~ruther/qmk_firmware

862a006190f2ed568d68e22a25b878a3d6368bc0 — tmk 12 years ago 796defa
Fix keymap of hid_liber from yeeeargh
1 files changed, 8 insertions(+), 13 deletions(-)

M keyboard/hid_liber/keymap_custom.h
M keyboard/hid_liber/keymap_custom.h => keyboard/hid_liber/keymap_custom.h +8 -13
@@ 1,5 1,5 @@
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
/* Keymap 0: Default Keymap
 *
 * ANSI:
 *


@@ 15,7 15,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |-----------------------------------------------------------|     ,---.    
 * |Shft|iso|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |     |Up |    
 * |-----------------------------------------------------------| ,-----------.
 * |Ctl|Gui|Alt|          Space                |Alt|Gui|FN0|Ctl| |Lef|Dow|Rig|
 * |Ctl|Gui|Alt|          Space                |Alt|Gui|FN1|Ctl| |Lef|Dow|Rig|
 * `-----------------------------------------------------------' `-----------'
 */



@@ 25,15 25,10 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
      TAB,    Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P, LBRC, RBRC, BSLS,  DEL,  END, PGDN, \
     CAPS,    A,    S,    D,    F,    G,    H,    J,    K,    L, SCLN, QUOT,        ENT,                   \
     LSFT, NUBS,    Z,    X,    C,    V,    B,    N,    M, COMM,  DOT, SLSH,       RSFT,         UP,       \
     LCTL, LGUI, LALT,              SPC,                         RALT, RGUI,  FN0, RCTL, LEFT, DOWN, RGHT),
     LCTL, LGUI, LALT,              SPC,                         RALT, RGUI,  FN1, RCTL, LEFT, DOWN, RGHT),



};

static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
/* 
 * Layer 1: Media Keys
 * Keymap 1: Media Keys
 *
 * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.
 * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|


@@ 47,19 42,19 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
 * |-----------------------------------------------------------|     ,---.    
 * |Shft|iso|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |     |Ply|    
 * |-----------------------------------------------------------| ,-----------.
 * |Ctl|Gui|Alt|          Space                |Alt|Gui|FN0|Ctl| |Prv|Stp|Nxt|
 * |Ctl|Gui|Alt|          Space                |Alt|Gui|FN1|Ctl| |Prv|Stp|Nxt|
 * `-----------------------------------------------------------' `-----------'
 */

 KEYMAP(
     TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,       TRNS, TRNS, TRNS, \
     TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MSEL, VOLU, \
     TRNS,   P1,   P2,   P3,   P4,   P5,   P6,   P7,   P8,   P9,   P0, TRNS, TRNS, TRNS, TRNS, MSEL, VOLU, \
     TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MUTE, VOLD, \
     TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,       TRNS,                   \
     TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,       TRNS,       MPLY,       \
     TRNS, TRNS, TRNS,                   TRNS,                   TRNS, TRNS,  FN0, TRNS, MPRV, MSTP, MNXT),
     TRNS, TRNS, TRNS,                   TRNS,                   TRNS, TRNS,  FN1, TRNS, MPRV, MSTP, MNXT),
};

static const uint16_t PROGMEM fn_actions[] = {
	[0] = ACTION_OVERLAY_MOMENTARY(0),		// activate LAYER1 when FN0 pressed
	[1] = ACTION_LAYER_MOMENTARY(1),		// activate Keymap 1 when FN1 pressed
};