~ruther/qmk_firmware

75a92ff653735635289a204176e60aa80c33bc7f — tmk 12 years ago 59e073e
Fix keymap of gh60 and hhkb
4 files changed, 40 insertions(+), 52 deletions(-)

M keyboard/gh60/keymap.c
M keyboard/hhkb/config.h
M keyboard/hhkb/config_iwrap.h
M keyboard/hhkb/keymap.c
M keyboard/gh60/keymap.c => keyboard/gh60/keymap.c +18 -19
@@ 90,30 90,30 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KEYMAP_ANSI(
        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN3, QUOT,     ENT,  \
        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN2,           RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,FN4, FN4, FN1),
        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN2, QUOT,     ENT,  \
        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,FN3, FN3, FN0),
    /* Keymap 1: colemak */
    KEYMAP_ANSI(
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN1),
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
    /* Keymap 2: dvorak */
    KEYMAP_ANSI(
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN1),
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
    /* Keymap: workman */
    KEYMAP_ANSI(
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN1),
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
};

static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {


@@ 130,7 130,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Fn0 |
     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |    |
     * `-----------------------------------------------------------'
     */
    KEYMAP_ANSI(


@@ 138,7 138,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \
        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, TRNS),
    /* Overlay 1: Vi mode (Slash)
     * ,-----------------------------------------------------------.
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |


@@ 147,7 147,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
     * |-----------------------------------------------------------|
     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|Fn0|Shift     |
     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
     * `-----------------------------------------------------------'


@@ 156,7 156,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \
        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, FN0,           RSFT, \
        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
    /* Overlay 2: Mouse mode (Semicolon/App)
     * ,-----------------------------------------------------------.


@@ 164,31 164,30 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
     * |-----------------------------------------------------------|
     * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |
     * |-----------------------------------------------------------|
     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|Fn0|   |Return  |
     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|   |   |Return  |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |    |Fn0 |Fn0 |    |
     * |Ctrl|Gui |Alt |      Space             |    |    |    |    |
     * `-----------------------------------------------------------'
     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
     */
    KEYMAP_ANSI(
        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
        TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,FN0, TRNS,     ENT,  \
        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \
        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \
        LCTL,LGUI,LALT,          BTN1,                    TRNS,FN0, FN0, RCTL),
        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL),
};

/*
 * Fn action definition
 */
static const uint16_t PROGMEM fn_actions[] = {
    ACTION_LAYER_DEFAULT,                           // FN0
    ACTION_LAYER_SET(0),                            // FN1
    ACTION_LAYER_SET_TAP_KEY(1, KC_SLASH),          // FN2
    ACTION_LAYER_SET_TAP_KEY(2, KC_SCLN),           // FN3
    ACTION_LAYER_SET(2),                            // FN4
    ACTION_OVERLAY_TAP_TOGGLE(0),                 // FN0
    ACTION_OVERLAY_TAP_KEY(1, KC_SLASH),          // FN1
    ACTION_OVERLAY_TAP_KEY(2, KC_SCLN),           // FN2
    ACTION_OVERLAY(2),                            // FN3
};
#endif


M keyboard/hhkb/config.h => keyboard/hhkb/config.h +2 -0
@@ 36,6 36,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 8
#define MATRIX_COLS 8

/* To use new keymap framework */
#define USE_KEYMAP_V2

/* 
 * Boot magic keys

M keyboard/hhkb/config_iwrap.h => keyboard/hhkb/config_iwrap.h +2 -0
@@ 31,6 31,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 8
#define MATRIX_COLS 8

/* To use new keymap framework */
#define USE_KEYMAP_V2

/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) 

M keyboard/hhkb/keymap.c => keyboard/hhkb/keymap.c +18 -33
@@ 85,7 85,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KEYMAP(PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, INS, DEL, \
           CAPS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  PSCR,SLCK,PAUS, UP,  NO,  BSPC, \
           LCTL,VOLD,VOLU,MUTE,NO,  NO,  PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
           LSFT,NO,  NO,  NO,  NO,  NO,  PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
           LSFT,NO,  NO,  NO,  NO,  NO,  PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
                LGUI,LALT,          SPC,                RALT,RGUI),

    /* Layer 2: Vi mode (Slash)


@@ 104,7 104,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KEYMAP(ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, INS, DEL, \
           TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, NO,  NO,  NO,  BSPC, \
           LCTL,NO,  LEFT,DOWN,RGHT,NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,  ENT, \
           LSFT,NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, FN0, RSFT,NO, \
           LSFT,NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, TRNS,RSFT,NO, \
                LGUI,LALT,          SPC,                RALT,RGUI),

    /* Layer 3: Mouse mode (Semicolon)


@@ 123,9 123,9 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     */
    KEYMAP(ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, INS, DEL, \
           TAB, NO,  NO,  NO,  NO,  NO,  WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  BSPC, \
           LCTL,NO,  ACL0,ACL1,ACL2,NO,  MS_L,MS_D,MS_U,MS_R,FN0, QUOT,ENT, \
           LCTL,NO,  ACL0,ACL1,ACL2,NO,  MS_L,MS_D,MS_U,MS_R,TRNS,QUOT,ENT, \
           LSFT,NO,  NO,  NO,  NO,  BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,NO, \
                LGUI,LALT,          BTN1,               RALT,FN0),
                LGUI,LALT,          BTN1,               RALT,TRNS),

    /* Layer 4: Matias half keyboard style (Space)
     * ,-----------------------------------------------------------.


@@ 144,7 144,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
           BSPC,P,   O,   I,   U,   Y,   T,   R,   E,   W,   Q,   NO,  NO,  TAB, \
           LCTL,SCLN,L,   K,   J,   H,   G,   F,   D,   S,   A,   RCTL,RCTL, \
           LSFT,SLSH,DOT, COMM,M,   N,   B,   V,   C,   X,   Z,   RSFT,NO, \
                LGUI,LALT,          FN0,                RALT,RGUI),
                LGUI,LALT,          TRNS,               RALT,RGUI),

    /* Layer5: another Mouse mode (Space)
     * ,-----------------------------------------------------------.


@@ 164,7 164,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
           TAB, NO,  NO,  NO,  NO,  NO,  WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  BSPC, \
           LCTL,NO,  ACL0,ACL1,ACL2,NO,  MS_L,MS_D,MS_U,MS_R,NO,  NO,  ENT, \
           LSFT,NO,  NO,  NO,  NO,  BTN3,BTN2,BTN1,BTN4,BTN5,NO,  RSFT,NO, \
                LGUI,LALT,          FN0,                RALT,RGUI),
                LGUI,LALT,          TRNS,               RALT,RGUI),
};




@@ 182,26 182,23 @@ enum function_id {
 */
// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
static const uint16_t PROGMEM fn_actions[] = {
    ACTION_LAYER_DEFAULT,                           // FN0
    ACTION_LAYER_SET(1),                            // FN1
    ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH),          // FN2  Layer with Slash
    ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN),           // FN3  Layer with Semicolon
    ACTION_DEFAULT_LAYER,                           // FN0
    ACTION_KEYMAP(1),                            // FN1
    ACTION_KEYMAP_TAP_KEY(2, KC_SLASH),          // FN2  Layer with Slash
    ACTION_KEYMAP_TAP_KEY(3, KC_SCLN),           // FN3  Layer with Semicolon

    ACTION_LAYER_SET(3),                            // FN4
//  ACTION_LAYER_SET_TOGGLE(3),                     // FN4
    ACTION_KEYMAP(3),                            // FN4
//  ACTION_KEYMAP_TOGGLE(3),                     // FN4
//  ACTION_FUNCTION(MACRO, 0),                      // FN4
    ACTION_LAYER_SET_TAP_KEY(5, KC_SPC),            // FN5
    ACTION_KEYMAP_TAP_KEY(5, KC_SPC),            // FN5
//  ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC),          // FN6  Control with tap Backspace
    ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC),           // FN6  Control with tap Backspace
    ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT),           // FN7  Control with tap Enter
    ACTION_LMOD_ONESHOT(KC_LSFT),                   // FN8  Oneshot Shift
    ACTION_LAYER_SET_TAP_TOGGLE(1),                 // FN9
    ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV),            // FN10 Layer with Grave
    //ACTION_LAYER_BIT(1),                          // FN10
    //ACTION_LAYER_BIT_TAP_TOGGLE(1),               // FN10
    ACTION_FUNCTION_TAP(LSHIFT_LPAREN),             // FN11 Function: LShift with tap '('
    ACTION_FUNCTION_TAP(RSHIFT_RPAREN),             // FN12 Function: RShift with tap ')'
    ACTION_FUNCTION(MACRO, 1),                      // FN13 Macro:
    [9]  = ACTION_KEYMAP_TAP_TOGGLE(1),                 // FN9
    [11] = ACTION_FUNCTION_TAP(LSHIFT_LPAREN),             // FN11 Function: LShift with tap '('
    [12] = ACTION_FUNCTION_TAP(RSHIFT_RPAREN),             // FN12 Function: RShift with tap ')'
    [13] = ACTION_FUNCTION(MACRO, 1),                      // FN13 Macro:
};




@@ 230,7 227,7 @@ static const prog_macro_t *get_macro(uint8_t id, bool pressed)
/*
 * user defined action function
 */
void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt)
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    keyevent_t event = record->event;
    uint8_t tap_count = record->tap_count;


@@ 328,15 325,3 @@ action_t keymap_fn_to_action(uint8_t keycode)
    }
    return action;
}

/* convert key to action */
action_t action_for_key(uint8_t layer, key_t key)
{
    uint8_t keycode = keymap_key_to_keycode(layer, key);
    switch (keycode) {
        case KC_FN0 ... KC_FN31:
            return keymap_fn_to_action(keycode);
        default:
            return keymap_keycode_to_action(keycode);
    }
}