~ruther/qmk_firmware

825ef0bd963a031281748089ea1d603d8963111b — Blake 5 years ago 58600d3
add keebio/bdn9:ghostseven keymap (#10154)

Keebio BDN9 Additional Keymap - Rev Encoders
A keyboards/keebio/bdn9/keymaps/ghostseven/config.h => keyboards/keebio/bdn9/keymaps/ghostseven/config.h +20 -0
@@ 0,0 1,20 @@
/* Copyright 2020 GhostSeven <work@ghost7.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#ifdef RGB_MATRIX_ENABLE
#    define RGB_MATRIX_KEYPRESSES
#endif

A keyboards/keebio/bdn9/keymaps/ghostseven/keymap.c => keyboards/keebio/bdn9/keymaps/ghostseven/keymap.c +70 -0
@@ 0,0 1,70 @@
/* Copyright 2020 GhostSeven <work@ghost7.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

enum encoder_names {
  _LEFT,
  _RIGHT,
  _MIDDLE,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
        | Knob 1: Vol Dn/Up |      | Knob 2: Page Dn/Up |
        | Press: Mute       | Home | Press: Play/Pause  |
        | Hold: Layer 2     | Up   | Enter              |
        | Left              | Down | Right              |
     */
    [0] = LAYOUT(
        KC_MUTE, KC_HOME, KC_MPLY,
        MO(1)  , KC_UP  , KC_ENT,
        KC_LEFT, KC_DOWN, KC_RGHT
    ),
    /*
        | RESET          | Shift+CMD+B (Build VS Code) | Media Stop |
        | Held: Layer 2  | Home | RGB Mode   |
        | Media Previous | End  | Media Next |
     */
    [1] = LAYOUT(
        RESET  , S(G(KC_B)), KC_STOP,
        _______, KC_HOME, RGB_MOD,
        KC_MPRV, KC_END , KC_MNXT
    ),
};

void encoder_update_user(uint8_t index, bool clockwise) {
    if (index == _LEFT) {
        if (clockwise) {
            tap_code(KC_VOLD);
        } else {
            tap_code(KC_VOLU);
        }
    }
    else if (index == _MIDDLE) {
        if (clockwise) {
            tap_code(KC_UP);
        } else {
            tap_code(KC_DOWN);
        }
    }
    else if (index == _RIGHT) {
        if (clockwise) {
            tap_code(KC_PGUP);
        } else {
            tap_code(KC_PGDN);
        }
    }
}