~ruther/qmk_firmware

683cdf3a433e767766b50a3da5dd812be3a071ab — QMK Bot 1 year, 7 months ago fa1c1cb + 3665ae0
Merge remote-tracking branch 'origin/master' into develop
A keyboards/horrortroll/nyx/rev1/config.h => keyboards/horrortroll/nyx/rev1/config.h +23 -0
@@ 0,0 1,23 @@
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

/* RGB Matrix config */
#define RGB_MATRIX_LED_COUNT 67
#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

A keyboards/horrortroll/nyx/rev1/info.json => keyboards/horrortroll/nyx/rev1/info.json +222 -0
@@ 0,0 1,222 @@
{
    "keyboard_name": "Nyx",
    "manufacturer": "HorrorTroll",
    "maintainer": "HorrorTroll",
    "usb": {
        "vid": "0x7516",
        "pid": "0x5005",
        "device_version": "0.0.1"
    },
    "diode_direction": "COL2ROW",
    "matrix_pins": {
        "cols": ["GP3", "GP23", "GP2", "GP1", "GP0", "GP4", "GP17", "GP11", "GP10", "GP19", "GP9", "GP8", "GP13", "GP15", "GP14"],
        "rows": ["GP24", "GP25", "GP18", "GP12", "GP16"]
    },
    "processor": "RP2040",
    "bootloader": "rp2040",
    "features": {
        "bootmagic": true,
        "mousekey": true,
        "extrakey": true,
        "console": false,
        "command": false,
        "nkro": true,
        "rgb_matrix": true
    },
    "ws2812": {
        "driver": "vendor",
        "pin": "GP22"
    },
    "rgb_matrix": {
        "driver": "ws2812",
        "max_brightness": 75,
        "animations": {
            "alphas_mods": true,
            "gradient_up_down": true,
            "gradient_left_right": true,
            "breathing": true,
            "band_val": true,
            "band_pinwheel_val": true,
            "band_spiral_val": true,
            "cycle_all": true,
            "cycle_left_right": true,
            "cycle_up_down": true,
            "rainbow_moving_chevron": true,
            "cycle_out_in": true,
            "cycle_out_in_dual": true,
            "cycle_pinwheel": true,
            "cycle_spiral": true,
            "dual_beacon": true,
            "rainbow_beacon": true,
            "rainbow_pinwheels": true,
            "raindrops": true,
            "hue_pendulum": true,
            "hue_wave": true,
            "pixel_fractal": true,
            "typing_heatmap": true,
            "solid_reactive_simple": true,
            "solid_reactive": true,
            "solid_reactive_wide": true,
            "solid_reactive_multiwide": true,
            "solid_reactive_cross": true,
            "solid_reactive_multicross": true,
            "solid_reactive_nexus": true,
            "solid_reactive_multinexus": true,
            "splash": true,
            "multisplash": true,
            "solid_splash": true,
            "solid_multisplash": true
        },
        "layout": [
            {"matrix": [0, 0], "x": 0, "y": 0, "flags": 1},
            {"matrix": [0, 1], "x": 15, "y": 0, "flags": 4},
            {"matrix": [0, 2], "x": 30, "y": 0, "flags": 4},
            {"matrix": [0, 3], "x": 45, "y": 0, "flags": 4},
            {"matrix": [0, 4], "x": 60, "y": 0, "flags": 4},
            {"matrix": [0, 5], "x": 75, "y": 0, "flags": 4},
            {"matrix": [0, 6], "x": 90, "y": 0, "flags": 4},
            {"matrix": [0, 7], "x": 105, "y": 0, "flags": 4},
            {"matrix": [0, 8], "x": 119, "y": 0, "flags": 4},
            {"matrix": [0, 9], "x": 134, "y": 0, "flags": 4},
            {"matrix": [0, 10], "x": 149, "y": 0, "flags": 4},
            {"matrix": [0, 11], "x": 164, "y": 0, "flags": 4},
            {"matrix": [0, 12], "x": 179, "y": 0, "flags": 4},
            {"matrix": [0, 13], "x": 202, "y": 0, "flags": 1},
            {"matrix": [0, 14], "x": 224, "y": 0, "flags": 4},

            {"matrix": [1, 14], "x": 224, "y": 16, "flags": 4},
            {"matrix": [1, 13], "x": 205, "y": 16, "flags": 4},
            {"matrix": [1, 12], "x": 187, "y": 16, "flags": 4},
            {"matrix": [1, 11], "x": 172, "y": 16, "flags": 4},
            {"matrix": [1, 10], "x": 157, "y": 16, "flags": 4},
            {"matrix": [1, 9], "x": 142, "y": 16, "flags": 4},
            {"matrix": [1, 8], "x": 127, "y": 16, "flags": 4},
            {"matrix": [1, 7], "x": 112, "y": 16, "flags": 4},
            {"matrix": [1, 6], "x": 97, "y": 16, "flags": 4},
            {"matrix": [1, 5], "x": 82, "y": 16, "flags": 4},
            {"matrix": [1, 4], "x": 67, "y": 16, "flags": 4},
            {"matrix": [1, 3], "x": 52, "y": 16, "flags": 4},
            {"matrix": [1, 2], "x": 37, "y": 16, "flags": 4},
            {"matrix": [1, 1], "x": 22, "y": 16, "flags": 4},
            {"matrix": [1, 0], "x": 4, "y": 16, "flags": 1},

            {"matrix": [2, 0], "x": 6, "y": 32, "flags": 8},
            {"matrix": [2, 1], "x": 26, "y": 32, "flags": 4},
            {"matrix": [2, 2], "x": 41, "y": 32, "flags": 4},
            {"matrix": [2, 3], "x": 56, "y": 32, "flags": 4},
            {"matrix": [2, 4], "x": 71, "y": 32, "flags": 4},
            {"matrix": [2, 5], "x": 86, "y": 32, "flags": 4},
            {"matrix": [2, 6], "x": 101, "y": 32, "flags": 4},
            {"matrix": [2, 7], "x": 116, "y": 32, "flags": 4},
            {"matrix": [2, 8], "x": 131, "y": 32, "flags": 4},
            {"matrix": [2, 9], "x": 146, "y": 32, "flags": 4},
            {"matrix": [2, 10], "x": 161, "y": 32, "flags": 4},
            {"matrix": [2, 11], "x": 175, "y": 32, "flags": 4},
            {"matrix": [2, 13], "x": 200, "y": 32, "flags": 1},
            {"matrix": [2, 14], "x": 224, "y": 32, "flags": 4},

            {"matrix": [3, 14], "x": 224, "y": 48, "flags": 4},
            {"matrix": [3, 13], "x": 209, "y": 48, "flags": 4},
            {"matrix": [3, 12], "x": 189, "y": 48, "flags": 1},
            {"matrix": [3, 11], "x": 168, "y": 48, "flags": 4},
            {"matrix": [3, 10], "x": 153, "y": 48, "flags": 4},
            {"matrix": [3, 9], "x": 138, "y": 48, "flags": 4},
            {"matrix": [3, 8], "x": 123, "y": 48, "flags": 4},
            {"matrix": [3, 7], "x": 108, "y": 48, "flags": 4},
            {"matrix": [3, 6], "x": 93, "y": 48, "flags": 4},
            {"matrix": [3, 5], "x": 78, "y": 48, "flags": 4},
            {"matrix": [3, 4], "x": 63, "y": 48, "flags": 4},
            {"matrix": [3, 3], "x": 49, "y": 48, "flags": 4},
            {"matrix": [3, 2], "x": 34, "y": 48, "flags": 4},
            {"matrix": [3, 0], "x": 9, "y": 48, "flags": 1},

            {"matrix": [4, 0], "x": 2, "y": 64, "flags": 1},
            {"matrix": [4, 1], "x": 21, "y": 64, "flags": 1},
            {"matrix": [4, 2], "x": 39, "y": 64, "flags": 1},
            {"matrix": [4, 6], "x": 95, "y": 64, "flags": 4},
            {"matrix": [4, 9], "x": 151, "y": 64, "flags": 1},
            {"matrix": [4, 10], "x": 170, "y": 64, "flags": 1},
            {"matrix": [4, 12], "x": 194, "y": 64, "flags": 4},
            {"matrix": [4, 13], "x": 209, "y": 64, "flags": 4},
            {"matrix": [4, 14], "x": 224, "y": 64, "flags": 4}
        ]
    },
    "community_layouts": ["65_ansi_blocker"],
    "layouts": {
        "LAYOUT_65_ansi_blocker": {
            "layout": [
                {"matrix": [0, 0], "x": 0, "y": 0},
                {"matrix": [0, 1], "x": 1, "y": 0},
                {"matrix": [0, 2], "x": 2, "y": 0},
                {"matrix": [0, 3], "x": 3, "y": 0},
                {"matrix": [0, 4], "x": 4, "y": 0},
                {"matrix": [0, 5], "x": 5, "y": 0},
                {"matrix": [0, 6], "x": 6, "y": 0},
                {"matrix": [0, 7], "x": 7, "y": 0},
                {"matrix": [0, 8], "x": 8, "y": 0},
                {"matrix": [0, 9], "x": 9, "y": 0},
                {"matrix": [0, 10], "x": 10, "y": 0},
                {"matrix": [0, 11], "x": 11, "y": 0},
                {"matrix": [0, 12], "x": 12, "y": 0},
                {"matrix": [0, 13], "w": 2, "x": 13, "y": 0},
                {"matrix": [0, 14], "x": 15, "y": 0},

                {"matrix": [1, 0], "w": 1.5, "x": 0, "y": 1},
                {"matrix": [1, 1], "x": 1.5, "y": 1},
                {"matrix": [1, 2], "x": 2.5, "y": 1},
                {"matrix": [1, 3], "x": 3.5, "y": 1},
                {"matrix": [1, 4], "x": 4.5, "y": 1},
                {"matrix": [1, 5], "x": 5.5, "y": 1},
                {"matrix": [1, 6], "x": 6.5, "y": 1},
                {"matrix": [1, 7], "x": 7.5, "y": 1},
                {"matrix": [1, 8], "x": 8.5, "y": 1},
                {"matrix": [1, 9], "x": 9.5, "y": 1},
                {"matrix": [1, 10], "x": 10.5, "y": 1},
                {"matrix": [1, 11], "x": 11.5, "y": 1},
                {"matrix": [1, 12], "x": 12.5, "y": 1},
                {"matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1},
                {"matrix": [1, 14], "x": 15, "y": 1},

                {"matrix": [2, 0], "w": 1.75, "x": 0, "y": 2},
                {"matrix": [2, 1], "x": 1.75, "y": 2},
                {"matrix": [2, 2], "x": 2.75, "y": 2},
                {"matrix": [2, 3], "x": 3.75, "y": 2},
                {"matrix": [2, 4], "x": 4.75, "y": 2},
                {"matrix": [2, 5], "x": 5.75, "y": 2},
                {"matrix": [2, 6], "x": 6.75, "y": 2},
                {"matrix": [2, 7], "x": 7.75, "y": 2},
                {"matrix": [2, 8], "x": 8.75, "y": 2},
                {"matrix": [2, 9], "x": 9.75, "y": 2},
                {"matrix": [2, 10], "x": 10.75, "y": 2},
                {"matrix": [2, 11], "x": 11.75, "y": 2},
                {"matrix": [2, 13], "w": 2.25, "x": 12.75, "y": 2},
                {"matrix": [2, 14], "x": 15, "y": 2},

                {"matrix": [3, 0], "w": 2.25, "x": 0, "y": 3},
                {"matrix": [3, 2], "x": 2.25, "y": 3},
                {"matrix": [3, 3], "x": 3.25, "y": 3},
                {"matrix": [3, 4], "x": 4.25, "y": 3},
                {"matrix": [3, 5], "x": 5.25, "y": 3},
                {"matrix": [3, 6], "x": 6.25, "y": 3},
                {"matrix": [3, 7], "x": 7.25, "y": 3},
                {"matrix": [3, 8], "x": 8.25, "y": 3},
                {"matrix": [3, 9], "x": 9.25, "y": 3},
                {"matrix": [3, 10], "x": 10.25, "y": 3},
                {"matrix": [3, 11], "x": 11.25, "y": 3},
                {"matrix": [3, 12], "w": 1.75, "x": 12.25, "y": 3},
                {"matrix": [3, 13], "x": 14, "y": 3},
                {"matrix": [3, 14], "x": 15, "y": 3},

                {"matrix": [4, 0], "w": 1.25, "x": 0, "y": 4},
                {"matrix": [4, 1], "w": 1.25, "x": 1.25, "y": 4},
                {"matrix": [4, 2], "w": 1.25, "x": 2.5, "y": 4},
                {"matrix": [4, 6], "w": 6.25, "x": 3.75, "y": 4},
                {"matrix": [4, 9], "w": 1.25, "x": 10, "y": 4},
                {"matrix": [4, 10], "w": 1.25, "x": 11.25, "y": 4},
                {"matrix": [4, 12], "x": 13, "y": 4},
                {"matrix": [4, 13], "x": 14, "y": 4},
                {"matrix": [4, 14], "x": 15, "y": 4}
            ]
        }
    }
}

A keyboards/horrortroll/nyx/rev1/keymaps/default/keymap.c => keyboards/horrortroll/nyx/rev1/keymaps/default/keymap.c +85 -0
@@ 0,0 1,85 @@
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

enum layer_names {
    _BASE,
    _FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/*
       ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
       │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│Ins│
       ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
       │ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │  \  │Del│
       ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
       │ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │  Enter │PgU│
       ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
       │ LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │ ↑ │PgD│
       ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
       │LCrl│GUI │LAlt│         Space          │ Fn │RCrl│ │ ← │ ↓ │ → │
       └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
       ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
       │   │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │       │   │
       ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
       │     │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │  |  │   │
       ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
       │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │        │   │
       ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
       │ LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │   │   │
       ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
       │    │    │    │                        │    │    │ │   │   │   │
       └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
    /*  Row:    0        1        2        3        4        5        6        7        8        9        10       11       12       13       14     */
    [_BASE] = LAYOUT_65_ansi_blocker(
                KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_INS,
                KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
                KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP,
                KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
                KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                    MO(_FN), KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
            ),

/*
       ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
       │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│       │Tog│
       ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
       │Reset│   │MsU│   │   │   │   │   │   │Sad│Sai│Spd│Spi│     │Mod│
       ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
       │      │MsL│MsD│MsR│   │   │   │   │   │   │   │   │        │   │
       ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
       │        │   │   │Cal│   │   │NKO│   │VoD│VoU│Mut│      │Vai│   │
       ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
       │    │    │    │                        │    │    │ │Hud│Vad│Hui│
       └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
    /*  Row:    0        1        2        3        4        5        6        7        8        9        10       11       12       13       14     */
    [_FN]   = LAYOUT_65_ansi_blocker(
                KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, RGB_TOG,
                QK_BOOT, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_SAI, RGB_SPD, RGB_SPI, _______, RGB_MOD,
                _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
                _______,          _______, _______, KC_CALC, _______, _______, NK_TOGG, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, RGB_VAI, _______,
                _______, _______, _______,                            _______,                   _______, _______,          RGB_HUD, RGB_VAD, RGB_HUI
            )
};

A keyboards/horrortroll/nyx/rev1/keymaps/via/keymap.c => keyboards/horrortroll/nyx/rev1/keymaps/via/keymap.c +85 -0
@@ 0,0 1,85 @@
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

enum layer_names {
    _BASE,
    _FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/*
       ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
       │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│Ins│
       ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
       │ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │  \  │Del│
       ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
       │ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │  Enter │PgU│
       ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
       │ LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │ ↑ │PgD│
       ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
       │LCrl│GUI │LAlt│         Space          │ Fn │RCrl│ │ ← │ ↓ │ → │
       └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
       ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
       │   │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │       │   │
       ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
       │     │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │  |  │   │
       ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
       │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │        │   │
       ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
       │ LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │   │   │
       ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
       │    │    │    │                        │    │    │ │   │   │   │
       └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
    /*  Row:    0        1        2        3        4        5        6        7        8        9        10       11       12       13       14     */
    [_BASE] = LAYOUT_65_ansi_blocker(
                KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_INS,
                KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
                KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP,
                KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
                KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                    MO(_FN), KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
            ),

/*
       ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
       │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│       │Tog│
       ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
       │Reset│   │MsU│   │   │   │   │   │   │Sad│Sai│Spd│Spi│     │Mod│
       ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
       │      │MsL│MsD│MsR│   │   │   │   │   │   │   │   │        │   │
       ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
       │        │   │   │Cal│   │   │NKO│   │VoD│VoU│Mut│      │Vai│   │
       ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
       │    │    │    │                        │    │    │ │Hud│Vad│Hui│
       └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
    /*  Row:    0        1        2        3        4        5        6        7        8        9        10       11       12       13       14     */
    [_FN]   = LAYOUT_65_ansi_blocker(
                KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, RGB_TOG,
                QK_BOOT, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_SAI, RGB_SPD, RGB_SPI, _______, RGB_MOD,
                _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
                _______,          _______, _______, KC_CALC, _______, _______, NK_TOGG, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, RGB_VAI, _______,
                _______, _______, _______,                            _______,                   _______, _______,          RGB_HUD, RGB_VAD, RGB_HUI
            )
};

A keyboards/horrortroll/nyx/rev1/keymaps/via/rules.mk => keyboards/horrortroll/nyx/rev1/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/horrortroll/nyx/rev1/lib/startup_swirl_anim.h => keyboards/horrortroll/nyx/rev1/lib/startup_swirl_anim.h +133 -0
@@ 0,0 1,133 @@
/* Copyright 2022 Jpe230 <https://github.com/Jpe230>
 * Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>

#define LED_TRAIL 10

static int8_t top = 0;
static int8_t bottom = MATRIX_ROWS - 1;
static int8_t left = 0;
static int8_t right = MATRIX_COLS - 1;
static int8_t dir = 1;

static int8_t i = 0;
static int8_t j = 0;

static bool traverse = true;

static uint8_t v_values[RGB_MATRIX_LED_COUNT] = {0};

static void traverse_matrix(void) {
    if (dir == 1) {
        // moving left->right
        i++;
        // Since we have traversed the whole first
        // row, move down to the next row.
        if (i > right) {
            ++top;
            dir = 2;
            j = top;
            i -= 1;
        }
    } else if (dir == 2) {
        // moving top->bottom
        j++;
        // Since we have traversed the whole last
        // column, move left to the previous column.
        if (j > bottom) {
            --right;
            dir = 3;
            i = right;
            j -= 1;
        }
    } else if (dir == 3) {
        // moving right->left
        i--;
        // Since we have traversed the whole last
        // row, move up to the previous row.
        if (i < left) {
            --bottom;
            dir = 4;
            j = bottom;
            i += 1;
        }
    } else if (dir == 4) {
        // moving bottom->up
        j--;
        // Since we have traversed the whole first
        // col, move right to the next column.
        if (j < top) {
            ++left;
            dir = 1;
            i = left;
            j += 1;
        }
    }
}

static void swirl_set_color(HSV hsv) {
    uint8_t index = g_led_config.matrix_co[j][i];

    if(index != NO_LED){
        v_values[index] = 75;
    }

    for(uint8_t v = 0; v < RGB_MATRIX_LED_COUNT; v++)
    {
        if(index != v) {
            if(v_values[v] >= 20)
                v_values[v] -= 20;
            else
                v_values[v] = 0;
        }
        hsv.v =  v_values[v];
        RGB rgb = hsv_to_rgb(hsv);
        rgb_matrix_set_color(v, rgb.r, rgb.g, rgb.b);
    }

    traverse_matrix();

    if (!(top <= bottom && left <= right)) {
        eeprom_read_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config));
        rgb_matrix_mode_noeeprom(rgb_matrix_config.mode);
        return;
    }
}

static bool STARTUP_SWIRL_ANIM(effect_params_t* params) {
    HSV      hsv = rgb_matrix_config.hsv;
    uint8_t time = scale16by8(g_rgb_timer, qadd8(24, 1));
    hsv.h        = time;
    RGB      rgb = hsv_to_rgb(hsv);

    if (traverse) {
        swirl_set_color(hsv);
    }
    traverse = !traverse;
    return false;

    RGB_MATRIX_USE_LIMITS(led_min, led_max);

    for (int i = led_min; i < led_max; i++) {
        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); // Clear matrix just in case
    }

    return rgb_matrix_check_finished_leds(led_max);
}

A keyboards/horrortroll/nyx/rev1/nyx.c => keyboards/horrortroll/nyx/rev1/nyx.c +89 -0
@@ 0,0 1,89 @@
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "quantum.h"

#ifdef RGB_MATRIX_ENABLE
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case RGB_TOG:
            if (record->event.pressed) {
                switch (rgb_matrix_get_flags()) {
                    case LED_FLAG_ALL: {
                        rgb_matrix_set_flags(LED_FLAG_NONE);
                        rgb_matrix_set_color_all(0, 0, 0);
                    }
                    break;
                    default: {
                        rgb_matrix_set_flags(LED_FLAG_ALL);
                        rgb_matrix_enable_noeeprom();
                    }
                    break;
                }
            }
            return false;
        case RGB_MOD:
            if (record->event.pressed) {
                switch (rgb_matrix_get_mode()) {
                    case RGB_MATRIX_SOLID_MULTISPLASH:
                        rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
                        return false;
                    default:
                        rgb_matrix_step();
                        return false;
                }
            }
            return false;
        case RGB_RMOD:
            if (record->event.pressed) {
                switch (rgb_matrix_get_mode()) {
                    case RGB_MATRIX_SOLID_COLOR:
                        rgb_matrix_mode(RGB_MATRIX_SOLID_MULTISPLASH);
                        return false;
                    default:
                        rgb_matrix_step_reverse();
                        return false;
                }
            }
            return false;
    }

    return process_record_user(keycode, record);
}

bool rgb_matrix_indicators_kb(void) {
    if (!rgb_matrix_indicators_user()) {
        return false;
    }

    if (host_keyboard_led_state().caps_lock) {
        rgb_matrix_set_color(30, 0, 75, 75);
    } else if (!(rgb_matrix_get_flags() & LED_FLAG_INDICATOR)) {
        rgb_matrix_set_color(30, RGB_OFF);
    }
    return true;
}

void keyboard_post_init_kb(void) {
    if (!(rgb_matrix_get_flags() & LED_FLAG_ALL)) {
        rgb_matrix_set_color_all(0, 0, 0);
    } else {
        rgb_matrix_mode_noeeprom(RGB_MATRIX_CUSTOM_STARTUP_SWIRL_ANIM);
    }

    keyboard_post_init_user();
}
#endif

A keyboards/horrortroll/nyx/rev1/readme.md => keyboards/horrortroll/nyx/rev1/readme.md +27 -0
@@ 0,0 1,27 @@
# Nyx

![Nyx](https://i.imgur.com/I202xevh.png)

A 65% keyboard, which controlled by an RP2040 chipset. The keyboard feature RGB Matrix.

* Keyboard Maintainer: [HorrorTroll](https://github.com/HorrorTroll)
* Hardware Supported: RP2040
* Hardware Availability: Private prototype (only 5 PCB available)

Make example for this keyboard (after setting up your build environment):

    make horrortroll/nyx/rev1:default

Flashing example for this keyboard:

    make horrortroll/nyx/rev1:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (Esc key) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

A keyboards/horrortroll/nyx/rev1/rgb_matrix_kb.inc => keyboards/horrortroll/nyx/rev1/rgb_matrix_kb.inc +7 -0
@@ 0,0 1,7 @@
RGB_MATRIX_EFFECT(STARTUP_SWIRL_ANIM)

#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

#include "lib/startup_swirl_anim.h"

#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

A keyboards/horrortroll/nyx/rev1/rules.mk => keyboards/horrortroll/nyx/rev1/rules.mk +1 -0
@@ 0,0 1,1 @@
RGB_MATRIX_CUSTOM_KB = yes

M keyboards/horrortroll/readme.md => keyboards/horrortroll/readme.md +10 -9
@@ 1,17 1,18 @@
# Welcome to my Keyboard Firmwares

## Keyboards Released by me:
  | Keyboard name    | MCU           | Layout       | Vendor ID | Product ID | Features                                     |
  | ---------------- | ------------- | ------------ | --------- | ---------- | -------------------------------------------- |
  | Handwired K552   | STM32F103RCT6 | TKL          | 0x7516    | 0x5000     | Hotswap, RGB Underglow, OLED 128x32          |
  | Paws 60          | ATMEGA32U4    | 60%          | 0x7516    | 0x5001     | Hotswap                                      |
  | Keyboard name  | MCU           | Layout | Vendor ID | Product ID | Features                            |
  | -------------- | ------------- | ------ | --------- | ---------- | ----------------------------------- |
  | Handwired K552 | STM32F103RCT6 | TKL    | 0x7516    | 0x5000     | Hotswap, RGB Underglow, OLED 128x32 |
  | Paws 60        | ATMEGA32U4    | 60%    | 0x7516    | 0x5001     | Hotswap                             |
  | Nyx            | RP2040        | 65%    | 0x7516    | 0x5005     | Hotswap, RGB Matrix                 |

## Keyboards Completed has Collaboration with me:
  | Keyboard name      | MCU           | Layout       | Vendor ID | Product ID | Features                           |
  | ------------------ | ------------- | ------------ | --------- | ---------- | ---------------------------------- |
  | Lemon40            | ATMEGA32U4    | 40% Alice    | 0x7516    | 0x6000     | Solder, RGB Underglow, OLED 128x32 |
  | Caticorn (Solder)  | RP2040        | TKL          | 0x7516    | 0x6001     | Solder                             |
  | Caticorn (Hotswap) | RP2040        | TKL          | 0x7516    | 0x6002     | Hotswap                            |
  | Keyboard name      | MCU        | Layout    | Vendor ID | Product ID | Features                           |
  | ------------------ | ---------- | --------- | --------- | ---------- | ---------------------------------- |
  | Lemon40            | ATMEGA32U4 | 40% Alice | 0x7516    | 0x6000     | Solder, RGB Underglow, OLED 128x32 |
  | Caticorn (Solder)  | RP2040     | TKL       | 0x7516    | 0x6001     | Solder                             |
  | Caticorn (Hotswap) | RP2040     | TKL       | 0x7516    | 0x6002     | Hotswap                            |

## Keyboard Rewrited by me:
  | Keyboard name                                                                               | MCU           | Layout       | Vendor ID | Product ID | Features                                     |

Do not follow this link