~ruther/qmk_firmware

60be8d9f245c03db60e6297e357fec516b31bc62 — AlisGraveNil 5 years ago 3f85e90
[Keyboard] GameBuddy macropad (#9391)

* GameBuddy macropad

* Update config.h

* Update keyboards/clawsome/gamebuddy/config.h

* Update keyboards/clawsome/gamebuddy/readme.md

* Update keyboards/clawsome/gamebuddy/readme.md

* Update keyboards/clawsome/gamebuddy/readme.md

* Update readme.md

* Update keyboards/clawsome/gamebuddy/rules.mk

* Update keyboards/clawsome/gamebuddy/readme.md
A keyboards/clawsome/gamebuddy/config.h => keyboards/clawsome/gamebuddy/config.h +37 -0
@@ 0,0 1,37 @@
/*
Copyright 2020 AAClawson (AlisGraveNil)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x17B9
#define DEVICE_VER      0x0001
#define MANUFACTURER    AlisGraveNil
#define PRODUCT         GameBuddy
#define DESCRIPTION     A 26-key QMK-powered macropad designed for gaming!

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 7

#define MATRIX_ROW_PINS { D1, D0, E6, B3, B2 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, C6, D7, B6 }

#define DIODE_DIRECTION COL2ROW

A keyboards/clawsome/gamebuddy/gamebuddy.c => keyboards/clawsome/gamebuddy/gamebuddy.c +16 -0
@@ 0,0 1,16 @@
/* Copyright 2020 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "gamebuddy.h"
\ No newline at end of file

A keyboards/clawsome/gamebuddy/gamebuddy.h => keyboards/clawsome/gamebuddy/gamebuddy.h +32 -0
@@ 0,0 1,32 @@
/* Copyright 2020 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

#define LAYOUT( \
    K00, K01, K02, K03, K04, K05,        \
    K10, K11, K12, K13, K14, K15,        \
    K20,      K22, K23, K24, K25,        \
    K30, K31, K32, K33, K34, K35, K46,   \
                        K44, K45         \
) { \
    { K00,   K01,   K02,   K03,   K04,   K05,   KC_NO }, \
    { K10,   K11,   K12,   K13,   K14,   K15,   KC_NO }, \
    { K20,   KC_NO, K22,   K23,   K24,   K25,   KC_NO }, \
    { K30,   K31,   K32,   K33,   K34,   K35,   KC_NO }, \
    { KC_NO, KC_NO, KC_NO, KC_NO, K44,   K45,   K46   }, \
}

A keyboards/clawsome/gamebuddy/info.json => keyboards/clawsome/gamebuddy/info.json +41 -0
@@ 0,0 1,41 @@
{
    "keyboard_name": "GameBuddy",
    "url": "",
    "maintainer": "qmk",
    "width": 7,
    "height": 5,
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label":"K00 (D1,F5)", "x":0, "y":0},
                {"label":"K01 (D1,F6)", "x":1, "y":0},
                {"label":"K02 (D1,F7)", "x":2, "y":0},
                {"label":"K03 (D1,B1)", "x":3, "y":0},
                {"label":"K04 (D1,C6)", "x":4, "y":0},
                {"label":"K05 (D1,D7)", "x":5, "y":0},
                {"label":"K10 (D0,F5)", "x":0, "y":1},
                {"label":"K11 (D0,F6)", "x":1, "y":1},
                {"label":"K12 (D0,F7)", "x":2, "y":1},
                {"label":"K13 (D0,B1)", "x":3, "y":1},
                {"label":"K14 (D0,C6)", "x":4, "y":1},
                {"label":"K15 (D0,D7)", "x":5, "y":1},
                {"label":"K20 (E6,F5)", "x":0, "y":2, "w":2},
                {"label":"K22 (E6,F7)", "x":2, "y":2},
                {"label":"K23 (E6,B1)", "x":3, "y":2},
                {"label":"K24 (E6,C6)", "x":4, "y":2},
                {"label":"K25 (E6,D7)", "x":5, "y":2},
                {"label":"K30 (B3,F5)", "x":0, "y":3},
                {"label":"K31 (B3,F6)", "x":1, "y":3},
                {"label":"K32 (B3,F7)", "x":2, "y":3},
                {"label":"K33 (B3,B1)", "x":3, "y":3},
                {"label":"K34 (B3,C6)", "x":4, "y":3},
                {"label":"K35 (B3,D7)", "x":5, "y":3},
                {"label":"K46 (B2,B6)", "x":6, "y":3, "h":2},
                {"label":"K44 (B2,C6)", "x":4, "y":4},
                {"label":"K45 (B2,D7)", "x":5, "y":4}
            ]
        }
    }
    ,"meta": "https://noroadsleft.github.io/kbf_qmk_converter/"
}


A keyboards/clawsome/gamebuddy/keymaps/default/keymap.c => keyboards/clawsome/gamebuddy/keymaps/default/keymap.c +41 -0
@@ 0,0 1,41 @@
/* Copyright 2020 AAClawson (AlisGraveNil)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   /*
    * -------------------------------
    * |ESC | 1  | 2  | 3  | 4  | 5  |
    * -------------------------------
    * |TAB | V  | Q  | W  | E  | R  |
    * ------------------------------|
    * |LSFT     | A  | S  | D  | G  |
    * ------------------------------------
    * |LCTL| N  | X  | F  | C  | M  |SPC |
    * ------------------------------|    |
    *                     |LALT|LGUI|    |
    *                     ----------------
    */
    [0] = LAYOUT(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,
        KC_TAB,  KC_V,    KC_Q,    KC_W,    KC_E,    KC_R,
        KC_LSFT,          KC_A,    KC_S,    KC_D,    KC_G,
        KC_LCTL, KC_N,    KC_X,    KC_F,    KC_C,    KC_M,    KC_SPC,
                                            KC_LALT, KC_LGUI
    ),

};


A keyboards/clawsome/gamebuddy/readme.md => keyboards/clawsome/gamebuddy/readme.md +13 -0
@@ 0,0 1,13 @@
# GameBuddy

This is a 5x7 macropad designed for left-hand usage for videogames, with special focus on FPS layouts!

* Keyboard Maintainer: [AAClawson](https://github.com/AlisGraveNil)
* Hardware Supported: GameBuddy, Pro Micro, Elite-C
* Hardware Availability: www.clawboards.xyz

Make example for this keyboard (after setting up your build environment):

    make clawsome/gamebuddy:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/clawsome/gamebuddy/rules.mk => keyboards/clawsome/gamebuddy/rules.mk +25 -0
@@ 0,0 1,25 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite      # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes        # Mouse keys
EXTRAKEY_ENABLE = yes        # Audio control and System control
CONSOLE_ENABLE = yes         # Console for debug
COMMAND_ENABLE = yes         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no        # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no             # USB Nkey Rollover
BACKLIGHT_ENABLE = no        # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no         # Enable keyboard RGB underglow
MIDI_ENABLE = no             # MIDI support
UNICODE_ENABLE = no          # Unicode
BLUETOOTH_ENABLE = no        # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no            # Audio output on port C6
FAUXCLICKY_ENABLE = no       # Use buzzer to emulate clicky switches