~ruther/qmk_firmware

85022f8bb5129f7118b55556c1ce85bc7d721356 — Drashna Jaelre 6 years ago 9e4ac6c
Fix ARM Audio issues and its EEPROM persistence (#4936)

* Don't click if turning audio off

On ARM, playing the click when turning off audio causes the audio get stuck and continually play the tone

* Fix Audio EEPROM support for ARM

* Update touched files to conform to QMK Coding Conventions

* Add better check for ARM EEPROM support
2 files changed, 322 insertions(+), 316 deletions(-)

M quantum/audio/audio_arm.c
M quantum/process_keycode/process_clicky.c
M quantum/audio/audio_arm.c => quantum/audio/audio_arm.c +308 -304
@@ 273,19 273,24 @@ static const DACConversionGroup dacgrpcfg2 = {
  .trigger      = DAC_TRG(0)
};

void audio_init()
{

    if (audio_initialized)
        return;

    // Check EEPROM
    // if (!eeconfig_is_enabled())
    // {
    //     eeconfig_init();
    // }
    // audio_config.raw = eeconfig_read_audio();
void audio_init() {

  if (audio_initialized) {
    return;
  }

  // Check EEPROM
  #if defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
    if (!eeconfig_is_enabled()) {
      eeconfig_init();
    }
    audio_config.raw = eeconfig_read_audio();
#else // ARM EEPROM
    audio_config.enable = true;
  #ifdef AUDIO_CLICKY_ON
    audio_config.clicky_enable = true;
  #endif
#endif // ARM EEPROM

  /*
   * Starting DAC1 driver, setting up the output pin as analog as suggested


@@ 308,16 313,15 @@ void audio_init()
  dacStartConversion(&DACD1, &dacgrpcfg1, (dacsample_t *)dac_buffer, DAC_BUFFER_SIZE);
  dacStartConversion(&DACD2, &dacgrpcfg2, (dacsample_t *)dac_buffer_2, DAC_BUFFER_SIZE);

    audio_initialized = true;
  audio_initialized = true;

    if (audio_config.enable) {
        PLAY_SONG(startup_song);
    }
  if (audio_config.enable) {
    PLAY_SONG(startup_song);
  }

}

void stop_all_notes()
{
void stop_all_notes() {
    dprintf("audio stop all notes");

    if (!audio_initialized) {


@@ 342,347 346,347 @@ void stop_all_notes()
    }
}

void stop_note(float freq)
{
    dprintf("audio stop note freq=%d", (int)freq);
void stop_note(float freq) {
  dprintf("audio stop note freq=%d", (int)freq);

    if (playing_note) {
        if (!audio_initialized) {
            audio_init();
        }
        for (int i = 7; i >= 0; i--) {
            if (frequencies[i] == freq) {
                frequencies[i] = 0;
                volumes[i] = 0;
                for (int j = i; (j < 7); j++) {
                    frequencies[j] = frequencies[j+1];
                    frequencies[j+1] = 0;
                    volumes[j] = volumes[j+1];
                    volumes[j+1] = 0;
                }
                break;
            }
        }
        voices--;
        if (voices < 0)
            voices = 0;
        if (voice_place >= voices) {
            voice_place = 0;
        }
        if (voices == 0) {
            STOP_CHANNEL_1();
            STOP_CHANNEL_2();
            gptStopTimer(&GPTD8);
            frequency = 0;
            frequency_alt = 0;
            volume = 0;
            playing_note = false;
  if (playing_note) {
    if (!audio_initialized) {
      audio_init();
    }
    for (int i = 7; i >= 0; i--) {
      if (frequencies[i] == freq) {
        frequencies[i] = 0;
        volumes[i] = 0;
        for (int j = i; (j < 7); j++) {
          frequencies[j] = frequencies[j+1];
          frequencies[j+1] = 0;
          volumes[j] = volumes[j+1];
          volumes[j+1] = 0;
        }
        break;
      }
    }
    voices--;
    if (voices < 0) {
      voices = 0;
    }
    if (voice_place >= voices) {
      voice_place = 0;
    }
    if (voices == 0) {
      STOP_CHANNEL_1();
      STOP_CHANNEL_2();
      gptStopTimer(&GPTD8);
      frequency = 0;
      frequency_alt = 0;
      volume = 0;
      playing_note = false;
    }
  }
}

#ifdef VIBRATO_ENABLE

float mod(float a, int b)
{
    float r = fmod(a, b);
    return r < 0 ? r + b : r;
float mod(float a, int b) {
  float r = fmod(a, b);
  return r < 0 ? r + b : r;
}

float vibrato(float average_freq) {
    #ifdef VIBRATO_STRENGTH_ENABLE
        float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
    #else
        float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
    #endif
    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
    return vibrated_freq;
  #ifdef VIBRATO_STRENGTH_ENABLE
    float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
  #else
    float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
  #endif
  vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
  return vibrated_freq;
}

#endif

static void gpt_cb8(GPTDriver *gptp) {
    float freq;

    if (playing_note) {
        if (voices > 0) {

            float freq_alt = 0;
                if (voices > 1) {
                    if (polyphony_rate == 0) {
                        if (glissando) {
                            if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
                                frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
                            } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
                                frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
                            } else {
                                frequency_alt = frequencies[voices - 2];
                            }
                        } else {
                            frequency_alt = frequencies[voices - 2];
                        }

                        #ifdef VIBRATO_ENABLE
                            if (vibrato_strength > 0) {
                                freq_alt = vibrato(frequency_alt);
                            } else {
                                freq_alt = frequency_alt;
                            }
                        #else
                            freq_alt = frequency_alt;
                        #endif
                    }

                    if (envelope_index < 65535) {
                        envelope_index++;
                    }

                    freq_alt = voice_envelope(freq_alt);

                    if (freq_alt < 30.517578125) {
                        freq_alt = 30.52;
                    }

                    if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
                        UPDATE_CHANNEL_2_FREQ(freq_alt);
                    } else {
                        RESTART_CHANNEL_2();
                    }
                    //note_timbre;
                }

            if (polyphony_rate > 0) {
                if (voices > 1) {
                    voice_place %= voices;
                    if (place++ > (frequencies[voice_place] / polyphony_rate)) {
                        voice_place = (voice_place + 1) % voices;
                        place = 0.0;
                    }
                }

                #ifdef VIBRATO_ENABLE
                    if (vibrato_strength > 0) {
                        freq = vibrato(frequencies[voice_place]);
                    } else {
                        freq = frequencies[voice_place];
                    }
                #else
                    freq = frequencies[voice_place];
                #endif
  float freq;

  if (playing_note) {
    if (voices > 0) {

      float freq_alt = 0;
      if (voices > 1) {
        if (polyphony_rate == 0) {
          if (glissando) {
            if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
              frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
            } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
              frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
            } else {
                if (glissando) {
                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
                        frequency = frequency * pow(2, 440/frequency/12/2);
                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
                        frequency = frequency * pow(2, -440/frequency/12/2);
                    } else {
                        frequency = frequencies[voices - 1];
                    }
                } else {
                    frequency = frequencies[voices - 1];
                }

                #ifdef VIBRATO_ENABLE
                    if (vibrato_strength > 0) {
                        freq = vibrato(frequency);
                    } else {
                        freq = frequency;
                    }
                #else
                    freq = frequency;
                #endif
              frequency_alt = frequencies[voices - 2];
            }
          } else {
            frequency_alt = frequencies[voices - 2];
          }

            if (envelope_index < 65535) {
                envelope_index++;
            }

            freq = voice_envelope(freq);

            if (freq < 30.517578125) {
                freq = 30.52;
            }


            if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
                UPDATE_CHANNEL_1_FREQ(freq);
          #ifdef VIBRATO_ENABLE
            if (vibrato_strength > 0) {
              freq_alt = vibrato(frequency_alt);
            } else {
                RESTART_CHANNEL_1();
              freq_alt = frequency_alt;
            }
            //note_timbre;
          #else
            freq_alt = frequency_alt;
          #endif
        }
    }

    if (playing_notes) {
        if (note_frequency > 0) {
            #ifdef VIBRATO_ENABLE
                if (vibrato_strength > 0) {
                    freq = vibrato(note_frequency);
                } else {
                    freq = note_frequency;
                }
            #else
                    freq = note_frequency;
            #endif

            if (envelope_index < 65535) {
                envelope_index++;
            }
            freq = voice_envelope(freq);
        if (envelope_index < 65535) {
          envelope_index++;
        }

        freq_alt = voice_envelope(freq_alt);

            if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
                UPDATE_CHANNEL_1_FREQ(freq);
                UPDATE_CHANNEL_2_FREQ(freq);
            }
            //note_timbre;
        if (freq_alt < 30.517578125) {
          freq_alt = 30.52;
        }

        if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
          UPDATE_CHANNEL_2_FREQ(freq_alt);
        } else {
            // gptStopTimer(&GPTD6);
            // gptStopTimer(&GPTD7);
          RESTART_CHANNEL_2();
        }
        //note_timbre;
      }

      if (polyphony_rate > 0) {
        if (voices > 1) {
          voice_place %= voices;
          if (place++ > (frequencies[voice_place] / polyphony_rate)) {
            voice_place = (voice_place + 1) % voices;
            place = 0.0;
          }
        }

        note_position++;
        bool end_of_note = false;
        if (GET_CHANNEL_1_FREQ > 0) {
            if (!note_resting)
                end_of_note = (note_position >= (note_length*8 - 1));
            else
                end_of_note = (note_position >= (note_length*8));
        #ifdef VIBRATO_ENABLE
          if (vibrato_strength > 0) {
              freq = vibrato(frequencies[voice_place]);
          } else {
              freq = frequencies[voice_place];
          }
        #else
          freq = frequencies[voice_place];
        #endif
      } else {
        if (glissando) {
          if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
            frequency = frequency * pow(2, 440/frequency/12/2);
          } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
            frequency = frequency * pow(2, -440/frequency/12/2);
          } else {
            frequency = frequencies[voices - 1];
          }
        } else {
            end_of_note = (note_position >= (note_length*8));
          frequency = frequencies[voices - 1];
        }

        if (end_of_note) {
            current_note++;
            if (current_note >= notes_count) {
                if (notes_repeat) {
                    current_note = 0;
                } else {
                    STOP_CHANNEL_1();
                    STOP_CHANNEL_2();
                    // gptStopTimer(&GPTD8);
                    playing_notes = false;
                    return;
                }
            }
            if (!note_resting) {
                note_resting = true;
                current_note--;
                if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
                    note_frequency = 0;
                    note_length = 1;
                } else {
                    note_frequency = (*notes_pointer)[current_note][0];
                    note_length = 1;
                }
            } else {
                note_resting = false;
                envelope_index = 0;
                note_frequency = (*notes_pointer)[current_note][0];
                note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
            }
        #ifdef VIBRATO_ENABLE
          if (vibrato_strength > 0) {
            freq = vibrato(frequency);
          } else {
            freq = frequency;
          }
        #else
          freq = frequency;
        #endif
      }

            note_position = 0;
        }
    }
      if (envelope_index < 65535) {
        envelope_index++;
      }

    if (!audio_config.enable) {
        playing_notes = false;
        playing_note = false;
    }
}
      freq = voice_envelope(freq);

void play_note(float freq, int vol) {
      if (freq < 30.517578125) {
        freq = 30.52;
      }

    dprintf("audio play note freq=%d vol=%d", (int)freq, vol);

    if (!audio_initialized) {
        audio_init();
      if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
        UPDATE_CHANNEL_1_FREQ(freq);
      } else {
        RESTART_CHANNEL_1();
      }
      //note_timbre;
    }
  }

    if (audio_config.enable && voices < 8) {
  if (playing_notes) {
    if (note_frequency > 0) {
      #ifdef VIBRATO_ENABLE
        if (vibrato_strength > 0) {
          freq = vibrato(note_frequency);
        } else {
          freq = note_frequency;
        }
      #else
        freq = note_frequency;
      #endif

      if (envelope_index < 65535) {
        envelope_index++;
      }
      freq = voice_envelope(freq);

        // Cancel notes if notes are playing
        if (playing_notes)
            stop_all_notes();

        playing_note = true;
      if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
        UPDATE_CHANNEL_1_FREQ(freq);
        UPDATE_CHANNEL_2_FREQ(freq);
      }
      //note_timbre;
    } else {
        // gptStopTimer(&GPTD6);
        // gptStopTimer(&GPTD7);
    }

        envelope_index = 0;
    note_position++;
    bool end_of_note = false;
    if (GET_CHANNEL_1_FREQ > 0) {
      if (!note_resting)
        end_of_note = (note_position >= (note_length*8 - 1));
      else
        end_of_note = (note_position >= (note_length*8));
    } else {
      end_of_note = (note_position >= (note_length*8));
    }

        if (freq > 0) {
            frequencies[voices] = freq;
            volumes[voices] = vol;
            voices++;
    if (end_of_note) {
      current_note++;
      if (current_note >= notes_count) {
        if (notes_repeat) {
          current_note = 0;
        } else {
          STOP_CHANNEL_1();
          STOP_CHANNEL_2();
          // gptStopTimer(&GPTD8);
          playing_notes = false;
          return;
        }
      }
      if (!note_resting) {
        note_resting = true;
        current_note--;
        if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
          note_frequency = 0;
          note_length = 1;
        } else {
          note_frequency = (*notes_pointer)[current_note][0];
          note_length = 1;
        }
      } else {
        note_resting = false;
        envelope_index = 0;
        note_frequency = (*notes_pointer)[current_note][0];
        note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
      }

        gptStart(&GPTD8, &gpt8cfg1);
        gptStartContinuous(&GPTD8, 2U);
        RESTART_CHANNEL_1();
        RESTART_CHANNEL_2();
      note_position = 0;
    }
  }

  if (!audio_config.enable) {
    playing_notes = false;
    playing_note = false;
  }
}

void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
{
void play_note(float freq, int vol) {

    if (!audio_initialized) {
        audio_init();
  dprintf("audio play note freq=%d vol=%d", (int)freq, vol);

  if (!audio_initialized) {
      audio_init();
  }

  if (audio_config.enable && voices < 8) {

     // Cancel notes if notes are playing
    if (playing_notes) {
      stop_all_notes();
    }

    if (audio_config.enable) {
    playing_note = true;

        // Cancel note if a note is playing
        if (playing_note)
            stop_all_notes();
    envelope_index = 0;

        playing_notes = true;
    if (freq > 0) {
      frequencies[voices] = freq;
      volumes[voices] = vol;
      voices++;
    }

        notes_pointer = np;
        notes_count = n_count;
        notes_repeat = n_repeat;
    gptStart(&GPTD8, &gpt8cfg1);
    gptStartContinuous(&GPTD8, 2U);
    RESTART_CHANNEL_1();
    RESTART_CHANNEL_2();
  }

        place = 0;
        current_note = 0;
}

        note_frequency = (*notes_pointer)[current_note][0];
        note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
        note_position = 0;
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {

        gptStart(&GPTD8, &gpt8cfg1);
        gptStartContinuous(&GPTD8, 2U);
        RESTART_CHANNEL_1();
        RESTART_CHANNEL_2();
  if (!audio_initialized) {
    audio_init();
  }

  if (audio_config.enable) {

    // Cancel note if a note is playing
    if (playing_note) {
      stop_all_notes();
    }

    playing_notes = true;

    notes_pointer = np;
    notes_count = n_count;
    notes_repeat = n_repeat;

    place = 0;
    current_note = 0;

    note_frequency = (*notes_pointer)[current_note][0];
    note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
    note_position = 0;

    gptStart(&GPTD8, &gpt8cfg1);
    gptStartContinuous(&GPTD8, 2U);
    RESTART_CHANNEL_1();
    RESTART_CHANNEL_2();
  }
}

bool is_playing_notes(void) {
    return playing_notes;
  return playing_notes;
}

bool is_audio_on(void) {
    return (audio_config.enable != 0);
  return (audio_config.enable != 0);
}

void audio_toggle(void) {
    audio_config.enable ^= 1;
    eeconfig_update_audio(audio_config.raw);
    if (audio_config.enable)
        audio_on_user();
  audio_config.enable ^= 1;
  eeconfig_update_audio(audio_config.raw);
  if (audio_config.enable) {
    audio_on_user();
  }
}

void audio_on(void) {
    audio_config.enable = 1;
    eeconfig_update_audio(audio_config.raw);
    audio_on_user();
  audio_config.enable = 1;
  eeconfig_update_audio(audio_config.raw);
  audio_on_user();
}

void audio_off(void) {
    audio_config.enable = 0;
    eeconfig_update_audio(audio_config.raw);
  stop_all_notes();
  audio_config.enable = 0;
  eeconfig_update_audio(audio_config.raw);
}

#ifdef VIBRATO_ENABLE


@@ 690,29 694,29 @@ void audio_off(void) {
// Vibrato rate functions

void set_vibrato_rate(float rate) {
    vibrato_rate = rate;
  vibrato_rate = rate;
}

void increase_vibrato_rate(float change) {
    vibrato_rate *= change;
  vibrato_rate *= change;
}

void decrease_vibrato_rate(float change) {
    vibrato_rate /= change;
  vibrato_rate /= change;
}

#ifdef VIBRATO_STRENGTH_ENABLE

void set_vibrato_strength(float strength) {
    vibrato_strength = strength;
  vibrato_strength = strength;
}

void increase_vibrato_strength(float change) {
    vibrato_strength *= change;
  vibrato_strength *= change;
}

void decrease_vibrato_strength(float change) {
    vibrato_strength /= change;
  vibrato_strength /= change;
}

#endif  /* VIBRATO_STRENGTH_ENABLE */


@@ 722,45 726,45 @@ void decrease_vibrato_strength(float change) {
// Polyphony functions

void set_polyphony_rate(float rate) {
    polyphony_rate = rate;
  polyphony_rate = rate;
}

void enable_polyphony() {
    polyphony_rate = 5;
  polyphony_rate = 5;
}

void disable_polyphony() {
    polyphony_rate = 0;
  polyphony_rate = 0;
}

void increase_polyphony_rate(float change) {
    polyphony_rate *= change;
  polyphony_rate *= change;
}

void decrease_polyphony_rate(float change) {
    polyphony_rate /= change;
  polyphony_rate /= change;
}

// Timbre function

void set_timbre(float timbre) {
    note_timbre = timbre;
  note_timbre = timbre;
}

// Tempo functions

void set_tempo(uint8_t tempo) {
    note_tempo = tempo;
  note_tempo = tempo;
}

void decrease_tempo(uint8_t tempo_change) {
    note_tempo += tempo_change;
  note_tempo += tempo_change;
}

void increase_tempo(uint8_t tempo_change) {
    if (note_tempo - tempo_change < 10) {
        note_tempo = 10;
    } else {
        note_tempo -= tempo_change;
    }
  if (note_tempo - tempo_change < 10) {
    note_tempo = 10;
  } else {
    note_tempo -= tempo_change;
  }
}

M quantum/process_keycode/process_clicky.c => quantum/process_keycode/process_clicky.c +14 -12
@@ 32,7 32,7 @@ extern bool midi_activated;

void clicky_play(void) {
#ifndef NO_MUSIC_MODE
  if (music_activated || midi_activated) return;
  if (music_activated || midi_activated || audio_config.enable) return;
#endif // !NO_MUSIC_MODE
  clicky_song[0][0] = 2.0f * clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) );
  clicky_song[1][0] = clicky_freq * (1.0f + clicky_rand * ( ((float)rand()) / ((float)(RAND_MAX)) ) );


@@ 73,27 73,29 @@ void clicky_off(void) {
}

bool is_clicky_on(void) {
      return (audio_config.clicky_enable != 0);
  return (audio_config.clicky_enable != 0);
}

bool process_clicky(uint16_t keycode, keyrecord_t *record) {
    if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); }
  if (keycode == CLICKY_TOGGLE && record->event.pressed) { clicky_toggle(); }

    if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); }
    if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); }
  if (keycode == CLICKY_ENABLE && record->event.pressed) { clicky_on(); }
  if (keycode == CLICKY_DISABLE && record->event.pressed) { clicky_off(); }

    if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); }
  if (keycode == CLICKY_RESET && record->event.pressed) { clicky_freq_reset(); }

    if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); }
    if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); }
  if (keycode == CLICKY_UP && record->event.pressed) { clicky_freq_up(); }
  if (keycode == CLICKY_DOWN && record->event.pressed) { clicky_freq_down(); }


    if ( audio_config.clicky_enable ) {
      if (record->event.pressed) {
        clicky_play();;
  if (audio_config.enable && audio_config.clicky_enable) {
    if (record->event.pressed) { // Leave this separate so it's easier to add upstroke sound
      if (keycode != AU_OFF && keycode != AU_TOG) { // DO NOT PLAY if audio will be disabled, and causes issuse on ARM
        clicky_play();
      }
    }
    return true;
  }
  return true;
}

#endif //AUDIO_CLICKY