~ruther/qmk_firmware

7e1093b70f424ed012a4122a91ba6bb1784b9eb8 — tmk 12 years ago 10b9237
Fix: action LAYER_BIT uses xor now instead of and/or.
2 files changed, 16 insertions(+), 19 deletions(-)

M common/action.c
M common/action.h
M common/action.c => common/action.c +9 -12
@@ 452,9 452,9 @@ static void process_action(keyrecord_t *record)
            switch (action.layer.code) {
                case 0x00:
                    if (event.pressed) {
                        layer_switch(current_layer | action.layer.opt);
                        layer_switch(current_layer ^ action.layer.opt);
                    } else {
                        layer_switch(current_layer & ~action.layer.opt);
                        layer_switch(current_layer ^ action.layer.opt);
                    }
                    break;
                case 0xF0:


@@ 462,25 462,22 @@ static void process_action(keyrecord_t *record)
                    if (event.pressed) {
                        if (tap_count < TAPPING_TOGGLE) {
                            debug("LAYER_BIT: tap toggle(press).\n");
                            layer_switch(current_layer | action.layer.opt);
                            layer_switch(current_layer ^ action.layer.opt);
                        }
                    } else {
                        if (tap_count < TAPPING_TOGGLE) {
                        if (tap_count <= TAPPING_TOGGLE) {
                            debug("LAYER_BIT: tap toggle(release).\n");
                            layer_switch(current_layer & ~action.layer.opt);
                        } else {
                            debug("LAYER_BIT: tap toggle.\n");
                            layer_switch(current_layer | action.layer.opt);
                            layer_switch(current_layer ^ action.layer.opt);
                        }
                    }
                    break;
                case 0xFF:
                    // change default layer
                    if (event.pressed) {
                        default_layer = current_layer | action.layer.opt;
                        default_layer = current_layer ^ action.layer.opt;
                        layer_switch(default_layer);
                    } else {
                        default_layer = current_layer & ~action.layer.opt;
                        default_layer = current_layer ^ action.layer.opt;
                        layer_switch(default_layer);
                    }
                    break;


@@ 492,7 489,7 @@ static void process_action(keyrecord_t *record)
                            register_code(action.layer.code);
                        } else {
                            debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
                            layer_switch(current_layer | action.layer.opt);
                            layer_switch(current_layer ^ action.layer.opt);
                        }
                    } else {
                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {


@@ 500,7 497,7 @@ static void process_action(keyrecord_t *record)
                            unregister_code(action.layer.code);
                        } else {
                            debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
                            layer_switch(current_layer & ~action.layer.opt);
                            layer_switch(current_layer ^ action.layer.opt);
                        }
                    }
                    break;

M common/action.h => common/action.h +7 -7
@@ 225,7 225,6 @@ enum acion_param {
/* action_t utility */
#define ACTION_NO                       0
#define ACTION(kind, param)             ((kind)<<12 | (param))
#define MOD_BITS(mods)                  (((mods)>>4 | (mods)) & 0x0F)

/* Key & Mods */
#define ACTION_KEY(key)                 ACTION(ACT_LMODS,    key)


@@ 235,15 234,16 @@ enum acion_param {
#define ACTION_RMODS_KEY(mods, key)     ACTION(ACT_RMODS,    (mods)<<8 | (key))

/* Mods + Tap key */
#define ACTION_LMODS_TAP(mods, key)     ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | (key))
#define ACTION_LMODS_ONESHOT(mods)      ACTION(ACT_LMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT)
#define ACTION_RMODS_TAP(mods, key)     ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | (key))
#define ACTION_RMODS_ONESHOT(mods)      ACTION(ACT_RMODS_TAP, MOD_BITS(mods)<<8 | ONE_SHOT)
#define MODS4(mods)                     (((mods)>>4 | (mods)) & 0x0F)
#define ACTION_LMODS_TAP(mods, key)     ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
#define ACTION_LMODS_ONESHOT(mods)      ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
#define ACTION_RMODS_TAP(mods, key)     ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
#define ACTION_RMODS_ONESHOT(mods)      ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)

/* Switch current layer */
#define ACTION_LAYER_SET_ON_PRESSED(layer)   ACTION(ACT_LAYER_PRESSED,  (layer)<<8 | 0x00)
#define ACTION_LAYER_SET_ON_RELEASED(layer)  ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
#define ACTION_LAYER_BIT(bits)               ACTION(ACT_LAYER_BIT,      (layer)<<8 | 0x00)
#define ACTION_LAYER_BIT(bits)               ACTION(ACT_LAYER_BIT,      (bits)<<8 | 0x00)
#define ACTION_LAYER_TO_DEFAULT_ON_PRESSED   ACTION(ACT_LAYER_EXT,      0x0<<8     | 0x00)
#define ACTION_LAYER_TO_DEFAULT_ON_RELEASED  ACTION(ACT_LAYER_EXT,      0x1<<8     | 0x00)
/* Switch default layer */


@@ 254,7 254,7 @@ enum acion_param {
#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8    | 0xFF)
/* Layer switch with tap key */
#define ACTION_LAYER_SET_TAP_KEY(layer, key)  ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
#define ACTION_LAYER_BIT_TAP_KEY(bits, key)   ACTION(ACT_LAYER_BIT,     (layer)<<8 | (key))
#define ACTION_LAYER_BIT_TAP_KEY(bits, key)   ACTION(ACT_LAYER_BIT,     (bits)<<8 | (key))
#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT,     0x0<<8     | (key))
/* with tap toggle */
#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer)   ACTION(ACT_LAYER_PRESSED,  (layer)<<8 | 0xF0)