M quantum/led_matrix/led_matrix.c => quantum/led_matrix/led_matrix.c +3 -20
@@ 74,9 74,6 @@ static uint8_t led_last_enable = UINT8_MAX;
static uint8_t led_last_effect = UINT8_MAX;
static effect_params_t led_effect_params = {0, LED_FLAG_ALL, false};
static led_task_states led_task_state = SYNCING;
-#if LED_MATRIX_TIMEOUT > 0
-static uint32_t led_anykey_timer;
-#endif // LED_MATRIX_TIMEOUT > 0
// double buffers
static uint32_t led_timer_buffer;
@@ 156,9 153,6 @@ void process_led_matrix(uint8_t row, uint8_t col, bool pressed) {
#ifndef LED_MATRIX_SPLIT
if (!is_keyboard_master()) return;
#endif
-#if LED_MATRIX_TIMEOUT > 0
- led_anykey_timer = 0;
-#endif // LED_MATRIX_TIMEOUT > 0
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
uint8_t led[LED_HITS_TO_REMEMBER];
@@ 208,22 202,11 @@ static bool led_matrix_none(effect_params_t *params) {
}
static void led_task_timers(void) {
-#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_MATRIX_TIMEOUT > 0
+#if defined(LED_MATRIX_KEYREACTIVE_ENABLED)
uint32_t deltaTime = sync_timer_elapsed32(led_timer_buffer);
-#endif // defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_MATRIX_TIMEOUT > 0
+#endif // defined(LED_MATRIX_KEYREACTIVE_ENABLED)
led_timer_buffer = sync_timer_read32();
- // Update double buffer timers
-#if LED_MATRIX_TIMEOUT > 0
- if (led_anykey_timer < UINT32_MAX) {
- if (UINT32_MAX - deltaTime < led_anykey_timer) {
- led_anykey_timer = UINT32_MAX;
- } else {
- led_anykey_timer += deltaTime;
- }
- }
-#endif // LED_MATRIX_TIMEOUT > 0
-
// Update double buffer last hit timers
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
uint8_t count = last_hit_buffer.count;
@@ 329,7 312,7 @@ void led_matrix_task(void) {
// while suspended and just do a software shutdown. This is a cheap hack for now.
bool suspend_backlight = suspend_state ||
#if LED_MATRIX_TIMEOUT > 0
- (led_anykey_timer > (uint32_t)LED_MATRIX_TIMEOUT) ||
+ (last_input_activity_elapsed() > (uint32_t)LED_MATRIX_TIMEOUT) ||
#endif // LED_MATRIX_TIMEOUT > 0
false;
M quantum/rgb_matrix/rgb_matrix.c => quantum/rgb_matrix/rgb_matrix.c +3 -16
@@ 76,9 76,6 @@ static uint8_t rgb_last_enable = UINT8_MAX;
static uint8_t rgb_last_effect = UINT8_MAX;
static effect_params_t rgb_effect_params = {0, LED_FLAG_ALL, false};
static rgb_task_states rgb_task_state = SYNCING;
-#if RGB_MATRIX_TIMEOUT > 0
-static uint32_t rgb_anykey_timer;
-#endif // RGB_MATRIX_TIMEOUT > 0
// double buffers
static uint32_t rgb_timer_buffer;
@@ 163,9 160,6 @@ void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed) {
#ifndef RGB_MATRIX_SPLIT
if (!is_keyboard_master()) return;
#endif
-#if RGB_MATRIX_TIMEOUT > 0
- rgb_anykey_timer = 0;
-#endif // RGB_MATRIX_TIMEOUT > 0
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
uint8_t led[LED_HITS_TO_REMEMBER];
@@ 246,18 240,11 @@ static bool rgb_matrix_none(effect_params_t *params) {
}
static void rgb_task_timers(void) {
-#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_MATRIX_TIMEOUT > 0
+#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
uint32_t deltaTime = sync_timer_elapsed32(rgb_timer_buffer);
-#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_MATRIX_TIMEOUT > 0
+#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
rgb_timer_buffer = sync_timer_read32();
- // Update double buffer timers
-#if RGB_MATRIX_TIMEOUT > 0
- if (rgb_anykey_timer + deltaTime <= UINT32_MAX) {
- rgb_anykey_timer += deltaTime;
- }
-#endif // RGB_MATRIX_TIMEOUT > 0
-
// Update double buffer last hit timers
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
uint8_t count = last_hit_buffer.count;
@@ 370,7 357,7 @@ void rgb_matrix_task(void) {
// while suspended and just do a software shutdown. This is a cheap hack for now.
bool suspend_backlight = suspend_state ||
#if RGB_MATRIX_TIMEOUT > 0
- (rgb_anykey_timer > (uint32_t)RGB_MATRIX_TIMEOUT) ||
+ (last_input_activity_elapsed() > (uint32_t)RGB_MATRIX_TIMEOUT) ||
#endif // RGB_MATRIX_TIMEOUT > 0
false;