@@ 76,6 76,11 @@ void action_exec(keyevent_t event) {
#endif
}
+ if (event.pressed) {
+ // clear the potential weak mods left by previously pressed keys
+ clear_weak_mods();
+ }
+
#ifdef SWAP_HANDS_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
@@ 237,11 242,6 @@ void process_action(keyrecord_t *record, action_t action) {
uint8_t tap_count = record->tap.count;
#endif
- if (event.pressed) {
- // clear the potential weak mods left by previously pressed keys
- clear_weak_mods();
- }
-
#ifndef NO_ACTION_ONESHOT
bool do_release_oneshot = false;
// notice we only clear the one shot layer if the pressed key is not a modifier.