~ruther/qmk_firmware

6ff5e1059256cfd6ec1cb88c12e90f57c10f44ef — Stephan Bösebeck 9 years ago 04f36b3 + a2ee277
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
M README.md => README.md +1 -1
@@ 274,7 274,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar

## International Characters on Windows

[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys amont others.
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.

The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.


M keyboard/atomic/atomic.c => keyboard/atomic/atomic.c +27 -4
@@ 2,12 2,22 @@

__attribute__ ((weak))
void matrix_init_user(void) {
	// leave these blank
}
	// leave this function blank - it can be defined in a keymap file
};

__attribute__ ((weak))
void matrix_scan_user(void) {
	// leave these blank
	// leave this function blank - it can be defined in a keymap file
}

__attribute__ ((weak))
void process_action_user(keyrecord_t *record) {
	// leave this function blank - it can be defined in a keymap file
}

__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
	// leave this function blank - it can be defined in a keymap file
}

void matrix_init_kb(void) {


@@ 33,4 43,17 @@ void matrix_scan_kb(void) {
	// runs every cycle (a lot)

	matrix_scan_user();
}
\ No newline at end of file
}

void process_action_kb(keyrecord_t *record) {
	// put your per-action keyboard code here
	// runs for every action, just before processing by the firmware

	process_action_user(record);
}

void led_set_kb(uint8_t usb_led) {
	// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

	led_set_user(usb_led);
}

M keyboard/atomic/keymaps/pvc/config.h => keyboard/atomic/keymaps/pvc/config.h +5 -5
@@ 41,7 41,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/ 
*/
#define COLS (int []){ F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7, D3, D2, D1 }
#define ROWS (int []){ D0, D5, B5, B6, B3 }



@@ 62,17 62,17 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* 
/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved 
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is 
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)


@@ 90,7 90,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is 
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

M keyboard/atomic/keymaps/pvc/keymap.c => keyboard/atomic/keymaps/pvc/keymap.c +410 -255
@@ 1,36 1,78 @@
#include "atomic.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "led.h"

#ifdef AUDIO_ENABLE
#include "audio.h"
#include "song_list.h"
    #include "audio.h"
    #include "song_list.h"
#endif


#define _QW 0
#define _LW 1
#define _RS 2
#define _AD 3
#define _FN 4

#define M_QW 0
#define M_LW 1
#define M_RS 2
#define M_FN 3
#define M_T1 4
#define M_T2 5
#define M_T3 6
#define M_T4 7
#define M_TU 8
#define M_TD 9
#define M_DF 10


#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO

/*
#define LAYER_QWERTY         0
#define LAYER_COLEMAK        1
#define LAYER_DVORAK         2
#define LAYER_LOWER          3
#define LAYER_RAISE          4
#define LAYER_ADJUST         5
#define LAYER_FUNCTION       6
#define LAYER_MUSIC          7

#define MACRO_QWERTY         0
#define MACRO_COLEMAK        1
#define MACRO_DVORAK         2
#define MACRO_LOWER          3
#define MACRO_RAISE          4
#define MACRO_FUNCTION       5
#define MACRO_TIMBRE_1       6
#define MACRO_TIMBRE_2       7
#define MACRO_TIMBRE_3       8
#define MACRO_TIMBRE_4       9
#define MACRO_TEMPO_U       10
#define MACRO_TEMPO_D       11
#define MACRO_TONE_DEFAULT  12
#define MACRO_MUSIC_ON      13
#define MACRO_MUSIC_OFF     14
#define MACRO_AUDIO_ON      15
#define MACRO_AUDIO_OFF     16

#define M_QWRTY             M(MACRO_QWERTY)
#define M_COLMK             M(MACRO_COLEMAK)
#define M_DVORK             M(MACRO_DVORAK)
#define M_LOWER             M(MACRO_LOWER)
#define M_RAISE             M(MACRO_RAISE)
#define M_FUNCT             M(MACRO_FUNCTION)
#define TIMBR_1             M(MACRO_TIMBRE_1)
#define TIMBR_2             M(MACRO_TIMBRE_2)
#define TIMBR_3             M(MACRO_TIMBRE_3)
#define TIMBR_4             M(MACRO_TIMBRE_4)
#define TMPO_UP             M(MACRO_TEMPO_U)
#define TMPO_DN             M(MACRO_TEMPO_D)
#define TMPO_DF             M(MACRO_TONE_DEFAULT)


#define MUS_ON              M(MACRO_MUSIC_ON)
#define MUS_OFF             M(MACRO_MUSIC_OFF)
#define AUD_OFF             M(MACRO_AUDIO_OFF)
#define AUD_ON              M(MACRO_AUDIO_ON)


#define SC_UNDO             LCTL(KC_Z)
#define SC_REDO             LCTL(KC_Y)
#define SC_CUT              LCTL(KC_X)
#define SC_COPY             LCTL(KC_C)
#define SC_PSTE             LCTL(KC_V)
#define SC_SELA             LCTL(KC_A)
#define SC_SAVE             LCTL(KC_S)
#define SC_OPEN             LCTL(KC_O)
#define SC_ACLS             LALT(KC_F4)
#define SC_CCLS             LCTL(KC_F4)


#define _______             KC_TRNS
#define ___T___             KC_TRNS
#define XXXXXXX             KC_NO

/* QWERTY
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|


@@ 45,270 87,383 @@
 */

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 [_QW] = { /* QWERTY */
 [LAYER_QWERTY] = { /* QWERTY */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, XXXXXXX  },
  { KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,  XXXXXXX, KC_PGUP  },
  { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, XXXXXXX, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M(M_FN), KC_LALT, M(M_RS), KC_SPC,  XXXXXXX, M(M_LW), KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
  { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC,  XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },

 /* COLEMAK
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | -      | =      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | Q      | W      | F      | P      | G      | J      | L      | U      | Y      | ;      | [      | ]      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | R      | S      | T      | D      | H      | N      | E      | I      | O      | '      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | Z      | X      | C      | V      | B      | K      | M      | ,      | .      | /      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

 [LAYER_COLEMAK] = { /* COLEMAK */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_BSPC  },
  { KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, KC_ENT,  KC_ENT,  KC_PGUP  },
  { KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_RSFT, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC,  XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },
 [_LW] = { /* LOWERED */

/* DVORAK
 * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
 * | ESC    | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      | [      | ]      | XXXXXX . BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | TAB    | '      | ,      | .      | P      | Y      | F      | G      | C      | R      | L      | /      | =      | \      | DEL    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
 * | CAPS   | A      | O      | E      | U      | I      | D      | H      | T      | N      | S      | -      | XXXXXX . ENTER  | PG UP  |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
 * | LSHIFT | ;      | Q      | J      | K      | X      | B      | M      | W      | V      | Z      | XXXXXX . RSHIFT | UP     | PG DN  |
 * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | LCTRL  | LWIN   | FN     | LALT   | RAISED | XXXXXX . SPACE  | LOWER  | RALT   | HOME   | END    | RCTRL  | LEFT   | DOWN   | RIGHT  |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

 [LAYER_DVORAK] = { /* DVORAK */
  { KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC  },
  { KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_SLSH, KC_EQL,  KC_BSLS, KC_DEL   },
  { KC_CAPS, KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_MINS, KC_ENT,  KC_ENT,  KC_PGUP  },
  { KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_RSFT, KC_RSFT, KC_UP,   KC_PGDN  },
  { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC,  XXXXXXX, M_LOWER, KC_RALT, KC_HOME, KC_END,  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT  },
 },


 [LAYER_LOWER] = { /* LOWERED */
  { KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, SC_CCLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, SC_REDO, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
 [_RS] = { /* RAISED */

 [LAYER_RAISE] = { /* RAISED */
  { KC_TILD, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, SC_ACLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS   },
  { _______, SC_SELA, SC_SAVE, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, SC_UNDO, SC_CUT,  SC_COPY, SC_PSTE, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
 [_FN] = { /* FUNCTION */

 [LAYER_FUNCTION] = { /* FUNCTION */
  { KC_NLCK, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  ___T___, ___T___  },
  { KC_SLCK, KC_F13,  KC_F14,  KC_F15,  KC_F16,  KC_F17,  KC_F18,  KC_F19,  KC_F20,  KC_F21,  KC_F22,  KC_F23,  KC_F24,  KC_PAUS, KC_PSCR  },
  { KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U  },
  { _______, M(M_T1), M(M_T2), M(M_T3), M(M_T4), M(M_TU), M(M_TD), M(M_DF), _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D  },
  { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R  },
 },
 [_AD] = { /* ADJUST */

 [LAYER_ADJUST] = { /* ADJUST */
  { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON,  MUS_OFF, AUD_ON,  AUD_OFF, ___T___, ___T___  },
  { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
 },

 [LAYER_MUSIC] = {
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______  },
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______  },
  { _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______, _______, _______, _______, _______, _______, _______  },
 },
};



#ifdef AUDIO_ENABLE

float start_up[][2] = SONG(ODE_TO_JOY);

float tone_lw[][2] = {

	Q__NOTE(_C4   ) ,
	Q__NOTE(_CS4  ) ,
	Q__NOTE(_D4   ) ,
	Q__NOTE(_DS4  ) ,
	Q__NOTE(_E4   ) ,
	Q__NOTE(_F4   ) ,
	Q__NOTE(_FS4  ) ,
	Q__NOTE(_G4   ) ,
	Q__NOTE(_GS4  ) ,
	Q__NOTE(_A4   ) ,
	Q__NOTE(_AS4  ) ,

	Q__NOTE(_B1   ) ,

	Q__NOTE(_C2   ) ,
	Q__NOTE(_CS2  ) ,
	Q__NOTE(_D2   ) ,
	Q__NOTE(_DS2  ) ,
	Q__NOTE(_E2   ) ,
	Q__NOTE(_F2   ) ,
	Q__NOTE(_FS2  ) ,
	Q__NOTE(_G2   ) ,
	Q__NOTE(_GS2  ) ,
	Q__NOTE(_A2   ) ,
	Q__NOTE(_AS2  ) ,
	Q__NOTE(_B2   ) ,
	Q__NOTE(_C3   ) ,
	Q__NOTE(_CS3  ) ,
	Q__NOTE(_D3   ) ,
	Q__NOTE(_DS3  ) ,
	Q__NOTE(_E3   ) ,
	Q__NOTE(_F3   ) ,
	Q__NOTE(_FS3  ) ,
	Q__NOTE(_G3   ) ,
	Q__NOTE(_GS3  ) ,
	Q__NOTE(_A3   ) ,
	Q__NOTE(_AS3  ) ,
	Q__NOTE(_B3   ) ,
	Q__NOTE(_C4   ) ,
	Q__NOTE(_CS4  ) ,
	Q__NOTE(_D4   ) ,
	Q__NOTE(_DS4  ) ,
	Q__NOTE(_E4   ) ,
	Q__NOTE(_F4   ) ,
	Q__NOTE(_FS4  ) ,
	Q__NOTE(_G4   ) ,
	Q__NOTE(_GS4  ) ,
	Q__NOTE(_A4   ) ,
	Q__NOTE(_AS4  ) ,
	Q__NOTE(_B4   ) ,
	Q__NOTE(_C5   ) ,
	Q__NOTE(_CS5  ) ,
	Q__NOTE(_D5   ) ,
	Q__NOTE(_DS5  ) ,
	Q__NOTE(_E5   ) ,
	Q__NOTE(_F5   ) ,
	Q__NOTE(_FS5  ) ,
	Q__NOTE(_G5   ) ,
	Q__NOTE(_GS5  ) ,
	Q__NOTE(_A5   ) ,
	Q__NOTE(_AS5  ) ,
	Q__NOTE(_B5   ) ,
	Q__NOTE(_C6   ) ,
	Q__NOTE(_CS6  ) ,
	Q__NOTE(_D6   ) ,
	Q__NOTE(_DS6  ) ,
	Q__NOTE(_E6   ) ,
	Q__NOTE(_F6   ) ,
	Q__NOTE(_FS6  ) ,
	Q__NOTE(_G6   ) ,
	Q__NOTE(_GS6  ) ,
	Q__NOTE(_A6   ) ,
	Q__NOTE(_AS6  ) ,
	Q__NOTE(_B6   ) ,
	Q__NOTE(_C7   ) ,
	Q__NOTE(_CS7  ) ,
	Q__NOTE(_D7   ) ,
	Q__NOTE(_DS7  ) ,
	Q__NOTE(_E7   ) ,
	Q__NOTE(_F7   ) ,
	Q__NOTE(_FS7  ) ,
	Q__NOTE(_G7   ) ,
	Q__NOTE(_GS7  ) ,
	Q__NOTE(_A7   ) ,
	Q__NOTE(_AS7  ) ,
	Q__NOTE(_B7   ) ,
	Q__NOTE(_C8   ) ,
	Q__NOTE(_CS8  ) ,
	Q__NOTE(_D8   ) ,
	Q__NOTE(_DS8  ) ,
	Q__NOTE(_E8   ) ,
	Q__NOTE(_F8   ) ,
	Q__NOTE(_FS8  ) ,
	Q__NOTE(_G8   ) ,
	Q__NOTE(_GS8  ) ,
	Q__NOTE(_A8   ) ,
	Q__NOTE(_AS8  ) ,
	Q__NOTE(_B8   ) ,
};
float tone_my_startup[][2] = SONG(ODE_TO_JOY);
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);

float tone_rs[][2] = SONG(ROCK_A_BYE_BABY);
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(COLEMAK_SOUND);
float tone_colemak[][2]    = SONG(DVORAK_SOUND);

void matrix_init_user(void) {
	init_notes();
	PLAY_NOTE_ARRAY(start_up, false, STACCATO);
	println("Matrix Init");
}

#endif
float tone_audio_on[][2]   = SONG(CLOSE_ENCOUNTERS_5_NOTE);
float tone_music_on[][2]   = SONG(DOE_A_DEER);
float tone_caps_on[][2]    = SONG(CAPS_LOCK_ON_SOUND);
float tone_caps_off[][2]   = SONG(CAPS_LOCK_OFF_SOUND);
float tone_numlk_on[][2]   = SONG(NUM_LOCK_ON_SOUND);
float tone_numlk_off[][2]  = SONG(NUM_LOCK_OFF_SOUND);
float tone_scroll_on[][2]  = SONG(SCROLL_LOCK_ON_SOUND);
float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);

#endif /* AUDIO_ENABLE */

/*
void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
{
	if (order)
	{
		if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
		{
			layer_on(layer3);
		}
		else
		{
		    layer_off(layer3);
		    layer_off(layer4);
		}
	}
	else
	{
		if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
		{
			layer_on(layer4);
		}
		else
		{
			layer_off(layer3);
		    layer_off(layer4);
		}
	}
    if (order)
    {
        if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
        {
            layer_on(layer3);
        }
        else
        {
            layer_off(layer3);
            layer_off(layer4);
        }
    }
    else
    {
        if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
        {
            layer_on(layer4);
        }
        else
        {
            layer_off(layer3);
            layer_off(layer4);
        }
    }
}
*/

void persistant_default_layer_set(uint16_t default_layer)
{
    eeconfig_write_default_layer(default_layer);
    default_layer_set(default_layer);
}

const uint16_t PROGMEM fn_actions[] = {
};


const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

	// MACRODOWN only works in this function
	switch(id)
	{
		case M_LW:
			if (record->event.pressed) {
				#ifdef AUDIO_ENABLE
				PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
				#endif
				layer_on(_LW);
				update_tri_layer(_LW, _RS, _AD);
			} else {
				layer_off(_LW);
				update_tri_layer(_LW, _RS, _AD);
			}
			break;
		case M_RS:
			if (record->event.pressed) {
				#ifdef AUDIO_ENABLE
				PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
				#endif
				layer_on(_RS);
				update_tri_layer(_LW, _RS, _AD);
			} else {
				layer_off(_RS);
				update_tri_layer(_LW, _RS, _AD);
			}
			break;

		case M_FN:
			if (record->event.pressed) {
				layer_on(_FN);
			} else {
				layer_off(_FN);
			}
			break;

		case M_T1:
			if (record->event.pressed) set_timbre(TIMBRE_12);
			break;

		case M_T2:
			if (record->event.pressed) set_timbre(TIMBRE_25);
			break;

		case M_T3:
			if (record->event.pressed) set_timbre(TIMBRE_50);
			break;

		case M_T4:
			if (record->event.pressed) set_timbre(TIMBRE_75);
			break;


		case M_TU:
			if (record->event.pressed) increase_tempo(10);
			break;

		case M_TD:
			if (record->event.pressed) decrease_tempo(10);
			break;

		case M_DF:
			if (record->event.pressed)
			{
				set_timbre(TIMBRE_DEFAULT);
				set_tempo(TEMPO_DEFAULT);
			}
			break;

		default:
			break;

	}
	return MACRO_NONE;
};
\ No newline at end of file
    // MACRODOWN only works in this function
    switch(id)
    {

        case MACRO_QWERTY:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_QWERTY);
                PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
            }
            break;

        case MACRO_COLEMAK:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_COLEMAK);
                PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
            }
            break;

        case MACRO_DVORAK:
            if (record->event.pressed)
            {
                persistant_default_layer_set(1UL<<LAYER_DVORAK);
                PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
            }
            break;


        case MACRO_LOWER:
            if (record->event.pressed)
            {
                layer_on(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_LOWER);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            break;

        case MACRO_RAISE:
            if (record->event.pressed)
            {
                layer_on(LAYER_RAISE);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            else
            {
                layer_off(LAYER_RAISE);
                update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
            }
            break;

        case MACRO_FUNCTION:
            if (record->event.pressed)
            {
                layer_on(LAYER_FUNCTION);
            }
            else
            {
                layer_off(LAYER_FUNCTION);
            }
            break;

        case MACRO_TIMBRE_1:
            if (record->event.pressed) set_timbre(TIMBRE_12);
            break;

        case MACRO_TIMBRE_2:
            if (record->event.pressed) set_timbre(TIMBRE_25);
            break;

        case MACRO_TIMBRE_3:
            if (record->event.pressed) set_timbre(TIMBRE_50);
            break;

        case MACRO_TIMBRE_4:
            if (record->event.pressed) set_timbre(TIMBRE_75);
            break;

        case MACRO_TEMPO_U:
            if (record->event.pressed) increase_tempo(10);
            break;

        case MACRO_TEMPO_D:
            if (record->event.pressed) decrease_tempo(10);
            break;

        case MACRO_TONE_DEFAULT:
            if (record->event.pressed)
            {
                set_timbre(TIMBRE_DEFAULT);
                set_tempo(TEMPO_DEFAULT);
            }
            break;

        case MACRO_AUDIO_OFF:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    audio_off();
                #endif
            }
            break;

        case MACRO_AUDIO_ON:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    audio_on();
                PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
                #endif
            }
            break;

        case MACRO_MUSIC_ON:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
                    layer_on(LAYER_MUSIC);
                #endif
            }
            break;

        case MACRO_MUSIC_OFF:
            if (record->event.pressed)
            {
                #ifdef AUDIO_ENABLE
                    layer_off(LAYER_MUSIC);
                    stop_all_notes();
                #endif
            }
            break;

        default:
            break;

    }
    return MACRO_NONE;
};


#ifdef AUDIO_ENABLE

uint8_t starting_note = 0x0C;
int offset = 7;


void process_action_user(keyrecord_t *record)
{
    if (IS_LAYER_ON(LAYER_MUSIC))
    {
        if (record->event.pressed)
        {
            play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
        }
        else
        {
            stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
        }
    }
}


void matrix_init_user(void)
{
    init_notes();
    play_startup_tone();
    println("Matrix Init");
}

void led_set_user(uint8_t usb_led)
{
    static uint8_t old_usb_led = 0;

    if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
    {
            // If CAPS LK LED is turning on...
            PLAY_NOTE_ARRAY(tone_caps_on,  false, LEGATO);
    }
    else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
    {
            // If CAPS LK LED is turning off...
            PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
    }
    else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
    {
            // If NUM LK LED is turning on...
            PLAY_NOTE_ARRAY(tone_numlk_on,  false, LEGATO);
    }
    else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
    {
            // If NUM LED is turning off...
            PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
    }
    else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
    {
            // If SCROLL LK LED is turning on...
            PLAY_NOTE_ARRAY(tone_scroll_on,  false, LEGATO);
    }
    else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
    {
            // If SCROLL LED is turning off...
            PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
    }
    old_usb_led = usb_led;
}


void play_startup_tone()
{
    PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
}

void play_goodbye_tone()
{
    PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
    _delay_ms(2000);
}

#endif /* AUDIO_ENABLE */

M keyboard/atomic/keymaps/pvc/makefile.mk => keyboard/atomic/keymaps/pvc/makefile.mk +1 -1
@@ 1,7 1,7 @@
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE  = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE  = yes # Audio control and System control(+450)
CONSOLE_ENABLE   = yes # Console for debug(+400)
CONSOLE_ENABLE   = no  # Console for debug(+400)
COMMAND_ENABLE   = yes # Commands for debug and configuration
NKRO_ENABLE      = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no  # Enable keyboard backlight functionality

M keyboard/planck/keymaps/default/keymap.c => keyboard/planck/keymaps/default/keymap.c +62 -15
@@ 6,6 6,9 @@
#ifdef AUDIO_ENABLE
  #include "audio.h"
#endif
#include "eeconfig.h"

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.


@@ 16,8 19,9 @@
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _MUSIC 6
#define _MUSIC 5
#define _PLOVER 6
#define _ADJUST 16

// Macro name shortcuts
#define QWERTY M(_QWERTY)


@@ 32,6 36,8 @@
#endif
#define MUS_OFF M(8)
#define MUS_ON M(9)
#define PLOVER M(10)
#define EXT_PLV M(11)

// Fillers to make layering more clear
#define _______ KC_TRNS


@@ 129,33 135,54 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},

/* Music (reserved for process_action_user)
 *
 */
[_MUSIC] = {
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER,   XXXXXXX, XXXXXXX, RAISE,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},

/* Plover layer (http://openstenoproject.org)
 * ,-----------------------------------------------------------------------------------.
 * |   #  |   #  |   #  |   #  |   #  |   #  |   #  |   #  |   #  |   #  |   #  |   #  |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |   S  |   T  |   P  |   H  |   *  |   *  |   F  |   P  |   L  |   T  |   D  |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |   S  |   K  |   W  |   R  |   *  |   *  |   R  |   B  |   G  |   S  |   Z  |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Exit |      |      |   C  |   V  |             |   N  |   M  |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */

[_PLOVER] = {
  {KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1,    KC_1   },
  {XXXXXXX, KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC},
  {XXXXXXX, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
  {EXT_PLV, XXXXXXX, XXXXXXX, KC_C,    KC_V,    XXXXXXX, XXXXXXX, KC_N,    KC_M,    XXXXXXX, XXXXXXX, XXXXXXX}
},

/* Adjust (Lower + Raise)
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|      |      |
 * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover|      |
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * |      |      |      |Mus on|Musoff|      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_ADJUST] = {
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  PLOVER,  _______},
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},

/* Music (reserved for process_action_user)
 *
 */
[_MUSIC] = {
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}


};

const uint16_t PROGMEM fn_actions[] = {


@@ 302,6 329,26 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
            #endif
          }
        break;
        case 10:
          if (record->event.pressed) {
            layer_off(_RAISE);
            layer_off(_LOWER);
            layer_off(_ADJUST);
            layer_on(_PLOVER);
            if (!eeconfig_is_enabled()) {
                eeconfig_init();
            }
            keymap_config.raw = eeconfig_read_keymap();
            keymap_config.nkro = 1;
            eeconfig_write_keymap(keymap_config.raw);
          }
        break;
        case 11:
          if (record->event.pressed) {
            layer_off(_PLOVER);
          }
        break;

      }
    return MACRO_NONE;
};

M keyboard/planck/keymaps/default/makefile.mk => keyboard/planck/keymaps/default/makefile.mk +2 -1
@@ 1,1 1,2 @@
AUDIO_ENABLE = yes 
\ No newline at end of file
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
\ No newline at end of file

M keyboard/planck/keymaps/pvc_planck.c => keyboard/planck/keymaps/pvc_planck.c +5 -19
@@ 131,8 131,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 */
[_FN] = {
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    MG_H, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}
};


@@ 142,16 142,6 @@ const uint16_t PROGMEM fn_actions[] = {
};


int tri_layer = 0;
void update_tri_layer(int layer) {
  if (tri_layer > 1) {
    layer_on(layer);
  } else {
    layer_off(layer);
  }
}


const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
	// MACRODOWN only works in this function


@@ 161,13 151,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
			if (record->event.pressed) {
				print("RS_DN");
				layer_on(_RS);
				tri_layer++;
				update_tri_layer(_FN);
				update_tri_layer(_RS, _LW, _FN);
			} else {
				print("RS_UP");
				layer_off(_RS);
				tri_layer--;
				update_tri_layer(_FN);
				update_tri_layer(_RS, _LW, _FN);
				phex(layer_state);
			}
			break;


@@ 176,13 164,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
			if (record->event.pressed) {
				print("LW_DN");
				layer_on(_LW);
				tri_layer++;
				update_tri_layer(_FN);
				update_tri_layer(_RS, _LW, _FN);
			} else {
				print("LW_UP");
				layer_off(_LW);
				tri_layer--;
				update_tri_layer(_FN);
				update_tri_layer(_RS, _LW, _FN);
			}
			break;


M keyboard/preonic/keymaps/default/keymap.c => keyboard/preonic/keymaps/default/keymap.c +19 -11
@@ 14,8 14,8 @@
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 5
#define _MUSIC 6
#define _MUSIC 5
#define _ADJUST 6

// Macro name shortcuts
#define QWERTY M(_QWERTY)


@@ 158,7 158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = {
  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY,  COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY, COLEMAK, DVORAK,  _______, _______},
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},


@@ 167,12 167,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 *
 */
[_MUSIC] = {
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER,   XXXXXXX, XXXXXXX, RAISE,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
}

};

const uint16_t PROGMEM fn_actions[] = {


@@ 224,7 225,8 @@ float tone_music[][2] = {
  {440.0*pow(2.0,(23)/12.0), 8},
  {440.0*pow(2.0,(24)/12.0), 8}
};
float ode_to_joy[][2] = SONG(ODE_TO_JOY);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif

void persistant_default_layer_set(uint16_t default_layer) {


@@ 314,8 316,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              init_notes();
              set_tempo(150);
              PLAY_NOTE_ARRAY(ode_to_joy, false, .25);
              PLAY_NOTE_ARRAY(music_scale, false, 0);
              layer_on(_MUSIC);
            #endif
          }


@@ 342,6 343,13 @@ void process_action_user(keyrecord_t *record) {
void matrix_init_user(void) {
  #ifdef AUDIO_ENABLE
    init_notes();
    _delay_ms(10);
    PLAY_NOTE_ARRAY(start_up, false, 0);
  #endif
}

void play_goodbye_tone()
{
  PLAY_NOTE_ARRAY(goodbye, false, 0);
  _delay_ms(150);
}
\ No newline at end of file

M keyboard/retro_refit/retro_refit.c => keyboard/retro_refit/retro_refit.c +16 -16
@@ 2,39 2,39 @@

__attribute__ ((weak))
void matrix_init_user(void) {
	// leave this function blank - it can be defined in a keymap file
    // leave this function blank - it can be defined in a keymap file
};

__attribute__ ((weak))
void matrix_scan_user(void) {
	// leave this function blank - it can be defined in a keymap file
    // leave this function blank - it can be defined in a keymap file
};

__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
	// leave this function blank - it can be defined in a keymap file
    // leave this function blank - it can be defined in a keymap file
};

void matrix_init_kb(void) {
	// put your keyboard start-up code here
	// runs once when the firmware starts up
	
	// Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
	DDRD |= (1<<6);
	PORTD |= (1<<6);
	
	matrix_init_user();
    // put your keyboard start-up code here
    // runs once when the firmware starts up

    // Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
    DDRD |= (1<<6);
    PORTD |= (1<<6);

    matrix_init_user();
};

void amatrix_scan_kb(void) {
    // put your looping keyboard code here
    // runs every cycle (a lot)

	matrix_scan_user();
    matrix_scan_user();
};

void led_set_kb(uint8_t usb_led) {
	// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
    // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

    if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
        // output low


@@ 62,7 62,7 @@ void led_set_kb(uint8_t usb_led) {
        // Hi-Z
        DDRC &= ~(1<<6);
        PORTC &= ~(1<<6);
    }	
	
	led_set_user(usb_led);
    }

    led_set_user(usb_led);
};
\ No newline at end of file

M quantum/audio.c => quantum/audio.c +162 -83
@@ 10,10 10,13 @@

#include "eeconfig.h"

#include "vibrato_lut.h"

#define PI 3.14159265

#define CPU_PRESCALER 8

// Largely untested PWM audio mode (doesn't sound as good)
// #define PWM_AUDIO

#ifdef PWM_AUDIO


@@ 34,8 37,6 @@ int voice_place = 0;
double frequency = 0;
int volume = 0;
long position = 0;
int duty_place = 1;
int duty_counter = 0;

double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};


@@ 51,7 52,7 @@ uint16_t place_int = 0;
bool repeat = true;
uint8_t * sample;
uint16_t sample_length = 0;

double freq = 0;

bool notes = false;
bool note = false;


@@ 69,6 70,12 @@ bool note_resting = false;
uint8_t current_note = 0;
uint8_t rest_counter = 0;

float vibrato_counter = 0;
float vibrato_strength = .5;
float vibrato_rate = 0.125;

float polyphony_rate = .5;

audio_config_t audio_config;




@@ 87,6 94,81 @@ void audio_off(void) {
    eeconfig_write_audio(audio_config.raw);
}

// Vibrato rate functions

void set_vibrato_rate(float rate) {
    vibrato_rate = rate;
}

void increase_vibrato_rate(float change) {
    vibrato_rate *= change;
}

void decrease_vibrato_rate(float change) {
    vibrato_rate /= change;
}

#ifdef VIBRATO_STRENGTH_ENABLE

void set_vibrato_strength(float strength) {
    vibrato_strength = strength;
}

void increase_vibrato_strength(float change) {
    vibrato_strength *= change;
}

void decrease_vibrato_strength(float change) {
    vibrato_strength /= change;
}

#endif

// Polyphony functions

void set_polyphony_rate(float rate) {
    polyphony_rate = rate;
}

void enable_polyphony() {
    polyphony_rate = 5;
}

void disable_polyphony() {
    polyphony_rate = 0;
}

void increase_polyphony_rate(float change) {
    polyphony_rate *= change;
}

void decrease_polyphony_rate(float change) {
    polyphony_rate /= change;
}

// Timbre function

void set_timbre(float timbre) {
    note_timbre = timbre;
}

// Tempo functions

void set_tempo(float tempo) {
    note_tempo = tempo;
}

void decrease_tempo(uint8_t tempo_change) {
    note_tempo += (float) tempo_change;
}

void increase_tempo(uint8_t tempo_change) {
    if (note_tempo - (float) tempo_change < 10) {
        note_tempo = 10;
    } else {
        note_tempo -= (float) tempo_change;
    }
}

void stop_all_notes() {
    voices = 0;


@@ 109,6 191,7 @@ void stop_all_notes() {

void stop_note(double freq) {
    if (note) {
        cli();
        #ifdef PWM_AUDIO
            freq = freq / SAMPLE_RATE;
        #endif


@@ 122,11 205,15 @@ void stop_note(double freq) {
                    volumes[j] = volumes[j+1];
                    volumes[j+1] = 0;
                }
                break;
            }
        }
        voices--;
        if (voices < 0)
            voices = 0;
        if (voice_place >= voices) {
            voice_place = 0;
        }
        if (voices == 0) {
            #ifdef PWM_AUDIO
                TIMSK3 &= ~_BV(OCIE3A);


@@ 137,26 224,8 @@ void stop_note(double freq) {
            frequency = 0;
            volume = 0;
            note = false;
        } else {
            double freq = frequencies[voices - 1];
            int vol = volumes[voices - 1];
            double starting_f = frequency;
            if (frequency < freq) {
                sliding = true;
                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
                    frequency = f;
                }
                sliding = false;
            } else if (frequency > freq) {
                sliding = true;
                for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
                    frequency = f;
                }
                sliding = false;
            }
            frequency = freq;
            volume = vol;
        }
        sei();
    }
}



@@ 197,6 266,21 @@ void init_notes() {
    #endif
}

float mod(float a, int b)
{
    float r = fmod(a, b);
    return r < 0 ? r + b : r;
}

float vibrato(float average_freq) {
    #ifdef VIBRATO_STRENGTH_ENABLE
        float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
    #else
        float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
    #endif
    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
    return vibrated_freq;
}

ISR(TIMER3_COMPA_vect) {
    if (note) {


@@ 248,23 332,37 @@ ISR(TIMER3_COMPA_vect) {
                OCR4A = sum;
            }
        #else
            if (frequency > 0) {
                // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
                // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
                voice_place %= voices;
                if (place > (frequencies[voice_place] / 50)) {
                    voice_place = (voice_place + 1) % voices;
                    place = 0.0;
            if (voices > 0) {
                if (polyphony_rate > 0) {                
                    if (voices > 1) {
                        voice_place %= voices;
                        if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
                            voice_place = (voice_place + 1) % voices;
                            place = 0.0;
                        }
                    }
                    if (vibrato_strength > 0) {
                        freq = vibrato(frequencies[voice_place]);
                    } else {
                        freq = frequencies[voice_place];
                    } 
                } else {
                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
                        frequency = frequency * pow(2, 440/frequency/12/2);
                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
                        frequency = frequency * pow(2, -440/frequency/12/2);
                    } else {
                        frequency = frequencies[voices - 1];
                    }

                    if (vibrato_strength > 0) {
                        freq = vibrato(frequency);
                    } else {
                        freq = frequency;
                    } 
                }
                ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
                OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
                //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
                place++;
                // if (duty_counter > (frequencies[voice_place] / 500)) {
                //     duty_place = (duty_place % 3) + 1;
                //     duty_counter = 0;
                // }
                // duty_counter++;
                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
            }
        #endif
    }


@@ 290,8 388,16 @@ ISR(TIMER3_COMPA_vect) {
                place -= SINE_LENGTH;
        #else
            if (note_frequency > 0) {
                ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
                OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
                float freq;

                if (vibrato_strength > 0) {
                    freq = vibrato(note_frequency);
                } else {
                    freq = note_frequency;
                }

                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
            } else {
                ICR3 = 0;
                OCR3A = 0;


@@ 350,7 456,8 @@ ISR(TIMER3_COMPA_vect) {
void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {

if (audio_config.enable) {

    cli();
	// Cancel note if a note is playing
    if (note)
        stop_all_notes();
    notes = true;


@@ 378,7 485,7 @@ if (audio_config.enable) {
        TIMSK3 |= _BV(OCIE3A);
        TCCR3A |= _BV(COM3A1);
    #endif

    sei();
}

}


@@ 405,7 512,8 @@ if (audio_config.enable) {
void play_note(double freq, int vol) {

if (audio_config.enable && voices < 8) {

    cli();
    // Cancel notes if notes are playing
    if (notes)
        stop_all_notes();
    note = true;


@@ 413,23 521,8 @@ if (audio_config.enable && voices < 8) {
        freq = freq / SAMPLE_RATE;
    #endif
    if (freq > 0) {
        if (frequency != 0) {
            double starting_f = frequency;
            if (frequency < freq) {
                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
                    frequency = f;
                }
            } else if (frequency > freq) {
                for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
                    frequency = f;
                }
            }
        }
        frequency = freq;
        volume = vol;

        frequencies[voices] = frequency;
        volumes[voices] = volume;
        frequencies[voices] = freq;
        volumes[voices] = vol;
        voices++;
    }



@@ 439,35 532,21 @@ if (audio_config.enable && voices < 8) {
        TIMSK3 |= _BV(OCIE3A);
        TCCR3A |= _BV(COM3A1);
    #endif

    sei();
}

}

void set_timbre(float timbre)
{
	note_timbre = timbre;
}

void set_tempo(float tempo)
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// startup and bootloader jump
__attribute__ ((weak))
void play_startup_tone()
{
	note_tempo = tempo;
}

void decrease_tempo(uint8_t tempo_change)
__attribute__ ((weak))
void play_goodbye_tone()
{
	note_tempo += (float) tempo_change;
}

void increase_tempo(uint8_t tempo_change)
{
	if (note_tempo - (float) tempo_change < 10)
		{
			note_tempo = 10;
		}
	else
		{
		note_tempo -= (float) tempo_change;
		}
}

//------------------------------------------------------------------------------

M quantum/audio.h => quantum/audio.h +33 -5
@@ 8,6 8,9 @@
#ifndef AUDIO_H
#define AUDIO_H

// Enable vibrato strength/amplitude - slows down ISR too much
// #define VIBRATO_STRENGTH_ENABLE

typedef union {
    uint8_t raw;
    struct {


@@ 20,6 23,34 @@ void audio_toggle(void);
void audio_on(void);
void audio_off(void);

// Vibrato rate functions

void set_vibrato_rate(float rate);
void increase_vibrato_rate(float change);
void decrease_vibrato_rate(float change);

#ifdef VIBRATO_STRENGTH_ENABLE

void set_vibrato_strength(float strength);
void increase_vibrato_strength(float change);
void decrease_vibrato_strength(float change);

#endif

// Polyphony functions

void set_polyphony_rate(float rate);
void enable_polyphony();
void disable_polyphony();
void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change);

void set_timbre(float timbre);
void set_tempo(float tempo);

void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);

void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);


@@ 27,11 58,6 @@ void stop_all_notes(void);
void init_notes(void);
void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);

void set_timbre(float timbre);
void set_tempo(float tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);

#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
						0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
						0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \


@@ 44,5 70,7 @@ void decrease_tempo(uint8_t tempo_change);
#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));

void play_goodbye_tone(void);
void play_startup_tone(void);

#endif
\ No newline at end of file

M quantum/keymap_common.c => quantum/keymap_common.c +5 -10
@@ 34,12 34,6 @@ extern keymap_config_t keymap_config;
#include <inttypes.h>
#ifdef AUDIO_ENABLE
    #include "audio.h"

    #ifndef TONE_GOODBYE
    	#define TONE_GOODBYE OLKB_GOODBYE
    #endif /*! TONE_GOODBYE */

    float tone_goodbye[][2] = SONG(TONE_GOODBYE);
#endif /* AUDIO_ENABLE */

static action_t keycode_to_action(uint16_t keycode);


@@ 47,7 41,7 @@ static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key)
{
	// 16bit keycodes - important
    // 16bit keycodes - important
    uint16_t keycode = keymap_key_to_keycode(layer, key);

    switch (keycode) {


@@ 190,7 184,8 @@ static action_t keycode_to_action(uint16_t keycode)
        case RESET: ; // RESET is 0x5000, which is why this is here
            clear_keyboard();
            #ifdef AUDIO_ENABLE
                PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
                stop_all_notes();
                play_goodbye_tone();
            #endif
            _delay_ms(250);
            #ifdef ATREUS_ASTAR


@@ 303,7 298,7 @@ static action_t keycode_to_action(uint16_t keycode)
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
	// Read entire word (16bits)
    // Read entire word (16bits)
    return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}



@@ 315,7 310,7 @@ action_t keymap_fn_to_action(uint16_t keycode)

action_t keymap_func_to_action(uint16_t keycode)
{
	// For FUNC without 8bit limit
    // For FUNC without 8bit limit
    return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
}


M quantum/musical_notes.h => quantum/musical_notes.h +5 -0
@@ 51,7 51,10 @@


// Notes - # = Octave

#define NOTE_REST         0.00

/* These notes are currently bugged
#define NOTE_C0          16.35
#define NOTE_CS0         17.32
#define NOTE_D0          18.35


@@ 75,6 78,8 @@
#define NOTE_GS1         51.91
#define NOTE_A1          55.00
#define NOTE_AS1         58.27
*/

#define NOTE_B1          61.74
#define NOTE_C2          65.41
#define NOTE_CS2         69.30

M quantum/song_list.h => quantum/song_list.h +91 -13
@@ 4,20 4,98 @@
#define SONG_LIST_H

#define ODE_TO_JOY                                          \
	Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
	Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
	Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
	QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
    Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
    Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
    Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
    QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),

#define ROCK_A_BYE_BABY                            \
	QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5),      \
	H__NOTE(_A5), Q__NOTE(_G5),                    \
	QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5),      \
	H__NOTE(_FS5),

#define OLKB_GOODBYE \
	E__NOTE(_E7),    \
	E__NOTE(_A6),    \
	ED_NOTE(_E6),
    QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5),      \
    H__NOTE(_A5), Q__NOTE(_G5),                    \
    QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5),      \
    H__NOTE(_FS5),

#define CLOSE_ENCOUNTERS_5_NOTE  \
	Q__NOTE(_D5),                \
	Q__NOTE(_E5),                \
	Q__NOTE(_C5),                \
	Q__NOTE(_C4),                \
	Q__NOTE(_G4),

#define DOE_A_DEER              \
	QD_NOTE(_C4), E__NOTE(_D4), \
	QD_NOTE(_E4), E__NOTE(_C4), \
	Q__NOTE(_E4), Q__NOTE(_C4), \
	Q__NOTE(_E4),

#define GOODBYE_SOUND \
    E__NOTE(_E7),     \
    E__NOTE(_A6),     \
    ED_NOTE(_E6),

#define STARTUP_SOUND  \
    ED_NOTE(_E7 ),     \
    E__NOTE(_CS7),     \
    E__NOTE(_E6 ),     \
    E__NOTE(_A6 ),     \
    M__NOTE(_CS7, 20),

#define QWERTY_SOUND \
    E__NOTE(_GS6 ),  \
    E__NOTE(_A6  ),  \
    S__NOTE(_REST),  \
    Q__NOTE(_E7  ),

#define COLEMAK_SOUND \
    E__NOTE(_GS6 ),   \
    E__NOTE(_A6  ),   \
    S__NOTE(_REST),   \
    ED_NOTE(_E7  ),   \
    S__NOTE(_REST),   \
    ED_NOTE(_GS7 ),

#define DVORAK_SOUND \
    E__NOTE(_GS6 ),  \
    E__NOTE(_A6  ),  \
    S__NOTE(_REST),  \
    E__NOTE(_E7  ),  \
    S__NOTE(_REST),  \
    E__NOTE(_FS7 ),  \
    S__NOTE(_REST),  \
    E__NOTE(_E7  ),

#define MUSIC_SCALE_SOUND \
    E__NOTE(_A5 ),        \
    E__NOTE(_B5 ),        \
    E__NOTE(_CS6),        \
    E__NOTE(_D6 ),        \
    E__NOTE(_E6 ),        \
    E__NOTE(_FS6),        \
    E__NOTE(_GS6),        \
    E__NOTE(_A6 ),

#define CAPS_LOCK_ON_SOUND \
    E__NOTE(_A3),          \
    E__NOTE(_B3),

#define CAPS_LOCK_OFF_SOUND \
    E__NOTE(_B3),           \
    E__NOTE(_A3),

#define SCROLL_LOCK_ON_SOUND \
    E__NOTE(_D4),            \
    E__NOTE(_E4),

#define SCROLL_LOCK_OFF_SOUND \
    E__NOTE(_E4),             \
    E__NOTE(_D4),

#define NUM_LOCK_ON_SOUND \
    E__NOTE(_D5),         \
    E__NOTE(_E5),

#define NUM_LOCK_OFF_SOUND \
    E__NOTE(_E5),          \
    E__NOTE(_D5),

#endif

A quantum/vibrato_lut.h => quantum/vibrato_lut.h +108 -0
@@ 0,0 1,108 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>

#define VIBRATO_LUT_LENGTH 100

const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \
1.00045346811453,
1.00090535101508,
1.00135386178926,
1.00179722447259,
1.00223368114872,
1.0026614990145,
1.00307897737994,
1.00348445457284,
1.00387631471807,
1.00425299436105,
1.00461298890553,
1.00495485883603,
1.00527723569589,
1.00557882779254,
1.00585842560279,
1.00611490685176,
1.00634724124066,
1.00655449479987,
1.00673583384565,
1.00689052852052,
1.00701795589922,
1.00711760264454,
1.0071890671992,
1.00723206150266,
1.0072464122237,
1.00723206150266,
1.0071890671992,
1.00711760264454,
1.00701795589922,
1.00689052852052,
1.00673583384565,
1.00655449479987,
1.00634724124066,
1.00611490685176,
1.00585842560279,
1.00557882779254,
1.00527723569589,
1.00495485883603,
1.00461298890553,
1.00425299436105,
1.00387631471807,
1.00348445457284,
1.00307897737994,
1.0026614990145,
1.00223368114872,
1.00179722447259,
1.00135386178926,
1.00090535101508,
1.00045346811453,
1,
0.999546737425598,
0.999095467903976,
0.998647968674285,
0.998205999748565,
0.99777129706302,
0.997345565759612,
0.996930473622346,
0.996527644691494,
0.996138653077835,
0.99576501699778,
0.995408193048995,
0.995069570744927,
0.994750467325326,
0.994452122858643,
0.994175695650927,
0.993922257974591,
0.99369279212925,
0.993488186845591,
0.993309234042139,
0.993156625943589,
0.993030952568311,
0.99293269959154,
0.992862246589715,
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0.992805720491269,
0.992819865670409,
0.992862246589715,
0.99293269959154,
0.993030952568311,
0.993156625943589,
0.993309234042139,
0.993488186845591,
0.99369279212925,
0.993922257974591,
0.994175695650927,
0.994452122858643,
0.994750467325326,
0.995069570744927,
0.995408193048995,
0.99576501699778,
0.996138653077835,
0.996527644691494,
0.996930473622346,
0.997345565759612,
0.99777129706302,
0.998205999748565,
0.998647968674285,
0.999095467903976,
0.999546737425598,
1
};
\ No newline at end of file

M tmk_core/common/avr/suspend.c => tmk_core/common/avr/suspend.c +11 -1
@@ 9,10 9,16 @@
#include "suspend.h"
#include "timer.h"
#include "led.h"

#ifdef PROTOCOL_LUFA
#include "lufa.h"
	#include "lufa.h"
#endif

#ifdef AUDIO_ENABLE
    #include "audio.h"
#endif /* AUDIO_ENABLE */



#define wdt_intr_enable(value)   \
__asm__ __volatile__ (  \


@@ 72,6 78,10 @@ static void power_down(uint8_t wdto)
	// Turn off LED indicators
	led_set(0);

	#ifdef AUDIO_ENABLE
		stop_all_notes();
	#endif /* AUDIO_ENABLE */

    // TODO: more power saving
    // See PicoPower application note
    // - I/O port input with pullup

M tmk_core/common/command.c => tmk_core/common/command.c +7 -0
@@ 49,6 49,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#   include "usbdrv.h"
#endif

#ifdef AUDIO_ENABLE
    #include "audio.h"
#endif /* AUDIO_ENABLE */


static bool command_common(uint8_t code);
static void command_common_help(void);


@@ 352,6 356,9 @@ static bool command_common(uint8_t code)
        case MAGIC_KC(MAGIC_KEY_BOOTLOADER):
            clear_keyboard(); // clear to prevent stuck keys
            print("\n\nJumping to bootloader... ");
            #ifdef AUDIO_ENABLE
                play_goodbye_tone();
            #endif
            _delay_ms(1000);
            bootloader_jump(); // not return
            break;