~ruther/qmk_firmware

809c05ddf2255179997cef61e80b4b7c8713e906 — Albert Y 2 years ago d81c541
Use random8 for jellybean effect (#19418)

1 files changed, 2 insertions(+), 2 deletions(-)

M quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
M quantum/rgb_matrix/animations/jellybean_raindrops_anim.h => quantum/rgb_matrix/animations/jellybean_raindrops_anim.h +2 -2
@@ 4,7 4,7 @@ RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)

static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
    if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
    HSV hsv = {rand() & 0xFF, qadd8(rand() & 0x7F, 0x80), rgb_matrix_config.hsv.v};
    HSV hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
    RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
    rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}


@@ 13,7 13,7 @@ bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
    if (!params->init) {
        // Change one LED every tick, make sure speed is not 0
        if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
            jellybean_raindrops_set_color(rand() % RGB_MATRIX_LED_COUNT, params);
            jellybean_raindrops_set_color(random8_max(RGB_MATRIX_LED_COUNT), params);
        }
        return false;
    }