~ruther/qmk_firmware

7bbd299fbac2cc1318ce5ec8cef18ffcf7fe8837 — noroadsleft 6 years ago ea1fe35
JD40 refactor and readme update (#4710)

* JD40: default keymap refactor

- Removed redundant action_layer.h include
- Refactored to use LAYOUT macro (from LAYOUT_kc)
- Refactored to use QMK-native keycodes
- Removed superseded TMK code blocks

* JD40: readme cleanup

Fixed and updated the links in the readme file
2 files changed, 44 insertions(+), 186 deletions(-)

M keyboards/jd40/keymaps/default/keymap.c
M keyboards/jd40/readme.md
M keyboards/jd40/keymaps/default/keymap.c => keyboards/jd40/keymaps/default/keymap.c +42 -184
@@ 1,5 1,4 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"

#define _BL 0
#define _AL 1


@@ 7,189 6,48 @@
#define _UL 3

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_BL] = LAYOUT_kc(
        F12, Q, W, E, R, T, Y, U, I, O, P, BSPC,
        TAB, A, S, D, F, G, H, J, K, L, ENT,
        LSFT, Z, X, C, V, B, N, M, COMM, UP, DOT,
        LCTL, LGUI, LALT, FN0, SPC, SPC, FN0, LEFT, DOWN, RIGHT),

    [_AL] = LAYOUT_kc(
        GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, DEL,
        CAPS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, SCLN, PGUP, QUOT,
        TRNS, TRNS, TRNS, TRNS, FN3, FN3, TRNS, HOME, PGDN, END),

    [_FL] = LAYOUT_kc(
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),

    [_UL] = LAYOUT_kc(
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
        TRNS, FN4, FN5, FN11, FN10, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
        TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
};

enum function_id
{
    RGBLED_TOGGLE,
    RGBLED_STEP_MODE,
    RGBLED_INCREASE_HUE,
    RGBLED_DECREASE_HUE,
    RGBLED_INCREASE_SAT,
    RGBLED_DECREASE_SAT,
    RGBLED_INCREASE_VAL,
    RGBLED_DECREASE_VAL,
    SHIFT_ESC,
};

const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1),         // Momentary Fn overlay
    [1] = ACTION_LAYER_TOGGLE(2),            // Toggle Arrow Layer overlay
    [2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS),  // Tap to toggle caps lock and hold to activate function layer
    [3] = ACTION_LAYER_TOGGLE(3),            // Toggle Underglow Layer overlay
    [4] = ACTION_FUNCTION(RGBLED_TOGGLE),    //Turn on/off underglow
    [5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
    [6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
    [7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
    [8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
    [9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
    [10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
    [11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
    [12] = ACTION_FUNCTION(SHIFT_ESC),
    [_BL] = LAYOUT(
        KC_F12,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
        KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_ENT,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_UP,   KC_DOT,
        KC_LCTL, KC_LGUI, KC_LALT, MO(_AL), KC_SPC,  KC_SPC,  MO(_AL), KC_LEFT, KC_DOWN, KC_RGHT
    ),

    [_AL] = LAYOUT(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_DEL,
        KC_CAPS, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,
        _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, KC_PGUP, KC_QUOT,
        _______, _______, _______, _______, TG(_UL), TG(_UL), _______, KC_HOME, KC_PGDN, KC_END
    ),

    [_FL] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),

    [_UL] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, RGB_TOG, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    // MACRODOWN only works in this function
    switch (id)
    {
    case 0:
        if (record->event.pressed)
        {
            register_code(KC_RSFT);
        }
        else
        {
            unregister_code(KC_RSFT);
        }
        break;
    }
    return MACRO_NONE;
};

void matrix_scan_user(void)
{

    // Layer LED indicators
    // ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
    uint32_t layer = layer_state;
    if (layer & (1 << 1))
    {
        //gh60_wasd_leds_on();
    }
    else
    {
        //gh60_wasd_leds_off();
    }

    if (layer & (1 << 2))
    {
        //gh60_esc_led_on();
    }
    else
    {
        //gh60_esc_led_off();
    }
};

#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))

void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    switch (id)
    {
    case RGBLED_TOGGLE:
        //led operations
        if (record->event.pressed)
        {
            rgblight_toggle();
        }
        break;
    case RGBLED_INCREASE_HUE:
        if (record->event.pressed)
        {
            rgblight_increase_hue();
        }
        break;
    case RGBLED_DECREASE_HUE:
        if (record->event.pressed)
        {
            rgblight_decrease_hue();
        }
        break;
    case RGBLED_INCREASE_SAT:
        if (record->event.pressed)
        {
            rgblight_increase_sat();
        }
        break;
    case RGBLED_DECREASE_SAT:
        if (record->event.pressed)
        {
            rgblight_decrease_sat();
        }
        break;
    case RGBLED_INCREASE_VAL:
        if (record->event.pressed)
        {
            rgblight_increase_val();
        }
        break;
    case RGBLED_DECREASE_VAL:
        if (record->event.pressed)
        {
            rgblight_decrease_val();
        }
        break;
    case RGBLED_STEP_MODE:
        if (record->event.pressed)
        {
            rgblight_step();
        }
        break;
        static uint8_t shift_esc_shift_mask;
    // Shift + ESC = ~
    case SHIFT_ESC:
        shift_esc_shift_mask = get_mods() & MODS_CTRL_MASK;
        if (record->event.pressed)
        {
            if (shift_esc_shift_mask)
            {
                add_key(KC_GRV);
                send_keyboard_report();
            }
            else
            {
                add_key(KC_ESC);
                send_keyboard_report();
            }
        }
        else
        {
            if (shift_esc_shift_mask)
            {
                del_key(KC_GRV);
                send_keyboard_report();
            }
            else
            {
                del_key(KC_ESC);
                send_keyboard_report();
            }
        }
        break;
    }
void matrix_scan_user(void) {
  // Layer LED indicators
  // ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
  uint32_t layer = layer_state;
  if (layer & (1 << 1)) {
      //gh60_wasd_leds_on();
  } else {
      //gh60_wasd_leds_off();
  }

  if (layer & (1 << 2)) {
      //gh60_esc_led_on();
  } else {
      //gh60_esc_led_off();
  }
};

M keyboards/jd40/readme.md => keyboards/jd40/readme.md +2 -2
@@ 5,10 5,10 @@ A compact 40% keyboard.

Keyboard Maintainer: QMK Community  
Hardware Supported: JD40 PCB  
Hardware Availability: [1up](https://1upkeyboards.com/jd40-mkii-1up-keyboards-logo-pcb.html) [mechanicalkeyboards.com](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=2452) [originative](https://www.originativeco.com/products/jd40-pcb)
Hardware Availability: [1upkeyboards](https://www.1upkeyboards.com/shop/controllers/jd40-mkii-1up-keyboards-logo-pcb/), [mechanicalkeyboards.com](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=2452), [originative](https://www.originativeco.com/products/jd40-pcb)

Make example for this keyboard (after setting up your build environment):

    make jd40:default

See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).