~ruther/qmk_firmware

667161620a2c96c8b286f40f557f5722c7f58f8a — Zach White 4 years ago e2c7f89 + 6d9b4c7
Merge remote-tracking branch 'origin/master' into develop
M docs/newbs_getting_started.md => docs/newbs_getting_started.md +15 -0
@@ 41,6 41,19 @@ We've tried to make QMK as easy to set up as possible. You only have to prepare 

### ** Windows **

QMK maintains a Bundle of MSYS2, the CLI and all necessary dependencies. It also provides a handy `QMK MSYS` terminal shortcut to boot you directly into the correct environment.

#### Prerequisites

You will need to install `QMK MSYS`. The latest release is available at https://msys.qmk.fm/.

Alternatively, if you'd like to manually install msys2, the following section will walk you through the process.

<details>
  <summary>Manual Install</summary>

?> Ignore the following steps if you use `QMK MSYS`.

#### Prerequisites

You will need to install MSYS2, Git and Python. Follow the installation instructions on https://www.msys2.org.


@@ 59,6 72,8 @@ Install the QMK CLI by running:

    python3 -m pip install qmk

</details>

### ** macOS **

QMK maintains a Homebrew tap and formula which will automatically install the CLI and all necessary dependencies.

M keyboards/jm60/config.h => keyboards/jm60/config.h +92 -22
@@ 15,39 15,105 @@ You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H
#pragma once

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6464
#define DEVICE_VER      0x0001
#define VENDOR_ID    0xFEED
#define PRODUCT_ID   0x6464
#define DEVICE_VER   0x0001
#define MANUFACTURER JMWS
#define PRODUCT JM60 RGB Keyboard(QMK)
#define DESCRIPTION QMK keyboard firmware for JM60 RGB Keyboard
#define PRODUCT      JM60

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14

/* number of backlight levels */
//#define BACKLIGHT_LEVELS 1

//#define LED_BRIGHTNESS_LO       100
//#define LED_BRIGHTNESS_HI       255

/* define if matrix has ghost */
/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { B11, B10, B2, B1, B0 }
#define MATRIX_COL_PINS { A15, C10, C11, C12, D2, B3, B4, B5, B6, B7, B8, B9, A2, A3 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION ROW2COL

//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//#    define RGBLED_NUM 16
//#    define RGBLIGHT_HUE_STEP 8
//#    define RGBLIGHT_SAT_STEP 8
//#    define RGBLIGHT_VAL_STEP 8
//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
//#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE    5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE

#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.


@@ 63,7 129,11 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

A keyboards/jm60/info.json => keyboards/jm60/info.json +78 -0
@@ 0,0 1,78 @@
{
    "keyboard_name": "JM60",
    "url": "",
    "maintainer": "qmk",
    "width": 15,
    "height": 5,
    "layouts": {
        "LAYOUT_60_ansi": {
            "layout": [
                {"x": 0, "y": 0},
                {"x": 1, "y": 0},
                {"x": 2, "y": 0},
                {"x": 3, "y": 0},
                {"x": 4, "y": 0},
                {"x": 5, "y": 0},
                {"x": 6, "y": 0},
                {"x": 7, "y": 0},
                {"x": 8, "y": 0},
                {"x": 9, "y": 0},
                {"x": 10, "y": 0},
                {"x": 11, "y": 0},
                {"x": 12, "y": 0},
                {"x": 13, "y": 0, "w": 2},

                {"x": 0, "y": 1, "w": 1.5},
                {"x": 1.5, "y": 1},
                {"x": 2.5, "y": 1},
                {"x": 3.5, "y": 1},
                {"x": 4.5, "y": 1},
                {"x": 5.5, "y": 1},
                {"x": 6.5, "y": 1},
                {"x": 7.5, "y": 1},
                {"x": 8.5, "y": 1},
                {"x": 9.5, "y": 1},
                {"x": 10.5, "y": 1},
                {"x": 11.5, "y": 1},
                {"x": 12.5, "y": 1},
                {"x": 13.5, "y": 1, "w": 1.5},

                {"x": 0, "y": 2, "w": 1.75},
                {"x": 1.75, "y": 2},
                {"x": 2.75, "y": 2},
                {"x": 3.75, "y": 2},
                {"x": 4.75, "y": 2},
                {"x": 5.75, "y": 2},
                {"x": 6.75, "y": 2},
                {"x": 7.75, "y": 2},
                {"x": 8.75, "y": 2},
                {"x": 9.75, "y": 2},
                {"x": 10.75, "y": 2},
                {"x": 11.75, "y": 2},
                {"x": 12.75, "y": 2, "w": 2.25},

                {"x": 0, "y": 3, "w": 2.25},
                {"x": 2.25, "y": 3},
                {"x": 3.25, "y": 3},
                {"x": 4.25, "y": 3},
                {"x": 5.25, "y": 3},
                {"x": 6.25, "y": 3},
                {"x": 7.25, "y": 3},
                {"x": 8.25, "y": 3},
                {"x": 9.25, "y": 3},
                {"x": 10.25, "y": 3},
                {"x": 11.25, "y": 3},
                {"x": 12.25, "y": 3, "w": 2.75},

                {"x": 0, "y": 4, "w": 1.25},
                {"x": 1.25, "y": 4, "w": 1.25},
                {"x": 2.5, "y": 4, "w": 1.25},
                {"x": 3.75, "y": 4, "w": 6.25},
                {"x": 10, "y": 4, "w": 1.25},
                {"x": 11.25, "y": 4, "w": 1.25},
                {"x": 12.5, "y": 4, "w": 1.25},
                {"x": 13.75, "y": 4, "w": 1.25}
            ]
        }
    }
}

M keyboards/jm60/jm60.c => keyboards/jm60/jm60.c +2 -1
@@ 14,4 14,5 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

#include "jm60.h"

M keyboards/jm60/jm60.h => keyboards/jm60/jm60.h +15 -32
@@ 14,42 14,25 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef JM60_H
#define JM60_H

#pragma once

#include "quantum.h"

// readability
#define XXX KC_NO

/* Satan GH60 ANSI layout
   * ,-----------------------------------------------------------.
   * | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d    |
   * |-----------------------------------------------------------|
   * | 10  | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c|  1d |
   * |-----------------------------------------------------------|
   * | 20    | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2c| 2d    |
   * |-----------------------------------------------------------|
   * | 30     | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3b|    3d    |
   * |-----------------------------------------------------------|
   * | 40 | 41 | 42 |           46          | 4a | 4b | 4c | 4d  |
   * `-----------------------------------------------------------'
 */
#define LAYOUT_ansi( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
	k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2c,      k2d, \
	k30,      k31, k32, k33, k34, k35, k36, k37, k38, k39, k3b,      k3d, \
	k40, k41, k42,                k46,                k4a, k4b, k4c, k4d  \
) \
{ \
	{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
	{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
	{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, XXX, k2c, k2d}, \
	{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, XXX, k3b, XXX, k3d}, \
	{k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4a, k4b, k4c, k4d}  \
#define LAYOUT_60_ansi( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2C,      k2D, \
    k30,      k31, k32, k33, k34, k35, k36, k37, k38, k39, k3B,      k3D, \
    k40, k41, k42,                k46,                k4A, k4B, k4C, k4D \
) { \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, XXX, k2C, k2D }, \
    { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, XXX, k3B, XXX, k3D }, \
    { k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4A, k4B, k4C, k4D } \
}

#endif

#define KEYMAP_ANSI LAYOUT_ansi
#define KEYMAP_ANSI LAYOUT_60_ansi

M keyboards/jm60/keymaps/default/keymap.c => keyboards/jm60/keymaps/default/keymap.c +33 -38
@@ 1,44 1,39 @@
#include QMK_KEYBOARD_H


// Used for SHIFT_ESC
#define MODS_CTRL_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
enum layer_names {
    _BL,
    _FL
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap _BL: (Base Layer) Default Layer
   * ,-----------------------------------------------------------.
   * |Esc~| 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
   * |-----------------------------------------------------------|
   * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  |
   * |-----------------------------------------------------------|
   * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |
   * |-----------------------------------------------------------|
   * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
   * |-----------------------------------------------------------|
   * |Ctrl|Gui |Alt |      Space            |Alt |Gui |FN  |Ctrl |
   * `-----------------------------------------------------------'
   */
[_BL] = KEYMAP_ANSI(
  KC_GESC,    KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS, KC_EQL, KC_BSPC, \
  KC_TAB,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC, KC_RBRC,KC_BSLS, \
  KC_CAPS, KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,         KC_ENT,  \
  KC_LSFT,         KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,         KC_RSFT, \
  KC_LCTL, KC_LGUI,KC_LALT,                KC_SPC,                                 KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
    /* Keymap _BL: (Base Layer) Default Layer
     * ,-----------------------------------------------------------.
     * |Esc~| 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  |
     * |-----------------------------------------------------------|
     * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space            |Alt |Gui |FN  |Ctrl |
     * `-----------------------------------------------------------'
     */
    [_BL] = LAYOUT_60_ansi(
        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT,
        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL), KC_RCTL
    ),

  /* Keymap _FL: Function Layer
   */
[_FL] = KEYMAP_ANSI(
  KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,  \
  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  _______,_______,_______,                _______,                        _______,_______,_______,_______),
    /* Keymap _FL: Function Layer
     */
    [_FL] = LAYOUT_60_ansi(
        KC_GRV,  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  BL_TOGG,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, _______
    )
};


M keyboards/jm60/keymaps/poker3/keymap.c => keyboards/jm60/keymaps/poker3/keymap.c +18 -25
@@ 1,31 1,24 @@
#include QMK_KEYBOARD_H

// Used for SHIFT_ESC
#define MODS_CTRL_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
enum layer_names {
    _BL,
    _FL
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap _BL: (Base Layer) Default Layer
   */
[_BL] = KEYMAP_ANSI(
  KC_GESC,    KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS, KC_EQL, KC_BSPC, \
  KC_TAB,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC, KC_RBRC,KC_BSLS, \
  MO(_FL), KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,         KC_ENT,  \
  KC_LSFT,         KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,         KC_RSFT, \
  KC_LCTL, KC_LGUI,KC_LALT,                KC_SPC,                                 KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
    [_BL] = LAYOUT_60_ansi(
        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
        MO(_FL), KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                                      KC_RALT, KC_RGUI, MO(_FL), KC_RCTL
    ),

  /* Keymap _FL: Function Layer
   */
[_FL] = KEYMAP_ANSI(
  KC_GRV, KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DEL,  \
  _______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR, KC_SLCK, KC_PAUS,_______, \
  KC_CAPS,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,KC_DEL,_______, \
  _______,KC_APP,_______,_______,_______,_______,KC_END,_______,_______,_______,_______,_______, \
  _______,_______,_______,                _______,                        _______,_______,_______,_______),
    [_FL] = LAYOUT_60_ansi(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
        _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PGUP, KC_UP,   KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______,
        KC_CAPS, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS,  KC_DEL,           _______,
        _______,          KC_APP,  _______, _______, _______, _______, KC_END,  _______, _______, _______, _______,          _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, _______
    )
};

D keyboards/jm60/matrix.c => keyboards/jm60/matrix.c +0 -128
@@ 1,128 0,0 @@
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <hal.h>
#include "timer.h"
#include "wait.h"
#include "print.h"
#include "matrix.h"


/*
 * JM60
 * Column pins are input with internal pull-down. Row pins are output and strobe with high.
 * Key is high or 1 when it turns on.
 *
 *     col: { PTA15, PTC10, PTC11, PTC12, PTD2, PTB3, PTB4, PTB5, PTB6, PTB7, PTB8, PTB9, PTA2, PTA3 }
 *     row: { PTB11, PTB10, PTB2, PTB1, PTB0}
 */
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static bool debouncing = false;
static uint16_t debouncing_time = 0;


void matrix_init(void)
{
//debug_matrix = true;
    /* Column(sense) */
    palSetPadMode(GPIOA, 15,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOC, 10,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOC, 11,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOC, 12,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOD, 2,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 3,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 4,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 5,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 6,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 7,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 8,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOB, 9,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOA, 2,  PAL_MODE_INPUT_PULLDOWN);
    palSetPadMode(GPIOA, 3,  PAL_MODE_INPUT_PULLDOWN);

    /* Row(strobe) */
    palSetPadMode(GPIOB, 11,  PAL_MODE_OUTPUT_PUSHPULL);
    palSetPadMode(GPIOB, 10,  PAL_MODE_OUTPUT_PUSHPULL);
    palSetPadMode(GPIOB, 2, PAL_MODE_OUTPUT_PUSHPULL);
    palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
    palSetPadMode(GPIOB, 0,  PAL_MODE_OUTPUT_PUSHPULL);

    memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
    memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
}

uint8_t matrix_scan(void)
{
    for (int row = 0; row < MATRIX_ROWS; row++) {
        matrix_row_t data = 0;

        // strobe row
        switch (row) {
            case 0: palSetPad(GPIOB, 11);    break;
            case 1: palSetPad(GPIOB, 10);    break;
            case 2: palSetPad(GPIOB, 2);   	break;
            case 3: palSetPad(GPIOB, 1);   break;
            case 4: palSetPad(GPIOB, 0);    break;
        }

        wait_us(20); // need wait to settle pin state

        // read col data: { PTA15, PTC10, PTC11, PTC12, PTD2, PTB3, PTB4, PTB5, PTB6, PTB7, PTB8, PTB9, PTA2, PTA3 }
        data = ((palReadPort(GPIOA) & 0x8000UL) >> 15) |	// 0
        	   ((palReadPort(GPIOC) & 0x1C00UL) >> 9) |		// 1, 2, 3
			   ((palReadPort(GPIOD) & 0x0004UL) << 2) |		// 4
			   ((palReadPort(GPIOB) & 0x03F8UL) << 2) |		// 5, 6, 7, 8, 9, 10, 11
			   ((palReadPort(GPIOA) & 0x000CUL) << 10);    // 12, 13

        // un-strobe row
        switch (row) {
        	case 0: palClearPad(GPIOB, 11);    break;
        	case 1: palClearPad(GPIOB, 10);    break;
        	case 2: palClearPad(GPIOB, 2);	  break;
        	case 3: palClearPad(GPIOB, 1);   break;
        	case 4: palClearPad(GPIOB, 0);    break;
        }

        if (matrix_debouncing[row] != data) {
            matrix_debouncing[row] = data;
            debouncing = true;
            debouncing_time = timer_read();
        }
    }

    if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
        for (int row = 0; row < MATRIX_ROWS; row++) {
            matrix[row] = matrix_debouncing[row];
        }
        debouncing = false;
    }
    return 1;
}

bool matrix_is_on(uint8_t row, uint8_t col)
{
    return (matrix[row] & (1<<col));
}

matrix_row_t matrix_get_row(uint8_t row)
{
    return matrix[row];
}

void matrix_print(void)
{
    xprintf("\nr/c 01234567\n");
    for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
        xprintf("%X0: ", row);
        matrix_row_t data = matrix_get_row(row);
        for (int col = 0; col < MATRIX_COLS; col++) {
            if (data & (1<<col))
                xprintf("1");
            else
                xprintf("0");
        }
        xprintf("\n");
    }
}

M keyboards/jm60/readme.md => keyboards/jm60/readme.md +9 -15
@@ 1,27 1,21 @@
JM60
========
# JM60

A compact 60% keyboard with full RGB led support.

Keyboard Maintainer: QMK Community  
Hardware Supported: JM60  
Hardware Availability: https://kbdfans.myshopify.com/ (is no longer sold)
* Keyboard Maintainer: QMK Community
* Hardware Supported: JM60
* Hardware Availability: https://kbdfans.myshopify.com/ (is no longer sold)

Make example for this keyboard (after setting up your build environment):

    make jm60:default:bin
    make jm60:default

See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Flashing Instructions

1) from the `qmk_firmware` directory run:
```
$ make jm60:default:bin
```
1) rename 'jm60_default.bin' to 'jm60_default.firmware'

2) rename 'jm60_default.bin' to 'jm60_default.firmware'
2) Press 'R' and reconnect the keyboard.

3) Press 'R' and reconnect the keyboard.

4) Start the original Configuration Tool and flash 'jm60_default.bin'
3) Start the original Configuration Tool and flash 'jm60_default.bin'

M keyboards/jm60/rules.mk => keyboards/jm60/rules.mk +15 -14
@@ 5,22 5,23 @@ MCU_LDSCRIPT = jm60_bootloader
BOARD = JM60_BOARD

# Build Options
#   comment out to disable the options.
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration
MOUSEKEY_ENABLE = no	# Mouse keys
EXTRAKEY_ENABLE = yes	# Audio control and System control
CONSOLE_ENABLE = no	# Console for debug
COMMAND_ENABLE = no    # Commands for debug and configuration
SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes	    # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
BACKLIGHT_ENABLE = no
VISUALIZER_ENABLE = no
BOOTMAGIC_ENABLE = full     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no        # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output

# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE

# project specific files
SRC = matrix.c \
      led.c
LAYOUTS = 60_ansi

M keyboards/massdrop/alt/matrix.c => keyboards/massdrop/alt/matrix.c +7 -1
@@ 22,6 22,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "clks.h"
#include <string.h>

#ifndef MATRIX_IO_DELAY
#    define MATRIX_IO_DELAY 1
#endif

matrix_row_t mlatest[MATRIX_ROWS];
matrix_row_t mlast[MATRIX_ROWS];
matrix_row_t mdebounced[MATRIX_ROWS];


@@ 32,6 36,8 @@ uint8_t col_ports[] = { MATRIX_COL_PORTS };
uint8_t col_pins[] = { MATRIX_COL_PINS };
uint32_t row_masks[2]; //NOTE: If more than PA PB used in the future, adjust code to accomodate

__attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }

__attribute__ ((weak))
void matrix_init_kb(void) {
    matrix_init_user();


@@ 95,7 101,7 @@ uint8_t matrix_scan(void)
    {
        PORT->Group[col_ports[col]].OUTSET.reg = 1 << col_pins[col]; //Set col output

        wait_us(1); //Delay for output
        matrix_io_delay(); //Delay for output

        scans[PA] = PORT->Group[PA].IN.reg & row_masks[PA]; //Read PA row pins data
        scans[PB] = PORT->Group[PB].IN.reg & row_masks[PB]; //Read PB row pins data

M keyboards/massdrop/ctrl/matrix.c => keyboards/massdrop/ctrl/matrix.c +7 -1
@@ 22,6 22,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "clks.h"
#include <string.h>

#ifndef MATRIX_IO_DELAY
#    define MATRIX_IO_DELAY 1
#endif

matrix_row_t mlatest[MATRIX_ROWS];
matrix_row_t mlast[MATRIX_ROWS];
matrix_row_t mdebounced[MATRIX_ROWS];


@@ 32,6 36,8 @@ uint8_t col_ports[] = { MATRIX_COL_PORTS };
uint8_t col_pins[] = { MATRIX_COL_PINS };
uint32_t row_masks[2]; //NOTE: If more than PA PB used in the future, adjust code to accomodate

__attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }

__attribute__ ((weak))
void matrix_init_kb(void) {
    matrix_init_user();


@@ 95,7 101,7 @@ uint8_t matrix_scan(void)
    {
        PORT->Group[col_ports[col]].OUTSET.reg = 1 << col_pins[col]; //Set col output

        wait_us(1); //Delay for output
        matrix_io_delay(); //Delay for output

        scans[PA] = PORT->Group[PA].IN.reg & row_masks[PA]; //Read PA row pins data
        scans[PB] = PORT->Group[PB].IN.reg & row_masks[PB]; //Read PB row pins data

A keyboards/sparrow62/config.h => keyboards/sparrow62/config.h +49 -0
@@ 0,0 1,49 @@
/*
Copyright 2020 Atsushi Morimoto @74th

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0xDA74
#define PRODUCT_ID   0x7461
#define DEVICE_VER   0x0001
#define MANUFACTURER Atsushi_Morimoto_74th
#define PRODUCT      sparrow62

/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 7

// wiring of each half
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }

#define DIODE_DIRECTION COL2ROW

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D2
#define SPLIT_HAND_PIN F4

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

A keyboards/sparrow62/keymaps/74th/config.h => keyboards/sparrow62/keymaps/74th/config.h +23 -0
@@ 0,0 1,23 @@
/*
 * Copyright 2020 Atsushi Morimoto @74th
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

/* Select hand configuration */

#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

A keyboards/sparrow62/keymaps/74th/keymap.c => keyboards/sparrow62/keymaps/74th/keymap.c +85 -0
@@ 0,0 1,85 @@
/*
Copyright 2020 Atsushi Morimoto @74th

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
    _QWERTY = 0,
    _FN,
};

enum custom_keycodes {
    QWERTY = SAFE_RANGE,
    LOCK,
    ESC_MHEN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
    // |  `    |   1   |   2   |   3   |   4   |   5   |                 |   7   |   8   |   9   |   0   |   -   |   =   |
        KC_GRV,  KC_1,   KC_2,   KC_3,   KC_4,   KC_5,                     KC_7,   KC_8,   KC_9,   KC_0,  KC_MINS,KC_EQL,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
    // |  `    |   Q   |   W   |   E   |   R   |   T   |   6   | |   6   |   Y   |   U   |   I   |   O   |   P   |   =   |
        KC_GRV,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_6,     KC_6,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,  KC_EQL,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
    // |Ctr(TAB|   A   |   S   |   D   |   F   |   G   |   [   | |   ]   |   H   |   J   |   K   |   L   |  ; :  |  ' "  |
    CTL_T(KC_TAB),KC_A,  KC_S,   KC_D,   KC_F,   KC_G,  KC_LBRC,  KC_RBRC, KC_H,   KC_J,   KC_K,   KC_L,  KC_SCLN,KC_QUOT,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
    // |Sft(ESC|   Z   |   X   |   C   |   V   |   B   |   [   | |   ]   |   N   |   M   |  , <  |  . >  |  / ?  |  \ |  |
    SFT_T(KC_ESC),KC_Z,  KC_X,   KC_C,   KC_V,   KC_B,  KC_LBRC,  KC_RBRC, KC_N,   KC_M,  KC_COMM,KC_DOT, KC_SLSH,KC_BSLS,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
    //                       |  ESC  |Alt(TAB|Sf(Eisu|Ctl(SPC|     |Ctl(ENT|  FN   |GU(Kana|  BS   |
    ESC_MHEN, ALT_T(KC_TAB), SFT_T(KC_MHEN), CTL_T(KC_SPC), CTL_T(KC_ENT), MO(_FN), GUI_T(KC_HENK), KC_BSPC
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    ),

    [_FN] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
    // | Lock  |CMD+F1 |Sft+F2 |CMD+F3 |CMD+F4 |CMD+F5 |                 |CMD+F6 |CMD+F7 |CMD+F8 |CMD+F9 |       |       |
    C(G(KC_Q)),LCMD(KC_F1),SCMD(KC_F2),LCMD(KC_F3),LCMD(KC_F4),LCMD(KC_F5),LCMD(KC_F6),LCMD(KC_F7),LCMD(KC_F8),LCMD(KC_F9),_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
    // | ESC   |  F1   |  F2   |  F3   |  F4   |  F5   |  F6   | |  F6   |  F7   |  F8   |  F9   |  F10  |  F11  |  F12  |
        KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,    KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
    // |   ~   |   !   |   @   |   #   |   $   |   %   |   ^   | |   ^   |   &   |   *   |       | PrSC  | PrSC2 | PrSC3 |
        KC_GRV, KC_EXLM, KC_AT, KC_HASH,KC_DLR, KC_PERC,KC_CIRC,  KC_CIRC,KC_AMPR,KC_ASTR,_______,KC_PSCREEN,LALT(KC_PSCREEN),LSFT(KC_PSCREEN),
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
    // |       |       |       |       |       |       |       | |       |   ←   |   ↓   |   ↑   |   →   | HOME  |  END  |
        _______,_______,_______,_______,_______,_______,_______,  _______,KC_LEFT,KC_DOWN, KC_UP,KC_RIGHT,KC_HOME,KC_END,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
    //                       |  ESC  |Alt(TAB|Sf(Eisu|Ctl(SPC|     |       |  FN   | RAlt  |  DEL  |
                              _______,_______,_______,_______,      _______,_______,_______,KC_DEL
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    )
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    if (record->event.pressed) {
        switch (keycode) {
            case ESC_MHEN:
                tap_code(KC_INT5);
                tap_code(KC_ESC);
                return false;
        }
    }
    return true;
}

A keyboards/sparrow62/keymaps/default/config.h => keyboards/sparrow62/keymaps/default/config.h +23 -0
@@ 0,0 1,23 @@
/*
 * Copyright 2020 Atsushi Morimoto @74th
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

/* Select hand configuration */

#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

A keyboards/sparrow62/keymaps/default/keymap.c => keyboards/sparrow62/keymaps/default/keymap.c +57 -0
@@ 0,0 1,57 @@
/*
Copyright 2020 Atsushi Morimoto @74th

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
    _QWERTY = 0,
    _FN,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
        KC_GRV,  KC_1,   KC_2,   KC_3,   KC_4,   KC_5,                     KC_7,   KC_8,   KC_9,   KC_0,  KC_MINS, KC_EQL,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
        KC_TAB,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_6,     KC_6,   KC_U,   KC_I,   KC_O,   KC_P,  KC_LBRC,KC_RBRC,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
       KC_LCTRL, KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_Y,     KC_Y,   KC_H,   KC_J,   KC_K,   KC_L,  KC_SCLN,KC_QUOT,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        KC_LSFT, KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,  KC_LBRC,  KC_RBRC, KC_N,   KC_M,  KC_COMM, KC_DOT,KC_SLSH,KC_BSLS,
    // \-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------/
                              KC_ESC, KC_LALT,KC_LGUI, KC_SPC,      KC_ENT, MO(_FN),KC_RALT,KC_BSPC
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    ),

    [_FN] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
        _______, KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,                    KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______, KC_F6,    KC_F6, _______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,KC_PGDN,KC_PGUP,_______,_______,_______,KC_PSCR,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,KC_LEFT,KC_DOWN, KC_UP, KC_RGHT,KC_HOME, KC_END,
    // \-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------/
                              _______,_______,_______,_______,      _______,_______,_______, KC_DEL
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    )
};

A keyboards/sparrow62/keymaps/via/config.h => keyboards/sparrow62/keymaps/via/config.h +23 -0
@@ 0,0 1,23 @@
/*
 * Copyright 2020 Atsushi Morimoto @74th
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

/* Select hand configuration */

#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

A keyboards/sparrow62/keymaps/via/keymap.c => keyboards/sparrow62/keymaps/via/keymap.c +88 -0
@@ 0,0 1,88 @@
/*
Copyright 2020 Atsushi Morimoto @74th

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
    _QWERTY = 0,
    _FN,
    _L2,
    _L3
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
        KC_GRV,  KC_1,   KC_2,   KC_3,   KC_4,   KC_5,                     KC_7,   KC_8,   KC_9,   KC_0,  KC_MINS, KC_EQL,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
        KC_TAB,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_6,     KC_6,   KC_U,   KC_I,   KC_O,   KC_P,  KC_LBRC,KC_RBRC,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
       KC_LCTRL, KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_Y,     KC_Y,   KC_H,   KC_J,   KC_K,   KC_L,  KC_SCLN,KC_QUOT,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        KC_LSFT, KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,  KC_LBRC,  KC_RBRC, KC_N,   KC_M,  KC_COMM, KC_DOT,KC_SLSH,KC_BSLS,
    // \-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------/
                              KC_ESC, KC_LALT,KC_LGUI, KC_SPC,      KC_ENT, MO(_FN),KC_RALT,KC_BSPC
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    ),

    [_FN] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
        _______, KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,                    KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______, KC_F6,    KC_F6, _______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,KC_PGDN,KC_PGUP,_______,_______,_______,KC_PSCR,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,KC_LEFT,KC_DOWN, KC_UP, KC_RGHT,KC_HOME, KC_END,
    // \-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------/
                              _______,_______,_______,_______,      _______,_______,_______, KC_DEL
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    ),

    [_L2] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
        _______,_______,_______,_______,_______,_______,                  _______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,_______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,_______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,_______,_______,_______,_______,_______,_______,
    // \-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------/
                              _______,_______,_______,_______,      _______,_______,_______,_______
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    ),

    [_L3] = LAYOUT(
    // /-------+-------+-------+-------+-------+-------\                 /-------+-------+-------+-------+-------+-------.
        _______,_______,_______,_______,_______,_______,                  _______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------\ /-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,_______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,_______,_______,_______,_______,_______,_______,
    // |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
        _______,_______,_______,_______,_______,_______,_______,  _______,_______,_______,_______,_______,_______,_______,
    // \-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------/
                              _______,_______,_______,_______,      _______,_______,_______,_______
    //                       \-------+-------+-------+-------/     \-------+-------+-------+-------/
    ),

};

A keyboards/sparrow62/keymaps/via/rules.mk => keyboards/sparrow62/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/sparrow62/readme.md => keyboards/sparrow62/readme.md +17 -0
@@ 0,0 1,17 @@
# Sparrow62

Sparrow62 inspired from Lily58.

* Keyboard Maintainer: [Atsushi Morimoto](https://github.com/74th)
* Hardware Availability: https://booth.pm/ja/items/2525427
* Build Guide: https://github.com/74th/sparrow62-buildguide

Make example for this keyboard (after setting up your build environment):

    make sparrow62:default

Flashing example for this keyboard:

    make sparrow62:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/sparrow62/rules.mk => keyboards/sparrow62/rules.mk +22 -0
@@ 0,0 1,22 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output

SPLIT_KEYBOARD = yes

R keyboards/jm60/led.c => keyboards/sparrow62/sparrow62.c +2 -8
@@ 1,5 1,5 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2020 Atsushi Morimoto @74th

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by


@@ 15,10 15,4 @@ You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include <hal.h>

#include "led.h"


void led_set(uint8_t usb_led) {
}
#include "sparrow62.h"

A keyboards/sparrow62/sparrow62.h => keyboards/sparrow62/sparrow62.h +54 -0
@@ 0,0 1,54 @@
/*
Copyright 2020 Atsushi Morimoto @74th

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "quantum.h"

/*
 * /-----+-----+-----+-----+-----+-----\             /-----+-----+-----+-----+-----+-----\
 * | L06 | L05 | L04 | L03 | L02 | L01 |             | R01 | R02 | R03 | R04 | R05 | R06 |
 * |-----+-----+-----+-----+-----+-----+-----\ /-----+-----+-----+-----+-----+-----+-----|
 * | L16 | L15 | L14 | L13 | L12 | L11 | L00 | | R00 | R11 | R12 | R13 | R14 | R15 | R16 |
 * |-----+-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----+-----|
 * | L26 | L25 | L24 | L23 | L22 | L21 | L10 | | R10 | R21 | R22 | R23 | R24 | R25 | R26 |
 * |-----+-----+-----+-----+-----+-----+-----| |-----+-----+-----+-----+-----+-----+-----|
 * | L36 | L35 | L34 | L33 | L32 | L31 | L20 | | R20 | R31 | R32 | R33 | R34 | R35 | R36 |
 * \-----+-----+---+-----+-----+-----+-----+-/ \-+-----+-----+-----+-----+---+-----+-----/
 *                 | L43 | L42 | L41 | L30 |     | R30 | R41 | R42 | R43 |
 *                 \-----+-----+-----+-----/     \-----+-----+-----+-----/
 */

#define LAYOUT( \
    L06, L05, L04, L03, L02, L01,           R01, R02, R03, R04, R05, R06, \
    L16, L15, L14, L13, L12, L11, L00, R00, R11, R12, R13, R14, R15, R16, \
    L26, L25, L24, L23, L22, L21, L10, R10, R21, R22, R23, R24, R25, R26, \
    L36, L35, L34, L33, L32, L31, L20, R20, R31, R32, R33, R34, R35, R36, \
                   L43, L42, L41, L30, R30, R41, R42, R43 \
  ) \
  { \
    {   L00,   L01,   L02,   L03,   L04,   L05,   L06 }, \
    {   L10,   L11,   L12,   L13,   L14,   L15,   L16 }, \
    {   L20,   L21,   L22,   L23,   L24,   L25,   L26 }, \
    {   L30,   L31,   L32,   L33,   L34,   L35,   L36 }, \
    { KC_NO,   L41,   L42,   L43, KC_NO, KC_NO, KC_NO }, \
    {   R00,   R01,   R02,   R03,   R04,   R05,   R06 }, \
    {   R10,   R11,   R12,   R13,   R14,   R15,   R16 }, \
    {   R20,   R21,   R22,   R23,   R24,   R25,   R26 }, \
    {   R30,   R31,   R32,   R33,   R34,   R35,   R36 }, \
    { KC_NO,   R41,   R42,   R43, KC_NO, KC_NO, KC_NO } \
  }