@@ 11,14 11,21 @@
case name: \
if (pressed) SEND_STRING(string); \
break;
-#define BLANK(...)
+#define A_TOGG(name, layer, ...) \
+ case name: \
+ if (pressed) layer_invert(layer); \
+ break;
+
+#define BLANK(...)
// Generate data needed for combos/actions
// Create Enum
#undef COMB
#undef SUBS
+#undef TOGG
#define COMB K_ENUM
#define SUBS A_ENUM
+#define TOGG A_ENUM
enum combos {
#include "combos.def"
};
@@ 26,20 33,25 @@ enum combos {
// Bake combos into mem
#undef COMB
#undef SUBS
+#undef TOGG
#define COMB K_DATA
#define SUBS A_DATA
+#define TOGG A_DATA
#include "combos.def"
#undef COMB
#undef SUBS
+#undef TOGG
// Fill combo array
#define COMB K_COMB
#define SUBS A_COMB
+#define TOGG A_COMB
combo_t key_combos[] = {
#include "combos.def"
};
#undef COMB
#undef SUBS
+#undef TOGG
// Export length to combo module
int COMBO_LEN = sizeof(key_combos) / sizeof(key_combos[0]);
@@ 47,10 59,17 @@ int COMBO_LEN = sizeof(key_combos) / sizeof(key_combos[0]);
// Fill QMK hook
#define COMB BLANK
#define SUBS A_ACTI
+#define TOGG A_TOGG
void process_combo_event(uint8_t combo_index, bool pressed) {
switch (combo_index) {
#include "combos.def"
}
+
+ // Allow user overrides per keymap
+#if __has_include("inject.h")
+# include "inject.h"
+#endif
}
#undef COMB
#undef SUBS
+#undef TOGG