~ruther/qmk_firmware

6e548590c4094db97aef1c0ad1a57beb90f653da — Mathias Andersson 12 years ago 28aeef2
Move Phantom keymaps to separate header files.
M keyboard/phantom/Makefile.lufa => keyboard/phantom/Makefile.lufa +15 -0
@@ 120,3 120,18 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

ansi: OPT_DEFS += -DLAYOUT_ANSI
ansi: all

ansi_150: OPT_DEFS += -DLAYOUT_ANSI_150
ansi_150: all

iso: OPT_DEFS += -DLAYOUT_ISO
iso: all

iso_150: OPT_DEFS += -DLAYOUT_ISO_150
iso_150: all

7bit: OPT_DEFS += -DLAYOUT_7BIT
7bit: all

M keyboard/phantom/Makefile.pjrc => keyboard/phantom/Makefile.pjrc +15 -0
@@ 91,3 91,18 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

ansi: OPT_DEFS += -DLAYOUT_ANSI
ansi: all

ansi_150: OPT_DEFS += -DLAYOUT_ANSI_150
ansi_150: all

iso: OPT_DEFS += -DLAYOUT_ISO
iso: all

iso_150: OPT_DEFS += -DLAYOUT_ISO_150
iso_150: all

7bit: OPT_DEFS += -DLAYOUT_7BIT
7bit: all

M keyboard/phantom/keymap.c => keyboard/phantom/keymap.c +11 -63
@@ 31,7 31,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.

// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
// Use this for 7bit layout.
#define KEYMAP( \
    K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, \
    K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, \


@@ 113,68 112,17 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
    K0A, K0B, K0C, NO,       NO,  K0G, NO,            NO,  K0L, K0M, K0N,      K0P, K0Q, K0R  \
)

static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Layer 0: Default Layer
     *
     * ANSI:
     *
     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.
     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
     * `---'   `---------------' `---------------' `---------------' `-----------'
     * ,-----------------------------------------------------------. ,-----------.
     * |~  |  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp | |Ins|Hom|PgU|
     * |-----------------------------------------------------------| |-----------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD|
     * |-----------------------------------------------------------| '-----------'
     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
     * |-----------------------------------------------------------|     ,---.
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |     |Up |
     * |-----------------------------------------------------------| ,-----------.
     * |Ctl|Gui|Alt|             Space             |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
     * `-----------------------------------------------------------' `-----------'
     */

    KEYMAP_ANSI(\
        ESC,      F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,       PSCR,SLCK,BRK,  \
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,      INS, HOME,PGUP, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,      DEL, END, PGDN, \
        FN0, A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                       \
        LSFT,     Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,           UP,        \
        LCTL,LGUI,LALT,               SPC,                RALT,RGUI,APP, RCTL,      LEFT,DOWN,RGHT),

    /* Overlay 1
     *
     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.
     * |   |   |   |   |   |   | |   |   |   |   | |   |   |   |   | |   |   |Slp|
     * `---'   `---------------' `---------------' `---------------' `-----------'
     * ,-----------------------------------------------------------. ,-----------.
     * |   |   |   |   |   |   |   |   |   |   |Mut|V- |V+ |       | |   |   |   |
     * |-----------------------------------------------------------| |-----------|
     * |     |   |   |   |   |   |   |   |   |MSt|Ply|Prv|Nxt|Media| |   |   |   |
     * |-----------------------------------------------------------| '-----------'
     * |      |   |   |   |   |   |   |   |   |   |   |   |        |
     * |-----------------------------------------------------------|     ,---.
     * |        |   |   |Clc|   |   |   |   |   |   |   |Caps      |     |   |
     * |-----------------------------------------------------------| ,-----------.
     * |   |   |   |                               |   |   |   |   | |   |   |   |
     * `-----------------------------------------------------------' `-----------'
     */

    KEYMAP_ANSI(\
        TRNS,     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,SLEP, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,                      \
        TRNS,     TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     CAPS,           TRNS,      \
        TRNS,TRNS,TRNS,               TRNS,               TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS)
};

/*
 * Fn action definition
 */
static const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1)
};
#if defined(LAYOUT_7BIT)
    #include "keymap_7bit.h"
#elif defined(LAYOUT_ISO_150)
    #include "keymap_iso_150.h"
#elif defined(LAYOUT_ISO)
    #include "keymap_iso.h"
#elif defined(LAYOUT_ANSI_150)
    #include "keymap_ansi_150.h"
#else
    #include "keymap_ansi.h"
#endif

#define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))

A keyboard/phantom/keymap_7bit.h => keyboard/phantom/keymap_7bit.h +42 -0
@@ 0,0 1,42 @@
// Phantom 7bit
/*
     * 7bit:
     *
     * ,-----------------------------------------------------------. ,-----------.
     * |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|V- |V+ | |PrS|ScL|Pau|
     * `-----------------------------------------------------------' `-----------'
     * ,-----------------------------------------------------------. ,-----------.
     * |~  |  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  (|  )| |Ins|Hom|PgU|
     * |-----------------------------------------------------------| |-----------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Backs| |Del|End|PgD|
     * |-----------------------------------------------------------| |-----------|
     * |Fn0   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|  \| Ret| |MSt|Ply|Med|
     * |-----------------------------------------------------------| |-----------|
     * |Cap|Shif|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Cap| |Prv|Up |Nxt|
     * |-----------------------------------------------------------| |-----------|
     * |Ctrl |Gui|Alt  |Spc  |Bspc |Del|Ret  |Alt  |Gui  |App|Ctrl | |Lef|Dow|Rig|
     * `-----------------------------------------------------------' `-----------'
     */
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty + a few media keys */
    KEYMAP(\
        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, VOLD,VOLU, PSCR,SLCK,BRK,  \
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, FN1, FN2,  INS, HOME,PGUP, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSPC,      DEL, END, PGDN, \
        FN0, A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,BSLS,ENT,       MSTP,MPLY,MSEL, \
        CAPS,LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,RSFT,CAPS,      MPRV,UP,  MNXT, \
        LCTL,LGUI,LALT,SPC,      BSPC,DEL, ENT,           RALT,RGUI,APP, RCTL,      LEFT,DOWN,RGHT),
    /* 1: media keys */
    KEYMAP(\
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,SLEP, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS,TRNS, TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,     TRNS,TRNS,TRNS,          TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1),
    [1] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
    [2] = ACTION_MODS_KEY(MOD_LSFT, KC_0)
};

A keyboard/phantom/keymap_ansi.h => keyboard/phantom/keymap_ansi.h +22 -0
@@ 0,0 1,22 @@
// Phantom ANSI
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    KEYMAP_ANSI(\
        ESC,      F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,       PSCR,SLCK,BRK,  \
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,      INS, HOME,PGUP, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,      DEL, END, PGDN, \
        FN0, A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                       \
        LSFT,     Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,           UP,        \
        LCTL,LGUI,LALT,               SPC,                RALT,RGUI,APP, RCTL,      LEFT,DOWN,RGHT),
    /* 1: media keys */
    KEYMAP_ANSI(\
        TRNS,     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,SLEP, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,                      \
        TRNS,     TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     CAPS,           TRNS,      \
        TRNS,TRNS,TRNS,               TRNS,               TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1)
};

A keyboard/phantom/keymap_ansi_150.h => keyboard/phantom/keymap_ansi_150.h +22 -0
@@ 0,0 1,22 @@
// Phantom ANSI 150
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    KEYMAP_ANSI_150(\
        ESC,      F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,       PSCR,SLCK,BRK,  \
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,      INS, HOME,PGUP, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,      DEL, END, PGDN, \
        FN0, A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                       \
        LSFT,     Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,           UP,        \
        LCTL,LGUI,LALT,               SPC,                     RALT,RGUI,RCTL,      LEFT,DOWN,RGHT),
    /* 1: media keys */
    KEYMAP_ANSI_150(\
        TRNS,     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,SLEP, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,                      \
        TRNS,     TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     CAPS,           TRNS,      \
        TRNS,TRNS,TRNS,               TRNS,                    TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1)
};

A keyboard/phantom/keymap_iso.h => keyboard/phantom/keymap_iso.h +22 -0
@@ 0,0 1,22 @@
// Phantom ISO
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    KEYMAP_ISO(\
        ESC,      F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,       PSCR,SLCK,BRK,  \
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,      INS, HOME,PGUP, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,           DEL, END, PGDN, \
        FN0, A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NUHS,ENT,                       \
        LSFT,NUBS,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,           UP,        \
        LCTL,LGUI,LALT,               SPC,                RALT,RGUI,APP, RCTL,      LEFT,DOWN,RGHT),
    /* 1: media keys */
    KEYMAP_ISO(\
        TRNS,     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,SLEP, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,           TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,                      \
        TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     CAPS,           TRNS,      \
        TRNS,TRNS,TRNS,               TRNS,               TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1)
};

A keyboard/phantom/keymap_iso_150.h => keyboard/phantom/keymap_iso_150.h +22 -0
@@ 0,0 1,22 @@
// Phantom ISO 150
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: qwerty */
    KEYMAP_ISO_150(\
        ESC,      F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,       PSCR,SLCK,BRK,  \
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,      INS, HOME,PGUP, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,           DEL, END, PGDN, \
        FN0, A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NUHS,ENT,                       \
        LSFT,NUBS,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,           UP,        \
        LCTL,LGUI,LALT,               SPC,                     RALT,RGUI,RCTL,      LEFT,DOWN,RGHT),
    /* 1: media keys */
    KEYMAP_ISO_150(\
        TRNS,     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,      TRNS,TRNS,SLEP, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,           TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL,      TRNS,TRNS,TRNS, \
        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,                      \
        TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     CAPS,           TRNS,      \
        TRNS,TRNS,TRNS,               TRNS,                    TRNS,TRNS,TRNS,      TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_LAYER_MOMENTARY(1)
};