~ruther/qmk_firmware

7b5fa4b13e332bab476b65565d63708b306d000a — Frank Tackitt 6 years ago c71c078
Keymap: Add userspace for @kageurufu (#4752)

* Add userspace for @kageurufu

* Remove custom keycodes for layer keys

Add some common defaults for my rules.mk
M keyboards/sol/keymaps/kageurufu/keymap.c => keyboards/sol/keymaps/kageurufu/keymap.c +45 -301
@@ 1,69 1,35 @@
#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef SSD1306OLED
  #include "common/ssd1306.h"
#endif

extern keymap_config_t keymap_config;

#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif

extern uint8_t is_master;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
    _QWERTY = 0,
    _COLEMAK,
    _FN,
    _ADJ
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  FN,
  ADJ,
  BACKLIT,
  RGBRST
};

enum macro_keycodes {
  KC_SAMPLEMACRO,
};

#define FN_ESC  LT(_FN, KC_ESC)

// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
  /* Base Layout
   * ,------------------------------------------------.  ,------------------------------------------------.
   * |   `  |      |      |      |      |      |      |  |      |      |      |      |      |      | BkSp |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * | Tab  |      |      |      |      |      |      |  |      |      |      |      |      |      |   \  |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * | Esc  |      |      |      |      |      |      |  |      |      |      |      |      |      |   '  |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * | Sft( |      |      |      |      |      |      |  |      |      |      |      |      |      | Sft) |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * | Ctrl |  Win |  Win |  Alt |  FN  | Space|  RGB |  |  FN  |  FN  |   -  |   =  | Down | PgUp | PgDn |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   *                                    | Space| Bksp |  | Enter| Space|
   *                                    `-------------'  `--------=----'
   */
#define BASE_LAYOUT( \
/* Base Layout
  * ,------------------------------------------------.  ,------------------------------------------------.
  * |   `  |      |      |      |      |      |      |  |      |      |      |      |      |      | BkSp |
  * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
  * | Tab  |      |      |      |      |      |      |  |      |      |      |      |      |      |   \  |
  * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
  * | Esc  |      |      |      |      |      |      |  |      |      |      |      |      |      |   '  |
  * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
  * | Sft( |      |      |      |      |      |      |  |      |      |      |      |      |      | Sft) |
  * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
  * | Ctrl |  Win |  Win |  Alt |  FN  | Space|  RGB |  |  FN  |  FN  |   -  |   =  | Down | PgUp | PgDn |
  * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
  *                                    | Space| Bksp |  | Enter| Space|
  *                                    `-------------'  `--------=----'
  */
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
#define _BASE_LAYOUT( \
  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
) \
LAYOUT( \
EXPAND_LAYOUT( \
      KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   RGB_MOD,  KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
      KC_TAB,  _00,     _01,     _02,     _03,     _04,    KC_LBRC,  KC_RBRC, _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
      FN_ESC,  _10,     _11,     _12,     _13,     _14,    RGB_SAI,  RGB_VAI, _15,     _16,     _17,     _18,     _19,     KC_QUOT, \


@@ 71,265 37,43 @@ LAYOUT( \
      KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN,      KC_SPC, FN,       FN,      KC_SPC,  KC_MINS, KC_EQL,  KC_DOWN, KC_PGUP, KC_PGDN, \
                        KC_VOLD, KC_VOLU,          KC_SPC, KC_BSPC,  KC_ENT,  KC_SPC,           KC_VOLD, KC_VOLU \
)
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Qwerty
   * ,------------------------------------------------.  ,------------------------------------------------.
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * |      |   Q  |   W  |   E  |   R  |   T  |      |  |      |   Y  |   U  |   I  |   O  |   P  |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * |      |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |      |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  |      |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   *                                    |      |      |  |      |      |
   *                                    `-------------'  `--------=----'
   */

  [_QWERTY] = BASE_LAYOUT( \
      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    \
      KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, \
      KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH  \
      _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
      _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
      _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
  ),

  /* Colemak
   * ,------------------------------------------------.  ,------------------------------------------------.
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * |      |   Q  |   W  |   F  |   P  |   B  |      |  |      |   J  |   L  |   U  |   Y  |   ;  |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * |      |   A  |   R  |   S  |   T  |   G  |      |  |      |   K  |   N  |   E  |   I  |   O  |      |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * |      |   Z  |   X  |   C  |   D  |   V  |   [  |  |   ]  |   M  |   H  |   ,  |   .  |   /  |      |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   *                                    |      |      |  |      |      |
   *                                    `-------------'  `--------=----'
   */
  [_COLEMAK] = BASE_LAYOUT( \
      KC_Q,    KC_W,    KC_F,    KC_P,    KC_B,   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, \
      KC_A,    KC_R,    KC_S,    KC_T,    KC_G,   KC_K,    KC_N,    KC_E,    KC_I,    KC_O,    \
      KC_Z,    KC_X,    KC_C,    KC_D,    KC_V,   KC_M,    KC_H,    KC_COMM, KC_DOT,  KC_SLSH
      _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
      _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
      _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
  ),

  [_COLEMAK_DH] = BASE_LAYOUT( \
      ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \
      ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \
      ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \
  ),

  /* FN
   * ,------------------------------------------------.  ,------------------------------------------------.
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * | Ctrl |   A  |   O  |   E  |   U  |   I  |      |  |      |   D  |   H  |   T  |   N  |   S  |  /   |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   [  |  |   ]  |   B  |   M  |   W  |   V  |   Z  |Enter |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * |  ADJ | Esc  | Alt  | GUI  | EISU |Lower |Space |  |Space |FN | KANA | Left | Down |  Up  |Right |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   *                                    |Lower |Space |  |Space |FN |
   *                                    `-------------'  `------------'
   */
  [_FN] = LAYOUT( \
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, KC_PSCR, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
      _______, KC_PGDN, KC_UP,   KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7,    KC_UP,   KC_9,    KC_0,    KC_HOME, \
      ADJ,     KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
      _______, _______, _______, _______, ADJ,     _______, ADJ,     ADJ,     ADJ,     KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
                        KC_VOLD, KC_VOLU,          _______, KC_DEL,  _______, _______,          KC_VOLD, KC_VOLU \
  [_FN] = EXPAND_LAYOUT( \
      ________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________, \
      ________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________, \
      ________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________, \
      ________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________, \
      ________________FUNCTION_L5________________, ADJ,     ADJ,     ________________FUNCTION_R5________________, \
               KC_VOLD, KC_VOLU,          _______, KC_DEL,  _______, _______,          KC_VOLD, KC_VOLU \
      ),

  /* ADJ
   * ,------------------------------------------------.  ,------------------------------------------------.
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
   * | Ctrl |   A  |   O  |   E  |   U  |   I  |      |  |      |   D  |   H  |   T  |   N  |   S  |  /   |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   [  |  |   ]  |   B  |   M  |   W  |   V  |   Z  |Enter |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   * |ADJ| Esc  | Alt  | GUI  | EISU |Lower |Space |  |Space |FN | KANA | Left | Down |  Up  |Right |
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
   *                                    |Lower |Space |  |Space |FN |
   *                                    `-------------'  `------------'
   */

  [_ADJ] =  LAYOUT( \
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
      _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
      _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST,  _______, _______, _______, _______, QWERTY,  COLEMAK, _______, _______, _______, \
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
  [_ADJ] =  EXPAND_LAYOUT( \
      _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
      _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
      _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
      _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
      _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
               KC_VOLD, KC_VOLU,          _______, _______, _______, _______,          KC_VOLD, KC_VOLU \
      )
};


// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));

  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if(record->event.pressed) {
        set_single_persistent_default_layer(_COLEMAK);
      }
      return false;
      break;
    case FN:
      if (record->event.pressed) {
        layer_on(_FN);
      } else {
        layer_off(_FN);
      }
      return false;
      break;
    case ADJ:
        if (record->event.pressed) {
          layer_on(_ADJ);
        } else {
          layer_off(_ADJ);
        }
        return false;
        break;
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
    case RGBRST:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgblight_default();
          rgblight_enable();
          RGB_current_mode = rgblight_config.mode;
        }
      #endif
      break;
  }
  return true;
}

void matrix_init_user(void) {
    #ifdef RGBLIGHT_ENABLE
      RGB_current_mode = rgblight_config.mode;
    #endif
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
    #ifdef SSD1306OLED
        iota_gfx_init(!has_usb());   // turns on the display
    #endif
}

void matrix_scan_user(void) {
  #ifdef SSD1306OLED
    led_test_init();
    iota_gfx_task();  // this is what updates the display continuously
  #endif
}


//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED

// hook point for 'led_test' keymap
//   'default' keymap's led_test_init() is empty function, do nothing
//   'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
__attribute__ ((weak))
void led_test_init(void) {}

void matrix_update(struct CharacterMatrix *dest,
                          const struct CharacterMatrix *source) {
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
    memcpy(dest->display, source->display, sizeof(dest->display));
    dest->dirty = true;
  }
}

//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_FN (1<<_FN)
#define L_ADJ (1<<_ADJ)
#define L_ADJ_TRI (L_ADJ|L_FN)

static void render_logo(struct CharacterMatrix *matrix) {

  static char logo[]={
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
    0};
  matrix_write(matrix, logo);
  //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}



void render_status(struct CharacterMatrix *matrix) {

  // Render to mode icon
  static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  if(keymap_config.swap_lalt_lgui==false){
    matrix_write(matrix, logo[0][0]);
    matrix_write_P(matrix, PSTR("\n"));
    matrix_write(matrix, logo[0][1]);
  }else{
    matrix_write(matrix, logo[1][0]);
    matrix_write_P(matrix, PSTR("\n"));
    matrix_write(matrix, logo[1][1]);
  }

  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  char buf[40];
  snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
  matrix_write_P(matrix, PSTR("\nLayer: "));
    switch (layer_state) {
        case L_BASE:
           matrix_write_P(matrix, PSTR("Default"));
           break;
        case L_FN:
           matrix_write_P(matrix, PSTR("FN"));
           break;
        case L_ADJ:
        case L_ADJ_TRI:
           matrix_write_P(matrix, PSTR("ADJ"));
           break;
        default:
           matrix_write(matrix, buf);
    }

  // Host Keyboard LED Status
  char led[40];
    snprintf(led, sizeof(led), "\n%s  %s  %s",
            (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
            (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
            (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
  matrix_write(matrix, led);
}


void iota_gfx_task_user(void) {
  struct CharacterMatrix matrix;

#if DEBUG_TO_SCREEN
  if (debug_enable) {
    return;
  }
#endif

  matrix_clear(&matrix);
  if(is_master){
    render_status(&matrix);
  }else{
    render_logo(&matrix);
  }
  matrix_update(&display, &matrix);
}

#endif

D keyboards/sol/keymaps/kageurufu/readme.md => keyboards/sol/keymaps/kageurufu/readme.md +0 -47
@@ 1,47 0,0 @@
# KageUrufu's Sol Layout

Read the keymap for the layout, I don't want to deal with maintained ascii art

## Customize

see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`

```
# Variables you can set for SOL

BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
LED_ANIMATIONS = yes        # LED animations
LED_MIRRORED = no           # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no         # Unicode
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)

OLED_ENABLE = no            # OLED_ENABLE (+5000)
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)

```
## Compile

go to qmk top directory.
```
$ cd qmk_firmware
```

build
```
$ make sol:default
```

After the initial flash with AVRdudess, you should be able to flash using this:
```
$ make sol:default:dfu
```
\ No newline at end of file

A keyboards/zen/keymaps/kageurufu/keymap.c => keyboards/zen/keymaps/kageurufu/keymap.c +62 -0
@@ 0,0 1,62 @@
#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif

extern keymap_config_t keymap_config;
extern uint8_t is_master;


#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
#define _BASE_LAYOUT( \
  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
) \
EXPAND_LAYOUT( \
      KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                       KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
      KC_TAB,  _00,     _01,     _02,     _03,     _04,                       _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
      FN_ESC,  _10,     _11,     _12,     _13,     _14,                       _15,     _16,     _17,     _18,     _19,     KC_QUOT, \
      KC_LSPO, _20,     _21,     _22,     _23,     _24,                       _25,     _26,     _27,     _28,     _29,     KC_RSPC, \
      KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN,      KC_SPC, KC_BSPC,  KC_ENT,  KC_SPC,  KC_MINS, KC_EQL,  KC_DOWN, KC_PGUP, KC_PGDN \
)
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_QWERTY] = BASE_LAYOUT( \
      _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
      _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
      _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
  ),

  [_COLEMAK] = BASE_LAYOUT( \
      _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
      _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
      _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
  ),

  [_COLEMAK_DH] = BASE_LAYOUT( \
      ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \
      ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \
      ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \
  ),

  [_FN] = EXPAND_LAYOUT( \
      ________________FUNCTION_L1________________,                   ________________FUNCTION_R1________________, \
      ________________FUNCTION_L2________________,                   ________________FUNCTION_R2________________, \
      ________________FUNCTION_L3________________,                   ________________FUNCTION_R3________________, \
      ________________FUNCTION_L4________________,                   ________________FUNCTION_R4________________, \
      ________________FUNCTION_L5________________, _______, KC_DEL,  ________________FUNCTION_R5________________ \
      ),

  [_ADJ] =  EXPAND_LAYOUT( \
      _________________ADJUST_L1_________________,                   _________________ADJUST_R1_________________, \
      _________________ADJUST_L2_________________,                   _________________ADJUST_R2_________________, \
      _________________ADJUST_L3_________________,                   _________________ADJUST_R3_________________, \
      _________________ADJUST_L4_________________,                   _________________ADJUST_R4_________________, \
      _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________ \
      )
};

A users/kageurufu/config.h => users/kageurufu/config.h +4 -0
@@ 0,0 1,4 @@
#pragma once

#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

A users/kageurufu/custom_rgb.c => users/kageurufu/custom_rgb.c +18 -0
@@ 0,0 1,18 @@
#include "custom_rgb.h"

#if defined(RGBLIGHT_ENABLE)
  extern rgblight_config_t rgblight_config;
  rgblight_config_t _pushed_rgblight_config;
  #define push_rgb_config() { if (_pushed_rgblight_config.raw == 0) { _pushed_rgblight_config.raw = rgblight_config.raw; } }
  #define pop_rgb_config() { if (_pushed_rgblight_config.raw == 0) { rgblight_config.raw = _pushed_rgblight_config.raw; _pushed_rgblight_config.raw = 0; } }
#elif defined(RGB_MATRIX_ENABLE)
  extern rgb_config_t rgb_matrix_config;
  rgb_config_t _pushed_rgb_matrix_config;
  #define push_rgb_config() _pushed_rgb_matrix_config.raw = rgb_matrix_config.raw
  #define pop_rgb_config() rgb_matrix_config.raw = _pushed_rgb_matrix_config.raw
#endif


bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
  return true;
}

A users/kageurufu/custom_rgb.h => users/kageurufu/custom_rgb.h +3 -0
@@ 0,0 1,3 @@
#pragma once

#include "kageurufu.h"

A users/kageurufu/kageurufu.c => users/kageurufu/kageurufu.c +12 -0
@@ 0,0 1,12 @@
#include "kageurufu.h"
#include "quantum.h"
#include "process_records.h"

#ifdef RGBLIGHT_ENABLE
  //Following line allows macro to read current RGB settings
  extern rgblight_config_t rgblight_config;
  rgblight_config_t backup_rgblight_config;

  __attribute__((weak))
  uint8_t RGBLIGHT_MODS[] = {0};
#endif

A users/kageurufu/kageurufu.h => users/kageurufu/kageurufu.h +5 -0
@@ 0,0 1,5 @@
#pragma once

#include "quantum.h"
#include "process_records.h"
#include "layouts.h"

A users/kageurufu/layouts.h => users/kageurufu/layouts.h +58 -0
@@ 0,0 1,58 @@
#pragma once


#define _________________NUMROW_L1_________________        KC_1,    KC_2,    KC_3,    KC_4,    KC_5
#define _________________NUMROW_R1_________________        KC_6,    KC_7,    KC_8,    KC_9,    KC_0


#define _________________QWERTY_L1_________________        KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
#define _________________QWERTY_L2_________________        KC_A,    KC_S,    KC_D,    KC_F,    KC_G
#define _________________QWERTY_L3_________________        KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH


#define _________________COLEMAK_L1________________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_G
#define _________________COLEMAK_L2________________       KC_A,    KC_R,    KC_S,    KC_T,    KC_D
#define _________________COLEMAK_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B

#define _________________COLEMAK_R1________________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
#define _________________COLEMAK_R2________________       KC_H,    KC_N,    KC_E,    KC_I,    KC_O
#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH


#define ______________COLEMAK_MOD_DH_L1____________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_B
#define ______________COLEMAK_MOD_DH_L2____________       KC_A,    KC_R,    KC_S,    KC_T,    KC_G
#define ______________COLEMAK_MOD_DH_L3____________       KC_Z,    KC_X,    KC_C,    KC_D,    KC_V

#define ______________COLEMAK_MOD_DH_R1____________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
#define ______________COLEMAK_MOD_DH_R2____________       KC_M,    KC_N,    KC_E,    KC_I,    KC_O
#define ______________COLEMAK_MOD_DH_R3____________       KC_K,    KC_H,    KC_COMM, KC_DOT,  KC_SLASH


#define ________________FUNCTION_L1________________     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6
#define ________________FUNCTION_L2________________     _______, KC_PGDN, KC_UP,   KC_PGUP, _______, KC_LBRC
#define ________________FUNCTION_L3________________     ADJ,     KC_LEFT, KC_DOWN, KC_RGHT, _______, _______
#define ________________FUNCTION_L4________________     _______, _______, _______, _______, _______, _______
#define ________________FUNCTION_L5________________     _______, _______, _______, _______, ADJ,     _______

#define ________________FUNCTION_R1________________     KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12
#define ________________FUNCTION_R2________________     KC_RBRC, KC_7,    KC_UP,   KC_9,    KC_0,    KC_HOME
#define ________________FUNCTION_R3________________     _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END
#define ________________FUNCTION_R4________________     _______, _______, _______, KC_PGDN, KC_PGUP, _______
#define ________________FUNCTION_R5________________     ADJ,     KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU


#define _________________ADJUST_L1_________________     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6
#define _________________ADJUST_L2_________________     _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______
#define _________________ADJUST_L3_________________     _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST,  _______
#define _________________ADJUST_L4_________________     _______, _______, _______, _______, _______, _______
#define _________________ADJUST_L5_________________     _______, _______, _______, _______, _______, _______

#define _________________ADJUST_R1_________________     KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12
#define _________________ADJUST_R2_________________     _______, _______, _______, _______, _______, KC_DEL
#define _________________ADJUST_R3_________________     _______, QWERTY,  COLEMAK, CMAK_DH, _______, _______
#define _________________ADJUST_R4_________________     _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI
#define _________________ADJUST_R5_________________     _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD

A users/kageurufu/process_records.c => users/kageurufu/process_records.c +44 -0
@@ 0,0 1,44 @@
#include "kageurufu.h"

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if(record->event.pressed) {
        set_single_persistent_default_layer(_COLEMAK);
      }
      return false;
      break;
    case RGBRST:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgblight_default();
          rgblight_enable();
        }
      #endif
      break;
  }


  return process_record_keymap(keycode, record) &&
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
    process_record_rgb(keycode, record) &&
#endif // RGBLIGHT_ENABLE;
    true;
}

__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  return true;
}


__attribute__ ((weak))
bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
  return true;
}

A users/kageurufu/process_records.h => users/kageurufu/process_records.h +27 -0
@@ 0,0 1,27 @@
#pragma once
#include "kageurufu.h"

#define FN_ESC  LT(_FN, KC_ESC)
#define FN      MO(_FN)
#define ADJ     MO(_ADJ)

enum layer_number {
    _QWERTY = 0,
    _COLEMAK,
    _COLEMAK_DH,
    _FN,
    _ADJ,
    ADDITIONAL_LAYER
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  CMAK_DH,
  RGBRST,
  KAGEURUFU_SAFE_RANGE
};


bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
bool process_record_rgb(uint16_t keycode, keyrecord_t *record);

R keyboards/sol/keymaps/kageurufu/config.h => users/kageurufu/readme.md +1 -12
@@ 1,8 1,4 @@
/*
This is the c configuration file for the keymap

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018- Franklyn Tackitt franklyn@tackitt.net @kageurufu

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by


@@ 16,10 12,3 @@ GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once


// place overrides here


A users/kageurufu/rules.mk => users/kageurufu/rules.mk +15 -0
@@ 0,0 1,15 @@
SRC += kageurufu.c \
       process_records.c \
       custom_rgb.c

# Link time optimization, should save on firmware size
EXTRAFLAGS += -flto


# Some usual defaults
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
COMMAND_ENABLE = yes
CONSOLE_ENABLE = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_ANIMATIONS = yes