~ruther/qmk_firmware

7e0147f8e6cebbf88a6f25c448cbd0246d3ab260 — Dasky 1 year, 6 months ago c245ee4
Fix compilation error when led/rgb process limit is zero. (#22328)

Co-authored-by: Drashna Jaelre <drashna@live.com>
M quantum/led_matrix/led_matrix.c => quantum/led_matrix/led_matrix.c +2 -3
@@ 342,9 342,8 @@ void led_matrix_task(void) {
        case RENDERING:
            led_task_render(effect);
            if (effect) {
                // Only run the basic indicators in the last render iteration (default there are 5 iterations)
                if (led_effect_params.iter == LED_MATRIX_LED_PROCESS_MAX_ITERATIONS) {
                    led_matrix_indicators();
                if (led_task_state == FLUSHING) {
                    led_matrix_indicators(); // ensure we only draw basic indicators once rendering is finished
                }
                led_matrix_indicators_advanced(&led_effect_params);
            }

M quantum/led_matrix/led_matrix.h => quantum/led_matrix/led_matrix.h +0 -1
@@ 88,7 88,6 @@
#ifndef LED_MATRIX_LED_PROCESS_LIMIT
#    define LED_MATRIX_LED_PROCESS_LIMIT ((LED_MATRIX_LED_COUNT + 4) / 5)
#endif
#define LED_MATRIX_LED_PROCESS_MAX_ITERATIONS ((LED_MATRIX_LED_COUNT + LED_MATRIX_LED_PROCESS_LIMIT - 1) / LED_MATRIX_LED_PROCESS_LIMIT)

#if defined(LED_MATRIX_LED_PROCESS_LIMIT) && LED_MATRIX_LED_PROCESS_LIMIT > 0 && LED_MATRIX_LED_PROCESS_LIMIT < LED_MATRIX_LED_COUNT
#    if defined(LED_MATRIX_SPLIT)

M quantum/rgb_matrix/rgb_matrix.c => quantum/rgb_matrix/rgb_matrix.c +1 -2
@@ 383,8 383,7 @@ void rgb_matrix_task(void) {
        case RENDERING:
            rgb_task_render(effect);
            if (effect) {
                // Only run the basic indicators in the last render iteration (default there are 5 iterations)
                if (rgb_effect_params.iter == RGB_MATRIX_LED_PROCESS_MAX_ITERATIONS) {
                if (rgb_task_state == FLUSHING) { // ensure we only draw basic indicators once rendering is finished
                    rgb_matrix_indicators();
                }
                rgb_matrix_indicators_advanced(&rgb_effect_params);

M quantum/rgb_matrix/rgb_matrix.h => quantum/rgb_matrix/rgb_matrix.h +0 -1
@@ 106,7 106,6 @@
#ifndef RGB_MATRIX_LED_PROCESS_LIMIT
#    define RGB_MATRIX_LED_PROCESS_LIMIT ((RGB_MATRIX_LED_COUNT + 4) / 5)
#endif
#define RGB_MATRIX_LED_PROCESS_MAX_ITERATIONS ((RGB_MATRIX_LED_COUNT + RGB_MATRIX_LED_PROCESS_LIMIT - 1) / RGB_MATRIX_LED_PROCESS_LIMIT)

#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < RGB_MATRIX_LED_COUNT
#    if defined(RGB_MATRIX_SPLIT)

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