~ruther/qmk_firmware

785e6f5476173512e9ee23491745f141c519b0d0 — QMK Bot 2 years ago 27dec8d + 84920ff
Merge remote-tracking branch 'origin/master' into develop
A keyboards/binepad/bn006/config.h => keyboards/binepad/bn006/config.h +79 -0
@@ 0,0 1,79 @@
/* Copyright 2022 Binepad (@binpad) */
/* SPDX-License-Identifier: GPL-2.0-or-later */

#pragma once

/*
 * Wear Leveling EEPROM Emulation
 */

#define WEAR_LEVELING_LOGICAL_SIZE 2048                              // Number of bytes "exposed" to the rest of QMK and denotes the size of the usable EEPROM.
#define WEAR_LEVELING_BACKING_SIZE (WEAR_LEVELING_LOGICAL_SIZE * 2)  // Number of bytes used by the wear-leveling algorithm for its underlying storage, and needs to be a multiple of the logical size.


/*
 * RGB Matrix
 */

#ifdef RGB_MATRIX_ENABLE
    /* ===========================================================================================
     * PLEASE NOTE:  Because the BN006 only has 6 keys, not all the animations are visually viable
     * =========================================================================================== */

    #define RGB_DI_PIN B15
    #define DRIVER_LED_TOTAL 6
    #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
    #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
    #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
    #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set
    #define RGB_TRIGGER_ON_KEYDOWN      // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards

    // RGB Matrix Animation modes. Explicitly enabled
    // For full list of effects, see: https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
    #define ENABLE_RGB_MATRIX_SOLID_COLOR
    // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
    #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
    #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
    #define ENABLE_RGB_MATRIX_BREATHING
    // #define ENABLE_RGB_MATRIX_BAND_SAT
    // #define ENABLE_RGB_MATRIX_BAND_VAL
    // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
    // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
    // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
    // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
    // #define ENABLE_RGB_MATRIX_CYCLE_ALL
    // #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
    // #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
    // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
    // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
    // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
    // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
    // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
    // #define ENABLE_RGB_MATRIX_DUAL_BEACON
    // #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
    // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
    // #define ENABLE_RGB_MATRIX_RAINDROPS
    // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
    // #define ENABLE_RGB_MATRIX_HUE_BREATHING
    // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
    // #define ENABLE_RGB_MATRIX_HUE_WAVE
    // #define ENABLE_RGB_MATRIX_PIXEL_RAIN
    // #define ENABLE_RGB_MATRIX_PIXEL_FLOW
    // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
    // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
    // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
    // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
    // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
    // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
    #define ENABLE_RGB_MATRIX_SPLASH
    // #define ENABLE_RGB_MATRIX_MULTISPLASH
    #define ENABLE_RGB_MATRIX_SOLID_SPLASH
    // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

A keyboards/binepad/bn006/info.json => keyboards/binepad/bn006/info.json +52 -0
@@ 0,0 1,52 @@
{
    "manufacturer": "Binepad",
    "keyboard_name": "BN006",
    "maintainer": "Binepad",
    "bootloader": "stm32duino",
    "debounce": 5,
    "diode_direction": "COL2ROW",
    "features": {
        "bootmagic": true,
        "command": false,
        "console": false,
        "extrakey": true,
        "mousekey": true,
        "nkro": false,
        "rgb_matrix": true
    },
    "matrix_pins": {
        "cols": ["A15", "B3", "B4"],
        "rows": ["A8", "C14"]
    },
    "processor": "STM32F103",
    "url": "https://binepad.com",
    "usb": {
        "vid": "0x4249",
        "pid": "0x426E",
        "device_version": "1.0.0"
    },
    "rgb_matrix": {
        "driver": "WS2812",
        "layout": [
            { "flags": 4, "matrix": [0, 0], "x": 0, "y": 0 },
            { "flags": 4, "matrix": [0, 1], "x": 112, "y": 0 },
            { "flags": 4, "matrix": [0, 2], "x": 224, "y": 0 },
            { "flags": 4, "matrix": [1, 0], "x": 0, "y": 64 },
            { "flags": 4, "matrix": [1, 1], "x": 112, "y": 64 },
            { "flags": 4, "matrix": [1, 2], "x": 224, "y": 64 }
        ]
    },
    "community_layouts": ["ortho_2x3"],
    "layouts": {
        "LAYOUT_ortho_2x3": {
            "layout": [
                { "matrix": [0, 0], "x": 0, "y": 0 },
                { "matrix": [0, 1], "x": 1, "y": 0 },
                { "matrix": [0, 2], "x": 2, "y": 0 },
                { "matrix": [1, 0], "x": 0, "y": 1 },
                { "matrix": [1, 1], "x": 1, "y": 1 },
                { "matrix": [1, 2], "x": 2, "y": 1 }
            ]
        }
    }
}

A keyboards/binepad/bn006/keymaps/default/keymap.c => keyboards/binepad/bn006/keymaps/default/keymap.c +18 -0
@@ 0,0 1,18 @@
/* Copyright 2022 Binepad (@binpad) */
/* SPDX-License-Identifier: GPL-2.0-or-later */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
     * ┌───┬───┬───┐
     * │ A │ B │ C │
     * ├───┼───┼───┤
     * │ D │ E │ F │
     * └───┴───┴───┘
     */
    [0] = LAYOUT_ortho_2x3(
        KC_MPLY, KC_MUTE, KC_VOLU,
        KC_MPRV, KC_MNXT, KC_VOLD
    )
};

A keyboards/binepad/bn006/keymaps/via/keymap.c => keyboards/binepad/bn006/keymaps/via/keymap.c +33 -0
@@ 0,0 1,33 @@
/* Copyright 2022 Binepad (@binpad) */
/* SPDX-License-Identifier: GPL-2.0-or-later */

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
     * ┌───┬───┬───┐
     * │ A │ B │ C │
     * ├───┼───┼───┤
     * │ D │ E │ F │
     * └───┴───┴───┘
     */
    [0] = LAYOUT_ortho_2x3(
        KC_MPLY, KC_MUTE, KC_VOLU,
        KC_MPRV, KC_MNXT, KC_VOLD
    ),

    [1] = LAYOUT_ortho_2x3(
        _______, _______, _______,
        _______, _______, _______
    ),

    [2] = LAYOUT_ortho_2x3(
        _______, _______, _______,
        _______, _______, _______
    ),

    [3] = LAYOUT_ortho_2x3(
        _______, _______, _______,
        _______, _______, _______
    )
};

A keyboards/binepad/bn006/keymaps/via/rules.mk => keyboards/binepad/bn006/keymaps/via/rules.mk +4 -0
@@ 0,0 1,4 @@
# Copyright 2022 Binepad (@binpad)
# SPDX-License-Identifier: GPL-2.0-or-later

VIA_ENABLE = yes

A keyboards/binepad/bn006/readme.md => keyboards/binepad/bn006/readme.md +26 -0
@@ 0,0 1,26 @@
# BINEPAD BN006

The BN006 is a CNC machined 6-key macropad

* Keyboard Maintainer: [Binepad](https://github.com/binepad)
* Hardware Supported: BN006
* Hardware Availability: [Binepad.com](https://www.binepad.com/bn006)

Make example for this keyboard (after setting up your build environment):

    make binepad/bn006:default

Flashing example for this keyboard:

    make binepad/bn006:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `QK_BOOT` *(or `RESET`)* if it is available

A keyboards/binepad/bn006/rules.mk => keyboards/binepad/bn006/rules.mk +5 -0
@@ 0,0 1,5 @@
# Copyright 2022 Binepad (@binpad)
# SPDX-License-Identifier: GPL-2.0-or-later

EPROM_DRIVER = wear_leveling
WEAR_LEVELING_DRIVER = embedded_flash