post_init_keymap();
}

__attribute__((weak)) void shutdown_keymap(void) {}

void rgb_matrix_update_pwm_buffers(void);

void shutdown_user(void) {
#ifdef RGB_MATRIX_ENABLE
    rgb_matrix_set_color_all(0xFF, 0x00, 0x00);
    rgb_matrix_update_pwm_buffers();

#endif  // RGB_MATRIX_ENABLE
    shutdown_keymap();
}

__attribute__((weak)) void suspend_power_down_keymap(void) {}

void suspend_power_down_user(void) { suspend_power_down_keymap(); }

__attribute__((weak)) void suspend_wakeup_init_keymap(void) {}

void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); }

__attribute__((weak)) void matrix_scan_secrets(void) {}
__attribute__((weak)) void matrix_scan_keymap(void) {}

LEADER_EXTERNS();

// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
    static bool has_ran_yet;
    if (!has_ran_yet) {
        has_ran_yet = true;
        startup_user();
    }

    LEADER_DICTIONARY() {
        leading = false;
        leader_end();

        // Website Refresh / XCode "Run"
        SEQ_ONE_KEY(KC_R) {
            SEND_STRING(SS_LGUI("r"));
        }

        SEQ_TWO_KEYS(KC_B, KC_D) {
            SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE);
        }

        #ifndef NO_SECRETS
        matrix_scan_secrets();
        #endif // !NO_SECRETS
    }
    
#if defined(RGB_MATRIX_ENABLE)
    matrix_scan_rgb_matrix();
#endif

    matrix_scan_keymap();
}

__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }

// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
    state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#if defined(RGBLIGHT_ENABLE)
    state = layer_state_set_rgb_light(state);
#endif  // RGBLIGHT_ENABLE
    return layer_state_set_keymap(state);
}

__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }

// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
    state = default_layer_state_set_keymap(state);
#if 0
#   if defined(RGB_MATRIX_ENABLE)
        state = default_layer_state_set_rgb(state);
#   endif  // RGB_MATRIX_ENABLE
#endif
    return state;
}

__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {}

// Any custom LED code goes here.
// So far, I only have keyboard specific code,
// So nothing goes here.
void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); }

__attribute__((weak)) void eeconfig_init_keymap(void) {}

void eeconfig_init_user(void) {
#ifdef KEYBOARD_planck_ez
    userspace_config.raw              = 0;
#  if defined(RGB_MATRIX_ENABLE)
    userspace_config.rgb_layer_change = true;
#  endif
    eeconfig_update_user(userspace_config.raw);
#endif
    eeconfig_init_keymap();
    keyboard_init();
}

bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
    value &= 0xF;
    mask &= 0xF;

    return (value & mask) == mask;
}

D users/bocaj/bocaj.h => users/bocaj/bocaj.h +0 -73
@@ 1,73 0,0 @@
/*
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
Copyright 2020 Jacob Jerrell <jacob.jerrell@gmail.com> @JacobJerrell

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once
#include QMK_KEYBOARD_H

#include "version.h"
#include "eeprom.h"
#include "process_records.h"
#include "wrappers.h"
#if defined(RGB_MATRIX_ENABLE)
#    include "rgb_matrix_stuff.h"
#endif

/* Define layer names */
enum userspace_layers {
    _WORKMAN = 0,
    _QWERTY,
    _WWORKMAN,
    _WQWERTY,
    _LOWER,
    _RAISE,
    _ADJUST,
    _MOD,
    LAYER_SAFE_RANGE,
};

#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK   (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK    (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define MODS_GUI_MASK    (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))

bool          mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
bool          mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
void          matrix_init_keymap(void);
void          shutdown_keymap(void);
void          suspend_power_down_keymap(void);
void          suspend_wakeup_init_keymap(void);
void          matrix_scan_keymap(void);
layer_state_t layer_state_set_keymap(layer_state_t state);
layer_state_t default_layer_state_set_keymap(layer_state_t state);
void          led_set_keymap(uint8_t usb_led);
void          eeconfig_init_keymap(void);
bool          hasAllBitsInMask(uint8_t value, uint8_t mask);

// clang-format off
#ifdef KEYBOARD_planck_ez
typedef union {
    uint32_t raw;
    struct {
        bool    rgb_layer_change     :1;
        bool    rgb_matrix_idle_anim :1;
    };
} userspace_config_t;
// clang-format on

extern userspace_config_t userspace_config;
#endif

D users/bocaj/config.h => users/bocaj/config.h +0 -113
@@ 1,113 0,0 @@
#pragma once

// Use custom magic number so that when switching branches, EEPROM always gets reset
#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1339

/* Set Polling rate to 1000Hz */
#define USB_POLLING_INTERVAL_MS 1

#ifdef AUDIO_ENABLE

#    define AUDIO_CLICKY
#    define STARTUP_SONG SONG(RICK_ROLL)
#    define GOODBYE_SONG SONG(SONIC_RING)
#    define DEFAULT_LAYER_SONGS \
        { SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }

#    define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f

#    define UNICODE_SONG_MAC SONG(RICK_ROLL)
#    define UNICODE_SONG_LNX SONG(RICK_ROLL)
#    define UNICODE_SONG_WIN SONG(RICK_ROLL)
#    define UNICODE_SONG_BSD SONG(RICK_ROLL)
#    define UNICODE_SONG_WINC SONG(RICK_ROLL)
#endif  // !AUDIO_ENABLE

#ifdef RGB_MATRIX_ENABLE
#    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses (will slow down matrix scan by a lot)
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
// #   define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// #   define EECONFIG_RGB_MATRIX (uint32_t *)16

#    if defined(__AVR__) && !defined(__AVR_AT90USB1286__)
#        define DISABLE_RGB_MATRIX_ALPHAS_MODS
#        define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#        define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#        define DISABLE_RGB_MATRIX_BREATHING
#        define DISABLE_RGB_MATRIX_BAND_SAT
#        define DISABLE_RGB_MATRIX_BAND_VAL
#        define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#        define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#        define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#        define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#        define DISABLE_RGB_MATRIX_CYCLE_ALL
#        define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#        define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#        define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// #       define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#        define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#        define DISABLE_RGB_MATRIX_DUAL_BEACON
#        define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#        define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#        define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#        define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#        define DISABLE_RGB_MATRIX_RAINDROPS
#        define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #       define DISABLE_RGB_MATRIX_TYPING_HEATMAP
#        define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#        define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#        define DISABLE_RGB_MATRIX_SPLASH
#        define DISABLE_RGB_MATRIX_MULTISPLASH
#        define DISABLE_RGB_MATRIX_SOLID_SPLASH
#        define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#    endif  // AVR
#endif      // RGB_MATRIX_ENABLE

#ifdef QMK_KEYS_PER_SCAN
#    undef QMK_KEYS_PER_SCAN
#    define QMK_KEYS_PER_SCAN 1
#endif  // !QMK_KEYS_PER_SCAN

// this makes it possible to do rolling combos (zx) with keys that
// convert to other keys on hold (z becomes ctrl when you hold it,
// and when this option isn't enabled, z rapidly followed by x
// actually sends Ctrl-x. That's bad.)
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
//#define TAPPING_FORCE_HOLD
//#define RETRO_TAPPING

#define FORCE_NKRO

#ifndef TAPPING_TOGGLE
#    define TAPPING_TOGGLE 1
#endif

#ifdef TAPPING_TERM
#    undef TAPPING_TERM
#endif  // TAPPING_TERM
#if defined(KEYBOARD_ergodox_ez)
#    define TAPPING_TERM 185
#else
#    define TAPPING_TERM 175
#endif

#define TAP_CODE_DELAY 5

/* Disable unused and unneeded features to reduce on firmware size */
#ifdef LOCKING_SUPPORT_ENABLE
#    undef LOCKING_SUPPORT_ENABLE
#endif
#ifdef LOCKING_RESYNC_ENABLE
#    undef LOCKING_RESYNC_ENABLE
#endif

D users/bocaj/process_records.c => users/bocaj/process_records.c +0 -111
@@ 1,111 0,0 @@
#include "bocaj.h"
#include <print.h>

__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }

__attribute__((weak)) bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { return true; }

// Defines actions tor my global custom keycodes. Defined in bocaj.h file
// Then runs the _keymap's record handler if not processed here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {

    if (process_record_keymap(keycode, record) && process_record_secrets(keycode, record)
#ifdef RGB_MATRIX_ENABLE
        && process_record_user_rgb_matrix(keycode, record)
#endif
    ) {
        switch (keycode) {
            case KC_WORKMAN:
                if (!record->event.pressed) {
                    uint8_t mods = mod_config(get_mods());
                    if (!mods) {
                        set_single_persistent_default_layer(_WORKMAN);

                    } else if (mods & (MODS_GUI_MASK | MODS_CTRL_MASK)) {
                        set_single_persistent_default_layer(_WWORKMAN);
                    }
                }
                return false;
                break;
            case KC_QWERTY:
                if (!record->event.pressed) {
                    uint8_t mods = mod_config(get_mods());
                    if (!mods) {
                        set_single_persistent_default_layer(_QWERTY);
                    } else if (mods & (MODS_GUI_MASK | MODS_CTRL_MASK)) {
                        set_single_persistent_default_layer(_WQWERTY);
                    }
                }
                return false;
                break;

            case MC_ARRW:
                if (!record->event.pressed) {
                    clear_mods();
                    send_string_with_delay_P(PSTR("->"), TAP_CODE_DELAY);
                }
                return false;
                break;

            case KC_MAKE:  // Compiles the firmware, and adds the flash command based on keyboard bootloader
                if (!record->event.pressed) {
                    clear_mods();
                    send_string_with_delay_P(PSTR("qmk compile "), TAP_CODE_DELAY);
                    send_string_with_delay_P(PSTR("-kb " QMK_KEYBOARD), TAP_CODE_DELAY);
                    send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), TAP_CODE_DELAY);
                }
                return false;
                break;

            case VRSN:  // Prints firmware version
                if (!record->event.pressed) {
                    send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), TAP_CODE_DELAY);
                }
                break;
#if defined(RGB_MATRIX_ENABLE)
            case KC_RGB_T:  // This allows me to use underglow as layer indication, or as normal
                if (!record->event.pressed) {
                    userspace_config.rgb_layer_change ^= 1;
                    dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
                    eeconfig_update_user(userspace_config.raw);
                    if (userspace_config.rgb_layer_change) {
                        rgblight_enable_noeeprom();
                        layer_state_set(layer_state);  // This is needed to immediately set the layer color (looks better)
                    } else {
                        rgblight_disable_noeeprom();
                    }
                }
                return false;
                break;
            case RGB_TOG:
                if (!record->event.pressed) {
#    if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
                    rgb_matrix_toggle();
#    endif
                }
                return false;
                break;
            case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT:  // quantum_keycodes.h L400 for definitions
                if (!record->event.pressed) {
                    bool is_eeprom_updated;
#    if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
                    if (userspace_config.rgb_matrix_idle_anim) {
                        userspace_config.rgb_matrix_idle_anim = false;
                        dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
                        is_eeprom_updated = true;
                    }
#    endif
                    if (is_eeprom_updated) {
                        eeconfig_update_user(userspace_config.raw);
                    }
                }
                return false;
                break;
#endif
        }
    }
#ifdef CONSOLE_ENABLE
    uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
#endif
    return true;
}

D users/bocaj/process_records.h => users/bocaj/process_records.h +0 -44
@@ 1,44 0,0 @@
#pragma once
#include "bocaj.h"

#if defined(KEYMAP_SAFE_RANGE)
#    define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
#else
#    define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
#endif

enum userspace_custom_keycodes {
    VRSN = PLACEHOLDER_SAFE_RANGE,  // Prints QMK Firmware and board info
    KC_WORKMAN,                     // Sets default layer to WORKMAN
    KC_QWERTY,                      // Sets default layer to QWERTY
    // KC_COLEMAK,                     // Sets default layer to COLEMAK
    // KC_DVORAK,                      // Sets default layer to DVORAK
    KC_MAKE,                        // Run keyboard's customized make command
    KC_RGB_T,                       // Toggles RGB Layer Indication mode
    RGB_IDL,                        // RGB Idling animations
    MC_ARRW,                        // ->
    UC_FLIP,                        // (ಠ痊ಠ)┻━┻
    UC_TABL,                        // ┬─┬ノ( º _ ºノ)
    UC_SHRG,                        // ¯\_(ツ)_/¯
    UC_DISA,                        // ಠ_ಠ
    NEW_SAFE_RANGE                  // use "NEWPLACEHOLDER for keymap specific codes
};

bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);

#define QWERTY  KC_QWERTY
#define WORKMAN KC_WORKMAN

#define KC_ARRW MC_ARRW

#define KC_RST   RESET

#define MO_MOD MO(_MOD)
#define ALT_APP ALT_T(KC_APP)
#define HYP_LBK ALL_T(KC_LBRACKET)
#define MEH_RBK MEH_T(KC_RBRACKET)
#define HYP_LPR ALL_T(KC_LPRN)
#define MEH_RPR MEH_T(KC_RPRN)

#define MG_NKRO MAGIC_TOGGLE_NKRO

D users/bocaj/readme.md => users/bocaj/readme.md +0 -5
@@ 1,5 0,0 @@
# Overview

This is my personal userspace file.  Most of my code exists here, as it's heavily shared.

The template was taken from [Drashna's userspace](https://github.com/qmk/qmk_firmware/tree/master/users/drashna). There isn't much if anything in this userspace that warrants documentation he hasn't already covered.

D users/bocaj/rgb_matrix_stuff.c => users/bocaj/rgb_matrix_stuff.c +0 -106
@@ 1,106 0,0 @@
#include "bocaj.h"

#include "lib/lib8tion/lib8tion.h"
extern led_config_t g_led_config;

static uint32_t hypno_timer;
#if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
#    define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
#else
#    define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
#endif

void rgb_matrix_set_color_row(uint8_t row, uint8_t red, uint8_t green, uint8_t blue) {
#ifdef KEYBOARD_planck_ez
    if (row > 2) {
        row = 0;
    }
    uint8_t row_multiplier = row * 12;

    rgb_matrix_set_color(1 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(2 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(3 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(4 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(5 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(6 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(7 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(8 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(9 + row_multiplier, red, green, blue);
    rgb_matrix_set_color(10 + row_multiplier, red, green, blue);
#endif
}

void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
    HSV hsv = {hue, sat, val};
    if (hsv.v > rgb_matrix_get_val()) {
        hsv.v = rgb_matrix_get_val();
    }

    switch (mode) {
        case 1:  // breathing
        {
            uint16_t time = scale16by8(g_rgb_timer, speed / 8);
            hsv.v         = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
            RGB rgb       = hsv_to_rgb(hsv);
            for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
                if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
                    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
                }
            }
            break;
        }
        default:  // Solid Color
        {
            RGB rgb = hsv_to_rgb(hsv);
            for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
                if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
                    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
                }
            }
            break;
        }
    }
}

__attribute__((weak)) void rgb_matrix_indicator_keymap(void) {}

void matrix_scan_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
    if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
    }
#endif
    rgb_matrix_indicator_keymap();
}

void keyboard_post_init_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
    if (userspace_config.rgb_matrix_idle_anim) {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
    }
#endif
}

bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
    hypno_timer = timer_read32();
    if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
    }
#endif
    switch (keycode) {
        case RGB_IDL:
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
            if (record->event.pressed) {
                userspace_config.rgb_matrix_idle_anim ^= 1;
                dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
                eeconfig_update_user(userspace_config.raw);
                if (userspace_config.rgb_matrix_idle_anim) {
                    rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
                }
            }
#endif
            break;
    }
    return true;
}

D users/bocaj/rgb_matrix_stuff.h => users/bocaj/rgb_matrix_stuff.h +0 -10
@@ 1,10 0,0 @@
#pragma once
#include "quantum.h"

bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record);
void keyboard_post_init_rgb_matrix(void);
void matrix_scan_rgb_matrix(void);

void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type);
void rgb_matrix_set_color_row(uint8_t row, uint8_t red, uint8_t green, uint8_t blue);

D users/bocaj/wrappers.h => users/bocaj/wrappers.h +0 -193
@@ 1,193 0,0 @@
#pragma once
#include "bocaj.h"

/*
Since our quirky block definitions are basically a list of comma separated
arguments, we need a wrapper in order for these definitions to be
expanded before being used as arguments to the LAYOUT_xxx macro.
*/
#if (!defined(LAYOUT) && defined(KEYMAP))
#    define LAYOUT KEYMAP
#endif

// clang-format off
#define WRAPPER_ergodox_pretty(...)          LAYOUT_ergodox_pretty(__VA_ARGS__)
#define WRAPPER_ortho_4x12(...)              LAYOUT_ortho_4x12(__VA_ARGS__)

/*  ---------- LEFT HAND -----------   ---------- RIGHT HAND ---------- */
#define WRAPPER_ergodox_bocaj(                                           \
    L00,L01,L02,L03,L04,L05,L06,           R00,R01,R02,R03,R04,R05,R06,  \
    L10,L11,L12,L13,L14,L15,L16,           R10,R11,R12,R13,R14,R15,R16,  \
    L20,L21,L22,L23,L24,L25,                   R21,R22,R23,R24,R25,R26,  \
    L30,L31,L32,L33,L34,L35,L36,           R30,R31,R32,R33,R34,R35,R36,  \
    L40,L41,L42,L43,L44,                           R42,R43,R44,R45,R46,  \
                            L55,L56,   R50,R51,                          \
                                L54,   R52,                              \
                        L53,L52,L51,   R55,R54,R53 )                     \
  WRAPPER_ergodox_pretty( \
      L00,       L01,        L02,        L03,        L04,  L05, L06,                R00,  R01,       R02,        R03,        R04,       R05,  R06, \
      L10,       L11,        L12,        L13,        L14,  L15, L16,                R10,  R11,       R12,        R13,        R14,       R15,  R16, \
      L20,       L21,  SFT_T(L22), GUI_T(L23), ALT_T(L24), L25,                           R21, ALT_T(R22), GUI_T(R23), SFT_T(R24),      R25,  R26, \
      L30, CTL_T(L31),       L32,        L33,        L34,  L35, ALL_T(L36),   MEH_T(R30), R31,       R32,        R33,        R34, CTL_T(R35), R36, \
      L40,       L41,        L42,        L43,        L44,                                            R42,        R43,        R44,       R45,  R46, \
                                                         L55,L56, /* <- LHS/RHS -> */ R50,R51,                                                     \
                                                             L54, /* <- LHS/RHS -> */ R52,                                                         \
                                         LT(_LOWER, L53),L52,L51, /* <- LHS/RHS -> */ R55,R54,LT(_RAISE, R53)                                      \
)

#define WRAPPER_ergodox_bocaj_WIN(                                       \
    L00,L01,L02,L03,L04,L05,L06,           R00,R01,R02,R03,R04,R05,R06,  \
    L10,L11,L12,L13,L14,L15,L16,           R10,R11,R12,R13,R14,R15,R16,  \
    L20,L21,L22,L23,L24,L25,                   R21,R22,R23,R24,R25,R26,  \
    L30,L31,L32,L33,L34,L35,L36,           R30,R31,R32,R33,R34,R35,R36,  \
    L40,L41,L42,L43,L44,                           R42,R43,R44,R45,R46,  \
                            L55,L56,   R50,R51,                          \
                                L54,   R52,                              \
                        L53,L52,L51,   R55,R54,R53 )                     \
  WRAPPER_ergodox_pretty( \
      L00,       L01,        L02,        L03,        L04,  L05, L06,                R00,  R01,       R02,        R03,        R04,       R05,  R06, \
      L10,       L11,        L12,        L13,        L14,  L15, L16,                R10,  R11,       R12,        R13,        R14,       R15,  R16, \
      L20,       L21,  SFT_T(L22), CTL_T(L23), ALT_T(L24), L25,                           R21, ALT_T(R22), CTL_T(R23), SFT_T(R24),      R25,  R26, \
      L30, GUI_T(L31),       L32,        L33,        L34,  L35, ALL_T(L36),   MEH_T(R30), R31,       R32,        R33,        R34, GUI_T(R35), R36, \
      L40,       L41,        L42,        L43,        L44,                                            R42,        R43,        R44,       R45,  R46, \
                                                         L55,L56, /* <- LHS/RHS -> */ R50,R51,                                                     \
                                                             L54, /* <- LHS/RHS -> */ R52,                                                         \
                                         LT(_LOWER, L53),L52,L51, /* <- LHS/RHS -> */ R55,R54,LT(_RAISE, R53)                                      \
)

/*
  Planck EZ Wrappers
*/
#define WRAPPER_planck_bocaj( \
  K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
  K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
  K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
  K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C  \
)\
  WRAPPER_ortho_4x12( \
    K01,       K02,        K03,        K04,            K05,        K06,         K07,            K08,        K09,        K0A,        K0B,  K0C, \
    K11,       K12,  SFT_T(K13), GUI_T(K14),     ALT_T(K15),       K16,         K17,      ALT_T(K18), GUI_T(K19), SFT_T(K1A),       K1B,  K1C,  \
    K21, CTL_T(K22),       K23,        K24,            K25,        K26,         K27,            K28,        K29,        K2A,  CTL_T(K2B), K2C, \
    K31,       K32,        K33,        K34, LT(_LOWER, K35),       K36,         K37, LT(_RAISE, K38),       K39,        K3A,        K3B,  K3C )

#define WRAPPER_planck_bocaj_WIN( \
  K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
  K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
  K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
  K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C  \
)\
  WRAPPER_ortho_4x12( \
    K01,       K02,        K03,        K04,            K05,        K06,         K07,            K08,        K09,        K0A,        K0B,  K0C, \
    K11,       K12,  SFT_T(K13), CTL_T(K14),     ALT_T(K15),       K16,         K17,      ALT_T(K18), CTL_T(K19), SFT_T(K1A),       K1B,  K1C,  \
    K21, GUI_T(K22),       K23,        K24,            K25,        K26,         K27,            K28,        K29,        K2A,  GUI_T(K2B), K2C, \
    K31,       K32,        K33,        K34, LT(_LOWER, K35),       K36,         K37, LT(_RAISE, K38),       K39,        K3A,        K3B,  K3C )

#define WRAPPER_planck_bocaj_base( \
 K01, K02, K03, K04, K05,      K06, K07, K08, K09, K0A, \
 K11, K12, K13, K14, K15,      K16, K17, K18, K19, K1A, \
 K21, K22, K23, K24, K25,      K26, K27, K28, K29, K2A  \
) \
  WRAPPER_planck_bocaj( \
    KC_ESC,   K01,     K02,   K03,     K04,        K05,        K06,  K07,      K08,      K09,     K0A,    KC_MINS, \
    KC_TAB,   K11,     K12,   K13,     K14,  ALL_T(K15), MEH_T(K16), K17,      K18,      K19,     K1A,    KC_QUOT, \
    KC_LSFT,  K21,     K22,   K23,     K24,        K25,        K26,  K27,      K28,      K29,     K2A,    _______,  \
    _______,  KC_LEAD, KC_UP, KC_LEFT, KC_BSPC,    KC_SPC,     KC_SPC,    KC_ENTER, KC_RIGHT, KC_DOWN, QWERTY, WORKMAN  \
  )

#define WRAPPER_planck_bocaj_base_WIN( \
 K01, K02, K03, K04, K05,      K06, K07, K08, K09, K0A, \
 K11, K12, K13, K14, K15,      K16, K17, K18, K19, K1A, \
 K21, K22, K23, K24, K25,      K26, K27, K28, K29, K2A  \
) \
  WRAPPER_planck_bocaj_WIN( \
    KC_ESC,   K01,     K02,   K03,     K04,        K05,        K06,  K07,      K08,      K09,     K0A,    KC_MINS, \
    KC_TAB,   K11,     K12,   K13,     K14,  ALL_T(K15), MEH_T(K16), K17,      K18,      K19,     K1A,    KC_QUOT, \
    KC_LSFT,  K21,     K22,   K23,     K24,        K25,        K26,  K27,      K28,      K29,     K2A,    _______,  \
    _______,  KC_LEAD, KC_UP, KC_LEFT, KC_BSPC,    KC_SPC,     KC_SPC,    KC_ENTER, KC_RIGHT, KC_DOWN, QWERTY, WORKMAN  \
  )

/*
Blocks for each of the four major keyboard layouts
Organized so we can quickly adapt and modify all of them
at once, rather than for each keyboard, one at a time.
And this allows for much cleaner blocks in the keymaps.
For instance Tap/Hold for Control on all of the layouts

NOTE: These are all the same length.  If you do a search/replace
  then you need to add/remove underscores to keep the
  lengths consistent.
*/

#define _________________QWERTY_L1_________________       KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
#define _________________QWERTY_L2_________________       KC_A,    KC_S,    KC_D,    KC_F,    KC_G
#define _________________QWERTY_L3_________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________QWERTY_R1_________________       KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
#define _________________QWERTY_R2_________________       KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
#define _________________QWERTY_R3_________________       KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH

#define _________________COLEMAK_L1________________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_G
#define _________________COLEMAK_L2________________       KC_A,    KC_R,    KC_S,    KC_T,    KC_D
#define _________________COLEMAK_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________COLEMAK_R1________________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
#define _________________COLEMAK_R2________________       KC_H,    KC_N,    KC_E,    KC_I,    KC_O
#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH

#define _________________DVORAK_L1_________________       KC_QUOT, KC_COMM, KC_DOT, KC_P,     KC_Y
#define _________________DVORAK_L2_________________       KC_A,    KC_O,    KC_E,   KC_U,     KC_I
#define _________________DVORAK_L3_________________       KC_SCLN, KC_Q,    KC_J,   KC_K,     KC_X

#define _________________DVORAK_R1_________________       KC_F,    KC_G,    KC_C,    KC_R,    KC_L
#define _________________DVORAK_R2_________________       KC_D,    KC_H,    KC_T,    KC_N,    KC_S
#define _________________DVORAK_R3_________________       KC_B,    KC_M,    KC_W,    KC_V,    KC_Z

#define _________________WORKMAN_L1________________       KC_Q,    KC_D,    KC_R,   KC_W,     KC_B
#define _________________WORKMAN_L2________________       KC_A,    KC_S,    KC_H,   KC_T,     KC_G
#define _________________WORKMAN_L3________________       KC_Z,    KC_X,    KC_M,   KC_C,     KC_V

#define _________________WORKMAN_R1________________       KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN
#define _________________WORKMAN_R2________________       KC_Y,    KC_N,    KC_E,    KC_O,    KC_I
#define _________________WORKMAN_R3________________       KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLASH

#define ________________NUMBER_LEFT________________       KC_1,    KC_2,    KC_3,    KC_4,    KC_5
#define ________________NUMBER_RIGHT_______________       KC_6,    KC_7,    KC_8,    KC_9,    KC_0
#define _________________FUNC_LEFT_________________       KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5
#define _________________FUNC_RIGHT________________       KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10

#define ___________________BLANK___________________       _______, _______, _______, _______, _______
#define _________________UNDEFINED_________________       XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX

#define ___________________LOWER_L1_EXT____________________       KC_GRV,  _______, _______, KC_UP,   _______, KC_ARRW
#define ___________________LOWER_L2_EXT____________________       KC_DEL,  _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_LPRN
#define ___________________LOWER_L3_EXT____________________       _______, _______, _______, _______, _______, KC_LBRC

#define ___________________LOWER_R1_EXT____________________       KC_MINS, KC_7,    KC_8,    KC_9,    KC_PLUS, KC_EQUAL
#define ___________________LOWER_R2_EXT____________________       KC_RPRN, KC_4,    KC_5,    KC_6,    KC_ASTR, KC_BSLS
#define ___________________LOWER_R3_EXT____________________       KC_RBRC, KC_1,    KC_2,    KC_3,    KC_SLSH, _______

// #define _________________LOWER_L1__________________       ________________NUMBER_LEFT________________
// #define _________________LOWER_L2__________________       _______, _______, _______, _______, KC_LPRN
// #define _________________LOWER_L3__________________       _______, _______, _______, KC_ARRW, KC_LBRC

// #define _________________LOWER_R1__________________       ________________NUMBER_RIGHT_______________
// #define _________________LOWER_R2__________________       KC_RPRN, _______, _______, _______, _______
// #define _________________LOWER_R3__________________       KC_RBRC, _______, _______, _______, _______

#define _________________RAISE_L1__________________       KC_EXLM, KC_AT,   KC_HASH, KC_DLR, KC_PERC
#define _________________RAISE_L2__________________       _________________FUNC_LEFT_________________
#define _________________RAISE_L3__________________       ___________________BLANK___________________

#define _________________RAISE_R1__________________       KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
#define _________________RAISE_R2__________________       _________________FUNC_RIGHT________________
#define _________________RAISE_R3__________________       ___________________BLANK___________________

#define _________________ADJUST_L1_________________       RGB_MOD,  RGB_HUI,     RGB_SAI,   RGB_VAI, RGB_TOG
#define _________________ADJUST_L2_________________       KC__MUTE, KC__VOLDOWN, KC__VOLUP, _______, KC_MNXT
#define _________________ADJUST_L3_________________       RGB_RMOD, RGB_HUD,     RGB_SAD,   RGB_VAD, KC_RGB_T

#define _________________ADJUST_R1_________________       ___________________BLANK___________________
#define _________________ADJUST_R2_________________       CG_SWAP, WORKMAN, QWERTY,  _______, _______
#define _________________ADJUST_R3_________________       MU_TOG , CK_TOGG, AU_ON,   AU_OFF,  CG_NORM

// clang-format on

A users/jjerrell/.gitignore => users/jjerrell/.gitignore +1 -0
@@ 0,0 1,1 @@
secrets.*

A users/jjerrell/config.h => users/jjerrell/config.h +26 -0
@@ 0,0 1,26 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
// 
// This file is part of jjerrell.
// 
// jjerrell is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// jjerrell is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with jjerrell.  If not, see <http://www.gnu.org/licenses/>.

#pragma once

#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING

#if defined(TAP_CODE_DELAY)
#    undef TAP_CODE_DELAY
#endif
#define TAP_CODE_DELAY 20

A users/jjerrell/jjerrell.c => users/jjerrell/jjerrell.c +138 -0
@@ 0,0 1,138 @@
/**
 * Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
 * 
 * This file is part of qmk_firmware.
 * 
 * qmk_firmware is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * qmk_firmware is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "jjerrell.h"

__attribute__((weak)) void matrix_scan_keymap(void) {}
__attribute__((weak)) void leader_scan_secrets(void) {}

#ifdef LEADER_ENABLE
    LEADER_EXTERNS();
    void matrix_scan_leader(void) {
        static uint8_t mods = 0;
        mods = get_mods();
        LEADER_DICTIONARY() {
            leading = false;
            leader_end();
            clear_mods();

            // Website Refresh / XCode "Run"
            SEQ_ONE_KEY(KC_R) {
                SEND_STRING(SS_LGUI("r"));
            }

            SEQ_TWO_KEYS(KC_B, KC_D) {
                send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY);
            }

            SEQ_TWO_KEYS(KC_L, KC_C) {
                send_string_with_delay("/**  */", TAP_CODE_DELAY);
                wait_ms(TAPPING_TERM);
                tap_code(KC_LEFT);
                tap_code(KC_LEFT);
                tap_code(KC_LEFT);
                if (!(mods & MOD_MASK_SHIFT)) {
                    tap_code(KC_ENT);
                }
            }

            set_mods(mods);
            #ifndef NO_SECRETS
            leader_scan_secrets();
            #endif // !NO_SECRETS
        }
    }
#endif

static bool is_first_run = true;
void matrix_scan_user(void) {
    if (is_first_run) {
        is_first_run = false;
        startup_user();
    }
    #ifdef LEADER_ENABLE
    matrix_scan_leader();
    #endif
    matrix_scan_keymap();
}

__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }

// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
    if (!is_keyboard_master()) {
        return state;
    }

    state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
    state = layer_state_set_keymap(state);
#if defined(RGBLIGHT_ENABLE)
    state = layer_state_set_rgb_light(state);
#endif  // RGBLIGHT_ENABLE
    return state;
}

__attribute__((weak)) void dip_switch_update_keymap(uint8_t index, bool active) {}
void dip_switch_update_user(uint8_t index, bool active) {
    dip_switch_update_keymap(index, active);
}

__attribute__((weak)) bool music_mask_keymap(uint16_t keycode) { return true; }
bool music_mask_user(uint16_t keycode) {
    switch (keycode){
        default:
            return music_mask_keymap(keycode);
            break;
    }
}

__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }

// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
    if (!is_keyboard_master()) {
        return state;
    }
    return default_layer_state_set_keymap(state);
}

#ifdef AUDIO_ENABLE
__attribute__((weak)) void startup_keymap(void) {}
void startup_user(void)
{
    wait_ms(TAP_CODE_DELAY); // gets rid of tick
    startup_keymap();
}

__attribute__((weak))  void shutdown_keymap(void) {}
void shutdown_user(void)
{
    wait_ms(TAP_CODE_DELAY);
    stop_all_notes();
    shutdown_keymap();
}

__attribute__((weak)) void music_on_keymap(void) {}
void music_on_user(void)
{
    music_scale_user();
    music_on_keymap();
}
#endif // AUDIO_ENABLE

A users/jjerrell/jjerrell.h => users/jjerrell/jjerrell.h +53 -0
@@ 0,0 1,53 @@
/**
 * Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
 * 
 * This file is part of qmk_firmware.
 * 
 * qmk_firmware is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * qmk_firmware is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once
#include QMK_KEYBOARD_H

/** QMK Includes **/
#include "version.h"
#include "eeprom.h"
#include "muse.h"

#include "process_records.h"
#include "wrappers.h"

/************************* Userspace Layers *************************
 *    Keymaps can define additional layers by making the first case
 * equal to `LAYER_SAFE_RANGE`           
 ********************************************************************/
enum userspace_layers {
    _WORKMAN,
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST,
    _SPECIAL,
    _GAME,
    LAYER_SAFE_RANGE,
};

void matrix_scan_keymap(void);
layer_state_t layer_state_set_keymap(layer_state_t state);
void dip_switch_update_keymap(uint8_t index, bool active);
bool music_mask_keymap(uint16_t keycode);
layer_state_t default_layer_state_set_keymap(layer_state_t state);
void startup_keymap(void);
void shutdown_keymap(void);
void music_on_keymap(void);

A users/jjerrell/process_records.c => users/jjerrell/process_records.c +139 -0
@@ 0,0 1,139 @@
/**
 * Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
 * 
 * This file is part of qmk_firmware.
 * 
 * qmk_firmware is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * qmk_firmware is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "jjerrell.h"

float game_song[][2] = SONG(TO_BOLDLY_GO);
float work_song[][2] = SONG(MARIO_GAMEOVER);
float doom_song[][2] = SONG(E1M1_DOOM);

__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }

static uint16_t key_timer;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    if (process_record_keymap(keycode, record)) {
        static uint8_t mods = 0;
        // static uint8_t layer = 0;
        mods = get_mods();
        switch (keycode) {
        case KC_QWERTY:
            if (record->event.pressed) {
                set_single_persistent_default_layer(_QWERTY);
            }
            return false;
            break;
        case KC_WORKMAN:
            if (record->event.pressed) {
                set_single_persistent_default_layer(_WORKMAN);
            }
            return false;
            break;
        case KC_CCCV:
            if (record->event.pressed) {
                key_timer = timer_read();
            } else {
                clear_mods();
                if (timer_elapsed(key_timer) > TAPPING_TERM) {  // Hold, copy
                    tap_code16(G(KC_C));
                } else if (mods & MOD_MASK_SHIFT) {  
                    // Tap w/ shift held, open [Paste App](https://pasteapp.io) (no affiliation)
                    // Shift + Command(GUI) + V                
                    tap_code16(S(G(KC_V)));
                } else { // Regular tap, do paste
                    tap_code16(G(KC_V));
                }
                set_mods(mods);
            }
            return false;
            break;
        case KC_ARROW:
            if (record->event.pressed) {
                clear_mods();
                if (mods & MOD_MASK_SHIFT) {
                    SEND_STRING("=>");
                } else {
                    SEND_STRING("->"); 
                }
                set_mods(mods);
            }
            return false;
            break;
        case KC_MAKE:
            if (!record->event.pressed) {
#ifndef MAKE_BOOTLOADER
                uint8_t temp_mod = mod_config(get_mods());
                uint8_t temp_osm = mod_config(get_oneshot_mods());
                clear_mods();
                clear_oneshot_mods();
#endif
                send_string_with_delay_P(PSTR("qmk"), TAP_CODE_DELAY);
#ifndef MAKE_BOOTLOADER
                if ((temp_mod | temp_osm) & MOD_MASK_SHIFT)
#endif
                {
                    send_string_with_delay_P(PSTR(" flash "), TAP_CODE_DELAY);
#ifndef MAKE_BOOTLOADER
                } else {
                    send_string_with_delay_P(PSTR(" compile "), TAP_CODE_DELAY);
#endif
                }
                send_string_with_delay_P(PSTR("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP), TAP_CODE_DELAY);
                send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), TAP_CODE_DELAY);
            }
            return false;
            break;
        case KC_VRSN:
            if (!record->event.pressed) {
                send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY);
            }
            return false;
            break;
        case KC_GAME:
            if (record->event.pressed) {
                key_timer = timer_read();
            } else {
                if (IS_LAYER_OFF(_GAME)) {
                    if (timer_elapsed(key_timer) > TAPPING_TERM) {
                        layer_move(_GAME);
#ifdef AUDIO_ENABLE
PLAY_SONG(game_song);
#endif
                    }
                    break;
                    // todo: cycle game layers
                // } else if (mods & MOD_MASK_SHIFT) {
// #ifdef AUDIO_ENABLE
// PLAY_SONG(doom_song);
// #endif
//                     break;
                } else {
                    layer_move(_WORKMAN);
#ifdef AUDIO_ENABLE
PLAY_SONG(work_song);
#endif
                    break;
                }
            }
            return false;
            break;
        }
    }
    return true;
}

A users/jjerrell/process_records.h => users/jjerrell/process_records.h +41 -0
@@ 0,0 1,41 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
// 
// This file is part of qmk_firmware.
// 
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.

#pragma once
#include "jjerrell.h"

#if defined(KEYMAP_SAFE_RANGE)
#    define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
#else
#    define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
#endif

enum userspace_keycodes {
    KC_ARROW = PLACEHOLDER_SAFE_RANGE, // `->`
    KC_MAKE,       // Runs the keyboard's make command
    KC_QWERTY,     // Default Layer -> QWERTY
    KC_WORKMAN,    // Default Layer -> Workman
    KC_VRSN,       // Print QMK Firmware and board info
    RGB_IDL,       // Toggle RGB Idle animations
    RGB_TGL,       // Toggle RGB Layer Indication
    KC_CCCV,       // One key copy/paste,
    KC_GAME,       // To game layer. If on game layer, cycle game layers
    NEW_SAFE_RANGE // use NEW_SAFE_RANGE for keymap specific codes
};

bool process_record_keymap(uint16_t keycode, keyrecord_t *record);


A users/jjerrell/readme.md => users/jjerrell/readme.md +50 -0
@@ 0,0 1,50 @@
<!--
 Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
 
 This file is part of qmk_firmware.
 
 qmk_firmware is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 
 qmk_firmware is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.
-->

# JJerrell's QMK Userspace

This userspace showcases my personal journey with QMK keyboards and aims to simplify additional development, reduce code duplication, and maintain a consistent experience across my current keyboards. My original userspace has been archived because I wanted to take the time to grasp _how_ what I was doing worked -- rather than copy/pasta and blind luck.

Some keyboard specific code is stored here because it's contextually relevant. It may be somewhat pedantic, but an effort has been made to wrap this code with preprocessor checks. i.e. `#if (defined(KEYBOARD_planck_ez))`.

## Daily Drivers

1. Ergodox EZ - My first mechanical love. Now the office keyboard (if we go back). After finding inferior travel cases for exorbitant amounts of money, I built a custom travel case out of a case designed for drones and maticulous work cutting guncase foam. Around $50 with plenty of foam left over for family LARPing weapons. I'll post a picture one of these days. It also has a spot for my wireless touchpad.
2. Planck EZ - The solution to not being able to sit at a desk 100% of the time and not being able to live without QMK for any amount of time. Karabiner-Elements disables the Macbook keyboard when this is plugged in and the planck sits ontop of it with a very short usb-c cable. Probably terrible for the built in keyboard but they screwed up this generation anyway.
3. Moonlander - Just when I thought it was over, the lovely people with ZSA did it again. This one stays at home on my desk.

## Features

- Keymap level customization
  - User methods implemented here will give the keymaps a chance to override functionality by optionally implementing relevant _keymap methods
- Layer Macros
  - WRAPPER defines in [wrapper.c] simplify consistent keymaps
- Leader key secrets
  - [jjerrell.c] sets up the functionality for this feature and calls into the leader_scan_secrets method.
  - TODO: add documentation for leader_scan_secrets implementation

## Issues

### Tap/hold keys and shifted keycodes

An immediate part of my love for QMK was it's ability to differentiate between holds and presses to a level where you can apply modifiers when a normal alpha code is held. This feature was the single-most health related improvement to adopting QMK, in my opinion.

Beloved as it may be it comes with some baggage; shifted keycodes will be applied as their unshifted counterparts. I've worked around this in the past but the solution this time is a close adoption of the symbol layer inspired by the Neo keyboard.

There is also a problem with relying on SFT_T() for all of your shifting needs because if you attempt to swap which fingers are holding it and don't release the first before pressing the second, shift won't register anymore. This could probably be fixed but it discourages typing in all caps because it becomes too tedious. However, most layers do have a dedicated shift key to counteract this when necessary.

R users/bocaj/rules.mk => users/jjerrell/rules.mk +6 -5
@@ 1,4 1,4 @@
SRC += bocaj.c \
SRC += jjerrell.c \
       process_records.c

LEADER_ENABLE = yes


@@ 20,7 20,8 @@ ifneq ($(strip $(NO_SECRETS)), yes)
    endif
endif

RGB_MATRIX_ENABLE ?= no
ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
    SRC += rgb_matrix_stuff.c
endif
# TODO: RGB is next
# RGB_MATRIX_ENABLE ?= no
# ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
#     SRC += rgb_matrix_stuff.c
# endif

A users/jjerrell/wrappers.h => users/jjerrell/wrappers.h +329 -0
@@ 0,0 1,329 @@
// Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
// 
// This file is part of qmk_firmware.
// 
// qmk_firmware is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// qmk_firmware is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with qmk_firmware.  If not, see <http://www.gnu.org/licenses/>.

#pragma once
#include "jjerrell.h"

#define QWERTY  KC_QWERTY
#define WORKMN  KC_WORKMAN

#define KC_CUT  LGUI(KC_X) 

// Non-sane shortcuts for software macros or keybindings
#define MACRO_1 ALL_T(KC_F12)
#define MACRO_2 ALL_T(KC_F13)
#define MACRO_3 ALL_T(KC_F14)
#define MACRO_4 ALL_T(KC_F15)

#define MACRO_5 ALL_T(KC_F16)
#define MACRO_6 ALL_T(KC_F17)
#define MACRO_7 ALL_T(KC_F18)
#define MACRO_8 ALL_T(KC_F19)

// clang-format off
#if (!defined(LAYOUT) && defined(KEYMAP))
#    define LAYOUT KEYMAP
#endif

#if (defined(KEYBOARD_planck_ez))
/** Planck EZ Empty
 * ,-----------------------------------------------------------------------------------.
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */

#   define ____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________ \
           KC_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, LT(_LOWER, KC_BSPC), SFT_T(KC_SPC), XXXXXXX, LT(_RAISE, KC_ENT),  KC_MEH,    RGB_TOG,    RGB_IDL,    LED_LEVEL

#   define _________________________________________PLANCK_LOWER_BOTTOM_ROW_________________________________________ \
           KC_LEAD, KC_LSFT, KC_CCCV, KC_HYPR,  KC_BSPC,  KC_SPC, XXXXXXX,   KC_ENT, KC_0, KC_DOT, KC_COMM, LED_LEVEL
// TODO: It would be nice to find a way to apply the bottom row with optional left/right varargs. 
//       I'm completely unsure if this language can support something like that though.

/**
 * Basic Planck EZ Wrapper to expand "block" defines before sending 
 * to LAYOUT_ortho_4x12
 */
#   define WRAPPER_ortho_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__)

#   define WRAPPER_planck_common( \
        K01, K02, K03, K04, K05,     K08, K09, K0A, K0B, K0C, \
        K11, K12, K13, K14, K15,     K18, K19, K1A, K1B, K1C, \
        K21, K22, K23, K24, K25,     K28, K29, K2A, K2B, K2C  \
    ) WRAPPER_ortho_4x12( \
        K01,     K02,     K03,     K04,                K05 ,       XXXXXXX ,  XXXXXXX, K08,                 K09,     K0A,     K0B,     K0C,      \
        K11,     K12,     K13,     K14,                K15 ,       XXXXXXX ,  XXXXXXX, K18,                 K19,     K1A,     K1B,     K1C,      \
        K21,     K22,     K23,     K24,                K25 ,       XXXXXXX ,  XXXXXXX, K28,                 K29,     K2A,     K2B,     K2C,      \
    ____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________ )

/**
 * Shifted Key conflicts:
 * K12, K13, K14, K19, K1A, K1B, K21, K2C
 */
#   define WRAPPER_planck_base( \
        K01, K02, K03, K04, K05,     K08, K09, K0A, K0B, K0C, \
        K11, K12, K13, K14, K15,     K18, K19, K1A, K1B, K1C, \
        K21, K22, K23, K24, K25,     K28, K29, K2A, K2B, K2C  \
    ) WRAPPER_ortho_4x12( \
                K01 ,       K02 ,       K03 ,       K04 ,                K05 ,      KC_GAME , KC_GAME, K08,                 K09 ,       K0A ,       K0B ,       K0C,        \
                K11 , SFT_T(K12), GUI_T(K13), ALT_T(K14),                K15 ,      XXXXXXX , XXXXXXX, K18,                 ALT_T(K19), GUI_T(K1A), SFT_T(K1B), K1C,        \
          CTL_T(K21),       K22 ,       K23 ,       K24 ,                K25 ,      XXXXXXX , XXXXXXX, K28,                 K29 ,       K2A ,       K2B ,       CTL_T(K2C), \
                ____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________   )

#   define WRAPPER_planck_mods( \
        K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
        K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
        K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
        K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C  \
    ) WRAPPER_ortho_4x12( \
                K01 ,       K02 ,       K03 ,       K04 ,            K05 ,         K06 ,     K07, K08,             K09 ,       K0A ,       K0B ,       K0C,        \
                K11 , SFT_T(K12), GUI_T(K13), ALT_T(K14),            K15 ,         K16 ,     K17, K18,             ALT_T(K19), GUI_T(K1A), SFT_T(K1B), K1C,        \
          CTL_T(K21),       K22 ,       K23 ,       K24 ,            K25 ,         K26 ,     K27, K28,             K29 ,       K2A ,       K2B ,       CTL_T(K2C), \
                K31,        K32 ,       K33 ,       K34 , LT(_LOWER, K35),   SFT_T(K36), XXXXXXX, LT(_RAISE, K38), K39 ,       K3A ,       K3B,        K3C         )



// These macros are used when defining layouts in keymap.c
#   define LAYOUT_planck_base(...)    WRAPPER_planck_base(__VA_ARGS__)
#   define LAYOUT_planck_common(...)  WRAPPER_planck_common(__VA_ARGS__)
#   define LAYOUT_planck_mods(...)    WRAPPER_planck_mods(__VA_ARGS__)

#elif defined(KEYBOARD_moonlander)
/** Moonlander Empty
 * ( \
        k00, k01, k02, k03, k04, k05, k06,   k60, k61, k62, k63, k64, k65, k66, \
        k10, k11, k12, k13, k14, k15, k16,   k70, k71, k72, k73, k74, k75, k76, \
        k20, k21, k22, k23, k24, k25, k26,   k80, k81, k82, k83, k84, k85, k86, \
        k30, k31, k32, k33, k34, k35,             k91, k92, k93, k94, k95, k96, \
        k40, k41, k42, k43, k44,      k53,   kb3,      ka2, ka3, ka4, ka5, ka6, \
                            k50, k51, k52,   kb4, kb5, kb6 \
    ) \
 */
#   define WRAPPER_moonlander(...)    LAYOUT_moonlander(__VA_ARGS__)
#   define WRAPPER_moonlander_common( \
             k11, k12, k13, k14, k15,             k71, k72, k73, k74, k75, \
             k21, k22, k23, k24, k25,             k81, k82, k83, k84, k85, \
             k31, k32, k33, k34, k35,             k91, k92, k93, k94, k95, \
             k41, k42, k43, k44,                       ka2, ka3, ka4, ka5  \
    ) WRAPPER_moonlander( \
        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,      \
        XXXXXXX,     k11,     k12,     k13,     k14,     k15, XXXXXXX,   XXXXXXX, k71,     k72,     k73,     k74,     k75,     XXXXXXX,      \
        XXXXXXX,     k21,     k22,     k23,     k24,     k25, XXXXXXX,   XXXXXXX, k81,     k82,     k83,     k84,     k85,     XXXXXXX,      \
        KC_LSFT,     k31,     k32,     k33,     k34,     k35,                     k91,     k92,     k93,     k94,     k95,     KC_RSFT,      \
   MO(_SPECIAL),     k41,     k42,     k43,     k44,        TO(_GAME),   XXXXXXX,          ka2,     ka3,     ka4,     ka5,     MO(_SPECIAL), \
                           LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),KC_LEAD,   KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT)                            )

#   define WRAPPER_moonlander_mods( \
        k11, k12, k13, k14, k15,             k71, k72, k73, k74, k75, \
        k21, k22, k23, k24, k25,             k81, k82, k83, k84, k85, \
        k31, k32, k33, k34, k35,             k91, k92, k93, k94, k95, \
        k41, k42, k43, k44,                       ka2, ka3, ka4, ka5  \
    ) WRAPPER_moonlander_common( \
              k11 ,       k12 ,       k13 ,       k14 , k15,             k71, k72,        k73,        k74,        k75, \
              k21 , SFT_T(k22), GUI_T(k23), ALT_T(k24), k25,             k81, ALT_T(k82), GUI_T(k83), SFT_T(k84), k85, \
        CTL_T(k31),       k32 ,       k33 ,       k34 , k35,             k91, k92,        k93,        k94,        CTL_T(k95), \
              k41 ,       k42 ,       k43 ,       k44 ,                       ka2,        ka3,        ka4,        ka5  \
    )
#   define WRAPPER_moonlander_gamepad( \
        k00, k01, k02, k03, k04, k05, k06, \
        k10, k11, k12, k13, k14, k15, k16, \
        k20, k21, k22, k23, k24, k25, k26, \
        k30, k31, k32, k33, k34, k35,      \
        k40, k41, k42, k43, k44,      k53, \
                            k50, k51, k52  \
    ) WRAPPER_moonlander( \
        k00, k01, k02, k03, k04, k05, k06,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
        k10, k11, k12, k13, k14, k15, k16,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
        k20, k21, k22, k23, k24, k25, k26,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
        k30, k31, k32, k33, k34, k35,                 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
        k40, k41, k42, k43, k44,      k53,   XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
                            k50, k51, k52,   XXXXXXX, XXXXXXX, TO(_WORKMAN) \
    )

#   define LAYOUT_moonlander_common(...)  WRAPPER_moonlander_common(__VA_ARGS__)
#   define LAYOUT_moonlander_mods(...)    WRAPPER_moonlander_mods(__VA_ARGS__)
#   define LAYOUT_moonlander_gamepad(...) WRAPPER_moonlander_gamepad(__VA_ARGS__)
#elif defined(KEYBOARD_ergodox_ez)
/** Ergodox EZ Empty
     .---------------------------------------------. .---------------------------------------------.
     |       |     |     |     |     |     |       | !       |     |     |     |     |     |       |
     !-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
     |       |     |     |     |     |     |       | !       |     |     |     |     |     |       |
     !-------+-----+-----+-----x-----x-----!       ! !       !-----x-----x-----+-----+-----+-------!
     |       |     |     |     |     |     |-------! !-------!     |     |     |     |     |       |
     !-------+-----+-----+-----x-----x-----!       ! !       !-----x-----x-----+-----+-----+-------!
     |       |     |     |     |     |     |       | !       |     |     |     |     |     |       |
     '-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
      |      |     |     |     |     |                             !     |     |     |     |      |
      '------------------------------'                             '------------------------------'
                                   .---------------. .---------------.
                                   |       |       | !       |       |
                           .-------+-------+-------! !-------+-------+-------.
                           !       !       |       | !       |       !       !
                           !       !       !-------! !-------!       !       !
                           |       |       |       | !       |       |       |
                           '-----------------------' '-----------------------'

    ---------- LEFT HAND -----------   ---------- RIGHT HAND ----------
    (                                                                    \
    L00,L01,L02,L03,L04,L05,L06,           R00,R01,R02,R03,R04,R05,R06,  \
    L10,L11,L12,L13,L14,L15,L16,           R10,R11,R12,R13,R14,R15,R16,  \
    L20,L21,L22,L23,L24,L25,                   R21,R22,R23,R24,R25,R26,  \
    L30,L31,L32,L33,L34,L35,L36,           R30,R31,R32,R33,R34,R35,R36,  \
    L40,L41,L42,L43,L44,                           R42,R43,R44,R45,R46,  \
                            L55,L56,   R50,R51,                          \
                                L54,   R52,                              \
                        L53,L52,L51,   R55,R54,R53                       \
    )
*/
#   define WRAPPER_ergodox_ez(...)     LAYOUT_ergodox_pretty(__VA_ARGS__)

/** Common Wrapper
     .---------------------------------------------. .---------------------------------------------.
     |   X   |  X  |  X  |  X  |  X  |  X  |   X   | !   X   |  X  |  X  |  X  |  X  |  X  |   X   |
     !-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
     |   X   |     |     |     |     |     |   X   | !   X   |     |     |     |     |     |   X   |
     !-------+-----+-----+-----x-----x-----!       ! !       !-----x-----x-----+-----+-----+-------!
     |   X   |     |     |     |     |     |-------! !-------!     |     |     |     |     |   X   |
     !-------+-----+-----+-----x-----x-----!   X   ! !   X   !-----x-----x-----+-----+-----+-------!
     |   X   |     |     |     |     |     |       | !       |     |     |     |     |     |   X   |
     '-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
      | SPCL |     |     |     |     |                             !     |     |     |     | SPCL |
      '------------------------------'                             '------------------------------'
                                   .---------------. .---------------.
                                   |   X   |   X   | !   X   |   X   |
                           .-------+-------+-------! !-------+-------+-------.
                           ! Space ! BSpace|   X   | !   X   |  Tab  ! Enter !
                           !   /   !   /   !-------! !-------!   /   !   /   !
                           | LOWER | Hyper |  LEAD | !  CCCV |  Meh  | RAISE |
                           '-----------------------' '-----------------------'
*/
#   define WRAPPER_ergodox_common( \
        L11,L12,L13,L14,L15,           R11,R12,R13,R14,R15,  \
        L21,L22,L23,L24,L25,           R21,R22,R23,R24,R25,  \
        L31,L32,L33,L34,L35,           R31,R32,R33,R34,R35,  \
        L41,L42,L43,L44,                   R42,R43,R44,R45   \
    ) WRAPPER_ergodox_ez( \
        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,           XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,      XXXXXXX, \
        XXXXXXX,     L11,     L12,     L13,     L14,     L15, XXXXXXX,           XXXXXXX,     R11,     R12,     R13,     R14,     R15,      XXXXXXX, \
        XXXXXXX,     L21,     L22,     L23,     L24,     L25,                                 R21,     R22,     R23,     R24,     R25,      XXXXXXX, \
        KC_LSFT,     L31,     L32,     L33,     L34,     L35, XXXXXXX,           XXXXXXX,     R31,     R32,     R33,     R34,     R35,      KC_RSFT, \
   MO(_SPECIAL),     L41,     L42,     L43,     L44,                                                   R42,     R43,     R44,     R45, MO(_SPECIAL), \
                                                                                                                                                     \
                                                      XXXXXXX,XXXXXXX,           XXXXXXX,XXXXXXX,                                                    \
                                                              XXXXXXX,           XXXXXXX,                                                            \
                           LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),KC_LEAD,           KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT)                            )

/** Common Wrapper with Mod Tap/Hold overlay
     .---------------------------------------------. .---------------------------------------------.
     |   X   |  X  |  X  |  X  |  X  |  X  |   X   | !   X   |  X  |  X  |  X  |  X  |  X  |   X   |
     !-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
     |   X   |     |     |     |     |     |   X   | !   X   |     |     |     |     |     |   X   |
     !-------+-----+-----+-----x-----x-----!       ! !       !-----x-----x-----+-----+-----+-------!
     |   X   |     |Shift| Cmd | Alt |     |-------! !-------!     | Alt | Cmd |Shift|     |   X   |
     !-------+-----+-----+-----x-----x-----!   X   ! !   X   !-----x-----x-----+-----+-----+-------!
     |  Sft  | Ctl |     |     |     |     |       | !       |     |     |     |     | Ctl |  Sft  |
     '-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
      | SPCL |     |     |     |     |                             !     |     |     |     | SPCL |
      '------------------------------'                             '------------------------------'
                                   .---------------. .---------------.
                                   |   X   |   X   | !   X   |   X   |
                           .-------+-------+-------! !-------+-------+-------.
                           ! Space ! BSpace|   X   | !   X   |  Tab  ! Enter !
                           !   /   !   /   !-------! !-------!   /   !   /   !
                           | LOWER | Hyper |  LEAD | !  CCCV |  Meh  | RAISE |
                           '-----------------------' '-----------------------'
*/
#   define WRAPPER_ergodox_mods( \
        L11,L12,L13,L14,L15,           R11,R12,R13,R14,R15,  \
        L21,L22,L23,L24,L25,           R21,R22,R23,R24,R25,  \
        L31,L32,L33,L34,L35,           R31,R32,R33,R34,R35,  \
        L41,L42,L43,L44,                   R42,R43,R44,R45   \
    ) WRAPPER_ergodox_common( \
              L11 ,       L12 ,       L13 ,       L14 , L15,           R11,       R12 ,       R13 ,       R14 ,        R15,  \
              L21 , SFT_T(L22), GUI_T(L23), ALT_T(L24), L25,           R21, ALT_T(R22), GUI_T(R23), SFT_T(R24),        R25,  \
        CTL_T(L31),       L32 ,       L33 ,       L34 , L35,           R31,       R32 ,       R33 ,       R34 , CTL_T(R35),  \
              L41 ,       L42 ,       L43 ,       L44 ,                           R42 ,       R43 ,       R44 ,        R45   )

// These macros are used when defining layouts in keymap.c
#   define LAYOUT_ergodox_common(...)  WRAPPER_ergodox_common(__VA_ARGS__)
#   define LAYOUT_ergodox_mods(...)    WRAPPER_ergodox_mods(__VA_ARGS__)
#endif // END Keyboard specific wrapper defines
/**
 * Alpha/Num key wrappers for portability
 */

// Workman
#define __________________WORKMN_L1__________________   KC_Q, KC_D, KC_R, KC_W, KC_B
#define __________________WORKMN_L2__________________   KC_A, KC_S, KC_H, KC_T, KC_G
#define __________________WORKMN_L3__________________   KC_Z, KC_X, KC_M, KC_C, KC_V

#define __________________WORKMN_R1__________________   KC_J, KC_F, KC_U,    KC_P,   KC_SCLN
#define __________________WORKMN_R2__________________   KC_Y, KC_N, KC_E,    KC_O,   KC_I
#define __________________WORKMN_R3__________________   KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH

// QWERTY
#define __________________QWERTY_L1__________________   KC_Q, KC_W, KC_E, KC_R, KC_T
#define __________________QWERTY_L2__________________   KC_A, KC_S, KC_D, KC_F, KC_G
#define __________________QWERTY_L3__________________   KC_Z, KC_X, KC_C, KC_V, KC_B

#define __________________QWERTY_R1__________________   KC_Y, KC_U, KC_I,    KC_O,   KC_P
#define __________________QWERTY_R2__________________   KC_H, KC_J, KC_K,    KC_L,   KC_SCLN
#define __________________QWERTY_R3__________________   KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH

#define ________________QWERTY_R1_LHS________________   KC_P,    KC_O,   KC_I,     KC_U, KC_Y
#define ________________QWERTY_R2_LHS________________   KC_SCLN, KC_L,   KC_K,     KC_J, KC_H
#define ________________QWERTY_R3_LHS________________   KC_SLSH, KC_DOT, KC_COMM,  KC_M, KC_N

// Nums
#define ___________________NUMS_L____________________   KC_1, KC_2, KC_3, KC_4, KC_5,    KC_6
#define ___________________NUMS_R____________________   KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL

// Lower
#define __________________LOWER_L1___________________   KC_PGUP, KC_TAB,  KC_UP,   KC_ENT,  KC_PGDN
#define __________________LOWER_L2___________________   KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END
#define __________________LOWER_L3___________________   KC_ESC,  KC_BSPC, KC_CUT,  KC_DEL,  KC_CCCV

#define __________________LOWER_R1___________________   XXXXXXX, KC_7, KC_8,   KC_9,    KC_ASTR
#define __________________LOWER_R2___________________   XXXXXXX, KC_4, KC_5,   KC_6,    KC_SLSH
#define __________________LOWER_R3___________________   XXXXXXX, KC_1, KC_2,   KC_3,    KC_MINS
//  Relevant keys: ->                                            KC_0, KC_DOT, KC_COMM, KC_PLUS <- these keys break our lovely wrapper pattern
 
// Raise
#define __________________RAISE_L1___________________   KC_PIPE, KC_UNDS, KC_LBRC, KC_RBRC, KC_AMPR
#define __________________RAISE_L2___________________   KC_BSLS, KC_SLSH, KC_LCBR, KC_RCBR, KC_ASTR
#define __________________RAISE_L3___________________   KC_HASH, KC_DLR , KC_PERC, KC_TILD, KC_GRV

#define __________________RAISE_R1___________________   KC_EXLM, KC_LABK, KC_RABK, KC_MINS, KC_SCLN
#define __________________RAISE_R2___________________   KC_QUES, KC_LPRN, KC_RPRN, KC_EQL,  KC_COLN
#define __________________RAISE_R3___________________   KC_AT,   KC_QUOT, KC_DQUO, KC_PLUS, KC_CIRC

// Adjust
#define __________________ADJUST_L1__________________   KC_MAKE,        DEBUG,     RESET, TERM_ON, TERM_OFF
#define __________________ADJUST_L2__________________   KC__MUTE, KC__VOLDOWN, KC__VOLUP, KC_MPLY,  KC_MNXT
#define __________________ADJUST_L3__________________   KC_VRSN,        AU_ON,    AU_OFF, CG_SWAP,  CG_NORM

#define __________________ADJUST_R1__________________   MU_MOD, MU_ON,   MU_OFF,  MI_ON,   MI_OFF
#define __________________ADJUST_R2__________________   MUV_IN, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD
#define __________________ADJUST_R3__________________   MUV_DE, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD
// clang-format on

M users/kuatsure/kuatsure.c => users/kuatsure/kuatsure.c +4 -10
@@ 3,7 3,8 @@

qk_tap_dance_action_t tap_dance_actions[] = {
  [TD_LBRC] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LT),
  [TD_RBRC] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_GT)
  [TD_RBRC] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_GT),
  [TD_SLSH] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_BSLS),
};

__attribute__ ((weak))


@@ 29,15 30,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {

    case KB_FLSH:
      if (!record->event.pressed) {
        SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
          #if  (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
            ":dfu "
          #elif defined(BOOTLOADER_HALFKAY)
            ":teensy "
          #elif defined(BOOTLOADER_CATERINA)
            ":avrdude "
          #endif
          SS_TAP(X_ENTER)
        SEND_STRING(
          "qmk flash -kb " QMK_KEYBOARD " -km " QMK_KEYMAP
        );

        reset_keyboard();

M users/kuatsure/kuatsure.h => users/kuatsure/kuatsure.h +7 -3
@@ 11,13 11,18 @@ enum kuatsure_keycodes {
  USER_SAFE_RANGE,
};

#define ONESHOT_TAP_TOGGLE 2
#define KT_LSFT OSM(MOD_LSFT)

enum {
  TD_LBRC = 0,
  TD_RBRC,
  TD_SLSH
};

#define KT_LBRC TD(TD_LBRC)
#define KT_RBRC TD(TD_RBRC)
#define KT_SLSH TD(TD_SLSH)

#define TAPPING_TERM 200



@@ 33,8 38,6 @@ void tmux_pane_zoom(void);
#undef LEADER_TIMEOUT
#define LEADER_TIMEOUT 300

#define LAYOUT_preonic_grid_wrapper(...)   LAYOUT_preonic_grid(__VA_ARGS__)

#define _________________NUMBER_L1_________________        KC_1,    KC_2,    KC_3,    KC_4,    KC_5
#define _________________NUMBER_R1_________________        KC_6,    KC_7,    KC_8,    KC_9,    KC_0



@@ 47,7 50,8 @@ void tmux_pane_zoom(void);

#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KT_SLSH
#define _________________QWERTY_R3_M_______________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_UP

#define ____________FUNCTION_1____________                 KC_F1,   KC_F2,   KC_F3,   KC_F4
#define ____________FUNCTION_2____________                 KC_F5,   KC_F6,   KC_F7,   KC_F8